diff --git a/source/games/blood/src/seq.cpp b/source/games/blood/src/seq.cpp index 8f37b135a..43c3ae382 100644 --- a/source/games/blood/src/seq.cpp +++ b/source/games/blood/src/seq.cpp @@ -385,8 +385,8 @@ void SEQINST::Update() auto snd = soundEngine->FindSoundByResID(sndId); if (snd.isvalid()) { - auto udata = soundEngine->GetUserData(snd); - int relVol = udata ? udata[0] : 80; + auto udata = soundEngine->GetSfx(snd); + int relVol = udata ? udata->UserVal : 80; sfxPlay3DSoundCP(actor, sndId, -1, 0, 0, (surfSfxMove[surf][2] != relVol) ? relVol : surfSfxMove[surf][3]); } }