From 7e2484f603905a11fbd74e692949ff62069976c0 Mon Sep 17 00:00:00 2001 From: NY00123 Date: Fri, 22 May 2020 01:35:50 +0300 Subject: [PATCH] SW: Remove FAKETIMERHANDLER and calls to faketimerhandler via this macro # Conflicts: # source/sw/src/sprite.cpp --- source/sw/src/game.h | 1 - source/sw/src/sprite.cpp | 1 - 2 files changed, 2 deletions(-) diff --git a/source/sw/src/game.h b/source/sw/src/game.h index a466c76d5..964435083 100644 --- a/source/sw/src/game.h +++ b/source/sw/src/game.h @@ -2336,7 +2336,6 @@ extern int lockspeed,totalsynctics; #define synctics 3 #define ACTORMOVETICS (synctics<<1) #define TICSPERMOVEMENT synctics -#define FAKETIMERHANDLER() if (totalclock >= ototalclock + synctics) faketimerhandler() // subtract value from clipdist on getzrange calls #define GETZRANGE_CLIP_ADJ 8 diff --git a/source/sw/src/sprite.cpp b/source/sw/src/sprite.cpp index a6ba463c5..0b84576b4 100644 --- a/source/sw/src/sprite.cpp +++ b/source/sw/src/sprite.cpp @@ -6767,7 +6767,6 @@ SpriteControl(void) #endif } - // Items and skip2 things if (MoveSkip2 == 0) {