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- fixed voxels leaking memory.
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parent
efe4261932
commit
745d78d8d7
5 changed files with 18 additions and 1 deletions
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@ -802,6 +802,8 @@ int32_t saveboard(const char *filename, const vec3_t *dapos, int16_t daang, in
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int32_t qloadkvx(int32_t voxindex, const char *filename);
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void vox_undefine(int32_t const);
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void vox_deinit();
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void tileCopySection(int32_t tilenume1, int32_t sx1, int32_t sy1, int32_t xsiz, int32_t ysiz, int32_t tilenume2, int32_t sx2, int32_t sy2);
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void squarerotatetile(int16_t tilenume);
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@ -10104,6 +10104,15 @@ void vox_undefine(int32_t const tile)
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// TODO: nextvoxid
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}
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void vox_deinit()
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{
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for (auto &vox : voxmodels)
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{
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voxfree(vox);
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vox = nullptr;
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}
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}
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//
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// inside
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//
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@ -842,6 +842,11 @@ void voxfree(voxmodel_t *m)
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DO_FREE_AND_NULL(m->mytex);
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DO_FREE_AND_NULL(m->quad);
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for (auto& tex : m->texid)
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{
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if (tex) delete tex;
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tex = nullptr;
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}
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Xfree(m);
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}
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@ -318,6 +318,7 @@ int GameMain()
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G_SaveConfig();
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C_DeinitConsole();
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V_ClearFonts();
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vox_deinit();
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TileFiles.ClearTextureCache();
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TileFiles.CloseAll(); // do this before shutting down graphics.
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GLInterface.Deinit();
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@ -1173,7 +1173,7 @@ int WINAPI wWinMain (HINSTANCE hInstance, HINSTANCE nothing, LPWSTR cmdline, int
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// Use this to break at a specific allocation number.
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//_crtBreakAlloc = 253018;
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_crtBreakAlloc = 250894;
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#endif
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int ret = DoMain (hInstance);
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