- fixed bad return in sprite processing code.

This commit is contained in:
Christoph Oelckers 2021-03-27 15:52:20 +01:00
parent 0da33096c6
commit 7c991d59ac

View file

@ -305,7 +305,7 @@ void HWDrawInfo::DispatchSprites()
{
//HWSprite hwsprite;
//hwsprite.ProcessVoxel(voxmodels[tspr->picnum], tspr);
return;
break;
}
}
break;