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Fix all hitscan weapons (not only pistol) wrongly fire without spread at enemies.
Introduced in r3358, where I missed a condition inside an 'if'. git-svn-id: https://svn.eduke32.com/eduke32@3453 1a8010ca-5511-0410-912e-c29ae57300e0
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@ -1239,7 +1239,9 @@ int32_t A_Shoot(int32_t i, int32_t atwith)
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if (s->extra >= 0) s->shade = -96;
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if (p >= 0)
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P_PreFireHitscan(i, p, atwith, &srcvect, &zvel, &sa, 1, 1);
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P_PreFireHitscan(i, p, atwith, &srcvect, &zvel, &sa,
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atwith == SHOTSPARK1__STATIC && !WW2GI && !NAM,
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1);
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else
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A_PreFireHitscan(s, &srcvect, &zvel, &sa, 1);
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