diff --git a/source/duke3d/src/sector.cpp b/source/duke3d/src/sector.cpp index 5a24efaec..158eb07d0 100644 --- a/source/duke3d/src/sector.cpp +++ b/source/duke3d/src/sector.cpp @@ -735,7 +735,7 @@ void G_OperateSectors(int sectNum, int spriteNum) i = nextsectorneighborz(sectNum,pSector->floorz,1,-1); if (i == -1) { - OSD_Printf("ST_16_PLATFORM_DOWN/ST_17_PLATFORM_UP: bad neighbor for sector %d!\n", sectNum); + Printf("ST_16_PLATFORM_DOWN/ST_17_PLATFORM_UP: bad neighbor for sector %d!\n", sectNum); return; } j = sector[i].floorz; @@ -765,7 +765,7 @@ void G_OperateSectors(int sectNum, int spriteNum) if (i == -1) { - OSD_Printf("ST_18_ELEVATOR_DOWN/ST_19_ELEVATOR_UP: bad neighbor for sector %d!\n", sectNum); + Printf("ST_18_ELEVATOR_DOWN/ST_19_ELEVATOR_UP: bad neighbor for sector %d!\n", sectNum); return; } @@ -865,7 +865,7 @@ REDODOOR: j = nextsectorneighborz(sectNum, pSector->ceilingz, 1, 1); if (j == -1) { - OSD_Printf("ST_21_FLOOR_DOOR: bad neighbor for sector %d!\n", sectNum); + Printf("ST_21_FLOOR_DOOR: bad neighbor for sector %d!\n", sectNum); return; } g_animateGoal[i] = sector[j].floorz; @@ -879,7 +879,7 @@ REDODOOR: i = nextsectorneighborz(sectNum, pSector->ceilingz, 1, 1); if (i == -1) { - OSD_Printf("ST_21_FLOOR_DOOR: bad neighbor for sector %d!\n", sectNum); + Printf("ST_21_FLOOR_DOOR: bad neighbor for sector %d!\n", sectNum); return; } j = sector[i].floorz;