- use names instead of strings with FindActor.

This commit is contained in:
Christoph Oelckers 2022-12-24 08:54:50 +01:00
parent cb8137c32b
commit 712ed44e94

View file

@ -192,10 +192,10 @@ void checkhitdefault_r(DDukeActor* targ, DDukeActor* proj)
if (Owner && Owner->isPlayer() && targ->spr.picnum != RTILE_DRONE)
if (ps[Owner->PlayerIndex()].curr_weapon == SHOTGUN_WEAPON)
{
shoot(targ, -1, PClass::FindActor("DukeBloodSplat3"));
shoot(targ, -1, PClass::FindActor("DukeBloodSplat1"));
shoot(targ, -1, PClass::FindActor("DukeBloodSplat2"));
shoot(targ, -1, PClass::FindActor("DukeBloodSplat4"));
shoot(targ, -1, PClass::FindActor(NAME_DukeBloodSplat3));
shoot(targ, -1, PClass::FindActor(NAME_DukeBloodSplat1));
shoot(targ, -1, PClass::FindActor(NAME_DukeBloodSplat2));
shoot(targ, -1, PClass::FindActor(NAME_DukeBloodSplat4));
}
if (targ->spr.statnum == STAT_ZOMBIEACTOR)