From 716ea1f3b236ae0ad868093e1b8396d10ce69f2d Mon Sep 17 00:00:00 2001 From: helixhorned Date: Wed, 20 Jun 2012 20:54:55 +0000 Subject: [PATCH] Fix a drawing glitch with mirrors and TROR in classic. git-svn-id: https://svn.eduke32.com/eduke32@2772 1a8010ca-5511-0410-912e-c29ae57300e0 --- polymer/eduke32/build/src/engine.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/polymer/eduke32/build/src/engine.c b/polymer/eduke32/build/src/engine.c index 2335fd393..4d3374d90 100644 --- a/polymer/eduke32/build/src/engine.c +++ b/polymer/eduke32/build/src/engine.c @@ -1071,7 +1071,7 @@ void yax_drawrooms(void (*ExtAnalyzeSprites)(void), int32_t horiz, int16_t sectn scansector_collectsprites = 0; // draw base level - drawrooms(globalposx,globalposy,globalposz,globalang,horiz,osectnum); + drawrooms(globalposx,globalposy,globalposz,globalang,horiz,osectnum+MAXSECTORS); // if (scansector_collectsprites) // spritesortcnt = 0; yax_copytsprites();