From 6866e86e3e0fcbc17f86737edbfcf349f38aba1b Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Sat, 27 May 2023 09:11:26 +0200 Subject: [PATCH] - missed change for Blood --- source/games/blood/src/seq.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/source/games/blood/src/seq.cpp b/source/games/blood/src/seq.cpp index 8f37b135a..43c3ae382 100644 --- a/source/games/blood/src/seq.cpp +++ b/source/games/blood/src/seq.cpp @@ -385,8 +385,8 @@ void SEQINST::Update() auto snd = soundEngine->FindSoundByResID(sndId); if (snd.isvalid()) { - auto udata = soundEngine->GetUserData(snd); - int relVol = udata ? udata[0] : 80; + auto udata = soundEngine->GetSfx(snd); + int relVol = udata ? udata->UserVal : 80; sfxPlay3DSoundCP(actor, sndId, -1, 0, 0, (surfSfxMove[surf][2] != relVol) ? relVol : surfSfxMove[surf][3]); } }