mirror of
https://github.com/ZDoom/Raze.git
synced 2024-11-16 09:21:36 +00:00
Use lists for the many hash tables used in the C-CON compiler instead of dozens of lines of calls to hash_init() and hash_free().
git-svn-id: https://svn.eduke32.com/eduke32@5573 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
86a4660f08
commit
621f5db188
1 changed files with 17 additions and 28 deletions
|
@ -1250,28 +1250,26 @@ static hashtable_t h_tsprite = { ACTOR_END>>1, NULL };
|
|||
static hashtable_t h_tiledata = { TILEDATA_END>>1, NULL };
|
||||
static hashtable_t h_paldata = { PALDATA_END>>1, NULL };
|
||||
|
||||
static hashtable_t * const tables[] = {
|
||||
&h_gamevars, &h_arrays, &h_labels, &h_keywords, &h_sector, &h_wall, &h_userdef,
|
||||
&h_projectile, &h_player, &h_input, &h_actor, &h_tsprite, &h_tiledata, &h_paldata
|
||||
};
|
||||
|
||||
static hashtable_t * const tables_free [] ={
|
||||
&h_labels, &h_keywords, &h_sector, &h_wall, &h_userdef,
|
||||
&h_projectile, &h_player, &h_input, &h_actor, &h_tsprite, &h_tiledata, &h_paldata
|
||||
};
|
||||
|
||||
void C_InitHashes()
|
||||
{
|
||||
int32_t i;
|
||||
uint32_t i;
|
||||
|
||||
for (i=0; i < ARRAY_SIZE(tables)-1; i++)
|
||||
hash_init(tables[i]);
|
||||
|
||||
hash_init(&h_gamevars);
|
||||
hash_init(&h_arrays);
|
||||
hash_init(&h_labels);
|
||||
inithashnames();
|
||||
initsoundhashnames();
|
||||
|
||||
hash_init(&h_keywords);
|
||||
hash_init(&h_sector);
|
||||
hash_init(&h_wall);
|
||||
hash_init(&h_userdef);
|
||||
hash_init(&h_projectile);
|
||||
hash_init(&h_player);
|
||||
hash_init(&h_input);
|
||||
hash_init(&h_actor);
|
||||
hash_init(&h_tsprite);
|
||||
hash_init(&h_tiledata);
|
||||
hash_init(&h_paldata);
|
||||
|
||||
for (i=0; i<NUMKEYWORDS; i++) hash_add(&h_keywords,keyw[i],i,0);
|
||||
for (i=0; i<NUMALTKEYWORDS; i++) hash_add(&h_keywords, altkeyw[i].token, altkeyw[i].val, 0);
|
||||
for (i=0; SectorLabels[i].lId >= 0; i++) hash_add(&h_sector,SectorLabels[i].name,i,0);
|
||||
|
@ -6310,21 +6308,12 @@ void C_Compile(const char *filenam)
|
|||
initprintf("Script compiled in %dms, %ld bytes%s\n", getticks() - startcompiletime,
|
||||
(unsigned long)(g_scriptPtr-script), C_ScriptVersionString(g_scriptVersion));
|
||||
|
||||
hash_free(&h_labels);
|
||||
hash_free(&h_keywords);
|
||||
for (i=0; (unsigned)i < ARRAY_SIZE(tables_free)-1; i++)
|
||||
hash_free(tables_free[i]);
|
||||
|
||||
freehashnames();
|
||||
freesoundhashnames();
|
||||
|
||||
hash_free(&h_sector);
|
||||
hash_free(&h_wall);
|
||||
hash_free(&h_userdef);
|
||||
|
||||
hash_free(&h_projectile);
|
||||
hash_free(&h_player);
|
||||
hash_free(&h_input);
|
||||
hash_free(&h_actor);
|
||||
hash_free(&h_tsprite);
|
||||
|
||||
if (g_scriptDebug)
|
||||
{
|
||||
initprintf("%d/%d labels, %d/%d variables, %d/%d arrays\n", g_numLabels,
|
||||
|
|
Loading…
Reference in a new issue