From 7fd86d09adbf8dee504b5ae8e3a74964964f98ad Mon Sep 17 00:00:00 2001 From: terminx Date: Tue, 31 Oct 2017 02:09:44 +0000 Subject: [PATCH] If Fox's patch to fix flickering masked walls is correct, this change should improve FPS in some areas. git-svn-id: https://svn.eduke32.com/eduke32@6494 1a8010ca-5511-0410-912e-c29ae57300e0 --- source/build/src/polymost.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/source/build/src/polymost.cpp b/source/build/src/polymost.cpp index 03e33581e..2e4ef6b25 100644 --- a/source/build/src/polymost.cpp +++ b/source/build/src/polymost.cpp @@ -2375,8 +2375,8 @@ skip: ; int const ni = vsp[i].n; - if ((vsp[i].ctag == vsp[ni].ctag) && (vsp[i].ftag == vsp[ni].ftag) && - ((vsp[ni].cy[1] <= vsp[i].cy[1]) || (vsp[ni].fy[1] >= vsp[i].fy[1]))) + if ((vsp[i].ctag == vsp[ni].ctag) && (vsp[i].ftag == vsp[ni].ftag) /*&& + ((vsp[ni].cy[1] <= vsp[i].cy[1]) || (vsp[ni].fy[1] >= vsp[i].fy[1]))*/) { vsp[i].cy[1] = vsp[ni].cy[1]; vsp[i].fy[1] = vsp[ni].fy[1];