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fixed enemy spawning when killing the female NPCs.
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1 changed files with 0 additions and 2 deletions
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@ -22,8 +22,6 @@ class DukeFemBase : DukeActor
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override void Initialize(DukeActor spawner)
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{
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self.yint = self.hitag;
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self.hitag = -1;
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self.cstat |= CSTAT_SPRITE_BLOCK_ALL;
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self.clipdist = 8;
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self.ChangeStat(STAT_ZOMBIEACTOR);
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