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https://github.com/ZDoom/Raze.git
synced 2024-11-15 08:51:24 +00:00
- use the 2D drawer's coordinates in the console.
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parent
55a3c62b59
commit
7a1fda2cc2
3 changed files with 30 additions and 37 deletions
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@ -217,14 +217,14 @@ public:
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else
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{
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DrawChar(twod, CurrentConsoleFont, CR_ORANGE, x, y, '\x1c',
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DTA_VirtualWidth, screen->GetWidth() / scale,
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DTA_VirtualHeight, screen->GetHeight() / scale,
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DTA_VirtualWidth, twod->GetWidth() / scale,
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DTA_VirtualHeight, twod->GetHeight() / scale,
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DTA_KeepRatio, true, TAG_DONE);
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DrawText(twod, CurrentConsoleFont, CR_ORANGE, x + CurrentConsoleFont->GetCharWidth(0x1c), y,
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&Text[StartPos],
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DTA_VirtualWidth, screen->GetWidth() / scale,
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DTA_VirtualHeight, screen->GetHeight() / scale,
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DTA_VirtualWidth, twod->GetWidth() / scale,
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DTA_VirtualHeight, twod->GetHeight() / scale,
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DTA_KeepRatio, true, TAG_DONE);
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if (cursor)
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@ -232,8 +232,8 @@ public:
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DrawChar(twod, CurrentConsoleFont, CR_YELLOW,
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x + CurrentConsoleFont->GetCharWidth(0x1c) + (CursorPosCells - StartPosCells) * CurrentConsoleFont->GetCharWidth(0xb),
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y, '\xb',
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DTA_VirtualWidth, screen->GetWidth() / scale,
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DTA_VirtualHeight, screen->GetHeight() / scale,
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DTA_VirtualWidth, twod->GetWidth() / scale,
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DTA_VirtualHeight, twod->GetHeight() / scale,
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DTA_KeepRatio, true, TAG_DONE);
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}
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}
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@ -977,13 +977,13 @@ void C_AdjustBottom ()
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{
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/*if (gamestate == GS_FULLCONSOLE || gamestate == GS_STARTUP)
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ConBottom = screen->GetHeight();
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else*/ if (ConBottom > screen->GetHeight() / 2 || ConsoleState == c_down)
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ConBottom = screen->GetHeight() / 2;
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else*/ if (ConBottom > twod->GetHeight() / 2 || ConsoleState == c_down)
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ConBottom = twod->GetHeight() / 2;
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}
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void C_NewModeAdjust ()
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{
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C_InitConsole (screen->GetWidth(), screen->GetHeight(), true);
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C_InitConsole (twod->GetWidth(), twod->GetHeight(), true);
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C_FlushDisplay ();
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C_AdjustBottom ();
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}
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@ -1011,17 +1011,17 @@ void C_Ticker()
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{
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if (ConsoleState == c_falling)
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{
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ConBottom += (consoletic - lasttic) * (screen->GetHeight() * 2 / 25);
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if (ConBottom >= screen->GetHeight() / 2)
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ConBottom += (consoletic - lasttic) * (twod->GetHeight() * 2 / 25);
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if (ConBottom >= twod->GetHeight() / 2)
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{
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GSnd->SetSfxPaused(true, PAUSESFX_CONSOLE);
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ConBottom = screen->GetHeight() / 2;
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ConBottom = twod->GetHeight() / 2;
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ConsoleState = c_down;
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}
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}
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else if (ConsoleState == c_rising)
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{
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ConBottom -= (consoletic - lasttic) * (screen->GetHeight() * 2 / 25);
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ConBottom -= (consoletic - lasttic) * (twod->GetHeight() * 2 / 25);
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if (ConBottom <= 0)
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{
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GSnd->SetSfxPaused(false, PAUSESFX_CONSOLE);
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@ -1105,17 +1105,17 @@ void FNotifyBuffer::Draw()
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int scale = active_con_scaletext(twod, generic_ui);
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if (!center)
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DrawText (twod, font, color, 0, line, notify.Text,
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DTA_VirtualWidth, screen->GetWidth() / scale,
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DTA_VirtualHeight, screen->GetHeight() / scale,
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DrawText(twod, font, color, 0, line, notify.Text,
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DTA_VirtualWidth, twod->GetWidth() / scale,
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DTA_VirtualHeight, twod->GetHeight() / scale,
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DTA_KeepRatio, true,
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DTA_Alpha, alpha, TAG_DONE);
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else
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DrawText (twod, font, color, (screen->GetWidth() -
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DrawText(twod, font, color, (twod->GetWidth() -
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font->StringWidth (notify.Text) * scale) / 2 / scale,
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line, notify.Text,
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DTA_VirtualWidth, screen->GetWidth() / scale,
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DTA_VirtualHeight, screen->GetHeight() / scale,
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DTA_VirtualWidth, twod->GetWidth() / scale,
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DTA_VirtualHeight, twod->GetHeight() / scale,
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DTA_KeepRatio, true,
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DTA_Alpha, alpha, TAG_DONE);
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line += lineadv;
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@ -1187,17 +1187,17 @@ void C_DrawConsole ()
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if (ConBottom >= 12)
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{
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if (textScale == 1)
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DrawText (twod, CurrentConsoleFont, CR_ORANGE, screen->GetWidth() - 8 -
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DrawText(twod, CurrentConsoleFont, CR_ORANGE, twod->GetWidth() - 8 -
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CurrentConsoleFont->StringWidth (GetVersionString()),
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ConBottom / textScale - CurrentConsoleFont->GetHeight() - 4,
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GetVersionString(), TAG_DONE);
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else
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DrawText(twod, CurrentConsoleFont, CR_ORANGE, screen->GetWidth() / textScale - 8 -
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DrawText(twod, CurrentConsoleFont, CR_ORANGE, twod->GetWidth() / textScale - 8 -
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CurrentConsoleFont->StringWidth(GetVersionString()),
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ConBottom / textScale - CurrentConsoleFont->GetHeight() - 4,
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GetVersionString(),
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DTA_VirtualWidth, screen->GetWidth() / textScale,
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DTA_VirtualHeight, screen->GetHeight() / textScale,
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DTA_VirtualWidth, twod->GetWidth() / textScale,
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DTA_VirtualHeight, twod->GetHeight() / textScale,
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DTA_KeepRatio, true, TAG_DONE);
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}
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@ -1230,8 +1230,8 @@ void C_DrawConsole ()
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else
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{
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DrawText(twod, CurrentConsoleFont, CR_TAN, LEFTMARGIN, offset + lines * CurrentConsoleFont->GetHeight(), p->Text,
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DTA_VirtualWidth, screen->GetWidth() / textScale,
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DTA_VirtualHeight, screen->GetHeight() / textScale,
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DTA_VirtualWidth, twod->GetWidth() / textScale,
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DTA_VirtualHeight, twod->GetHeight() / textScale,
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DTA_KeepRatio, true, TAG_DONE);
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}
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}
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@ -1253,11 +1253,11 @@ void C_DrawConsole ()
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// Indicate that the view has been scrolled up (10)
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// and if we can scroll no further (12)
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if (textScale == 1)
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DrawChar (twod, CurrentConsoleFont, CR_GREEN, 0, bottomline, RowAdjust == conbuffer->GetFormattedLineCount() ? 12 : 10, TAG_DONE);
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DrawChar(twod, CurrentConsoleFont, CR_GREEN, 0, bottomline, RowAdjust == conbuffer->GetFormattedLineCount() ? 12 : 10, TAG_DONE);
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else
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DrawChar(twod, CurrentConsoleFont, CR_GREEN, 0, bottomline, RowAdjust == conbuffer->GetFormattedLineCount() ? 12 : 10,
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DTA_VirtualWidth, screen->GetWidth() / textScale,
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DTA_VirtualHeight, screen->GetHeight() / textScale,
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DTA_VirtualWidth, twod->GetWidth() / textScale,
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DTA_VirtualHeight, twod->GetHeight() / textScale,
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DTA_KeepRatio, true, TAG_DONE);
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}
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}
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@ -37,6 +37,7 @@
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#include "i_system.h"
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#include "c_cvars.h"
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#include "x86.h"
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#include "i_video.h"
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#include "c_console.h"
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@ -155,7 +156,6 @@ public:
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int DisplayWidth, DisplayHeight;
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// [RH] The framebuffer is no longer a mere byte array.
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// There's also only one, not four.
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DFrameBuffer *screen;
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@ -226,7 +226,6 @@ void DCanvas::Resize(int width, int height, bool optimizepitch)
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}
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else
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{
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#if 0
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// If we couldn't figure out the CPU's L1 cache line size, assume
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// it's 32 bytes wide.
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if (CPU.DataL1LineSize == 0)
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@ -246,7 +245,6 @@ void DCanvas::Resize(int width, int height, bool optimizepitch)
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{
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Pitch = width + MAX(0, CPU.DataL1LineSize - 8);
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}
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#endif
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}
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int bytes_per_pixel = Bgra ? 4 : 1;
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Pixels.Resize(Pitch * height * bytes_per_pixel);
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@ -524,13 +524,8 @@ static int32_t G_GetInvOn(const DukePlayer_t *p)
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static int32_t G_GetMorale(int32_t p_i, int32_t snum)
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{
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#if !defined LUNATIC
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// WW2GI
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return Gv_GetVarByLabel("PLR_MORALE", -1, p_i, snum);
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#else
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UNREFERENCED_PARAMETER(p_i);
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UNREFERENCED_PARAMETER(snum);
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return -1;
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#endif
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}
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static inline void rotatesprite_althud(int32_t sx, int32_t sy, int32_t z, int16_t a, int16_t picnum, int8_t dashade, uint8_t dapalnum, int32_t dastat)
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