diff --git a/source/games/duke/src/actors.cpp b/source/games/duke/src/actors.cpp index d45bd41ed..1e04357b7 100644 --- a/source/games/duke/src/actors.cpp +++ b/source/games/duke/src/actors.cpp @@ -3355,8 +3355,8 @@ void handle_se05(DDukeActor* actor, int FIRELASER) } actor->spr.pos.Z += actor->vel.Z; - sc->ceilingz = actor->vel.Z; - sector[actor->temp_data[0]].ceilingz = actor->vel.Z; + sc->setceilingz(actor->vel.Z); + sector[actor->temp_data[0]].setceilingz(actor->vel.Z); ms(actor); //SetActor(actor, actor->spr.pos); }