- WHaven: Fix compilation following merge of master in 5d77b1fd25.

This commit is contained in:
Mitchell Richters 2020-11-08 21:03:11 +11:00
parent e37dc08a6b
commit 7881dc9907

View file

@ -152,7 +152,7 @@ void GameInterface::GetInput(InputPacket* packet, ControlInfo* const hidInput)
if (!cl_syncinput)
{
applylook(&plr.angle, input.avel, &plr.plInput.actions, scaleAdjust, plr.plInput.actions & SB_CROUCH);
applylook(&plr.angle, input.avel, &plr.plInput.actions, scaleAdjust);
sethorizon(&plr.horizon.horiz, input.horz, &plr.plInput.actions, scaleAdjust);
plr.angle.processhelpers(scaleAdjust);
@ -264,7 +264,7 @@ void processinput(int num) {
if (cl_syncinput)
{
sethorizon(&plr.horizon.horiz, plr.plInput.horz, &bits, 1);
sethorizon(&plr.horizon.horiz, plr.plInput.horz, &bits);
}
if ((bits & SB_FLYSTOP) != 0)
@ -305,7 +305,7 @@ void processinput(int num) {
if (cl_syncinput)
{
applylook(&plr.angle, plr.plInput.avel, &bits, 1, bits & SB_CROUCH);
applylook(&plr.angle, plr.plInput.avel, &bits);
}
if (plr.sector != -1 && ((sector[plr.sector].floorpicnum != LAVA || sector[plr.sector].floorpicnum != SLIME