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- Exhumed: Take advantage of getWrappedIndex()
in updatePlayerInventory()
as well.
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parent
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commit
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1 changed files with 1 additions and 4 deletions
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@ -1180,10 +1180,7 @@ static void updatePlayerInventory(Player* const pPlayer)
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int i;
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for (i = 6; i > 0; i--)
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{
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nItem += invDir;
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if (nItem < 0) nItem = 5;
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else if (nItem == 6) nItem = 0;
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nItem = getWrappedIndex(nItem + invDir, 6);
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if (pPlayer->items[nItem] != 0)
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break;
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