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0.5.0
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1 changed files with 5 additions and 5 deletions
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@ -41,16 +41,16 @@ const char *GetVersionString();
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/** Lots of different version numbers **/
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#define VERSIONSTR "0.4.5 alpha"
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#define VERSIONSTR "0.5.0 alpha"
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// The version as seen in the Windows resource
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#define RC_FILEVERSION 0,4,5,0
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#define RC_PRODUCTVERSION 0,4,5,0
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#define RC_FILEVERSION 0,5,0,0
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#define RC_PRODUCTVERSION 0,5,9,0
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#define RC_PRODUCTVERSION2 VERSIONSTR
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// These are for content versioning.
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#define VER_MAJOR 0
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#define VER_MINOR 4
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#define VER_REVISION 5
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#define VER_MINOR 5
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#define VER_REVISION 0
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// More stuff that needs to be different for derivatives.
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#define GAMENAME "Raze"
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