mirror of
https://github.com/ZDoom/Raze.git
synced 2024-11-15 00:42:08 +00:00
- removed all #include "compat.h" except the one in build.h
Still all compiles fine.
This commit is contained in:
parent
e21f899989
commit
7daa501a4d
83 changed files with 3 additions and 85 deletions
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@ -14,7 +14,6 @@
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#include "automap.h"
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#include "imagehelpers.h"
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#include "compat.h"
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#include "engine_priv.h"
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#include "palette.h"
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#include "gamecvars.h"
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@ -2,7 +2,6 @@
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#ifdef USE_OPENGL
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#include "compat.h"
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#include "build.h"
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#include "engine_priv.h"
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#include "polymost.h"
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@ -34,7 +34,6 @@
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*/
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#include "build.h"
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#include "compat.h"
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#include "mdsprite.h" // md3model_t
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#include "buildtiles.h"
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@ -1,7 +1,6 @@
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#pragma once
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#include <stdint.h>
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#include "compat.h"
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#include "printf.h"
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#include "c_dispatch.h"
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#include "tarray.h"
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@ -12,6 +11,7 @@
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#include "m_joy.h"
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#include "gamecvars.h"
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#include "packet.h"
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#include "vectors.h"
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struct ControlInfo
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@ -1,3 +1,4 @@
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/*
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#include <stddef.h>
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#include <stdlib.h>
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#include <stdio.h>
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@ -25,3 +26,4 @@
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// The overall savings from PCHing them are more significant.
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#include "tarray.h"
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#include "zstring.h"
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*/
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@ -22,7 +22,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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//-------------------------------------------------------------------------
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#pragma once
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#include "compat.h"
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#include "common_game.h"
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#include "actor.h"
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#include "db.h"
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@ -23,7 +23,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include "ns.h" // Must come before everything else!
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#include "compat.h"
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#include "build.h"
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#include "blood.h"
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@ -23,7 +23,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include "ns.h" // Must come before everything else!
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#include "compat.h"
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#include "build.h"
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#include "blood.h"
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@ -23,7 +23,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include "ns.h" // Must come before everything else!
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#include "compat.h"
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#include "build.h"
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#include "blood.h"
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@ -23,7 +23,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include "ns.h" // Must come before everything else!
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#include "compat.h"
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#include "build.h"
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#include "blood.h"
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@ -23,7 +23,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include "ns.h" // Must come before everything else!
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#include "compat.h"
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#include "build.h"
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#include "blood.h"
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@ -23,7 +23,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include "ns.h" // Must come before everything else!
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#include "compat.h"
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#include "build.h"
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#include "blood.h"
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@ -23,7 +23,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include "ns.h" // Must come before everything else!
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#include "compat.h"
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#include "build.h"
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#include "blood.h"
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@ -23,7 +23,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include "ns.h" // Must come before everything else!
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#include "compat.h"
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#include "build.h"
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#include "blood.h"
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@ -23,7 +23,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include "ns.h" // Must come before everything else!
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#include "compat.h"
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#include "build.h"
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#include "blood.h"
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@ -23,7 +23,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include "ns.h" // Must come before everything else!
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#include "compat.h"
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#include "build.h"
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#include "blood.h"
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@ -23,7 +23,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include "ns.h" // Must come before everything else!
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#include "compat.h"
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#include "build.h"
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#include "blood.h"
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@ -23,7 +23,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include "ns.h" // Must come before everything else!
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#include "compat.h"
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#include "build.h"
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#include "blood.h"
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@ -23,7 +23,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include "ns.h" // Must come before everything else!
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#include "compat.h"
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#include "build.h"
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#include "blood.h"
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@ -23,7 +23,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include "ns.h" // Must come before everything else!
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#include "compat.h"
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#include "build.h"
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#include "blood.h"
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#include "ns.h" // Must come before everything else!
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#include "compat.h"
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#include "build.h"
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#include "blood.h"
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@ -23,7 +23,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include "ns.h" // Must come before everything else!
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#include "compat.h"
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#include "build.h"
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#include "blood.h"
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@ -24,7 +24,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include "ns.h" // Must come before everything else!
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#include "compat.h"
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#include "build.h"
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#include "raze_sound.h"
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@ -23,7 +23,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include "ns.h" // Must come before everything else!
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#include "compat.h"
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#include "build.h"
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#include "blood.h"
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@ -23,7 +23,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include "ns.h" // Must come before everything else!
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#include "compat.h"
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#include "build.h"
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#include "blood.h"
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@ -25,7 +25,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include <stdlib.h>
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#include <string.h>
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#include "compat.h"
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#include "build.h"
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#include "v_font.h"
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@ -23,7 +23,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include "ns.h" // Must come before everything else!
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#include "compat.h"
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#include "blood.h"
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#include "filesystem.h"
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@ -24,7 +24,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include "ns.h" // Must come before everything else!
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#include "build.h"
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#include "compat.h"
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#include "g_input.h"
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#include "automap.h"
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@ -24,7 +24,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include "ns.h" // Must come before everything else!
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#include "build.h"
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#include "compat.h"
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#include "blood.h"
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#include "choke.h"
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#include "ns.h" // Must come before everything else!
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#include "build.h"
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#include "compat.h"
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#include "c_bind.h"
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#include "razemenu.h"
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#include "gamestate.h"
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#include "ns.h" // Must come before everything else!
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#include "build.h"
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#include "compat.h"
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#include "common_game.h"
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#include "zstring.h"
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#include "m_crc32.h"
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#include "ns.h" // Must come before everything else!
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#include "compat.h"
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#include "blood.h"
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BEGIN_BLD_NS
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@ -23,7 +23,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include "ns.h" // Must come before everything else!
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#include "compat.h"
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#include "build.h"
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#include "blood.h"
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@ -25,7 +25,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include <stdlib.h>
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#include "compat.h"
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#include "build.h"
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#include "blood.h"
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@ -21,7 +21,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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//-------------------------------------------------------------------------
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#pragma once
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#include "compat.h"
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#include "build.h"
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#include "version.h"
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#include "filesystem.h"
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#include <stdlib.h>
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#include <string.h>
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#include "compat.h"
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#include "build.h"
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#include "v_font.h"
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#include <stdlib.h>
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#include <string.h>
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#include "compat.h"
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#include "blood.h"
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#include "inifile.h"
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#include <stdio.h>
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#include "build.h"
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#include "compat.h"
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#include "blood.h"
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#include "i_specialpaths.h"
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#include "ns.h" // Must come before everything else!
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#include "build.h"
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#include "compat.h"
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#include "gamecontrol.h"
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#include "blood.h"
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//-------------------------------------------------------------------------
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#pragma once
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#include "compat.h"
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#include "build.h"
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#include "player.h"
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#include "ns.h" // Must come before everything else!
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#include "build.h"
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#include "compat.h"
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#include "blood.h"
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#include "mapinfo.h"
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#include <stdlib.h>
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#include <string.h>
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#include "automap.h"
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#include "compat.h"
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#include "build.h"
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#include "blood.h"
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#include "actor.h"
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#include "build.h"
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#include "common_game.h"
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#include "compat.h"
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#include "globals.h"
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#include "db.h"
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#include "dude.h"
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#include <stdlib.h>
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#include <string.h>
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#include "compat.h"
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#include "build.h"
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#include "v_font.h"
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#include "build.h"
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#include "v_2ddrawer.h"
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#include "compat.h"
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#include "common_game.h"
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#include "v_draw.h"
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#include "blood.h"
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//-------------------------------------------------------------------------
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#include "ns.h" // Must come before everything else!
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#include "compat.h"
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#include "blood.h"
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#include "m_crc32.h"
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#include <stdlib.h>
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#include <string.h>
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#include "compat.h"
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#include "build.h"
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#include "v_font.h"
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//-------------------------------------------------------------------------
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#include "ns.h" // Must come before everything else!
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#include "compat.h"
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#include "build.h"
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#include "blood.h"
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#include <string.h>
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#include "build.h"
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#include "compat.h"
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#include "blood.h"
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#include "raze_sound.h"
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#include "ns.h" // Must come before everything else!
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#include "build.h"
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#include "compat.h"
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#include "blood.h"
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#include "raze_music.h"
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#include "raze_sound.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "compat.h"
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#include "build.h"
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#include "blood.h"
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#include <random>
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#include "build.h"
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#include "compat.h"
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#include "blood.h"
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#include "misc.h"
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#include <stdlib.h>
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#include <string.h>
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#include "compat.h"
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#include "build.h"
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#include "v_font.h"
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*/
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//-------------------------------------------------------------------------
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#pragma once
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#include "compat.h"
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#include "build.h"
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#include "palette.h"
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#include "common_game.h"
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#include "ns.h" // Must come before everything else!
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#include "build.h"
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#include "compat.h"
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#include "blood.h"
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||||
|
||||
|
|
|
@ -25,7 +25,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include "compat.h"
|
||||
#include "build.h"
|
||||
|
||||
#include "blood.h"
|
||||
|
|
|
@ -2,9 +2,6 @@
|
|||
|
||||
#include "build.h"
|
||||
|
||||
#include "compat.h"
|
||||
|
||||
|
||||
#include "polymost.h"
|
||||
#include "gamecvars.h"
|
||||
#include "razemenu.h"
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
#pragma once
|
||||
|
||||
#include "build.h"
|
||||
#include "compat.h"
|
||||
#include "duke3d.h"
|
||||
#include "quotemgr.h"
|
||||
#include "sounds.h"
|
||||
|
|
|
@ -35,7 +35,6 @@ source as it is released.
|
|||
|
||||
#include "v_font.h"
|
||||
#include "duke3d.h"
|
||||
#include "compat.h"
|
||||
#include "v_draw.h"
|
||||
#include "texturemanager.h"
|
||||
#include "mapinfo.h"
|
||||
|
|
|
@ -35,7 +35,6 @@ source as it is released.
|
|||
|
||||
#include "ns.h" // Must come before everything else!
|
||||
|
||||
#include "compat.h"
|
||||
#include "g_input.h"
|
||||
|
||||
#include "duke3d.h"
|
||||
|
|
|
@ -16,7 +16,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|||
*/
|
||||
//-------------------------------------------------------------------------
|
||||
#include "ns.h"
|
||||
#include "compat.h"
|
||||
#include "build.h"
|
||||
#include "exhumed.h"
|
||||
#include "names.h"
|
||||
|
|
|
@ -18,7 +18,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "compat.h"
|
||||
#include "freelistarray.h"
|
||||
#include "exhumedactor.h"
|
||||
|
||||
|
|
|
@ -17,7 +17,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|||
//-------------------------------------------------------------------------
|
||||
#include "ns.h"
|
||||
#include "build.h"
|
||||
#include "compat.h"
|
||||
#include "engine.h"
|
||||
#include "sound.h"
|
||||
#include "exhumed.h"
|
||||
|
|
|
@ -17,7 +17,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|||
//-------------------------------------------------------------------------
|
||||
#include "ns.h"
|
||||
#include "automap.h"
|
||||
#include "compat.h"
|
||||
#include "engine.h"
|
||||
#include "exhumed.h"
|
||||
#include "sequence.h"
|
||||
|
|
|
@ -18,7 +18,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "compat.h"
|
||||
#include "build.h"
|
||||
|
||||
BEGIN_PS_NS
|
||||
|
|
|
@ -16,7 +16,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|||
*/
|
||||
//-------------------------------------------------------------------------
|
||||
#include "ns.h"
|
||||
#include "compat.h"
|
||||
#include "engine.h"
|
||||
#include "exhumed.h"
|
||||
#include "sequence.h"
|
||||
|
|
|
@ -18,7 +18,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "compat.h"
|
||||
#include "v_text.h"
|
||||
#include "printf.h"
|
||||
#include "gamecvars.h"
|
||||
|
|
|
@ -16,7 +16,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|||
*/
|
||||
//-------------------------------------------------------------------------
|
||||
#include "ns.h"
|
||||
#include "compat.h"
|
||||
#include "engine.h"
|
||||
#include "exhumed.h"
|
||||
#include "sequence.h"
|
||||
|
|
|
@ -17,7 +17,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|||
//-------------------------------------------------------------------------
|
||||
#include "ns.h"
|
||||
#include "automap.h"
|
||||
#include "compat.h"
|
||||
#include "aistuff.h"
|
||||
#include "player.h"
|
||||
#include "view.h"
|
||||
|
|
|
@ -18,7 +18,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "compat.h"
|
||||
#include "packet.h"
|
||||
|
||||
BEGIN_PS_NS
|
||||
|
|
|
@ -16,7 +16,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|||
*/
|
||||
//-------------------------------------------------------------------------
|
||||
#include "ns.h"
|
||||
#include "compat.h"
|
||||
#include "build.h"
|
||||
#include "exhumed.h"
|
||||
#include "aistuff.h"
|
||||
|
|
|
@ -20,7 +20,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|||
*/
|
||||
//-------------------------------------------------------------------------
|
||||
#include "ns.h"
|
||||
#include "compat.h"
|
||||
#include "build.h"
|
||||
#include "exhumed.h"
|
||||
#include "player.h"
|
||||
|
|
|
@ -16,7 +16,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|||
*/
|
||||
//-------------------------------------------------------------------------
|
||||
#include "ns.h"
|
||||
#include "compat.h"
|
||||
#include "player.h"
|
||||
#include "aistuff.h"
|
||||
#include "exhumed.h"
|
||||
|
|
|
@ -18,7 +18,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "compat.h"
|
||||
#include "gamecontrol.h"
|
||||
#include "gameinput.h"
|
||||
|
||||
|
|
|
@ -18,7 +18,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "compat.h"
|
||||
|
||||
BEGIN_PS_NS
|
||||
|
||||
|
|
|
@ -16,7 +16,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|||
*/
|
||||
//-------------------------------------------------------------------------
|
||||
#include "ns.h"
|
||||
#include "compat.h"
|
||||
#include "build.h"
|
||||
#include "engine.h"
|
||||
#include "exhumed.h"
|
||||
|
|
|
@ -16,7 +16,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|||
*/
|
||||
//-------------------------------------------------------------------------
|
||||
#include "ns.h"
|
||||
#include "compat.h"
|
||||
#include "engine.h"
|
||||
#include "gamefuncs.h"
|
||||
#include "names.h"
|
||||
|
|
|
@ -37,7 +37,6 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms
|
|||
#endif
|
||||
|
||||
#include "build.h"
|
||||
#include "compat.h"
|
||||
#include "d_net.h"
|
||||
|
||||
#include "mytypes.h"
|
||||
|
|
|
@ -26,8 +26,6 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms
|
|||
|
||||
#include "ns.h"
|
||||
|
||||
#include "compat.h"
|
||||
|
||||
#include "game.h"
|
||||
#include "interpso.h"
|
||||
#include "serializer.h"
|
||||
|
|
|
@ -28,7 +28,6 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms
|
|||
|
||||
#define TYPES_H
|
||||
|
||||
#include "compat.h"
|
||||
|
||||
|
||||
#define OFF 0
|
||||
|
|
|
@ -23,7 +23,6 @@
|
|||
|
||||
#include "ns.h"
|
||||
|
||||
#include "compat.h"
|
||||
#include "tarray.h"
|
||||
#include "debugbreak.h"
|
||||
BEGIN_SW_NS
|
||||
|
|
|
@ -24,7 +24,6 @@
|
|||
#ifndef SAVEABLE_H
|
||||
#define SAVEABLE_H
|
||||
|
||||
#include "compat.h"
|
||||
|
||||
struct saveable_code
|
||||
{
|
||||
|
|
|
@ -25,7 +25,6 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms
|
|||
*/
|
||||
//-------------------------------------------------------------------------
|
||||
#include "ns.h"
|
||||
#include "compat.h"
|
||||
#include "build.h"
|
||||
|
||||
#include "names2.h"
|
||||
|
|
Loading…
Reference in a new issue