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- removed constexpr from FloatToAngle.
I overlooked the xs_CRoundToInt call in there.
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@ -68,7 +68,7 @@ inline constexpr int32_t FixedToInt(fixed_t f)
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return (f + FRACUNIT/2) >> FRACBITS;
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}
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inline constexpr unsigned FloatToAngle(double f)
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inline unsigned FloatToAngle(double f)
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{
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return xs_CRoundToInt((f)* (0x40000000 / 90.));
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}
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