diff --git a/source/build/include/mmulti.h b/source/build/include/mmulti.h deleted file mode 100644 index 1c5d2c5ea..000000000 --- a/source/build/include/mmulti.h +++ /dev/null @@ -1,19 +0,0 @@ -// "Build Engine & Tools" Copyright (c) 1993-1997 Ken Silverman -// Ken Silverman's official web site: "http://www.advsys.net/ken" -// See the included license file "BUILDLIC.TXT" for license info. -// -// This file has been modified from Ken Silverman's original release -// by Jonathon Fowler (jf@jonof.id.au) -// by the EDuke32 team (development@voidpoint.com) - -#ifndef mmulti_h_ -#define mmulti_h_ - -#define MAXMULTIPLAYERS 16 - -extern int myconnectindex, numplayers; -extern int connecthead, connectpoint2[MAXMULTIPLAYERS]; - - -#endif // mmulti_h_ - diff --git a/source/core/cheats.cpp b/source/core/cheats.cpp index d422e5c20..9b670931c 100644 --- a/source/core/cheats.cpp +++ b/source/core/cheats.cpp @@ -41,7 +41,6 @@ #include "c_dispatch.h" #include "d_net.h" #include "gamestate.h" -#include "mmulti.h" #include "gstrings.h" #include "gamecontrol.h" #include "screenjob.h" diff --git a/source/core/d_net.cpp b/source/core/d_net.cpp index 5650ea43f..30c7891d1 100644 --- a/source/core/d_net.cpp +++ b/source/core/d_net.cpp @@ -63,7 +63,6 @@ #include "vm.h" #include "gstrings.h" #include "s_music.h" -#include "mmulti.h" #include "printf.h" #include "i_time.h" #include "d_ticcmd.h" diff --git a/source/core/d_net.h b/source/core/d_net.h index 1562c1dbf..db4b11f53 100644 --- a/source/core/d_net.h +++ b/source/core/d_net.h @@ -10,6 +10,9 @@ enum MAXPLAYERS = 8 }; +extern int myconnectindex, numplayers; +extern int connecthead, connectpoint2[MAXPLAYERS]; + class FDynamicBuffer { public: diff --git a/source/core/gamecontrol.cpp b/source/core/gamecontrol.cpp index 595beb8b4..7d893d519 100644 --- a/source/core/gamecontrol.cpp +++ b/source/core/gamecontrol.cpp @@ -57,7 +57,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "c_dispatch.h" #include "glbackend/glbackend.h" #include "engineerrors.h" -#include "mmulti.h" #include "gamestate.h" #include "gstrings.h" #include "texturemanager.h" @@ -106,7 +105,7 @@ CUSTOM_CVAR(Int, mouse_capturemode, 1, CVAR_GLOBALCONFIG | CVAR_ARCHIVE) // The last remains of sdlayer.cpp GameInterface* gi; int myconnectindex, numplayers; -int connecthead, connectpoint2[MAXMULTIPLAYERS]; +int connecthead, connectpoint2[MAXPLAYERS]; auto vsnprintfptr = vsnprintf; // This is an inline in Visual Studio but we need an address for it to satisfy the MinGW compiled libraries. int lastTic; diff --git a/source/core/mainloop.cpp b/source/core/mainloop.cpp index 156beead2..ae596dcf1 100644 --- a/source/core/mainloop.cpp +++ b/source/core/mainloop.cpp @@ -74,7 +74,6 @@ #include "vm.h" #include "gamestate.h" #include "screenjob.h" -#include "mmulti.h" #include "c_console.h" #include "uiinput.h" #include "v_video.h" diff --git a/source/core/savegamehelp.cpp b/source/core/savegamehelp.cpp index a0fd0dc87..9d6573417 100644 --- a/source/core/savegamehelp.cpp +++ b/source/core/savegamehelp.cpp @@ -59,6 +59,7 @@ #include "render.h" #include "hw_sections.h" #include "sectorgeometry.h" +#include "d_net.h" #include @@ -422,7 +423,6 @@ FString G_BuildSaveName (const char *prefix) } #include "build.h" -#include "mmulti.h" #define V(x) x static spritetype zsp; diff --git a/source/games/blood/src/actor.cpp b/source/games/blood/src/actor.cpp index f78571942..c8887a65b 100644 --- a/source/games/blood/src/actor.cpp +++ b/source/games/blood/src/actor.cpp @@ -27,7 +27,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "build.h" #include "automap.h" -#include "mmulti.h" #include "savegamehelp.h" #include "blood.h" diff --git a/source/games/blood/src/ai.cpp b/source/games/blood/src/ai.cpp index 3bde01d66..347f94c34 100644 --- a/source/games/blood/src/ai.cpp +++ b/source/games/blood/src/ai.cpp @@ -25,7 +25,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "build.h" #include "savegamehelp.h" -#include "mmulti.h" #include "blood.h" diff --git a/source/games/blood/src/aibat.cpp b/source/games/blood/src/aibat.cpp index 6db80f812..878affe7d 100644 --- a/source/games/blood/src/aibat.cpp +++ b/source/games/blood/src/aibat.cpp @@ -25,7 +25,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "compat.h" #include "build.h" -#include "mmulti.h" #include "blood.h" diff --git a/source/games/blood/src/aibeast.cpp b/source/games/blood/src/aibeast.cpp index 30dd7d47b..857d01cfe 100644 --- a/source/games/blood/src/aibeast.cpp +++ b/source/games/blood/src/aibeast.cpp @@ -25,7 +25,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "compat.h" #include "build.h" -#include "mmulti.h" #include "blood.h" diff --git a/source/games/blood/src/aiboneel.cpp b/source/games/blood/src/aiboneel.cpp index 2fccc1674..0c56f7725 100644 --- a/source/games/blood/src/aiboneel.cpp +++ b/source/games/blood/src/aiboneel.cpp @@ -24,7 +24,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "ns.h" // Must come before everything else! #include "build.h" -#include "mmulti.h" #include "blood.h" diff --git a/source/games/blood/src/aiburn.cpp b/source/games/blood/src/aiburn.cpp index 15ad1528e..7470a20e0 100644 --- a/source/games/blood/src/aiburn.cpp +++ b/source/games/blood/src/aiburn.cpp @@ -25,7 +25,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "compat.h" #include "build.h" -#include "mmulti.h" #include "blood.h" diff --git a/source/games/blood/src/aicaleb.cpp b/source/games/blood/src/aicaleb.cpp index 9bf1c779f..7024c0b8f 100644 --- a/source/games/blood/src/aicaleb.cpp +++ b/source/games/blood/src/aicaleb.cpp @@ -25,7 +25,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "compat.h" #include "build.h" -#include "mmulti.h" #include "blood.h" diff --git a/source/games/blood/src/aicerber.cpp b/source/games/blood/src/aicerber.cpp index 7360f6b8c..414d267dc 100644 --- a/source/games/blood/src/aicerber.cpp +++ b/source/games/blood/src/aicerber.cpp @@ -25,7 +25,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "compat.h" #include "build.h" -#include "mmulti.h" #include "blood.h" diff --git a/source/games/blood/src/aicult.cpp b/source/games/blood/src/aicult.cpp index 36703635c..e1e8f7ab0 100644 --- a/source/games/blood/src/aicult.cpp +++ b/source/games/blood/src/aicult.cpp @@ -25,7 +25,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "compat.h" #include "build.h" -#include "mmulti.h" #include "blood.h" diff --git a/source/games/blood/src/aigarg.cpp b/source/games/blood/src/aigarg.cpp index b70bc1b6c..176af80b8 100644 --- a/source/games/blood/src/aigarg.cpp +++ b/source/games/blood/src/aigarg.cpp @@ -25,7 +25,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "compat.h" #include "build.h" -#include "mmulti.h" #include "blood.h" diff --git a/source/games/blood/src/aighost.cpp b/source/games/blood/src/aighost.cpp index 7b6d39541..d820cda3f 100644 --- a/source/games/blood/src/aighost.cpp +++ b/source/games/blood/src/aighost.cpp @@ -25,7 +25,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "compat.h" #include "build.h" -#include "mmulti.h" #include "blood.h" diff --git a/source/games/blood/src/aigilbst.cpp b/source/games/blood/src/aigilbst.cpp index 1de41c886..47b6267e9 100644 --- a/source/games/blood/src/aigilbst.cpp +++ b/source/games/blood/src/aigilbst.cpp @@ -25,7 +25,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "compat.h" #include "build.h" -#include "mmulti.h" #include "blood.h" diff --git a/source/games/blood/src/aihand.cpp b/source/games/blood/src/aihand.cpp index 389c6bfab..5f31be3ff 100644 --- a/source/games/blood/src/aihand.cpp +++ b/source/games/blood/src/aihand.cpp @@ -25,7 +25,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "compat.h" #include "build.h" -#include "mmulti.h" #include "blood.h" diff --git a/source/games/blood/src/aihound.cpp b/source/games/blood/src/aihound.cpp index 790a5180d..206871d6e 100644 --- a/source/games/blood/src/aihound.cpp +++ b/source/games/blood/src/aihound.cpp @@ -25,7 +25,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "compat.h" #include "build.h" -#include "mmulti.h" #include "blood.h" diff --git a/source/games/blood/src/aiinnoc.cpp b/source/games/blood/src/aiinnoc.cpp index b0595c500..09b83bdd8 100644 --- a/source/games/blood/src/aiinnoc.cpp +++ b/source/games/blood/src/aiinnoc.cpp @@ -25,7 +25,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "compat.h" #include "build.h" -#include "mmulti.h" #include "blood.h" diff --git a/source/games/blood/src/aipod.cpp b/source/games/blood/src/aipod.cpp index 822b45307..35c98a6c6 100644 --- a/source/games/blood/src/aipod.cpp +++ b/source/games/blood/src/aipod.cpp @@ -25,7 +25,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "compat.h" #include "build.h" -#include "mmulti.h" #include "blood.h" diff --git a/source/games/blood/src/airat.cpp b/source/games/blood/src/airat.cpp index 53198e62d..3cf5d93a8 100644 --- a/source/games/blood/src/airat.cpp +++ b/source/games/blood/src/airat.cpp @@ -25,7 +25,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "compat.h" #include "build.h" -#include "mmulti.h" #include "blood.h" diff --git a/source/games/blood/src/aispid.cpp b/source/games/blood/src/aispid.cpp index cd34b36e8..14517d58a 100644 --- a/source/games/blood/src/aispid.cpp +++ b/source/games/blood/src/aispid.cpp @@ -25,7 +25,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "compat.h" #include "build.h" -#include "mmulti.h" #include "blood.h" diff --git a/source/games/blood/src/aitchern.cpp b/source/games/blood/src/aitchern.cpp index 05cd294b9..17be3e2e5 100644 --- a/source/games/blood/src/aitchern.cpp +++ b/source/games/blood/src/aitchern.cpp @@ -25,7 +25,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "compat.h" #include "build.h" -#include "mmulti.h" #include "blood.h" diff --git a/source/games/blood/src/aiunicult.cpp b/source/games/blood/src/aiunicult.cpp index 85e6b9ea2..638a15e82 100644 --- a/source/games/blood/src/aiunicult.cpp +++ b/source/games/blood/src/aiunicult.cpp @@ -26,7 +26,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "compat.h" #include "build.h" -#include "mmulti.h" #include "raze_sound.h" #include "blood.h" diff --git a/source/games/blood/src/aizomba.cpp b/source/games/blood/src/aizomba.cpp index 442bdecfa..2351e1858 100644 --- a/source/games/blood/src/aizomba.cpp +++ b/source/games/blood/src/aizomba.cpp @@ -25,7 +25,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "compat.h" #include "build.h" -#include "mmulti.h" #include "blood.h" diff --git a/source/games/blood/src/aizombf.cpp b/source/games/blood/src/aizombf.cpp index ee74f601a..64b8fbd6d 100644 --- a/source/games/blood/src/aizombf.cpp +++ b/source/games/blood/src/aizombf.cpp @@ -25,7 +25,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "compat.h" #include "build.h" -#include "mmulti.h" #include "blood.h" diff --git a/source/games/blood/src/animatesprite.cpp b/source/games/blood/src/animatesprite.cpp index eaf4de715..f96554cca 100644 --- a/source/games/blood/src/animatesprite.cpp +++ b/source/games/blood/src/animatesprite.cpp @@ -27,7 +27,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "compat.h" #include "build.h" -#include "mmulti.h" #include "v_font.h" #include "blood.h" diff --git a/source/games/blood/src/blood.cpp b/source/games/blood/src/blood.cpp index 2b59a0761..8b973965d 100644 --- a/source/games/blood/src/blood.cpp +++ b/source/games/blood/src/blood.cpp @@ -24,7 +24,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "ns.h" // Must come before everything else! #include "build.h" -#include "mmulti.h" #include "compat.h" #include "g_input.h" #include "automap.h" diff --git a/source/games/blood/src/blood.h b/source/games/blood/src/blood.h index b1adaec6a..be2fb4ff0 100644 --- a/source/games/blood/src/blood.h +++ b/source/games/blood/src/blood.h @@ -25,6 +25,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "build.h" #include "gamestruct.h" #include "mapinfo.h" +#include "d_net.h" #include "common_game.h" #include "fx.h" diff --git a/source/games/blood/src/controls.cpp b/source/games/blood/src/controls.cpp index 9b9c09a7c..41b5f27ee 100644 --- a/source/games/blood/src/controls.cpp +++ b/source/games/blood/src/controls.cpp @@ -24,7 +24,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "ns.h" // Must come before everything else! -#include "mmulti.h" #include "blood.h" #include "gamestate.h" #include "inputstate.h" diff --git a/source/games/blood/src/d_menu.cpp b/source/games/blood/src/d_menu.cpp index 7207729db..0cacadeb7 100644 --- a/source/games/blood/src/d_menu.cpp +++ b/source/games/blood/src/d_menu.cpp @@ -26,7 +26,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "build.h" #include "compat.h" -#include "mmulti.h" #include "c_bind.h" #include "razemenu.h" #include "gamestate.h" diff --git a/source/games/blood/src/endgame.cpp b/source/games/blood/src/endgame.cpp index 38b73a489..452711f74 100644 --- a/source/games/blood/src/endgame.cpp +++ b/source/games/blood/src/endgame.cpp @@ -25,7 +25,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "build.h" #include "v_draw.h" -#include "mmulti.h" #include "statistics.h" #include "gstrings.h" #include "gamestate.h" diff --git a/source/games/blood/src/hudsprites.cpp b/source/games/blood/src/hudsprites.cpp index 4da7c6410..bb0f4a311 100644 --- a/source/games/blood/src/hudsprites.cpp +++ b/source/games/blood/src/hudsprites.cpp @@ -27,7 +27,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "compat.h" #include "build.h" -#include "mmulti.h" #include "v_font.h" #include "blood.h" diff --git a/source/games/blood/src/loadsave.cpp b/source/games/blood/src/loadsave.cpp index a8436d8a2..d9da35f39 100644 --- a/source/games/blood/src/loadsave.cpp +++ b/source/games/blood/src/loadsave.cpp @@ -25,7 +25,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include #include "build.h" #include "compat.h" -#include "mmulti.h" #include "blood.h" #include "i_specialpaths.h" diff --git a/source/games/blood/src/messages.cpp b/source/games/blood/src/messages.cpp index 8ff7ad3f7..250dba55d 100644 --- a/source/games/blood/src/messages.cpp +++ b/source/games/blood/src/messages.cpp @@ -23,7 +23,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "ns.h" // Must come before everything else! #include "build.h" -#include "mmulti.h" #include "compat.h" #include "gamecontrol.h" diff --git a/source/games/blood/src/mirrors.cpp b/source/games/blood/src/mirrors.cpp index dcebacecb..72ad38070 100644 --- a/source/games/blood/src/mirrors.cpp +++ b/source/games/blood/src/mirrors.cpp @@ -24,7 +24,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "build.h" #include "automap.h" -#include "mmulti.h" #include "savegamehelp.h" #include "blood.h" diff --git a/source/games/blood/src/nnexts.cpp b/source/games/blood/src/nnexts.cpp index 35e267875..b1f12c070 100644 --- a/source/games/blood/src/nnexts.cpp +++ b/source/games/blood/src/nnexts.cpp @@ -31,7 +31,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #ifdef NOONE_EXTENSIONS #include -#include "mmulti.h" #include "blood.h" #include "savegamehelp.h" diff --git a/source/games/blood/src/osdcmd.cpp b/source/games/blood/src/osdcmd.cpp index f0a2b5b57..fbc73d9de 100644 --- a/source/games/blood/src/osdcmd.cpp +++ b/source/games/blood/src/osdcmd.cpp @@ -25,7 +25,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "build.h" #include "compat.h" -#include "mmulti.h" #include "blood.h" #include "mapinfo.h" diff --git a/source/games/blood/src/player.cpp b/source/games/blood/src/player.cpp index 0a87dfd11..9fb455f95 100644 --- a/source/games/blood/src/player.cpp +++ b/source/games/blood/src/player.cpp @@ -27,7 +27,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "automap.h" #include "compat.h" #include "build.h" -#include "mmulti.h" #include "blood.h" #include "gstrings.h" diff --git a/source/games/blood/src/prediction.cpp b/source/games/blood/src/prediction.cpp index b3bd4bec1..69403dd43 100644 --- a/source/games/blood/src/prediction.cpp +++ b/source/games/blood/src/prediction.cpp @@ -27,7 +27,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "compat.h" #include "build.h" -#include "mmulti.h" #include "v_font.h" #include "blood.h" diff --git a/source/games/blood/src/sbar.cpp b/source/games/blood/src/sbar.cpp index e7967861c..4f9621f87 100644 --- a/source/games/blood/src/sbar.cpp +++ b/source/games/blood/src/sbar.cpp @@ -27,7 +27,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "compat.h" #include "build.h" -#include "mmulti.h" #include "v_font.h" #include "blood.h" diff --git a/source/games/blood/src/triggers.cpp b/source/games/blood/src/triggers.cpp index 4d46e1f07..5bc3c10b0 100644 --- a/source/games/blood/src/triggers.cpp +++ b/source/games/blood/src/triggers.cpp @@ -26,7 +26,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "build.h" #include "compat.h" -#include "mmulti.h" #include "blood.h" #include "d_net.h" diff --git a/source/games/blood/src/view.cpp b/source/games/blood/src/view.cpp index d6ee63a39..13c661af0 100644 --- a/source/games/blood/src/view.cpp +++ b/source/games/blood/src/view.cpp @@ -27,7 +27,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "compat.h" #include "build.h" -#include "mmulti.h" #include "v_font.h" #include "blood.h" diff --git a/source/games/blood/src/weapon.cpp b/source/games/blood/src/weapon.cpp index 3d4bb9ca1..1127a82c0 100644 --- a/source/games/blood/src/weapon.cpp +++ b/source/games/blood/src/weapon.cpp @@ -27,7 +27,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include #include "compat.h" #include "build.h" -#include "mmulti.h" #include "blood.h" diff --git a/source/games/duke/src/actors_r.cpp b/source/games/duke/src/actors_r.cpp index 8403bb23c..76fcc7170 100644 --- a/source/games/duke/src/actors_r.cpp +++ b/source/games/duke/src/actors_r.cpp @@ -29,7 +29,6 @@ Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms #include "ns.h" #include "global.h" #include "names_r.h" -#include "mmulti.h" #include "mapinfo.h" #include "dukeactor.h" diff --git a/source/games/duke/src/gamevar.cpp b/source/games/duke/src/gamevar.cpp index 95a031ab3..c48830490 100644 --- a/source/games/duke/src/gamevar.cpp +++ b/source/games/duke/src/gamevar.cpp @@ -37,7 +37,6 @@ source as it is released. #include "serializer.h" #include "names.h" #include "build.h" -#include "mmulti.h" #include "gamevar.h" #include "mapinfo.h" diff --git a/source/games/duke/src/global.h b/source/games/duke/src/global.h index d492d754e..9e101fb4f 100644 --- a/source/games/duke/src/global.h +++ b/source/games/duke/src/global.h @@ -3,7 +3,6 @@ #include "build.h" #include "compat.h" #include "duke3d.h" -#include "mmulti.h" #include "quotemgr.h" #include "sounds.h" #include "constants.h" diff --git a/source/games/exhumed/src/cheats.cpp b/source/games/exhumed/src/cheats.cpp index 27f4872c2..0dc38b898 100644 --- a/source/games/exhumed/src/cheats.cpp +++ b/source/games/exhumed/src/cheats.cpp @@ -39,7 +39,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "d_protocol.h" #include "gstrings.h" #include "aistuff.h" -#include "mmulti.h" +#include "d_net.h" BEGIN_PS_NS diff --git a/source/games/exhumed/src/map.cpp b/source/games/exhumed/src/map.cpp index 0cd8a570f..80d7357cc 100644 --- a/source/games/exhumed/src/map.cpp +++ b/source/games/exhumed/src/map.cpp @@ -23,7 +23,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "view.h" #include "v_2ddrawer.h" #include "automap.h" -#include "mmulti.h" #include "v_draw.h" BEGIN_PS_NS diff --git a/source/games/exhumed/src/osdcmds.cpp b/source/games/exhumed/src/osdcmds.cpp index 81efd81e8..469843e22 100644 --- a/source/games/exhumed/src/osdcmds.cpp +++ b/source/games/exhumed/src/osdcmds.cpp @@ -31,7 +31,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "cheathandler.h" #include "gamestate.h" #include "gamefuncs.h" -#include "mmulti.h" BEGIN_PS_NS diff --git a/source/games/exhumed/src/save.cpp b/source/games/exhumed/src/save.cpp index 8046808f6..de96ac106 100644 --- a/source/games/exhumed/src/save.cpp +++ b/source/games/exhumed/src/save.cpp @@ -22,7 +22,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "raze_music.h" #include "engine.h" #include "exhumed.h" -#include "mmulti.h" #include "savegamehelp.h" #include "sound.h" #include "mapinfo.h" diff --git a/source/games/exhumed/src/sound.cpp b/source/games/exhumed/src/sound.cpp index 5f80bf79c..3504bc2f6 100644 --- a/source/games/exhumed/src/sound.cpp +++ b/source/games/exhumed/src/sound.cpp @@ -16,7 +16,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ //------------------------------------------------------------------------- #include "ns.h" -#include "mmulti.h" #include "compat.h" #include "build.h" #include "engine.h" diff --git a/source/games/sw/src/game.h b/source/games/sw/src/game.h index 0b950d29b..c574f6116 100644 --- a/source/games/sw/src/game.h +++ b/source/games/sw/src/game.h @@ -38,7 +38,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms #include "build.h" #include "compat.h" -#include "mmulti.h" +#include "d_net.h" #include "mytypes.h" #include "sounds.h" diff --git a/source/games/sw/src/network.cpp b/source/games/sw/src/network.cpp index e449f6754..ac9592e19 100644 --- a/source/games/sw/src/network.cpp +++ b/source/games/sw/src/network.cpp @@ -26,7 +26,6 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms #include "ns.h" #include "build.h" -#include "mmulti.h" #include "gamecontrol.h"