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- replaced the last remaining s() calls in Blood's interface and deleted the method.
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4dad58e557
commit
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3 changed files with 8 additions and 18 deletions
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@ -44,16 +44,6 @@ public:
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return (unsigned)spr.statnum < MAXSTATUS;
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}
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const spritetype& s() const
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{
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return spr;
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}
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spritetype& s()
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{
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return spr;
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}
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int GetIndex() const
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{
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// This is only identical with the sprite index for items spawned at map start.
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@ -109,37 +109,37 @@ public:
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void SetSpecialOwner() // nnext hackery
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{
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ownerActor = nullptr;
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s().owner = kMagicOwner;
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spr.owner = kMagicOwner;
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}
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bool GetSpecialOwner()
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{
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return ownerActor == nullptr && (s().owner == kMagicOwner);
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return ownerActor == nullptr && (spr.owner == kMagicOwner);
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}
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bool IsPlayerActor()
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{
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return s().type >= kDudePlayer1 && s().type <= kDudePlayer8;
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return spr.type >= kDudePlayer1 && spr.type <= kDudePlayer8;
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}
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bool IsDudeActor()
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{
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return s().type >= kDudeBase && s().type < kDudeMax;
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return spr.type >= kDudeBase && spr.type < kDudeMax;
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}
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bool IsItemActor()
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{
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return s().type >= kItemBase && s().type < kItemMax;
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return spr.type >= kItemBase && spr.type < kItemMax;
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}
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bool IsWeaponActor()
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{
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return s().type >= kItemWeaponBase && s().type < kItemWeaponMax;
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return spr.type >= kItemWeaponBase && spr.type < kItemWeaponMax;
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}
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bool IsAmmoActor()
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{
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return s().type >= kItemAmmoBase && s().type < kItemAmmoMax;
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return spr.type >= kItemAmmoBase && spr.type < kItemAmmoMax;
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}
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bool isActive()
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@ -484,7 +484,7 @@ void DBloodActor::Serialize(FSerializer& arc)
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// GenDudeExtra only contains valid info for kDudeModernCustom and kDudeModernCustomBurning so only save when needed as these are not small.
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if (s().type == kDudeModernCustom || s().type == kDudeModernCustomBurning)
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if (spr.type == kDudeModernCustom || spr.type == kDudeModernCustomBurning)
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{
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arc("gendudeextra", genDudeExtra);
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}
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