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- fixed the title screen
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parent
98c064dcbc
commit
80055b97e8
2 changed files with 15 additions and 8 deletions
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@ -161,13 +161,18 @@ void InitFonts()
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//
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//---------------------------------------------------------------------------
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void DrawRel(int tile, double x, double y)
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{
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DrawTexture(twod, tileGetTexture(tile), x, y, DTA_FullscreenScale, FSMode_ScaleToFit43, DTA_VirtualWidth, 320, DTA_VirtualHeight, 200, DTA_CenterOffsetRel, true, TAG_DONE);
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}
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//---------------------------------------------------------------------------
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//
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//
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//
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//---------------------------------------------------------------------------
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static const short skullDurations[] = { 6, 25, 43, 50, 68, 78, 101, 111, 134, 158, 173, 230, 6000 };
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static const short skullDurations[] = { 6, 25, 43, 50, 68, 78, 101, 111, 134, 158, 173, 230, 600 };
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class DMainTitle : public DScreenJob
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{
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@ -179,6 +184,7 @@ class DMainTitle : public DScreenJob
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int var_4 = 0;
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int esi = 130;
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int nCount = 0;
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int start;
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public:
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@ -192,6 +198,7 @@ public:
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int Frame(uint64_t clock, bool skiprequest) override
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{
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int ticker = clock * 120 / 1'000'000'000;
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if (clock == 0)
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{
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PlayLocalSound(StaticSound[59], 0, true, CHANF_UI);
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@ -204,16 +211,16 @@ public:
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else
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PlayLocalSound(StaticSound[61], 0, false, CHANF_UI);
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state = 1;
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start = ticker;
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}
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int ticker = clock * 120 / 1'000'000'000;
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menu_DoPlasma();
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overwritesprite(160, 100, kSkullHead, 0, 3, kPalNormal);
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DrawRel(kSkullHead, 160, 100);
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switch (state)
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{
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case 0:
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overwritesprite(161, 130, kSkullJaw, 0, 3, kPalNormal);
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DrawRel(kSkullJaw, 161, 130);
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break;
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case 1:
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@ -227,7 +234,7 @@ public:
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{
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nCount++;
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if (nCount > 12) return 0;
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var_18 = skullDurations[nCount];
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var_18 = start + skullDurations[nCount];
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var_4 = var_4 == 0;
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}
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@ -253,11 +260,11 @@ public:
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if (y > 135) y = 135;
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}
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overwritesprite(161, y, nTile, 0, 3, kPalNormal);
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DrawRel(nTile, 161, y);
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break;
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}
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}
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return 1;
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return skiprequest? -1 : 1;
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}
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};
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@ -717,7 +717,7 @@ private:
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dword_9AD64[i] = (int)totalclock + 30;
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}
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DrawGraphic(tileGetTexture(nTile), x, 7, DI_ITEM_TOP|DI_MIRROR|DI_MIRRORY, 1, -1, -1, 1, 1);
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DrawGraphic(tileGetTexture(nTile), x, 7, DI_ITEM_CENTER, 1, -1, -1, 1, 1);
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if (i != nLocalPlayer) {
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shade = -100;
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