From 7d701ae7e24651d0f44e0303e800d6a027fceae4 Mon Sep 17 00:00:00 2001 From: hendricks266 Date: Sun, 8 Mar 2015 07:56:45 +0000 Subject: [PATCH] Disable EF_HIDEFROMMP pending proper consideration when multiplayer is closer to being ready. git-svn-id: https://svn.eduke32.com/eduke32@5041 1a8010ca-5511-0410-912e-c29ae57300e0 --- polymer/eduke32/source/global.h | 2 +- polymer/eduke32/source/menus.c | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/polymer/eduke32/source/global.h b/polymer/eduke32/source/global.h index 3dcd61af4..92437f1f5 100644 --- a/polymer/eduke32/source/global.h +++ b/polymer/eduke32/source/global.h @@ -172,7 +172,7 @@ extern char setupfilename[BMAX_PATH]; enum { EF_HIDEFROMSP = 1<<0, - EF_HIDEFROMMP = 1<<1, + // EF_HIDEFROMMP = 1<<1, }; #ifdef __cplusplus diff --git a/polymer/eduke32/source/menus.c b/polymer/eduke32/source/menus.c index 966c975d0..13f7ae8d3 100644 --- a/polymer/eduke32/source/menus.c +++ b/polymer/eduke32/source/menus.c @@ -1309,7 +1309,7 @@ void M_Init(void) ME_EPISODE[i].name = EpisodeNames[i]; } - if (!(EpisodeFlags[i] & EF_HIDEFROMMP)) + // if (!(EpisodeFlags[i] & EF_HIDEFROMMP)) { MEOSN_NetEpisodes[k] = EpisodeNames[i]; MEOSV_NetEpisodes[k] = i;