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@ -7378,7 +7378,7 @@ void ChopsCheck(PLAYERp pp)
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{
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if (!M_Active() && !TEST(pp->Flags, PF_DEAD) && !pp->sop_riding && numplayers <= 1)
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{
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if (pp->input.actions || pp->input.fvel || pp->input.svel || pp->input.q16avel || pp->input.q16horz ||
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if (pp->input.actions & ~SB_RUN || pp->input.fvel || pp->input.svel || pp->input.q16avel || pp->input.q16horz ||
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TEST(pp->Flags, PF_CLIMBING | PF_FALLING | PF_DIVING))
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{
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// Hit a input key or other reason to stop chops
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