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- Exhumed: Remove useless sectortype
extern pointer.
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3 changed files with 1 additions and 6 deletions
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@ -1677,10 +1677,7 @@ static void updatePlayerViewSector(Player* const pPlayer, const Collision& nMove
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pPlayer->pPlayerViewSect = pViewSect;
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if (nLocalPlayer == pPlayer->nPlayer)
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{
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pLocalEyeSect = pPlayer->pPlayerViewSect;
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CheckAmbience(pLocalEyeSect);
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}
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CheckAmbience(pPlayer->pPlayerViewSect);
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pPlayer->nPlayerD = pPlayerActor->spr.pos - spr_pos;
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}
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@ -115,7 +115,6 @@ const char *SoundFiles[kMaxSoundFiles] =
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int nStopSound;
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int nStoneSound;
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int nSwitchSound;
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sectortype* pLocalEyeSect;
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int nElevSound;
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int nCreepyTimer;
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@ -108,7 +108,6 @@ extern int gFXVolume;
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extern int nStopSound;
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extern int nStoneSound;
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extern int nSwitchSound;
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extern sectortype* pLocalEyeSect;
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extern int nElevSound;
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extern int nCreepyTimer;
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