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gamedef.c: tweak g_keywdate[] entries.
git-svn-id: https://svn.eduke32.com/eduke32@5022 1a8010ca-5511-0410-912e-c29ae57300e0
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2 changed files with 7 additions and 7 deletions
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@ -95,9 +95,9 @@ static struct { uint32_t keyw; uint32_t date; } g_keywdate[] =
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{ CON_SCREENTEXT, 20130529 },
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{ CON_DYNAMICSOUNDREMAP, 20130530 },
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{ CON_SCREENSOUND, 20130628 },
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{ CON_SETMUSICPOSITION, 20150115 },
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{ CON_CUTSCENE, 20150117 },
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{ CON_IFCUTSCENE, 20150117 },
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{ CON_SETMUSICPOSITION, 20150116 },
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{ CON_UNDEFINELEVEL, 20150208 },
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{ CON_IFCUTSCENE, 20150210 },
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};
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#endif
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@ -649,7 +649,7 @@ end
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function on.event_end(pos, eventidx, codetab)
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assert(type(codetab)=="table")
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-- 0x20000000: actor.FLAGS.chain_beg
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paddcodef(pos, "gameevent{%d,0x20000000,function (_aci,_pli,_dist)", eventidx)
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paddcodef(pos, "gameevent{%d,0x20000000,function(_aci,_pli,_dist)", eventidx)
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addcode(get_cache_sap_code())
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addcode(codetab)
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addcode("end}")
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@ -663,7 +663,7 @@ function on.eventloadactor_end(pos, tilenum, codetab)
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end
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-- Translate eventloadactor into a chained EVENT_LOADACTOR block
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paddcodef(pos, "gameevent{'LOADACTOR', function (_aci,_pli,_dist)")
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paddcodef(pos, "gameevent{'LOADACTOR',function(_aci,_pli,_dist)")
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addcode(get_cache_sap_code())
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addcodef("if (%s==%d) then", SPS".picnum", tilenum)
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addcode(codetab)
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@ -3086,13 +3086,13 @@ local Cif = {
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ifactorsound = cmd(R,R)
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/ "_con._soundplaying(%1,%2)",
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ifcutscene = cmd(R)
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/ function (cs)
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/ function(cs)
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handle.NYI()
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return "false"
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end,
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ifp = (sp1 * tok.define)^1
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/ function (...) return format("_con._ifp(%d,_pli,_aci)", bit.bor(...)) end,
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/ function(...) return format("_con._ifp(%d,_pli,_aci)", bit.bor(...)) end,
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ifsquished = cmd()
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/ "_con._squished(_aci,_pli)",
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ifserver = cmd()
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