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- Rename PlayerHorizon::ohorizoff
in preparation for replacement work.
This commit is contained in:
parent
216fad7e18
commit
723631cc81
4 changed files with 8 additions and 8 deletions
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@ -365,7 +365,7 @@ FSerializer& Serialize(FSerializer& arc, const char* keyname, PlayerHorizon& w,
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if (arc.isReading())
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{
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w.ZzOLDHORIZON = w.ZzHORIZON;
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w.ohorizoff = w.ZzHORIZOFF;
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w.ZzOHORIZOFF = w.ZzHORIZOFF;
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w.inputdisabled = w.inputdisabled;
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w.resetadjustment();
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}
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@ -8,7 +8,7 @@
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struct PlayerHorizon
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{
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DAngle ZzHORIZON, ZzOLDHORIZON, ZzHORIZOFF, ohorizoff;
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DAngle ZzHORIZON, ZzOLDHORIZON, ZzHORIZOFF, ZzOHORIZOFF;
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friend FSerializer& Serialize(FSerializer& arc, const char* keyname, PlayerHorizon& w, PlayerHorizon* def);
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@ -20,16 +20,16 @@ struct PlayerHorizon
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void backup()
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{
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ZzOLDHORIZON = ZzHORIZON;
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ohorizoff = ZzHORIZOFF;
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ZzOHORIZOFF = ZzHORIZOFF;
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}
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void restore()
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{
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ZzHORIZON = ZzOLDHORIZON;
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ZzHORIZOFF = ohorizoff;
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ZzHORIZOFF = ZzOHORIZOFF;
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}
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// Commonly used getters.
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DAngle osum() { return ZzOLDHORIZON + ohorizoff; }
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DAngle osum() { return ZzOLDHORIZON + ZzOHORIZOFF; }
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DAngle sum() { return ZzHORIZON + ZzHORIZOFF; }
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DAngle interpolatedsum(double const interpfrac) { return interpolatedvalue(osum(), sum(), interpfrac); }
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@ -359,7 +359,7 @@ void DoPlayer(bool bSet, int lVar1, int lLabelID, int lVar2, DDukeActor* sActor,
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break;
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case PLAYER_OHORIZOFF:
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if (!bSet) SetGameVarID(lVar2, int(ps[iPlayer].horizon.ohorizoff.Tan() * -128.), sActor, sPlayer);
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if (!bSet) SetGameVarID(lVar2, int(ps[iPlayer].horizon.ZzOHORIZOFF.Tan() * -128.), sActor, sPlayer);
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break;
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case PLAYER_INVDISPTIME:
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@ -2250,7 +2250,7 @@ int ParseState::parse(void)
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ps[g_p].horizon.ZzOLDHORIZON = ps[g_p].horizon.ZzHORIZON = nullAngle;
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ps[g_p].on_crane = nullptr;
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ps[g_p].frag_ps = g_p;
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ps[g_p].horizon.ohorizoff = ps[g_p].horizon.ZzHORIZOFF = nullAngle;
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ps[g_p].horizon.ZzOHORIZOFF = ps[g_p].horizon.ZzHORIZOFF = nullAngle;
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ps[g_p].opyoff = 0;
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ps[g_p].wackedbyactor = nullptr;
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ps[g_p].shield_amount = gs.max_armour_amount;
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@ -126,7 +126,7 @@ void resetplayerstats(int snum)
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p->footprintshade = 0;
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p->jumping_toggle = 0;
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p->horizon.ZzOLDHORIZON = p->horizon.ZzHORIZON = DAngle::fromDeg(-17.354);
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p->horizon.ohorizoff = p->horizon.ZzHORIZOFF = nullAngle;
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p->horizon.ZzOHORIZOFF = p->horizon.ZzHORIZOFF = nullAngle;
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p->bobcounter = 0;
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p->on_ground = 0;
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p->player_par = 0;
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