- Exhumed: Take advantage of getWrappedIndex() in updatePlayerInventory() as well.

This commit is contained in:
Mitchell Richters 2023-03-27 18:47:30 +11:00
parent 1ed655e0e7
commit 79745668a6

View file

@ -1180,10 +1180,7 @@ static void updatePlayerInventory(Player* const pPlayer)
int i;
for (i = 6; i > 0; i--)
{
nItem += invDir;
if (nItem < 0) nItem = 5;
else if (nItem == 6) nItem = 0;
nItem = getWrappedIndex(nItem + invDir, 6);
if (pPlayer->items[nItem] != 0)
break;