diff --git a/source/games/sw/src/player.cpp b/source/games/sw/src/player.cpp index 8bc6b1d65..207e56850 100644 --- a/source/games/sw/src/player.cpp +++ b/source/games/sw/src/player.cpp @@ -2686,7 +2686,7 @@ void DoPlayerMoveVehicle(PLAYER* pp) pp->vect = (pp->vect + (pp->ovect*1))/2; } - if (abs(pp->vect.X) < 0.5 && abs(pp->vect.Y) < 0.5) + if (abs(pp->vect.X) < 0.04883 && abs(pp->vect.Y) < 0.04883) pp->vect.X = pp->vect.Y = 0; pp->lastcursector = pp->cursector;