mirror of
https://github.com/ZDoom/Raze.git
synced 2025-01-18 06:32:37 +00:00
- added the softpoly and Vulkan backend code fron GZDoom.
Not hooked up yet.
This commit is contained in:
parent
2841154683
commit
611dad7f69
195 changed files with 135802 additions and 38 deletions
|
@ -19,25 +19,6 @@ endif()
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list( APPEND CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}/cmake )
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include( FindPackageHandleStandardArgs )
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||||
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||||
macro( require_stricmp )
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||||
CHECK_FUNCTION_EXISTS( stricmp STRICMP_EXISTS )
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if( NOT STRICMP_EXISTS )
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||||
add_definitions( -Dstricmp=strcasecmp )
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||||
endif()
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||||
endmacro()
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||||
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macro( require_strnicmp )
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CHECK_FUNCTION_EXISTS( strnicmp STRNICMP_EXISTS )
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if( NOT STRNICMP_EXISTS )
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add_definitions( -Dstrnicmp=strncasecmp )
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||||
endif()
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||||
endmacro()
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||||
|
||||
macro( use_fast_math )
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||||
set( CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${ZD_FASTMATH_FLAG}" )
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||||
set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${ZD_FASTMATH_FLAG}" )
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||||
endmacro()
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||||
|
||||
# Support cross compiling
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||||
option( FORCE_CROSSCOMPILE "Turn on cross compiling." NO )
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if( FORCE_CROSSCOMPILE )
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@ -168,6 +149,32 @@ if( DEM_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
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set( PROFILE 0 CACHE BOOL "Enable profiling with gprof for Debug and RelWithDebInfo build types." )
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endif()
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||||
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# Fast math flags, required by some subprojects
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||||
set( ZD_FASTMATH_FLAG "" )
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if( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
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set( ZD_FASTMATH_FLAG "-ffast-math -ffp-contract=fast" )
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elseif( MSVC )
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set( ZD_FASTMATH_FLAG "/fp:fast" )
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||||
endif()
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macro( use_fast_math )
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set( CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${ZD_FASTMATH_FLAG}" )
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set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${ZD_FASTMATH_FLAG}" )
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endmacro()
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macro( require_stricmp )
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CHECK_FUNCTION_EXISTS( stricmp STRICMP_EXISTS )
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if( NOT STRICMP_EXISTS )
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add_definitions( -Dstricmp=strcasecmp )
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endif()
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endmacro()
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macro( require_strnicmp )
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CHECK_FUNCTION_EXISTS( strnicmp STRNICMP_EXISTS )
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if( NOT STRNICMP_EXISTS )
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add_definitions( -Dstrnicmp=strncasecmp )
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endif()
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endmacro()
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option( NO_OPENAL "Disable OpenAL sound support" OFF )
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find_package( BZip2 )
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@ -181,7 +188,7 @@ target_architecture(TARGET_ARCHITECTURE)
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if( ${TARGET_ARCHITECTURE} MATCHES "x86_64" )
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set( HAVE_VM_JIT ON )
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#option (HAVE_VULKAN "Enable Vulkan support" ON)
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option (HAVE_VULKAN "Enable Vulkan support" ON)
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endif()
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# no, we're not using external asmjit for now, we made too many modifications to our's.
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@ -200,9 +207,9 @@ if( MSVC )
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# Function-level linking
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# Disable run-time type information
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if ( HAVE_VULKAN )
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set( ALL_C_FLAGS "/GF /Gy /permissive- /DHAVE_VULKAN" )
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set( ALL_C_FLAGS "/GF /Gy /permissive- /DHAVE_VULKAN /DHAVE_SOFTPOLY" )
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else()
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set( ALL_C_FLAGS "/GF /Gy /permissive-" )
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set( ALL_C_FLAGS "/GF /Gy /permissive- /DHAVE_SOFTPOLY" )
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endif()
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# Use SSE 2 as minimum always as the true color drawers needs it for __vectorcall
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@ -246,9 +253,9 @@ if( MSVC )
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else()
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set( REL_LINKER_FLAGS "" )
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if ( HAVE_VULKAN )
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set( ALL_C_FLAGS "-ffp-contract=off -DHAVE_VULKAN" )
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set( ALL_C_FLAGS "-ffp-contract=off -DHAVE_VULKAN -DHAVE_SOFTPOLY" )
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else()
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set( ALL_C_FLAGS "-ffp-contract=off" )
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set( ALL_C_FLAGS "-ffp-contract=off -DHAVE_SOFTPOLY" )
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endif()
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set( ALL_C_FLAGS "${ALL_C_FLAGS} -DUSE_OPENGL=1 -DNOASM=1" )
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@ -316,14 +323,6 @@ if (HAVE_VULKAN)
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add_subdirectory( libraries/glslang/OGLCompilersDLL )
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endif()
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|
||||
# Fast math flags, required by some subprojects
|
||||
set( DEM_FASTMATH_FLAG "" )
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||||
if( DEM_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
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set( DEM_FASTMATH_FLAG "-ffast-math -ffp-contract=fast" )
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elseif( MSVC )
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set( DEM_FASTMATH_FLAG "/fp:fast" )
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endif()
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|
||||
if( ZLIB_FOUND AND NOT FORCE_INTERNAL_ZLIB )
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message( STATUS "Using system zlib, includes found at ${ZLIB_INCLUDE_DIR}" )
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||||
else()
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|
|
31
libraries/glslang/OGLCompilersDLL/CMakeLists.txt
Normal file
31
libraries/glslang/OGLCompilersDLL/CMakeLists.txt
Normal file
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@ -0,0 +1,31 @@
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cmake_minimum_required(VERSION 2.8.12)
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make_release_only()
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use_fast_math()
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||||
|
||||
# Request C++11
|
||||
if(${CMAKE_VERSION} VERSION_LESS 3.1)
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||||
# CMake versions before 3.1 do not understand CMAKE_CXX_STANDARD
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||||
# remove this block once CMake >=3.1 has fixated in the ecosystem
|
||||
add_compile_options(-std=c++11)
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||||
else()
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||||
set(CMAKE_CXX_STANDARD 11)
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||||
set(CMAKE_CXX_STANDARD_REQUIRED ON)
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||||
set(CMAKE_CXX_EXTENSIONS OFF)
|
||||
endif()
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||||
|
||||
set(SOURCES InitializeDll.cpp InitializeDll.h)
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|
||||
add_library(OGLCompiler STATIC ${SOURCES})
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set_property(TARGET OGLCompiler PROPERTY FOLDER glslang)
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set_property(TARGET OGLCompiler PROPERTY POSITION_INDEPENDENT_CODE ON)
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|
||||
if(WIN32)
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||||
source_group("Source" FILES ${SOURCES})
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||||
endif(WIN32)
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||||
|
||||
if(ENABLE_GLSLANG_INSTALL)
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||||
install(TARGETS OGLCompiler
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ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
|
||||
endif(ENABLE_GLSLANG_INSTALL)
|
||||
|
165
libraries/glslang/OGLCompilersDLL/InitializeDll.cpp
Normal file
165
libraries/glslang/OGLCompilersDLL/InitializeDll.cpp
Normal file
|
@ -0,0 +1,165 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#define SH_EXPORTING
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||||
|
||||
#include <cassert>
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||||
|
||||
#include "InitializeDll.h"
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||||
#include "../glslang/Include/InitializeGlobals.h"
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||||
#include "../glslang/Public/ShaderLang.h"
|
||||
#include "../glslang/Include/PoolAlloc.h"
|
||||
|
||||
namespace glslang {
|
||||
|
||||
OS_TLSIndex ThreadInitializeIndex = OS_INVALID_TLS_INDEX;
|
||||
|
||||
// Per-process initialization.
|
||||
// Needs to be called at least once before parsing, etc. is done.
|
||||
// Will also do thread initialization for the calling thread; other
|
||||
// threads will need to do that explicitly.
|
||||
bool InitProcess()
|
||||
{
|
||||
glslang::GetGlobalLock();
|
||||
|
||||
if (ThreadInitializeIndex != OS_INVALID_TLS_INDEX) {
|
||||
//
|
||||
// Function is re-entrant.
|
||||
//
|
||||
|
||||
glslang::ReleaseGlobalLock();
|
||||
return true;
|
||||
}
|
||||
|
||||
ThreadInitializeIndex = OS_AllocTLSIndex();
|
||||
|
||||
if (ThreadInitializeIndex == OS_INVALID_TLS_INDEX) {
|
||||
assert(0 && "InitProcess(): Failed to allocate TLS area for init flag");
|
||||
|
||||
glslang::ReleaseGlobalLock();
|
||||
return false;
|
||||
}
|
||||
|
||||
if (! InitializePoolIndex()) {
|
||||
assert(0 && "InitProcess(): Failed to initialize global pool");
|
||||
|
||||
glslang::ReleaseGlobalLock();
|
||||
return false;
|
||||
}
|
||||
|
||||
if (! InitThread()) {
|
||||
assert(0 && "InitProcess(): Failed to initialize thread");
|
||||
|
||||
glslang::ReleaseGlobalLock();
|
||||
return false;
|
||||
}
|
||||
|
||||
glslang::ReleaseGlobalLock();
|
||||
return true;
|
||||
}
|
||||
|
||||
// Per-thread scoped initialization.
|
||||
// Must be called at least once by each new thread sharing the
|
||||
// symbol tables, etc., needed to parse.
|
||||
bool InitThread()
|
||||
{
|
||||
//
|
||||
// This function is re-entrant
|
||||
//
|
||||
if (ThreadInitializeIndex == OS_INVALID_TLS_INDEX) {
|
||||
assert(0 && "InitThread(): Process hasn't been initalised.");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (OS_GetTLSValue(ThreadInitializeIndex) != 0)
|
||||
return true;
|
||||
|
||||
if (! OS_SetTLSValue(ThreadInitializeIndex, (void *)1)) {
|
||||
assert(0 && "InitThread(): Unable to set init flag.");
|
||||
return false;
|
||||
}
|
||||
|
||||
glslang::SetThreadPoolAllocator(nullptr);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// Not necessary to call this: InitThread() is reentrant, and the need
|
||||
// to do per thread tear down has been removed.
|
||||
//
|
||||
// This is kept, with memory management removed, to satisfy any exiting
|
||||
// calls to it that rely on it.
|
||||
bool DetachThread()
|
||||
{
|
||||
bool success = true;
|
||||
|
||||
if (ThreadInitializeIndex == OS_INVALID_TLS_INDEX)
|
||||
return true;
|
||||
|
||||
//
|
||||
// Function is re-entrant and this thread may not have been initialized.
|
||||
//
|
||||
if (OS_GetTLSValue(ThreadInitializeIndex) != 0) {
|
||||
if (!OS_SetTLSValue(ThreadInitializeIndex, (void *)0)) {
|
||||
assert(0 && "DetachThread(): Unable to clear init flag.");
|
||||
success = false;
|
||||
}
|
||||
}
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
// Not necessary to call this: InitProcess() is reentrant.
|
||||
//
|
||||
// This is kept, with memory management removed, to satisfy any exiting
|
||||
// calls to it that rely on it.
|
||||
//
|
||||
// Users of glslang should call shFinalize() or glslang::FinalizeProcess() for
|
||||
// process-scoped memory tear down.
|
||||
bool DetachProcess()
|
||||
{
|
||||
bool success = true;
|
||||
|
||||
if (ThreadInitializeIndex == OS_INVALID_TLS_INDEX)
|
||||
return true;
|
||||
|
||||
success = DetachThread();
|
||||
|
||||
OS_FreeTLSIndex(ThreadInitializeIndex);
|
||||
ThreadInitializeIndex = OS_INVALID_TLS_INDEX;
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
} // end namespace glslang
|
49
libraries/glslang/OGLCompilersDLL/InitializeDll.h
Normal file
49
libraries/glslang/OGLCompilersDLL/InitializeDll.h
Normal file
|
@ -0,0 +1,49 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
#ifndef __INITIALIZEDLL_H
|
||||
#define __INITIALIZEDLL_H
|
||||
|
||||
#include "../glslang/OSDependent/osinclude.h"
|
||||
|
||||
namespace glslang {
|
||||
|
||||
bool InitProcess();
|
||||
bool InitThread();
|
||||
bool DetachThread(); // not called from standalone, perhaps other tools rely on parts of it
|
||||
bool DetachProcess(); // not called from standalone, perhaps other tools rely on parts of it
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // __INITIALIZEDLL_H
|
||||
|
161
libraries/glslang/glslang/CMakeLists.txt
Normal file
161
libraries/glslang/glslang/CMakeLists.txt
Normal file
|
@ -0,0 +1,161 @@
|
|||
cmake_minimum_required(VERSION 2.8.12)
|
||||
|
||||
make_release_only()
|
||||
use_fast_math()
|
||||
|
||||
if(WIN32)
|
||||
add_subdirectory(OSDependent/Windows)
|
||||
elseif(UNIX)
|
||||
add_subdirectory(OSDependent/Unix)
|
||||
else(WIN32)
|
||||
message("unknown platform")
|
||||
endif(WIN32)
|
||||
|
||||
if(${CMAKE_CXX_COMPILER_ID} MATCHES "GNU")
|
||||
add_compile_options(-Wall -Wmaybe-uninitialized -Wuninitialized -Wunused -Wunused-local-typedefs
|
||||
-Wunused-parameter -Wunused-value -Wunused-variable -Wunused-but-set-parameter -Wunused-but-set-variable -fno-exceptions)
|
||||
add_compile_options(-Wno-reorder) # disable this from -Wall, since it happens all over.
|
||||
elseif(${CMAKE_CXX_COMPILER_ID} MATCHES "Clang")
|
||||
add_compile_options(-Wall -Wuninitialized -Wunused -Wunused-local-typedefs
|
||||
-Wunused-parameter -Wunused-value -Wunused-variable)
|
||||
add_compile_options(-Wno-reorder) # disable this from -Wall, since it happens all over.
|
||||
endif()
|
||||
|
||||
# Request C++11
|
||||
if(${CMAKE_VERSION} VERSION_LESS 3.1)
|
||||
# CMake versions before 3.1 do not understand CMAKE_CXX_STANDARD
|
||||
# remove this block once CMake >=3.1 has fixated in the ecosystem
|
||||
add_compile_options(-std=c++11)
|
||||
else()
|
||||
set(CMAKE_CXX_STANDARD 11)
|
||||
set(CMAKE_CXX_STANDARD_REQUIRED ON)
|
||||
set(CMAKE_CXX_EXTENSIONS OFF)
|
||||
endif()
|
||||
|
||||
set(SOURCES
|
||||
MachineIndependent/glslang.y
|
||||
MachineIndependent/glslang_tab.cpp
|
||||
MachineIndependent/attribute.cpp
|
||||
MachineIndependent/Constant.cpp
|
||||
MachineIndependent/iomapper.cpp
|
||||
MachineIndependent/InfoSink.cpp
|
||||
MachineIndependent/Initialize.cpp
|
||||
MachineIndependent/IntermTraverse.cpp
|
||||
MachineIndependent/Intermediate.cpp
|
||||
MachineIndependent/ParseContextBase.cpp
|
||||
MachineIndependent/ParseHelper.cpp
|
||||
MachineIndependent/PoolAlloc.cpp
|
||||
MachineIndependent/RemoveTree.cpp
|
||||
MachineIndependent/Scan.cpp
|
||||
MachineIndependent/ShaderLang.cpp
|
||||
MachineIndependent/SymbolTable.cpp
|
||||
MachineIndependent/Versions.cpp
|
||||
MachineIndependent/intermOut.cpp
|
||||
MachineIndependent/limits.cpp
|
||||
MachineIndependent/linkValidate.cpp
|
||||
MachineIndependent/parseConst.cpp
|
||||
MachineIndependent/reflection.cpp
|
||||
MachineIndependent/preprocessor/Pp.cpp
|
||||
MachineIndependent/preprocessor/PpAtom.cpp
|
||||
MachineIndependent/preprocessor/PpContext.cpp
|
||||
MachineIndependent/preprocessor/PpScanner.cpp
|
||||
MachineIndependent/preprocessor/PpTokens.cpp
|
||||
MachineIndependent/propagateNoContraction.cpp
|
||||
GenericCodeGen/CodeGen.cpp
|
||||
GenericCodeGen/Link.cpp)
|
||||
|
||||
set(HEADERS
|
||||
Public/ShaderLang.h
|
||||
Include/arrays.h
|
||||
Include/BaseTypes.h
|
||||
Include/Common.h
|
||||
Include/ConstantUnion.h
|
||||
Include/InfoSink.h
|
||||
Include/InitializeGlobals.h
|
||||
Include/intermediate.h
|
||||
Include/PoolAlloc.h
|
||||
Include/ResourceLimits.h
|
||||
Include/revision.h
|
||||
Include/ShHandle.h
|
||||
Include/Types.h
|
||||
MachineIndependent/attribute.h
|
||||
MachineIndependent/glslang_tab.cpp.h
|
||||
MachineIndependent/gl_types.h
|
||||
MachineIndependent/Initialize.h
|
||||
MachineIndependent/iomapper.h
|
||||
MachineIndependent/LiveTraverser.h
|
||||
MachineIndependent/localintermediate.h
|
||||
MachineIndependent/ParseHelper.h
|
||||
MachineIndependent/reflection.h
|
||||
MachineIndependent/RemoveTree.h
|
||||
MachineIndependent/Scan.h
|
||||
MachineIndependent/ScanContext.h
|
||||
MachineIndependent/SymbolTable.h
|
||||
MachineIndependent/Versions.h
|
||||
MachineIndependent/parseVersions.h
|
||||
MachineIndependent/propagateNoContraction.h
|
||||
MachineIndependent/preprocessor/PpContext.h
|
||||
MachineIndependent/preprocessor/PpTokens.h)
|
||||
|
||||
# This might be useful for making grammar changes:
|
||||
#
|
||||
# find_package(BISON)
|
||||
# add_custom_command(OUTPUT ${CMAKE_CURRENT_SOURCE_DIR}/MachineIndependent/glslang_tab.cpp ${CMAKE_CURRENT_SOURCE_DIR}/MachineIndependent/glslang_tab.cpp.h
|
||||
# COMMAND ${BISON_EXECUTABLE} --defines=${CMAKE_CURRENT_SOURCE_DIR}/MachineIndependent/glslang_tab.cpp.h -t ${CMAKE_CURRENT_SOURCE_DIR}/MachineIndependent/glslang.y -o ${CMAKE_CURRENT_SOURCE_DIR}/MachineIndependent/glslang_tab.cpp
|
||||
# MAIN_DEPENDENCY MachineIndependent/glslang.y
|
||||
# WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR})
|
||||
# set(BISON_GLSLParser_OUTPUT_SOURCE ${CMAKE_CURRENT_SOURCE_DIR}/MachineIndependent/glslang_tab.cpp)
|
||||
|
||||
# Precompiled header macro. Parameters are source file list and filename for pch cpp file.
|
||||
macro(glslang_pch SRCS PCHCPP)
|
||||
if(MSVC AND CMAKE_GENERATOR MATCHES "^Visual Studio")
|
||||
set(PCH_NAME "$(IntDir)\\pch.pch")
|
||||
# make source files use/depend on PCH_NAME
|
||||
set_source_files_properties(${${SRCS}} PROPERTIES COMPILE_FLAGS "/Yupch.h /FIpch.h /Fp${PCH_NAME} /Zm300" OBJECT_DEPENDS "${PCH_NAME}")
|
||||
# make PCHCPP file compile and generate PCH_NAME
|
||||
set_source_files_properties(${PCHCPP} PROPERTIES COMPILE_FLAGS "/Ycpch.h /Fp${PCH_NAME} /Zm300" OBJECT_OUTPUTS "${PCH_NAME}")
|
||||
list(APPEND ${SRCS} "${PCHCPP}")
|
||||
endif()
|
||||
endmacro(glslang_pch)
|
||||
|
||||
glslang_pch(SOURCES MachineIndependent/pch.cpp)
|
||||
|
||||
add_library(glslang STATIC ${LIB_TYPE} ${BISON_GLSLParser_OUTPUT_SOURCE} ${SOURCES} ${HEADERS})
|
||||
set_property(TARGET glslang PROPERTY FOLDER glslang)
|
||||
set_property(TARGET glslang PROPERTY POSITION_INDEPENDENT_CODE ON)
|
||||
target_link_libraries(glslang OGLCompiler OSDependent)
|
||||
target_include_directories(glslang PUBLIC ..)
|
||||
|
||||
if(WIN32 AND BUILD_SHARED_LIBS)
|
||||
set_target_properties(glslang PROPERTIES PREFIX "")
|
||||
endif()
|
||||
|
||||
if(ENABLE_HLSL)
|
||||
target_link_libraries(glslang HLSL)
|
||||
endif()
|
||||
|
||||
if(WIN32)
|
||||
source_group("Public" REGULAR_EXPRESSION "Public/*")
|
||||
source_group("MachineIndependent" REGULAR_EXPRESSION "MachineIndependent/[^/]*")
|
||||
source_group("Include" REGULAR_EXPRESSION "Include/[^/]*")
|
||||
source_group("GenericCodeGen" REGULAR_EXPRESSION "GenericCodeGen/*")
|
||||
source_group("MachineIndependent\\Preprocessor" REGULAR_EXPRESSION "MachineIndependent/preprocessor/*")
|
||||
endif(WIN32)
|
||||
|
||||
if(ENABLE_GLSLANG_INSTALL)
|
||||
if(BUILD_SHARED_LIBS)
|
||||
install(TARGETS glslang
|
||||
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
|
||||
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR})
|
||||
else()
|
||||
install(TARGETS glslang
|
||||
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
|
||||
endif()
|
||||
endif(ENABLE_GLSLANG_INSTALL)
|
||||
|
||||
if(ENABLE_GLSLANG_INSTALL)
|
||||
foreach(file ${HEADERS})
|
||||
get_filename_component(dir ${file} DIRECTORY)
|
||||
install(FILES ${file} DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/glslang/${dir})
|
||||
endforeach()
|
||||
endif(ENABLE_GLSLANG_INSTALL)
|
76
libraries/glslang/glslang/GenericCodeGen/CodeGen.cpp
Normal file
76
libraries/glslang/glslang/GenericCodeGen/CodeGen.cpp
Normal file
|
@ -0,0 +1,76 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#include "../Include/Common.h"
|
||||
#include "../Include/ShHandle.h"
|
||||
#include "../MachineIndependent/Versions.h"
|
||||
|
||||
//
|
||||
// Here is where real machine specific high-level data would be defined.
|
||||
//
|
||||
class TGenericCompiler : public TCompiler {
|
||||
public:
|
||||
TGenericCompiler(EShLanguage l, int dOptions) : TCompiler(l, infoSink), debugOptions(dOptions) { }
|
||||
virtual bool compile(TIntermNode* root, int version = 0, EProfile profile = ENoProfile);
|
||||
TInfoSink infoSink;
|
||||
int debugOptions;
|
||||
};
|
||||
|
||||
//
|
||||
// This function must be provided to create the actual
|
||||
// compile object used by higher level code. It returns
|
||||
// a subclass of TCompiler.
|
||||
//
|
||||
TCompiler* ConstructCompiler(EShLanguage language, int debugOptions)
|
||||
{
|
||||
return new TGenericCompiler(language, debugOptions);
|
||||
}
|
||||
|
||||
//
|
||||
// Delete the compiler made by ConstructCompiler
|
||||
//
|
||||
void DeleteCompiler(TCompiler* compiler)
|
||||
{
|
||||
delete compiler;
|
||||
}
|
||||
|
||||
//
|
||||
// Generate code from the given parse tree
|
||||
//
|
||||
bool TGenericCompiler::compile(TIntermNode* /*root*/, int /*version*/, EProfile /*profile*/)
|
||||
{
|
||||
haveValidObjectCode = true;
|
||||
|
||||
return haveValidObjectCode;
|
||||
}
|
91
libraries/glslang/glslang/GenericCodeGen/Link.cpp
Normal file
91
libraries/glslang/glslang/GenericCodeGen/Link.cpp
Normal file
|
@ -0,0 +1,91 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
//
|
||||
// The top level algorithms for linking multiple
|
||||
// shaders together.
|
||||
//
|
||||
#include "../Include/Common.h"
|
||||
#include "../Include/ShHandle.h"
|
||||
|
||||
//
|
||||
// Actual link object, derived from the shader handle base classes.
|
||||
//
|
||||
class TGenericLinker : public TLinker {
|
||||
public:
|
||||
TGenericLinker(EShExecutable e, int dOptions) : TLinker(e, infoSink), debugOptions(dOptions) { }
|
||||
bool link(TCompilerList&, TUniformMap*) { return true; }
|
||||
void getAttributeBindings(ShBindingTable const **) const { }
|
||||
TInfoSink infoSink;
|
||||
int debugOptions;
|
||||
};
|
||||
|
||||
//
|
||||
// The internal view of a uniform/float object exchanged with the driver.
|
||||
//
|
||||
class TUniformLinkedMap : public TUniformMap {
|
||||
public:
|
||||
TUniformLinkedMap() { }
|
||||
virtual int getLocation(const char*) { return 0; }
|
||||
};
|
||||
|
||||
TShHandleBase* ConstructLinker(EShExecutable executable, int debugOptions)
|
||||
{
|
||||
return new TGenericLinker(executable, debugOptions);
|
||||
}
|
||||
|
||||
void DeleteLinker(TShHandleBase* linker)
|
||||
{
|
||||
delete linker;
|
||||
}
|
||||
|
||||
TUniformMap* ConstructUniformMap()
|
||||
{
|
||||
return new TUniformLinkedMap();
|
||||
}
|
||||
|
||||
void DeleteUniformMap(TUniformMap* map)
|
||||
{
|
||||
delete map;
|
||||
}
|
||||
|
||||
TShHandleBase* ConstructBindings()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
void DeleteBindingList(TShHandleBase* bindingList)
|
||||
{
|
||||
delete bindingList;
|
||||
}
|
559
libraries/glslang/glslang/Include/BaseTypes.h
Normal file
559
libraries/glslang/glslang/Include/BaseTypes.h
Normal file
|
@ -0,0 +1,559 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// Copyright (C) 2012-2013 LunarG, Inc.
|
||||
// Copyright (C) 2017 ARM Limited.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#ifndef _BASICTYPES_INCLUDED_
|
||||
#define _BASICTYPES_INCLUDED_
|
||||
|
||||
namespace glslang {
|
||||
|
||||
//
|
||||
// Basic type. Arrays, vectors, sampler details, etc., are orthogonal to this.
|
||||
//
|
||||
enum TBasicType {
|
||||
EbtVoid,
|
||||
EbtFloat,
|
||||
EbtDouble,
|
||||
EbtFloat16,
|
||||
EbtInt8,
|
||||
EbtUint8,
|
||||
EbtInt16,
|
||||
EbtUint16,
|
||||
EbtInt,
|
||||
EbtUint,
|
||||
EbtInt64,
|
||||
EbtUint64,
|
||||
EbtBool,
|
||||
EbtAtomicUint,
|
||||
EbtSampler,
|
||||
EbtStruct,
|
||||
EbtBlock,
|
||||
EbtAccStructNV,
|
||||
EbtReference,
|
||||
|
||||
// HLSL types that live only temporarily.
|
||||
EbtString,
|
||||
|
||||
EbtNumTypes
|
||||
};
|
||||
|
||||
//
|
||||
// Storage qualifiers. Should align with different kinds of storage or
|
||||
// resource or GLSL storage qualifier. Expansion is deprecated.
|
||||
//
|
||||
// N.B.: You probably DON'T want to add anything here, but rather just add it
|
||||
// to the built-in variables. See the comment above TBuiltInVariable.
|
||||
//
|
||||
// A new built-in variable will normally be an existing qualifier, like 'in', 'out', etc.
|
||||
// DO NOT follow the design pattern of, say EvqInstanceId, etc.
|
||||
//
|
||||
enum TStorageQualifier {
|
||||
EvqTemporary, // For temporaries (within a function), read/write
|
||||
EvqGlobal, // For globals read/write
|
||||
EvqConst, // User-defined constant values, will be semantically constant and constant folded
|
||||
EvqVaryingIn, // pipeline input, read only, also supercategory for all built-ins not included in this enum (see TBuiltInVariable)
|
||||
EvqVaryingOut, // pipeline output, read/write, also supercategory for all built-ins not included in this enum (see TBuiltInVariable)
|
||||
EvqUniform, // read only, shared with app
|
||||
EvqBuffer, // read/write, shared with app
|
||||
EvqShared, // compute shader's read/write 'shared' qualifier
|
||||
|
||||
EvqPayloadNV,
|
||||
EvqPayloadInNV,
|
||||
EvqHitAttrNV,
|
||||
EvqCallableDataNV,
|
||||
EvqCallableDataInNV,
|
||||
|
||||
// parameters
|
||||
EvqIn, // also, for 'in' in the grammar before we know if it's a pipeline input or an 'in' parameter
|
||||
EvqOut, // also, for 'out' in the grammar before we know if it's a pipeline output or an 'out' parameter
|
||||
EvqInOut,
|
||||
EvqConstReadOnly, // input; also other read-only types having neither a constant value nor constant-value semantics
|
||||
|
||||
// built-ins read by vertex shader
|
||||
EvqVertexId,
|
||||
EvqInstanceId,
|
||||
|
||||
// built-ins written by vertex shader
|
||||
EvqPosition,
|
||||
EvqPointSize,
|
||||
EvqClipVertex,
|
||||
|
||||
// built-ins read by fragment shader
|
||||
EvqFace,
|
||||
EvqFragCoord,
|
||||
EvqPointCoord,
|
||||
|
||||
// built-ins written by fragment shader
|
||||
EvqFragColor,
|
||||
EvqFragDepth,
|
||||
|
||||
// end of list
|
||||
EvqLast
|
||||
};
|
||||
|
||||
//
|
||||
// Subcategories of the TStorageQualifier, simply to give a direct mapping
|
||||
// between built-in variable names and an numerical value (the enum).
|
||||
//
|
||||
// For backward compatibility, there is some redundancy between the
|
||||
// TStorageQualifier and these. Existing members should both be maintained accurately.
|
||||
// However, any new built-in variable (and any existing non-redundant one)
|
||||
// must follow the pattern that the specific built-in is here, and only its
|
||||
// general qualifier is in TStorageQualifier.
|
||||
//
|
||||
// Something like gl_Position, which is sometimes 'in' and sometimes 'out'
|
||||
// shows up as two different built-in variables in a single stage, but
|
||||
// only has a single enum in TBuiltInVariable, so both the
|
||||
// TStorageQualifier and the TBuitinVariable are needed to distinguish
|
||||
// between them.
|
||||
//
|
||||
enum TBuiltInVariable {
|
||||
EbvNone,
|
||||
EbvNumWorkGroups,
|
||||
EbvWorkGroupSize,
|
||||
EbvWorkGroupId,
|
||||
EbvLocalInvocationId,
|
||||
EbvGlobalInvocationId,
|
||||
EbvLocalInvocationIndex,
|
||||
EbvNumSubgroups,
|
||||
EbvSubgroupID,
|
||||
EbvSubGroupSize,
|
||||
EbvSubGroupInvocation,
|
||||
EbvSubGroupEqMask,
|
||||
EbvSubGroupGeMask,
|
||||
EbvSubGroupGtMask,
|
||||
EbvSubGroupLeMask,
|
||||
EbvSubGroupLtMask,
|
||||
EbvSubgroupSize2,
|
||||
EbvSubgroupInvocation2,
|
||||
EbvSubgroupEqMask2,
|
||||
EbvSubgroupGeMask2,
|
||||
EbvSubgroupGtMask2,
|
||||
EbvSubgroupLeMask2,
|
||||
EbvSubgroupLtMask2,
|
||||
EbvVertexId,
|
||||
EbvInstanceId,
|
||||
EbvVertexIndex,
|
||||
EbvInstanceIndex,
|
||||
EbvBaseVertex,
|
||||
EbvBaseInstance,
|
||||
EbvDrawId,
|
||||
EbvPosition,
|
||||
EbvPointSize,
|
||||
EbvClipVertex,
|
||||
EbvClipDistance,
|
||||
EbvCullDistance,
|
||||
EbvNormal,
|
||||
EbvVertex,
|
||||
EbvMultiTexCoord0,
|
||||
EbvMultiTexCoord1,
|
||||
EbvMultiTexCoord2,
|
||||
EbvMultiTexCoord3,
|
||||
EbvMultiTexCoord4,
|
||||
EbvMultiTexCoord5,
|
||||
EbvMultiTexCoord6,
|
||||
EbvMultiTexCoord7,
|
||||
EbvFrontColor,
|
||||
EbvBackColor,
|
||||
EbvFrontSecondaryColor,
|
||||
EbvBackSecondaryColor,
|
||||
EbvTexCoord,
|
||||
EbvFogFragCoord,
|
||||
EbvInvocationId,
|
||||
EbvPrimitiveId,
|
||||
EbvLayer,
|
||||
EbvViewportIndex,
|
||||
EbvPatchVertices,
|
||||
EbvTessLevelOuter,
|
||||
EbvTessLevelInner,
|
||||
EbvBoundingBox,
|
||||
EbvTessCoord,
|
||||
EbvColor,
|
||||
EbvSecondaryColor,
|
||||
EbvFace,
|
||||
EbvFragCoord,
|
||||
EbvPointCoord,
|
||||
EbvFragColor,
|
||||
EbvFragData,
|
||||
EbvFragDepth,
|
||||
EbvFragStencilRef,
|
||||
EbvSampleId,
|
||||
EbvSamplePosition,
|
||||
EbvSampleMask,
|
||||
EbvHelperInvocation,
|
||||
|
||||
EbvBaryCoordNoPersp,
|
||||
EbvBaryCoordNoPerspCentroid,
|
||||
EbvBaryCoordNoPerspSample,
|
||||
EbvBaryCoordSmooth,
|
||||
EbvBaryCoordSmoothCentroid,
|
||||
EbvBaryCoordSmoothSample,
|
||||
EbvBaryCoordPullModel,
|
||||
|
||||
EbvViewIndex,
|
||||
EbvDeviceIndex,
|
||||
|
||||
EbvFragSizeEXT,
|
||||
EbvFragInvocationCountEXT,
|
||||
|
||||
EbvViewportMaskNV,
|
||||
EbvSecondaryPositionNV,
|
||||
EbvSecondaryViewportMaskNV,
|
||||
EbvPositionPerViewNV,
|
||||
EbvViewportMaskPerViewNV,
|
||||
EbvFragFullyCoveredNV,
|
||||
EbvFragmentSizeNV,
|
||||
EbvInvocationsPerPixelNV,
|
||||
// ray tracing
|
||||
EbvLaunchIdNV,
|
||||
EbvLaunchSizeNV,
|
||||
EbvInstanceCustomIndexNV,
|
||||
EbvWorldRayOriginNV,
|
||||
EbvWorldRayDirectionNV,
|
||||
EbvObjectRayOriginNV,
|
||||
EbvObjectRayDirectionNV,
|
||||
EbvRayTminNV,
|
||||
EbvRayTmaxNV,
|
||||
EbvHitTNV,
|
||||
EbvHitKindNV,
|
||||
EbvObjectToWorldNV,
|
||||
EbvWorldToObjectNV,
|
||||
EbvIncomingRayFlagsNV,
|
||||
// barycentrics
|
||||
EbvBaryCoordNV,
|
||||
EbvBaryCoordNoPerspNV,
|
||||
// mesh shaders
|
||||
EbvTaskCountNV,
|
||||
EbvPrimitiveCountNV,
|
||||
EbvPrimitiveIndicesNV,
|
||||
EbvClipDistancePerViewNV,
|
||||
EbvCullDistancePerViewNV,
|
||||
EbvLayerPerViewNV,
|
||||
EbvMeshViewCountNV,
|
||||
EbvMeshViewIndicesNV,
|
||||
|
||||
// sm builtins
|
||||
EbvWarpsPerSM,
|
||||
EbvSMCount,
|
||||
EbvWarpID,
|
||||
EbvSMID,
|
||||
|
||||
// HLSL built-ins that live only temporarily, until they get remapped
|
||||
// to one of the above.
|
||||
EbvFragDepthGreater,
|
||||
EbvFragDepthLesser,
|
||||
EbvGsOutputStream,
|
||||
EbvOutputPatch,
|
||||
EbvInputPatch,
|
||||
|
||||
// structbuffer types
|
||||
EbvAppendConsume, // no need to differentiate append and consume
|
||||
EbvRWStructuredBuffer,
|
||||
EbvStructuredBuffer,
|
||||
EbvByteAddressBuffer,
|
||||
EbvRWByteAddressBuffer,
|
||||
|
||||
EbvLast
|
||||
};
|
||||
|
||||
// In this enum, order matters; users can assume higher precision is a bigger value
|
||||
// and EpqNone is 0.
|
||||
enum TPrecisionQualifier {
|
||||
EpqNone = 0,
|
||||
EpqLow,
|
||||
EpqMedium,
|
||||
EpqHigh
|
||||
};
|
||||
|
||||
#ifdef GLSLANG_WEB
|
||||
__inline const char* GetStorageQualifierString(TStorageQualifier q) { return ""; }
|
||||
__inline const char* GetPrecisionQualifierString(TPrecisionQualifier p) { return ""; }
|
||||
#else
|
||||
// These will show up in error messages
|
||||
__inline const char* GetStorageQualifierString(TStorageQualifier q)
|
||||
{
|
||||
switch (q) {
|
||||
case EvqTemporary: return "temp"; break;
|
||||
case EvqGlobal: return "global"; break;
|
||||
case EvqConst: return "const"; break;
|
||||
case EvqConstReadOnly: return "const (read only)"; break;
|
||||
case EvqVaryingIn: return "in"; break;
|
||||
case EvqVaryingOut: return "out"; break;
|
||||
case EvqUniform: return "uniform"; break;
|
||||
case EvqBuffer: return "buffer"; break;
|
||||
case EvqShared: return "shared"; break;
|
||||
case EvqIn: return "in"; break;
|
||||
case EvqOut: return "out"; break;
|
||||
case EvqInOut: return "inout"; break;
|
||||
case EvqVertexId: return "gl_VertexId"; break;
|
||||
case EvqInstanceId: return "gl_InstanceId"; break;
|
||||
case EvqPosition: return "gl_Position"; break;
|
||||
case EvqPointSize: return "gl_PointSize"; break;
|
||||
case EvqClipVertex: return "gl_ClipVertex"; break;
|
||||
case EvqFace: return "gl_FrontFacing"; break;
|
||||
case EvqFragCoord: return "gl_FragCoord"; break;
|
||||
case EvqPointCoord: return "gl_PointCoord"; break;
|
||||
case EvqFragColor: return "fragColor"; break;
|
||||
case EvqFragDepth: return "gl_FragDepth"; break;
|
||||
case EvqPayloadNV: return "rayPayloadNV"; break;
|
||||
case EvqPayloadInNV: return "rayPayloadInNV"; break;
|
||||
case EvqHitAttrNV: return "hitAttributeNV"; break;
|
||||
case EvqCallableDataNV: return "callableDataNV"; break;
|
||||
case EvqCallableDataInNV: return "callableDataInNV"; break;
|
||||
default: return "unknown qualifier";
|
||||
}
|
||||
}
|
||||
|
||||
__inline const char* GetBuiltInVariableString(TBuiltInVariable v)
|
||||
{
|
||||
switch (v) {
|
||||
case EbvNone: return "";
|
||||
case EbvNumWorkGroups: return "NumWorkGroups";
|
||||
case EbvWorkGroupSize: return "WorkGroupSize";
|
||||
case EbvWorkGroupId: return "WorkGroupID";
|
||||
case EbvLocalInvocationId: return "LocalInvocationID";
|
||||
case EbvGlobalInvocationId: return "GlobalInvocationID";
|
||||
case EbvLocalInvocationIndex: return "LocalInvocationIndex";
|
||||
case EbvNumSubgroups: return "NumSubgroups";
|
||||
case EbvSubgroupID: return "SubgroupID";
|
||||
case EbvSubGroupSize: return "SubGroupSize";
|
||||
case EbvSubGroupInvocation: return "SubGroupInvocation";
|
||||
case EbvSubGroupEqMask: return "SubGroupEqMask";
|
||||
case EbvSubGroupGeMask: return "SubGroupGeMask";
|
||||
case EbvSubGroupGtMask: return "SubGroupGtMask";
|
||||
case EbvSubGroupLeMask: return "SubGroupLeMask";
|
||||
case EbvSubGroupLtMask: return "SubGroupLtMask";
|
||||
case EbvSubgroupSize2: return "SubgroupSize";
|
||||
case EbvSubgroupInvocation2: return "SubgroupInvocationID";
|
||||
case EbvSubgroupEqMask2: return "SubgroupEqMask";
|
||||
case EbvSubgroupGeMask2: return "SubgroupGeMask";
|
||||
case EbvSubgroupGtMask2: return "SubgroupGtMask";
|
||||
case EbvSubgroupLeMask2: return "SubgroupLeMask";
|
||||
case EbvSubgroupLtMask2: return "SubgroupLtMask";
|
||||
case EbvVertexId: return "VertexId";
|
||||
case EbvInstanceId: return "InstanceId";
|
||||
case EbvVertexIndex: return "VertexIndex";
|
||||
case EbvInstanceIndex: return "InstanceIndex";
|
||||
case EbvBaseVertex: return "BaseVertex";
|
||||
case EbvBaseInstance: return "BaseInstance";
|
||||
case EbvDrawId: return "DrawId";
|
||||
case EbvPosition: return "Position";
|
||||
case EbvPointSize: return "PointSize";
|
||||
case EbvClipVertex: return "ClipVertex";
|
||||
case EbvClipDistance: return "ClipDistance";
|
||||
case EbvCullDistance: return "CullDistance";
|
||||
case EbvNormal: return "Normal";
|
||||
case EbvVertex: return "Vertex";
|
||||
case EbvMultiTexCoord0: return "MultiTexCoord0";
|
||||
case EbvMultiTexCoord1: return "MultiTexCoord1";
|
||||
case EbvMultiTexCoord2: return "MultiTexCoord2";
|
||||
case EbvMultiTexCoord3: return "MultiTexCoord3";
|
||||
case EbvMultiTexCoord4: return "MultiTexCoord4";
|
||||
case EbvMultiTexCoord5: return "MultiTexCoord5";
|
||||
case EbvMultiTexCoord6: return "MultiTexCoord6";
|
||||
case EbvMultiTexCoord7: return "MultiTexCoord7";
|
||||
case EbvFrontColor: return "FrontColor";
|
||||
case EbvBackColor: return "BackColor";
|
||||
case EbvFrontSecondaryColor: return "FrontSecondaryColor";
|
||||
case EbvBackSecondaryColor: return "BackSecondaryColor";
|
||||
case EbvTexCoord: return "TexCoord";
|
||||
case EbvFogFragCoord: return "FogFragCoord";
|
||||
case EbvInvocationId: return "InvocationID";
|
||||
case EbvPrimitiveId: return "PrimitiveID";
|
||||
case EbvLayer: return "Layer";
|
||||
case EbvViewportIndex: return "ViewportIndex";
|
||||
case EbvPatchVertices: return "PatchVertices";
|
||||
case EbvTessLevelOuter: return "TessLevelOuter";
|
||||
case EbvTessLevelInner: return "TessLevelInner";
|
||||
case EbvBoundingBox: return "BoundingBox";
|
||||
case EbvTessCoord: return "TessCoord";
|
||||
case EbvColor: return "Color";
|
||||
case EbvSecondaryColor: return "SecondaryColor";
|
||||
case EbvFace: return "Face";
|
||||
case EbvFragCoord: return "FragCoord";
|
||||
case EbvPointCoord: return "PointCoord";
|
||||
case EbvFragColor: return "FragColor";
|
||||
case EbvFragData: return "FragData";
|
||||
case EbvFragDepth: return "FragDepth";
|
||||
case EbvFragStencilRef: return "FragStencilRef";
|
||||
case EbvSampleId: return "SampleId";
|
||||
case EbvSamplePosition: return "SamplePosition";
|
||||
case EbvSampleMask: return "SampleMaskIn";
|
||||
case EbvHelperInvocation: return "HelperInvocation";
|
||||
|
||||
case EbvBaryCoordNoPersp: return "BaryCoordNoPersp";
|
||||
case EbvBaryCoordNoPerspCentroid: return "BaryCoordNoPerspCentroid";
|
||||
case EbvBaryCoordNoPerspSample: return "BaryCoordNoPerspSample";
|
||||
case EbvBaryCoordSmooth: return "BaryCoordSmooth";
|
||||
case EbvBaryCoordSmoothCentroid: return "BaryCoordSmoothCentroid";
|
||||
case EbvBaryCoordSmoothSample: return "BaryCoordSmoothSample";
|
||||
case EbvBaryCoordPullModel: return "BaryCoordPullModel";
|
||||
|
||||
case EbvViewIndex: return "ViewIndex";
|
||||
case EbvDeviceIndex: return "DeviceIndex";
|
||||
|
||||
case EbvFragSizeEXT: return "FragSizeEXT";
|
||||
case EbvFragInvocationCountEXT: return "FragInvocationCountEXT";
|
||||
|
||||
case EbvViewportMaskNV: return "ViewportMaskNV";
|
||||
case EbvSecondaryPositionNV: return "SecondaryPositionNV";
|
||||
case EbvSecondaryViewportMaskNV: return "SecondaryViewportMaskNV";
|
||||
case EbvPositionPerViewNV: return "PositionPerViewNV";
|
||||
case EbvViewportMaskPerViewNV: return "ViewportMaskPerViewNV";
|
||||
case EbvFragFullyCoveredNV: return "FragFullyCoveredNV";
|
||||
case EbvFragmentSizeNV: return "FragmentSizeNV";
|
||||
case EbvInvocationsPerPixelNV: return "InvocationsPerPixelNV";
|
||||
case EbvLaunchIdNV: return "LaunchIdNV";
|
||||
case EbvLaunchSizeNV: return "LaunchSizeNV";
|
||||
case EbvInstanceCustomIndexNV: return "InstanceCustomIndexNV";
|
||||
case EbvWorldRayOriginNV: return "WorldRayOriginNV";
|
||||
case EbvWorldRayDirectionNV: return "WorldRayDirectionNV";
|
||||
case EbvObjectRayOriginNV: return "ObjectRayOriginNV";
|
||||
case EbvObjectRayDirectionNV: return "ObjectRayDirectionNV";
|
||||
case EbvRayTminNV: return "ObjectRayTminNV";
|
||||
case EbvRayTmaxNV: return "ObjectRayTmaxNV";
|
||||
case EbvHitTNV: return "HitTNV";
|
||||
case EbvHitKindNV: return "HitKindNV";
|
||||
case EbvIncomingRayFlagsNV: return "IncomingRayFlagsNV";
|
||||
case EbvObjectToWorldNV: return "ObjectToWorldNV";
|
||||
case EbvWorldToObjectNV: return "WorldToObjectNV";
|
||||
|
||||
case EbvBaryCoordNV: return "BaryCoordNV";
|
||||
case EbvBaryCoordNoPerspNV: return "BaryCoordNoPerspNV";
|
||||
|
||||
case EbvTaskCountNV: return "TaskCountNV";
|
||||
case EbvPrimitiveCountNV: return "PrimitiveCountNV";
|
||||
case EbvPrimitiveIndicesNV: return "PrimitiveIndicesNV";
|
||||
case EbvClipDistancePerViewNV: return "ClipDistancePerViewNV";
|
||||
case EbvCullDistancePerViewNV: return "CullDistancePerViewNV";
|
||||
case EbvLayerPerViewNV: return "LayerPerViewNV";
|
||||
case EbvMeshViewCountNV: return "MeshViewCountNV";
|
||||
case EbvMeshViewIndicesNV: return "MeshViewIndicesNV";
|
||||
|
||||
case EbvWarpsPerSM: return "WarpsPerSMNV";
|
||||
case EbvSMCount: return "SMCountNV";
|
||||
case EbvWarpID: return "WarpIDNV";
|
||||
case EbvSMID: return "SMIDNV";
|
||||
|
||||
default: return "unknown built-in variable";
|
||||
}
|
||||
}
|
||||
|
||||
__inline const char* GetPrecisionQualifierString(TPrecisionQualifier p)
|
||||
{
|
||||
switch (p) {
|
||||
case EpqNone: return ""; break;
|
||||
case EpqLow: return "lowp"; break;
|
||||
case EpqMedium: return "mediump"; break;
|
||||
case EpqHigh: return "highp"; break;
|
||||
default: return "unknown precision qualifier";
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
__inline bool isTypeSignedInt(TBasicType type)
|
||||
{
|
||||
switch (type) {
|
||||
case EbtInt8:
|
||||
case EbtInt16:
|
||||
case EbtInt:
|
||||
case EbtInt64:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
__inline bool isTypeUnsignedInt(TBasicType type)
|
||||
{
|
||||
switch (type) {
|
||||
case EbtUint8:
|
||||
case EbtUint16:
|
||||
case EbtUint:
|
||||
case EbtUint64:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
__inline bool isTypeInt(TBasicType type)
|
||||
{
|
||||
return isTypeSignedInt(type) || isTypeUnsignedInt(type);
|
||||
}
|
||||
|
||||
__inline bool isTypeFloat(TBasicType type)
|
||||
{
|
||||
switch (type) {
|
||||
case EbtFloat:
|
||||
case EbtDouble:
|
||||
case EbtFloat16:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
__inline int getTypeRank(TBasicType type)
|
||||
{
|
||||
int res = -1;
|
||||
switch(type) {
|
||||
case EbtInt8:
|
||||
case EbtUint8:
|
||||
res = 0;
|
||||
break;
|
||||
case EbtInt16:
|
||||
case EbtUint16:
|
||||
res = 1;
|
||||
break;
|
||||
case EbtInt:
|
||||
case EbtUint:
|
||||
res = 2;
|
||||
break;
|
||||
case EbtInt64:
|
||||
case EbtUint64:
|
||||
res = 3;
|
||||
break;
|
||||
default:
|
||||
assert(false);
|
||||
break;
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // _BASICTYPES_INCLUDED_
|
293
libraries/glslang/glslang/Include/Common.h
Normal file
293
libraries/glslang/glslang/Include/Common.h
Normal file
|
@ -0,0 +1,293 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// Copyright (C) 2012-2013 LunarG, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#ifndef _COMMON_INCLUDED_
|
||||
#define _COMMON_INCLUDED_
|
||||
|
||||
|
||||
#if defined(__ANDROID__) || (defined(_MSC_VER) && _MSC_VER < 1700)
|
||||
#include <sstream>
|
||||
namespace std {
|
||||
template<typename T>
|
||||
std::string to_string(const T& val) {
|
||||
std::ostringstream os;
|
||||
os << val;
|
||||
return os.str();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#if (defined(_MSC_VER) && _MSC_VER < 1900 /*vs2015*/) || defined MINGW_HAS_SECURE_API
|
||||
#include <basetsd.h>
|
||||
#ifndef snprintf
|
||||
#define snprintf sprintf_s
|
||||
#endif
|
||||
#define safe_vsprintf(buf,max,format,args) vsnprintf_s((buf), (max), (max), (format), (args))
|
||||
#elif defined (solaris)
|
||||
#define safe_vsprintf(buf,max,format,args) vsnprintf((buf), (max), (format), (args))
|
||||
#include <sys/int_types.h>
|
||||
#define UINT_PTR uintptr_t
|
||||
#else
|
||||
#define safe_vsprintf(buf,max,format,args) vsnprintf((buf), (max), (format), (args))
|
||||
#include <stdint.h>
|
||||
#define UINT_PTR uintptr_t
|
||||
#endif
|
||||
|
||||
#if defined(_MSC_VER) && _MSC_VER < 1800
|
||||
#include <stdlib.h>
|
||||
inline long long int strtoll (const char* str, char** endptr, int base)
|
||||
{
|
||||
return _strtoi64(str, endptr, base);
|
||||
}
|
||||
inline unsigned long long int strtoull (const char* str, char** endptr, int base)
|
||||
{
|
||||
return _strtoui64(str, endptr, base);
|
||||
}
|
||||
inline long long int atoll (const char* str)
|
||||
{
|
||||
return strtoll(str, NULL, 10);
|
||||
}
|
||||
#endif
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
#undef strdup
|
||||
#define strdup _strdup
|
||||
#endif
|
||||
|
||||
/* windows only pragma */
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(disable : 4786) // Don't warn about too long identifiers
|
||||
#pragma warning(disable : 4514) // unused inline method
|
||||
#pragma warning(disable : 4201) // nameless union
|
||||
#endif
|
||||
|
||||
#include <set>
|
||||
#include <unordered_set>
|
||||
#include <vector>
|
||||
#include <map>
|
||||
#include <unordered_map>
|
||||
#include <list>
|
||||
#include <algorithm>
|
||||
#include <string>
|
||||
#include <cstdio>
|
||||
#include <cstdlib>
|
||||
#include <cassert>
|
||||
|
||||
#include "PoolAlloc.h"
|
||||
|
||||
//
|
||||
// Put POOL_ALLOCATOR_NEW_DELETE in base classes to make them use this scheme.
|
||||
//
|
||||
#define POOL_ALLOCATOR_NEW_DELETE(A) \
|
||||
void* operator new(size_t s) { return (A).allocate(s); } \
|
||||
void* operator new(size_t, void *_Where) { return (_Where); } \
|
||||
void operator delete(void*) { } \
|
||||
void operator delete(void *, void *) { } \
|
||||
void* operator new[](size_t s) { return (A).allocate(s); } \
|
||||
void* operator new[](size_t, void *_Where) { return (_Where); } \
|
||||
void operator delete[](void*) { } \
|
||||
void operator delete[](void *, void *) { }
|
||||
|
||||
namespace glslang {
|
||||
|
||||
//
|
||||
// Pool version of string.
|
||||
//
|
||||
typedef pool_allocator<char> TStringAllocator;
|
||||
typedef std::basic_string <char, std::char_traits<char>, TStringAllocator> TString;
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
// Repackage the std::hash for use by unordered map/set with a TString key.
|
||||
namespace std {
|
||||
|
||||
template<> struct hash<glslang::TString> {
|
||||
std::size_t operator()(const glslang::TString& s) const
|
||||
{
|
||||
const unsigned _FNV_offset_basis = 2166136261U;
|
||||
const unsigned _FNV_prime = 16777619U;
|
||||
unsigned _Val = _FNV_offset_basis;
|
||||
size_t _Count = s.size();
|
||||
const char* _First = s.c_str();
|
||||
for (size_t _Next = 0; _Next < _Count; ++_Next)
|
||||
{
|
||||
_Val ^= (unsigned)_First[_Next];
|
||||
_Val *= _FNV_prime;
|
||||
}
|
||||
|
||||
return _Val;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
namespace glslang {
|
||||
|
||||
inline TString* NewPoolTString(const char* s)
|
||||
{
|
||||
void* memory = GetThreadPoolAllocator().allocate(sizeof(TString));
|
||||
return new(memory) TString(s);
|
||||
}
|
||||
|
||||
template<class T> inline T* NewPoolObject(T*)
|
||||
{
|
||||
return new(GetThreadPoolAllocator().allocate(sizeof(T))) T;
|
||||
}
|
||||
|
||||
template<class T> inline T* NewPoolObject(T, int instances)
|
||||
{
|
||||
return new(GetThreadPoolAllocator().allocate(instances * sizeof(T))) T[instances];
|
||||
}
|
||||
|
||||
//
|
||||
// Pool allocator versions of vectors, lists, and maps
|
||||
//
|
||||
template <class T> class TVector : public std::vector<T, pool_allocator<T> > {
|
||||
public:
|
||||
POOL_ALLOCATOR_NEW_DELETE(GetThreadPoolAllocator())
|
||||
|
||||
typedef typename std::vector<T, pool_allocator<T> >::size_type size_type;
|
||||
TVector() : std::vector<T, pool_allocator<T> >() {}
|
||||
TVector(const pool_allocator<T>& a) : std::vector<T, pool_allocator<T> >(a) {}
|
||||
TVector(size_type i) : std::vector<T, pool_allocator<T> >(i) {}
|
||||
TVector(size_type i, const T& val) : std::vector<T, pool_allocator<T> >(i, val) {}
|
||||
};
|
||||
|
||||
template <class T> class TList : public std::list<T, pool_allocator<T> > {
|
||||
};
|
||||
|
||||
template <class K, class D, class CMP = std::less<K> >
|
||||
class TMap : public std::map<K, D, CMP, pool_allocator<std::pair<K const, D> > > {
|
||||
};
|
||||
|
||||
template <class K, class D, class HASH = std::hash<K>, class PRED = std::equal_to<K> >
|
||||
class TUnorderedMap : public std::unordered_map<K, D, HASH, PRED, pool_allocator<std::pair<K const, D> > > {
|
||||
};
|
||||
|
||||
//
|
||||
// Persistent string memory. Should only be used for strings that survive
|
||||
// across compiles/links.
|
||||
//
|
||||
typedef std::basic_string<char> TPersistString;
|
||||
|
||||
//
|
||||
// templatized min and max functions.
|
||||
//
|
||||
template <class T> T Min(const T a, const T b) { return a < b ? a : b; }
|
||||
template <class T> T Max(const T a, const T b) { return a > b ? a : b; }
|
||||
|
||||
//
|
||||
// Create a TString object from an integer.
|
||||
//
|
||||
#if defined _MSC_VER || defined MINGW_HAS_SECURE_API
|
||||
inline const TString String(const int i, const int base = 10)
|
||||
{
|
||||
char text[16]; // 32 bit ints are at most 10 digits in base 10
|
||||
_itoa_s(i, text, sizeof(text), base);
|
||||
return text;
|
||||
}
|
||||
#else
|
||||
inline const TString String(const int i, const int /*base*/ = 10)
|
||||
{
|
||||
char text[16]; // 32 bit ints are at most 10 digits in base 10
|
||||
|
||||
// we assume base 10 for all cases
|
||||
snprintf(text, sizeof(text), "%d", i);
|
||||
|
||||
return text;
|
||||
}
|
||||
#endif
|
||||
|
||||
struct TSourceLoc {
|
||||
void init()
|
||||
{
|
||||
name = nullptr; string = 0; line = 0; column = 0;
|
||||
}
|
||||
void init(int stringNum) { init(); string = stringNum; }
|
||||
// Returns the name if it exists. Otherwise, returns the string number.
|
||||
std::string getStringNameOrNum(bool quoteStringName = true) const
|
||||
{
|
||||
if (name != nullptr) {
|
||||
TString qstr = quoteStringName ? ("\"" + *name + "\"") : *name;
|
||||
std::string ret_str(qstr.c_str());
|
||||
return ret_str;
|
||||
}
|
||||
return std::to_string((long long)string);
|
||||
}
|
||||
const char* getFilename() const
|
||||
{
|
||||
if (name == nullptr)
|
||||
return nullptr;
|
||||
return name->c_str();
|
||||
}
|
||||
const char* getFilenameStr() const { return name == nullptr ? "" : name->c_str(); }
|
||||
TString* name; // descriptive name for this string, when a textual name is available, otherwise nullptr
|
||||
int string;
|
||||
int line;
|
||||
int column;
|
||||
};
|
||||
|
||||
class TPragmaTable : public TMap<TString, TString> {
|
||||
public:
|
||||
POOL_ALLOCATOR_NEW_DELETE(GetThreadPoolAllocator())
|
||||
};
|
||||
|
||||
const int MaxTokenLength = 1024;
|
||||
|
||||
template <class T> bool IsPow2(T powerOf2)
|
||||
{
|
||||
if (powerOf2 <= 0)
|
||||
return false;
|
||||
|
||||
return (powerOf2 & (powerOf2 - 1)) == 0;
|
||||
}
|
||||
|
||||
// Round number up to a multiple of the given powerOf2, which is not
|
||||
// a power, just a number that must be a power of 2.
|
||||
template <class T> void RoundToPow2(T& number, int powerOf2)
|
||||
{
|
||||
assert(IsPow2(powerOf2));
|
||||
number = (number + powerOf2 - 1) & ~(powerOf2 - 1);
|
||||
}
|
||||
|
||||
template <class T> bool IsMultipleOfPow2(T number, int powerOf2)
|
||||
{
|
||||
assert(IsPow2(powerOf2));
|
||||
return ! (number & (powerOf2 - 1));
|
||||
}
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // _COMMON_INCLUDED_
|
974
libraries/glslang/glslang/Include/ConstantUnion.h
Normal file
974
libraries/glslang/glslang/Include/ConstantUnion.h
Normal file
|
@ -0,0 +1,974 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// Copyright (C) 2013 LunarG, Inc.
|
||||
// Copyright (C) 2017 ARM Limited.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#ifndef _CONSTANT_UNION_INCLUDED_
|
||||
#define _CONSTANT_UNION_INCLUDED_
|
||||
|
||||
#include "../Include/Common.h"
|
||||
#include "../Include/BaseTypes.h"
|
||||
|
||||
namespace glslang {
|
||||
|
||||
class TConstUnion {
|
||||
public:
|
||||
POOL_ALLOCATOR_NEW_DELETE(GetThreadPoolAllocator())
|
||||
|
||||
TConstUnion() : iConst(0), type(EbtInt) { }
|
||||
|
||||
void setI8Const(signed char i)
|
||||
{
|
||||
i8Const = i;
|
||||
type = EbtInt8;
|
||||
}
|
||||
|
||||
void setU8Const(unsigned char u)
|
||||
{
|
||||
u8Const = u;
|
||||
type = EbtUint8;
|
||||
}
|
||||
|
||||
void setI16Const(signed short i)
|
||||
{
|
||||
i16Const = i;
|
||||
type = EbtInt16;
|
||||
}
|
||||
|
||||
void setU16Const(unsigned short u)
|
||||
{
|
||||
u16Const = u;
|
||||
type = EbtUint16;
|
||||
}
|
||||
|
||||
void setIConst(int i)
|
||||
{
|
||||
iConst = i;
|
||||
type = EbtInt;
|
||||
}
|
||||
|
||||
void setUConst(unsigned int u)
|
||||
{
|
||||
uConst = u;
|
||||
type = EbtUint;
|
||||
}
|
||||
|
||||
void setI64Const(long long i64)
|
||||
{
|
||||
i64Const = i64;
|
||||
type = EbtInt64;
|
||||
}
|
||||
|
||||
void setU64Const(unsigned long long u64)
|
||||
{
|
||||
u64Const = u64;
|
||||
type = EbtUint64;
|
||||
}
|
||||
|
||||
void setDConst(double d)
|
||||
{
|
||||
dConst = d;
|
||||
type = EbtDouble;
|
||||
}
|
||||
|
||||
void setBConst(bool b)
|
||||
{
|
||||
bConst = b;
|
||||
type = EbtBool;
|
||||
}
|
||||
|
||||
void setSConst(const TString* s)
|
||||
{
|
||||
sConst = s;
|
||||
type = EbtString;
|
||||
}
|
||||
|
||||
signed char getI8Const() const { return i8Const; }
|
||||
unsigned char getU8Const() const { return u8Const; }
|
||||
signed short getI16Const() const { return i16Const; }
|
||||
unsigned short getU16Const() const { return u16Const; }
|
||||
int getIConst() const { return iConst; }
|
||||
unsigned int getUConst() const { return uConst; }
|
||||
long long getI64Const() const { return i64Const; }
|
||||
unsigned long long getU64Const() const { return u64Const; }
|
||||
double getDConst() const { return dConst; }
|
||||
bool getBConst() const { return bConst; }
|
||||
const TString* getSConst() const { return sConst; }
|
||||
|
||||
bool operator==(const signed char i) const
|
||||
{
|
||||
if (i == i8Const)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool operator==(const unsigned char u) const
|
||||
{
|
||||
if (u == u8Const)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool operator==(const signed short i) const
|
||||
{
|
||||
if (i == i16Const)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool operator==(const unsigned short u) const
|
||||
{
|
||||
if (u == u16Const)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool operator==(const int i) const
|
||||
{
|
||||
if (i == iConst)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool operator==(const unsigned int u) const
|
||||
{
|
||||
if (u == uConst)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool operator==(const long long i64) const
|
||||
{
|
||||
if (i64 == i64Const)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool operator==(const unsigned long long u64) const
|
||||
{
|
||||
if (u64 == u64Const)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool operator==(const double d) const
|
||||
{
|
||||
if (d == dConst)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool operator==(const bool b) const
|
||||
{
|
||||
if (b == bConst)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool operator==(const TConstUnion& constant) const
|
||||
{
|
||||
if (constant.type != type)
|
||||
return false;
|
||||
|
||||
switch (type) {
|
||||
case EbtInt:
|
||||
if (constant.iConst == iConst)
|
||||
return true;
|
||||
|
||||
break;
|
||||
case EbtUint:
|
||||
if (constant.uConst == uConst)
|
||||
return true;
|
||||
|
||||
break;
|
||||
case EbtBool:
|
||||
if (constant.bConst == bConst)
|
||||
return true;
|
||||
|
||||
break;
|
||||
case EbtDouble:
|
||||
if (constant.dConst == dConst)
|
||||
return true;
|
||||
|
||||
break;
|
||||
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt16:
|
||||
if (constant.i16Const == i16Const)
|
||||
return true;
|
||||
|
||||
break;
|
||||
case EbtUint16:
|
||||
if (constant.u16Const == u16Const)
|
||||
return true;
|
||||
|
||||
break;
|
||||
case EbtInt8:
|
||||
if (constant.i8Const == i8Const)
|
||||
return true;
|
||||
|
||||
break;
|
||||
case EbtUint8:
|
||||
if (constant.u8Const == u8Const)
|
||||
return true;
|
||||
|
||||
break;
|
||||
case EbtInt64:
|
||||
if (constant.i64Const == i64Const)
|
||||
return true;
|
||||
|
||||
break;
|
||||
case EbtUint64:
|
||||
if (constant.u64Const == u64Const)
|
||||
return true;
|
||||
|
||||
break;
|
||||
#endif
|
||||
default:
|
||||
assert(false && "Default missing");
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool operator!=(const signed char i) const
|
||||
{
|
||||
return !operator==(i);
|
||||
}
|
||||
|
||||
bool operator!=(const unsigned char u) const
|
||||
{
|
||||
return !operator==(u);
|
||||
}
|
||||
|
||||
bool operator!=(const signed short i) const
|
||||
{
|
||||
return !operator==(i);
|
||||
}
|
||||
|
||||
bool operator!=(const unsigned short u) const
|
||||
{
|
||||
return !operator==(u);
|
||||
}
|
||||
|
||||
bool operator!=(const int i) const
|
||||
{
|
||||
return !operator==(i);
|
||||
}
|
||||
|
||||
bool operator!=(const unsigned int u) const
|
||||
{
|
||||
return !operator==(u);
|
||||
}
|
||||
|
||||
bool operator!=(const long long i) const
|
||||
{
|
||||
return !operator==(i);
|
||||
}
|
||||
|
||||
bool operator!=(const unsigned long long u) const
|
||||
{
|
||||
return !operator==(u);
|
||||
}
|
||||
|
||||
bool operator!=(const float f) const
|
||||
{
|
||||
return !operator==(f);
|
||||
}
|
||||
|
||||
bool operator!=(const bool b) const
|
||||
{
|
||||
return !operator==(b);
|
||||
}
|
||||
|
||||
bool operator!=(const TConstUnion& constant) const
|
||||
{
|
||||
return !operator==(constant);
|
||||
}
|
||||
|
||||
bool operator>(const TConstUnion& constant) const
|
||||
{
|
||||
assert(type == constant.type);
|
||||
switch (type) {
|
||||
case EbtInt:
|
||||
if (iConst > constant.iConst)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
case EbtUint:
|
||||
if (uConst > constant.uConst)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
case EbtDouble:
|
||||
if (dConst > constant.dConst)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt8:
|
||||
if (i8Const > constant.i8Const)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
case EbtUint8:
|
||||
if (u8Const > constant.u8Const)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
case EbtInt16:
|
||||
if (i16Const > constant.i16Const)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
case EbtUint16:
|
||||
if (u16Const > constant.u16Const)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
case EbtInt64:
|
||||
if (i64Const > constant.i64Const)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
case EbtUint64:
|
||||
if (u64Const > constant.u64Const)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
#endif
|
||||
default:
|
||||
assert(false && "Default missing");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool operator<(const TConstUnion& constant) const
|
||||
{
|
||||
assert(type == constant.type);
|
||||
switch (type) {
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt8:
|
||||
if (i8Const < constant.i8Const)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
case EbtUint8:
|
||||
if (u8Const < constant.u8Const)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
case EbtInt16:
|
||||
if (i16Const < constant.i16Const)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
case EbtUint16:
|
||||
if (u16Const < constant.u16Const)
|
||||
return true;
|
||||
return false;
|
||||
case EbtInt64:
|
||||
if (i64Const < constant.i64Const)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
case EbtUint64:
|
||||
if (u64Const < constant.u64Const)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
#endif
|
||||
case EbtDouble:
|
||||
if (dConst < constant.dConst)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
case EbtInt:
|
||||
if (iConst < constant.iConst)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
case EbtUint:
|
||||
if (uConst < constant.uConst)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
default:
|
||||
assert(false && "Default missing");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
TConstUnion operator+(const TConstUnion& constant) const
|
||||
{
|
||||
TConstUnion returnValue;
|
||||
assert(type == constant.type);
|
||||
switch (type) {
|
||||
case EbtInt: returnValue.setIConst(iConst + constant.iConst); break;
|
||||
case EbtUint: returnValue.setUConst(uConst + constant.uConst); break;
|
||||
case EbtDouble: returnValue.setDConst(dConst + constant.dConst); break;
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt8: returnValue.setI8Const(i8Const + constant.i8Const); break;
|
||||
case EbtInt16: returnValue.setI16Const(i16Const + constant.i16Const); break;
|
||||
case EbtInt64: returnValue.setI64Const(i64Const + constant.i64Const); break;
|
||||
case EbtUint8: returnValue.setU8Const(u8Const + constant.u8Const); break;
|
||||
case EbtUint16: returnValue.setU16Const(u16Const + constant.u16Const); break;
|
||||
case EbtUint64: returnValue.setU64Const(u64Const + constant.u64Const); break;
|
||||
#endif
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
|
||||
TConstUnion operator-(const TConstUnion& constant) const
|
||||
{
|
||||
TConstUnion returnValue;
|
||||
assert(type == constant.type);
|
||||
switch (type) {
|
||||
case EbtInt: returnValue.setIConst(iConst - constant.iConst); break;
|
||||
case EbtUint: returnValue.setUConst(uConst - constant.uConst); break;
|
||||
case EbtDouble: returnValue.setDConst(dConst - constant.dConst); break;
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt8: returnValue.setI8Const(i8Const - constant.i8Const); break;
|
||||
case EbtInt16: returnValue.setI16Const(i16Const - constant.i16Const); break;
|
||||
case EbtInt64: returnValue.setI64Const(i64Const - constant.i64Const); break;
|
||||
case EbtUint8: returnValue.setU8Const(u8Const - constant.u8Const); break;
|
||||
case EbtUint16: returnValue.setU16Const(u16Const - constant.u16Const); break;
|
||||
case EbtUint64: returnValue.setU64Const(u64Const - constant.u64Const); break;
|
||||
#endif
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
|
||||
TConstUnion operator*(const TConstUnion& constant) const
|
||||
{
|
||||
TConstUnion returnValue;
|
||||
assert(type == constant.type);
|
||||
switch (type) {
|
||||
case EbtInt: returnValue.setIConst(iConst * constant.iConst); break;
|
||||
case EbtUint: returnValue.setUConst(uConst * constant.uConst); break;
|
||||
case EbtDouble: returnValue.setDConst(dConst * constant.dConst); break;
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt8: returnValue.setI8Const(i8Const * constant.i8Const); break;
|
||||
case EbtInt16: returnValue.setI16Const(i16Const * constant.i16Const); break;
|
||||
case EbtInt64: returnValue.setI64Const(i64Const * constant.i64Const); break;
|
||||
case EbtUint8: returnValue.setU8Const(u8Const * constant.u8Const); break;
|
||||
case EbtUint16: returnValue.setU16Const(u16Const * constant.u16Const); break;
|
||||
case EbtUint64: returnValue.setU64Const(u64Const * constant.u64Const); break;
|
||||
#endif
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
|
||||
TConstUnion operator%(const TConstUnion& constant) const
|
||||
{
|
||||
TConstUnion returnValue;
|
||||
assert(type == constant.type);
|
||||
switch (type) {
|
||||
case EbtInt: returnValue.setIConst(iConst % constant.iConst); break;
|
||||
case EbtUint: returnValue.setUConst(uConst % constant.uConst); break;
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt8: returnValue.setI8Const(i8Const % constant.i8Const); break;
|
||||
case EbtInt16: returnValue.setI8Const(i8Const % constant.i16Const); break;
|
||||
case EbtInt64: returnValue.setI64Const(i64Const % constant.i64Const); break;
|
||||
case EbtUint8: returnValue.setU8Const(u8Const % constant.u8Const); break;
|
||||
case EbtUint16: returnValue.setU16Const(u16Const % constant.u16Const); break;
|
||||
case EbtUint64: returnValue.setU64Const(u64Const % constant.u64Const); break;
|
||||
#endif
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
|
||||
TConstUnion operator>>(const TConstUnion& constant) const
|
||||
{
|
||||
TConstUnion returnValue;
|
||||
switch (type) {
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt8:
|
||||
switch (constant.type) {
|
||||
case EbtInt8: returnValue.setI8Const(i8Const >> constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setI8Const(i8Const >> constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setI8Const(i8Const >> constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setI8Const(i8Const >> constant.u16Const); break;
|
||||
case EbtInt: returnValue.setI8Const(i8Const >> constant.iConst); break;
|
||||
case EbtUint: returnValue.setI8Const(i8Const >> constant.uConst); break;
|
||||
case EbtInt64: returnValue.setI8Const(i8Const >> constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setI8Const(i8Const >> constant.u64Const); break;
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
break;
|
||||
case EbtUint8:
|
||||
switch (constant.type) {
|
||||
case EbtInt8: returnValue.setU8Const(u8Const >> constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setU8Const(u8Const >> constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setU8Const(u8Const >> constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setU8Const(u8Const >> constant.u16Const); break;
|
||||
case EbtInt: returnValue.setU8Const(u8Const >> constant.iConst); break;
|
||||
case EbtUint: returnValue.setU8Const(u8Const >> constant.uConst); break;
|
||||
case EbtInt64: returnValue.setU8Const(u8Const >> constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setU8Const(u8Const >> constant.u64Const); break;
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
break;
|
||||
case EbtInt16:
|
||||
switch (constant.type) {
|
||||
case EbtInt8: returnValue.setI16Const(i16Const >> constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setI16Const(i16Const >> constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setI16Const(i16Const >> constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setI16Const(i16Const >> constant.u16Const); break;
|
||||
case EbtInt: returnValue.setI16Const(i16Const >> constant.iConst); break;
|
||||
case EbtUint: returnValue.setI16Const(i16Const >> constant.uConst); break;
|
||||
case EbtInt64: returnValue.setI16Const(i16Const >> constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setI16Const(i16Const >> constant.u64Const); break;
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
break;
|
||||
case EbtUint16:
|
||||
switch (constant.type) {
|
||||
case EbtInt8: returnValue.setU16Const(u16Const >> constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setU16Const(u16Const >> constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setU16Const(u16Const >> constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setU16Const(u16Const >> constant.u16Const); break;
|
||||
case EbtInt: returnValue.setU16Const(u16Const >> constant.iConst); break;
|
||||
case EbtUint: returnValue.setU16Const(u16Const >> constant.uConst); break;
|
||||
case EbtInt64: returnValue.setU16Const(u16Const >> constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setU16Const(u16Const >> constant.u64Const); break;
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
break;
|
||||
#endif
|
||||
case EbtInt:
|
||||
switch (constant.type) {
|
||||
case EbtInt: returnValue.setIConst(iConst >> constant.iConst); break;
|
||||
case EbtUint: returnValue.setIConst(iConst >> constant.uConst); break;
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt8: returnValue.setIConst(iConst >> constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setIConst(iConst >> constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setIConst(iConst >> constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setIConst(iConst >> constant.u16Const); break;
|
||||
case EbtInt64: returnValue.setIConst(iConst >> constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setIConst(iConst >> constant.u64Const); break;
|
||||
#endif
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
break;
|
||||
case EbtUint:
|
||||
switch (constant.type) {
|
||||
case EbtInt: returnValue.setUConst(uConst >> constant.iConst); break;
|
||||
case EbtUint: returnValue.setUConst(uConst >> constant.uConst); break;
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt8: returnValue.setUConst(uConst >> constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setUConst(uConst >> constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setUConst(uConst >> constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setUConst(uConst >> constant.u16Const); break;
|
||||
case EbtInt64: returnValue.setUConst(uConst >> constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setUConst(uConst >> constant.u64Const); break;
|
||||
#endif
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
break;
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt64:
|
||||
switch (constant.type) {
|
||||
case EbtInt8: returnValue.setI64Const(i64Const >> constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setI64Const(i64Const >> constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setI64Const(i64Const >> constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setI64Const(i64Const >> constant.u16Const); break;
|
||||
case EbtInt: returnValue.setI64Const(i64Const >> constant.iConst); break;
|
||||
case EbtUint: returnValue.setI64Const(i64Const >> constant.uConst); break;
|
||||
case EbtInt64: returnValue.setI64Const(i64Const >> constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setI64Const(i64Const >> constant.u64Const); break;
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
break;
|
||||
case EbtUint64:
|
||||
switch (constant.type) {
|
||||
case EbtInt8: returnValue.setU64Const(u64Const >> constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setU64Const(u64Const >> constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setU64Const(u64Const >> constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setU64Const(u64Const >> constant.u16Const); break;
|
||||
case EbtInt: returnValue.setU64Const(u64Const >> constant.iConst); break;
|
||||
case EbtUint: returnValue.setU64Const(u64Const >> constant.uConst); break;
|
||||
case EbtInt64: returnValue.setU64Const(u64Const >> constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setU64Const(u64Const >> constant.u64Const); break;
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
break;
|
||||
#endif
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
|
||||
TConstUnion operator<<(const TConstUnion& constant) const
|
||||
{
|
||||
TConstUnion returnValue;
|
||||
switch (type) {
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt8:
|
||||
switch (constant.type) {
|
||||
case EbtInt8: returnValue.setI8Const(i8Const << constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setI8Const(i8Const << constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setI8Const(i8Const << constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setI8Const(i8Const << constant.u16Const); break;
|
||||
case EbtInt: returnValue.setI8Const(i8Const << constant.iConst); break;
|
||||
case EbtUint: returnValue.setI8Const(i8Const << constant.uConst); break;
|
||||
case EbtInt64: returnValue.setI8Const(i8Const << constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setI8Const(i8Const << constant.u64Const); break;
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
break;
|
||||
case EbtUint8:
|
||||
switch (constant.type) {
|
||||
case EbtInt8: returnValue.setU8Const(u8Const << constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setU8Const(u8Const << constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setU8Const(u8Const << constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setU8Const(u8Const << constant.u16Const); break;
|
||||
case EbtInt: returnValue.setU8Const(u8Const << constant.iConst); break;
|
||||
case EbtUint: returnValue.setU8Const(u8Const << constant.uConst); break;
|
||||
case EbtInt64: returnValue.setU8Const(u8Const << constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setU8Const(u8Const << constant.u64Const); break;
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
break;
|
||||
case EbtInt16:
|
||||
switch (constant.type) {
|
||||
case EbtInt8: returnValue.setI16Const(i16Const << constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setI16Const(i16Const << constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setI16Const(i16Const << constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setI16Const(i16Const << constant.u16Const); break;
|
||||
case EbtInt: returnValue.setI16Const(i16Const << constant.iConst); break;
|
||||
case EbtUint: returnValue.setI16Const(i16Const << constant.uConst); break;
|
||||
case EbtInt64: returnValue.setI16Const(i16Const << constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setI16Const(i16Const << constant.u64Const); break;
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
break;
|
||||
case EbtUint16:
|
||||
switch (constant.type) {
|
||||
case EbtInt8: returnValue.setU16Const(u16Const << constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setU16Const(u16Const << constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setU16Const(u16Const << constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setU16Const(u16Const << constant.u16Const); break;
|
||||
case EbtInt: returnValue.setU16Const(u16Const << constant.iConst); break;
|
||||
case EbtUint: returnValue.setU16Const(u16Const << constant.uConst); break;
|
||||
case EbtInt64: returnValue.setU16Const(u16Const << constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setU16Const(u16Const << constant.u64Const); break;
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
break;
|
||||
case EbtInt64:
|
||||
switch (constant.type) {
|
||||
case EbtInt8: returnValue.setI64Const(i64Const << constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setI64Const(i64Const << constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setI64Const(i64Const << constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setI64Const(i64Const << constant.u16Const); break;
|
||||
case EbtInt: returnValue.setI64Const(i64Const << constant.iConst); break;
|
||||
case EbtUint: returnValue.setI64Const(i64Const << constant.uConst); break;
|
||||
case EbtInt64: returnValue.setI64Const(i64Const << constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setI64Const(i64Const << constant.u64Const); break;
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
break;
|
||||
case EbtUint64:
|
||||
switch (constant.type) {
|
||||
case EbtInt8: returnValue.setU64Const(u64Const << constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setU64Const(u64Const << constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setU64Const(u64Const << constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setU64Const(u64Const << constant.u16Const); break;
|
||||
case EbtInt: returnValue.setU64Const(u64Const << constant.iConst); break;
|
||||
case EbtUint: returnValue.setU64Const(u64Const << constant.uConst); break;
|
||||
case EbtInt64: returnValue.setU64Const(u64Const << constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setU64Const(u64Const << constant.u64Const); break;
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
break;
|
||||
#endif
|
||||
case EbtInt:
|
||||
switch (constant.type) {
|
||||
case EbtInt: returnValue.setIConst(iConst << constant.iConst); break;
|
||||
case EbtUint: returnValue.setIConst(iConst << constant.uConst); break;
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt8: returnValue.setIConst(iConst << constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setIConst(iConst << constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setIConst(iConst << constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setIConst(iConst << constant.u16Const); break;
|
||||
case EbtInt64: returnValue.setIConst(iConst << constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setIConst(iConst << constant.u64Const); break;
|
||||
#endif
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
break;
|
||||
case EbtUint:
|
||||
switch (constant.type) {
|
||||
case EbtInt: returnValue.setUConst(uConst << constant.iConst); break;
|
||||
case EbtUint: returnValue.setUConst(uConst << constant.uConst); break;
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt8: returnValue.setUConst(uConst << constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setUConst(uConst << constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setUConst(uConst << constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setUConst(uConst << constant.u16Const); break;
|
||||
case EbtInt64: returnValue.setUConst(uConst << constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setUConst(uConst << constant.u64Const); break;
|
||||
#endif
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
break;
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
|
||||
TConstUnion operator&(const TConstUnion& constant) const
|
||||
{
|
||||
TConstUnion returnValue;
|
||||
assert(type == constant.type);
|
||||
switch (type) {
|
||||
case EbtInt: returnValue.setIConst(iConst & constant.iConst); break;
|
||||
case EbtUint: returnValue.setUConst(uConst & constant.uConst); break;
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt8: returnValue.setI8Const(i8Const & constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setU8Const(u8Const & constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setI16Const(i16Const & constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setU16Const(u16Const & constant.u16Const); break;
|
||||
case EbtInt64: returnValue.setI64Const(i64Const & constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setU64Const(u64Const & constant.u64Const); break;
|
||||
#endif
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
|
||||
TConstUnion operator|(const TConstUnion& constant) const
|
||||
{
|
||||
TConstUnion returnValue;
|
||||
assert(type == constant.type);
|
||||
switch (type) {
|
||||
case EbtInt: returnValue.setIConst(iConst | constant.iConst); break;
|
||||
case EbtUint: returnValue.setUConst(uConst | constant.uConst); break;
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt8: returnValue.setI8Const(i8Const | constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setU8Const(u8Const | constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setI16Const(i16Const | constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setU16Const(u16Const | constant.u16Const); break;
|
||||
case EbtInt64: returnValue.setI64Const(i64Const | constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setU64Const(u64Const | constant.u64Const); break;
|
||||
#endif
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
|
||||
TConstUnion operator^(const TConstUnion& constant) const
|
||||
{
|
||||
TConstUnion returnValue;
|
||||
assert(type == constant.type);
|
||||
switch (type) {
|
||||
case EbtInt: returnValue.setIConst(iConst ^ constant.iConst); break;
|
||||
case EbtUint: returnValue.setUConst(uConst ^ constant.uConst); break;
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt8: returnValue.setI8Const(i8Const ^ constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setU8Const(u8Const ^ constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setI16Const(i16Const ^ constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setU16Const(u16Const ^ constant.u16Const); break;
|
||||
case EbtInt64: returnValue.setI64Const(i64Const ^ constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setU64Const(u64Const ^ constant.u64Const); break;
|
||||
#endif
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
|
||||
TConstUnion operator~() const
|
||||
{
|
||||
TConstUnion returnValue;
|
||||
switch (type) {
|
||||
case EbtInt: returnValue.setIConst(~iConst); break;
|
||||
case EbtUint: returnValue.setUConst(~uConst); break;
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt8: returnValue.setI8Const(~i8Const); break;
|
||||
case EbtUint8: returnValue.setU8Const(~u8Const); break;
|
||||
case EbtInt16: returnValue.setI16Const(~i16Const); break;
|
||||
case EbtUint16: returnValue.setU16Const(~u16Const); break;
|
||||
case EbtInt64: returnValue.setI64Const(~i64Const); break;
|
||||
case EbtUint64: returnValue.setU64Const(~u64Const); break;
|
||||
#endif
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
|
||||
TConstUnion operator&&(const TConstUnion& constant) const
|
||||
{
|
||||
TConstUnion returnValue;
|
||||
assert(type == constant.type);
|
||||
switch (type) {
|
||||
case EbtBool: returnValue.setBConst(bConst && constant.bConst); break;
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
|
||||
TConstUnion operator||(const TConstUnion& constant) const
|
||||
{
|
||||
TConstUnion returnValue;
|
||||
assert(type == constant.type);
|
||||
switch (type) {
|
||||
case EbtBool: returnValue.setBConst(bConst || constant.bConst); break;
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
|
||||
TBasicType getType() const { return type; }
|
||||
|
||||
private:
|
||||
union {
|
||||
signed char i8Const; // used for i8vec, scalar int8s
|
||||
unsigned char u8Const; // used for u8vec, scalar uint8s
|
||||
signed short i16Const; // used for i16vec, scalar int16s
|
||||
unsigned short u16Const; // used for u16vec, scalar uint16s
|
||||
int iConst; // used for ivec, scalar ints
|
||||
unsigned int uConst; // used for uvec, scalar uints
|
||||
long long i64Const; // used for i64vec, scalar int64s
|
||||
unsigned long long u64Const; // used for u64vec, scalar uint64s
|
||||
bool bConst; // used for bvec, scalar bools
|
||||
double dConst; // used for vec, dvec, mat, dmat, scalar floats and doubles
|
||||
const TString* sConst; // string constant
|
||||
};
|
||||
|
||||
TBasicType type;
|
||||
};
|
||||
|
||||
// Encapsulate having a pointer to an array of TConstUnion,
|
||||
// which only needs to be allocated if its size is going to be
|
||||
// bigger than 0.
|
||||
//
|
||||
// One convenience is being able to use [] to go inside the array, instead
|
||||
// of C++ assuming it as an array of pointers to vectors.
|
||||
//
|
||||
// General usage is that the size is known up front, and it is
|
||||
// created once with the proper size.
|
||||
//
|
||||
class TConstUnionArray {
|
||||
public:
|
||||
POOL_ALLOCATOR_NEW_DELETE(GetThreadPoolAllocator())
|
||||
|
||||
TConstUnionArray() : unionArray(nullptr) { }
|
||||
virtual ~TConstUnionArray() { }
|
||||
|
||||
explicit TConstUnionArray(int size)
|
||||
{
|
||||
if (size == 0)
|
||||
unionArray = nullptr;
|
||||
else
|
||||
unionArray = new TConstUnionVector(size);
|
||||
}
|
||||
TConstUnionArray(const TConstUnionArray& a) : unionArray(a.unionArray) { }
|
||||
TConstUnionArray(const TConstUnionArray& a, int start, int size)
|
||||
{
|
||||
unionArray = new TConstUnionVector(size);
|
||||
for (int i = 0; i < size; ++i)
|
||||
(*unionArray)[i] = a[start + i];
|
||||
}
|
||||
|
||||
// Use this constructor for a smear operation
|
||||
TConstUnionArray(int size, const TConstUnion& val)
|
||||
{
|
||||
unionArray = new TConstUnionVector(size, val);
|
||||
}
|
||||
|
||||
int size() const { return unionArray ? (int)unionArray->size() : 0; }
|
||||
TConstUnion& operator[](size_t index) { return (*unionArray)[index]; }
|
||||
const TConstUnion& operator[](size_t index) const { return (*unionArray)[index]; }
|
||||
bool operator==(const TConstUnionArray& rhs) const
|
||||
{
|
||||
// this includes the case that both are unallocated
|
||||
if (unionArray == rhs.unionArray)
|
||||
return true;
|
||||
|
||||
if (! unionArray || ! rhs.unionArray)
|
||||
return false;
|
||||
|
||||
return *unionArray == *rhs.unionArray;
|
||||
}
|
||||
bool operator!=(const TConstUnionArray& rhs) const { return ! operator==(rhs); }
|
||||
|
||||
double dot(const TConstUnionArray& rhs)
|
||||
{
|
||||
assert(rhs.unionArray->size() == unionArray->size());
|
||||
double sum = 0.0;
|
||||
|
||||
for (size_t comp = 0; comp < unionArray->size(); ++comp)
|
||||
sum += (*this)[comp].getDConst() * rhs[comp].getDConst();
|
||||
|
||||
return sum;
|
||||
}
|
||||
|
||||
bool empty() const { return unionArray == nullptr; }
|
||||
|
||||
protected:
|
||||
typedef TVector<TConstUnion> TConstUnionVector;
|
||||
TConstUnionVector* unionArray;
|
||||
};
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // _CONSTANT_UNION_INCLUDED_
|
144
libraries/glslang/glslang/Include/InfoSink.h
Normal file
144
libraries/glslang/glslang/Include/InfoSink.h
Normal file
|
@ -0,0 +1,144 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#ifndef _INFOSINK_INCLUDED_
|
||||
#define _INFOSINK_INCLUDED_
|
||||
|
||||
#include "../Include/Common.h"
|
||||
#include <cmath>
|
||||
|
||||
namespace glslang {
|
||||
|
||||
//
|
||||
// TPrefixType is used to centralize how info log messages start.
|
||||
// See below.
|
||||
//
|
||||
enum TPrefixType {
|
||||
EPrefixNone,
|
||||
EPrefixWarning,
|
||||
EPrefixError,
|
||||
EPrefixInternalError,
|
||||
EPrefixUnimplemented,
|
||||
EPrefixNote
|
||||
};
|
||||
|
||||
enum TOutputStream {
|
||||
ENull = 0,
|
||||
EDebugger = 0x01,
|
||||
EStdOut = 0x02,
|
||||
EString = 0x04,
|
||||
};
|
||||
//
|
||||
// Encapsulate info logs for all objects that have them.
|
||||
//
|
||||
// The methods are a general set of tools for getting a variety of
|
||||
// messages and types inserted into the log.
|
||||
//
|
||||
class TInfoSinkBase {
|
||||
public:
|
||||
TInfoSinkBase() : outputStream(4) {}
|
||||
void erase() { sink.erase(); }
|
||||
TInfoSinkBase& operator<<(const TPersistString& t) { append(t); return *this; }
|
||||
TInfoSinkBase& operator<<(char c) { append(1, c); return *this; }
|
||||
TInfoSinkBase& operator<<(const char* s) { append(s); return *this; }
|
||||
TInfoSinkBase& operator<<(int n) { append(String(n)); return *this; }
|
||||
TInfoSinkBase& operator<<(unsigned int n) { append(String(n)); return *this; }
|
||||
TInfoSinkBase& operator<<(float n) { const int size = 40; char buf[size];
|
||||
snprintf(buf, size, (fabs(n) > 1e-8 && fabs(n) < 1e8) || n == 0.0f ? "%f" : "%g", n);
|
||||
append(buf);
|
||||
return *this; }
|
||||
TInfoSinkBase& operator+(const TPersistString& t) { append(t); return *this; }
|
||||
TInfoSinkBase& operator+(const TString& t) { append(t); return *this; }
|
||||
TInfoSinkBase& operator<<(const TString& t) { append(t); return *this; }
|
||||
TInfoSinkBase& operator+(const char* s) { append(s); return *this; }
|
||||
const char* c_str() const { return sink.c_str(); }
|
||||
void prefix(TPrefixType message) {
|
||||
switch(message) {
|
||||
case EPrefixNone: break;
|
||||
case EPrefixWarning: append("WARNING: "); break;
|
||||
case EPrefixError: append("ERROR: "); break;
|
||||
case EPrefixInternalError: append("INTERNAL ERROR: "); break;
|
||||
case EPrefixUnimplemented: append("UNIMPLEMENTED: "); break;
|
||||
case EPrefixNote: append("NOTE: "); break;
|
||||
default: append("UNKNOWN ERROR: "); break;
|
||||
}
|
||||
}
|
||||
void location(const TSourceLoc& loc) {
|
||||
const int maxSize = 24;
|
||||
char locText[maxSize];
|
||||
snprintf(locText, maxSize, ":%d", loc.line);
|
||||
append(loc.getStringNameOrNum(false).c_str());
|
||||
append(locText);
|
||||
append(": ");
|
||||
}
|
||||
void message(TPrefixType message, const char* s) {
|
||||
prefix(message);
|
||||
append(s);
|
||||
append("\n");
|
||||
}
|
||||
void message(TPrefixType message, const char* s, const TSourceLoc& loc) {
|
||||
prefix(message);
|
||||
location(loc);
|
||||
append(s);
|
||||
append("\n");
|
||||
}
|
||||
|
||||
void setOutputStream(int output = 4)
|
||||
{
|
||||
outputStream = output;
|
||||
}
|
||||
|
||||
protected:
|
||||
void append(const char* s);
|
||||
|
||||
void append(int count, char c);
|
||||
void append(const TPersistString& t);
|
||||
void append(const TString& t);
|
||||
|
||||
void checkMem(size_t growth) { if (sink.capacity() < sink.size() + growth + 2)
|
||||
sink.reserve(sink.capacity() + sink.capacity() / 2); }
|
||||
void appendToStream(const char* s);
|
||||
TPersistString sink;
|
||||
int outputStream;
|
||||
};
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
class TInfoSink {
|
||||
public:
|
||||
glslang::TInfoSinkBase info;
|
||||
glslang::TInfoSinkBase debug;
|
||||
};
|
||||
|
||||
#endif // _INFOSINK_INCLUDED_
|
44
libraries/glslang/glslang/Include/InitializeGlobals.h
Normal file
44
libraries/glslang/glslang/Include/InitializeGlobals.h
Normal file
|
@ -0,0 +1,44 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#ifndef __INITIALIZE_GLOBALS_INCLUDED_
|
||||
#define __INITIALIZE_GLOBALS_INCLUDED_
|
||||
|
||||
namespace glslang {
|
||||
|
||||
bool InitializePoolIndex();
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // __INITIALIZE_GLOBALS_INCLUDED_
|
316
libraries/glslang/glslang/Include/PoolAlloc.h
Normal file
316
libraries/glslang/glslang/Include/PoolAlloc.h
Normal file
|
@ -0,0 +1,316 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// Copyright (C) 2012-2013 LunarG, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#ifndef _POOLALLOC_INCLUDED_
|
||||
#define _POOLALLOC_INCLUDED_
|
||||
|
||||
#ifdef _DEBUG
|
||||
# define GUARD_BLOCKS // define to enable guard block sanity checking
|
||||
#endif
|
||||
|
||||
//
|
||||
// This header defines an allocator that can be used to efficiently
|
||||
// allocate a large number of small requests for heap memory, with the
|
||||
// intention that they are not individually deallocated, but rather
|
||||
// collectively deallocated at one time.
|
||||
//
|
||||
// This simultaneously
|
||||
//
|
||||
// * Makes each individual allocation much more efficient; the
|
||||
// typical allocation is trivial.
|
||||
// * Completely avoids the cost of doing individual deallocation.
|
||||
// * Saves the trouble of tracking down and plugging a large class of leaks.
|
||||
//
|
||||
// Individual classes can use this allocator by supplying their own
|
||||
// new and delete methods.
|
||||
//
|
||||
// STL containers can use this allocator by using the pool_allocator
|
||||
// class as the allocator (second) template argument.
|
||||
//
|
||||
|
||||
#include <cstddef>
|
||||
#include <cstring>
|
||||
#include <vector>
|
||||
|
||||
namespace glslang {
|
||||
|
||||
// If we are using guard blocks, we must track each individual
|
||||
// allocation. If we aren't using guard blocks, these
|
||||
// never get instantiated, so won't have any impact.
|
||||
//
|
||||
|
||||
class TAllocation {
|
||||
public:
|
||||
TAllocation(size_t size, unsigned char* mem, TAllocation* prev = 0) :
|
||||
size(size), mem(mem), prevAlloc(prev) {
|
||||
// Allocations are bracketed:
|
||||
// [allocationHeader][initialGuardBlock][userData][finalGuardBlock]
|
||||
// This would be cleaner with if (guardBlockSize)..., but that
|
||||
// makes the compiler print warnings about 0 length memsets,
|
||||
// even with the if() protecting them.
|
||||
# ifdef GUARD_BLOCKS
|
||||
memset(preGuard(), guardBlockBeginVal, guardBlockSize);
|
||||
memset(data(), userDataFill, size);
|
||||
memset(postGuard(), guardBlockEndVal, guardBlockSize);
|
||||
# endif
|
||||
}
|
||||
|
||||
void check() const {
|
||||
checkGuardBlock(preGuard(), guardBlockBeginVal, "before");
|
||||
checkGuardBlock(postGuard(), guardBlockEndVal, "after");
|
||||
}
|
||||
|
||||
void checkAllocList() const;
|
||||
|
||||
// Return total size needed to accommodate user buffer of 'size',
|
||||
// plus our tracking data.
|
||||
inline static size_t allocationSize(size_t size) {
|
||||
return size + 2 * guardBlockSize + headerSize();
|
||||
}
|
||||
|
||||
// Offset from surrounding buffer to get to user data buffer.
|
||||
inline static unsigned char* offsetAllocation(unsigned char* m) {
|
||||
return m + guardBlockSize + headerSize();
|
||||
}
|
||||
|
||||
private:
|
||||
void checkGuardBlock(unsigned char* blockMem, unsigned char val, const char* locText) const;
|
||||
|
||||
// Find offsets to pre and post guard blocks, and user data buffer
|
||||
unsigned char* preGuard() const { return mem + headerSize(); }
|
||||
unsigned char* data() const { return preGuard() + guardBlockSize; }
|
||||
unsigned char* postGuard() const { return data() + size; }
|
||||
|
||||
size_t size; // size of the user data area
|
||||
unsigned char* mem; // beginning of our allocation (pts to header)
|
||||
TAllocation* prevAlloc; // prior allocation in the chain
|
||||
|
||||
const static unsigned char guardBlockBeginVal;
|
||||
const static unsigned char guardBlockEndVal;
|
||||
const static unsigned char userDataFill;
|
||||
|
||||
const static size_t guardBlockSize;
|
||||
# ifdef GUARD_BLOCKS
|
||||
inline static size_t headerSize() { return sizeof(TAllocation); }
|
||||
# else
|
||||
inline static size_t headerSize() { return 0; }
|
||||
# endif
|
||||
};
|
||||
|
||||
//
|
||||
// There are several stacks. One is to track the pushing and popping
|
||||
// of the user, and not yet implemented. The others are simply a
|
||||
// repositories of free pages or used pages.
|
||||
//
|
||||
// Page stacks are linked together with a simple header at the beginning
|
||||
// of each allocation obtained from the underlying OS. Multi-page allocations
|
||||
// are returned to the OS. Individual page allocations are kept for future
|
||||
// re-use.
|
||||
//
|
||||
// The "page size" used is not, nor must it match, the underlying OS
|
||||
// page size. But, having it be about that size or equal to a set of
|
||||
// pages is likely most optimal.
|
||||
//
|
||||
class TPoolAllocator {
|
||||
public:
|
||||
TPoolAllocator(int growthIncrement = 8*1024, int allocationAlignment = 16);
|
||||
|
||||
//
|
||||
// Don't call the destructor just to free up the memory, call pop()
|
||||
//
|
||||
~TPoolAllocator();
|
||||
|
||||
//
|
||||
// Call push() to establish a new place to pop memory too. Does not
|
||||
// have to be called to get things started.
|
||||
//
|
||||
void push();
|
||||
|
||||
//
|
||||
// Call pop() to free all memory allocated since the last call to push(),
|
||||
// or if no last call to push, frees all memory since first allocation.
|
||||
//
|
||||
void pop();
|
||||
|
||||
//
|
||||
// Call popAll() to free all memory allocated.
|
||||
//
|
||||
void popAll();
|
||||
|
||||
//
|
||||
// Call allocate() to actually acquire memory. Returns 0 if no memory
|
||||
// available, otherwise a properly aligned pointer to 'numBytes' of memory.
|
||||
//
|
||||
void* allocate(size_t numBytes);
|
||||
|
||||
//
|
||||
// There is no deallocate. The point of this class is that
|
||||
// deallocation can be skipped by the user of it, as the model
|
||||
// of use is to simultaneously deallocate everything at once
|
||||
// by calling pop(), and to not have to solve memory leak problems.
|
||||
//
|
||||
|
||||
protected:
|
||||
friend struct tHeader;
|
||||
|
||||
struct tHeader {
|
||||
tHeader(tHeader* nextPage, size_t pageCount) :
|
||||
#ifdef GUARD_BLOCKS
|
||||
lastAllocation(0),
|
||||
#endif
|
||||
nextPage(nextPage), pageCount(pageCount) { }
|
||||
|
||||
~tHeader() {
|
||||
#ifdef GUARD_BLOCKS
|
||||
if (lastAllocation)
|
||||
lastAllocation->checkAllocList();
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef GUARD_BLOCKS
|
||||
TAllocation* lastAllocation;
|
||||
#endif
|
||||
tHeader* nextPage;
|
||||
size_t pageCount;
|
||||
};
|
||||
|
||||
struct tAllocState {
|
||||
size_t offset;
|
||||
tHeader* page;
|
||||
};
|
||||
typedef std::vector<tAllocState> tAllocStack;
|
||||
|
||||
// Track allocations if and only if we're using guard blocks
|
||||
#ifndef GUARD_BLOCKS
|
||||
void* initializeAllocation(tHeader*, unsigned char* memory, size_t) {
|
||||
#else
|
||||
void* initializeAllocation(tHeader* block, unsigned char* memory, size_t numBytes) {
|
||||
new(memory) TAllocation(numBytes, memory, block->lastAllocation);
|
||||
block->lastAllocation = reinterpret_cast<TAllocation*>(memory);
|
||||
#endif
|
||||
|
||||
// This is optimized entirely away if GUARD_BLOCKS is not defined.
|
||||
return TAllocation::offsetAllocation(memory);
|
||||
}
|
||||
|
||||
size_t pageSize; // granularity of allocation from the OS
|
||||
size_t alignment; // all returned allocations will be aligned at
|
||||
// this granularity, which will be a power of 2
|
||||
size_t alignmentMask;
|
||||
size_t headerSkip; // amount of memory to skip to make room for the
|
||||
// header (basically, size of header, rounded
|
||||
// up to make it aligned
|
||||
size_t currentPageOffset; // next offset in top of inUseList to allocate from
|
||||
tHeader* freeList; // list of popped memory
|
||||
tHeader* inUseList; // list of all memory currently being used
|
||||
tAllocStack stack; // stack of where to allocate from, to partition pool
|
||||
|
||||
int numCalls; // just an interesting statistic
|
||||
size_t totalBytes; // just an interesting statistic
|
||||
private:
|
||||
TPoolAllocator& operator=(const TPoolAllocator&); // don't allow assignment operator
|
||||
TPoolAllocator(const TPoolAllocator&); // don't allow default copy constructor
|
||||
};
|
||||
|
||||
//
|
||||
// There could potentially be many pools with pops happening at
|
||||
// different times. But a simple use is to have a global pop
|
||||
// with everyone using the same global allocator.
|
||||
//
|
||||
extern TPoolAllocator& GetThreadPoolAllocator();
|
||||
void SetThreadPoolAllocator(TPoolAllocator* poolAllocator);
|
||||
|
||||
//
|
||||
// This STL compatible allocator is intended to be used as the allocator
|
||||
// parameter to templatized STL containers, like vector and map.
|
||||
//
|
||||
// It will use the pools for allocation, and not
|
||||
// do any deallocation, but will still do destruction.
|
||||
//
|
||||
template<class T>
|
||||
class pool_allocator {
|
||||
public:
|
||||
typedef size_t size_type;
|
||||
typedef ptrdiff_t difference_type;
|
||||
typedef T *pointer;
|
||||
typedef const T *const_pointer;
|
||||
typedef T& reference;
|
||||
typedef const T& const_reference;
|
||||
typedef T value_type;
|
||||
template<class Other>
|
||||
struct rebind {
|
||||
typedef pool_allocator<Other> other;
|
||||
};
|
||||
pointer address(reference x) const { return &x; }
|
||||
const_pointer address(const_reference x) const { return &x; }
|
||||
|
||||
pool_allocator() : allocator(GetThreadPoolAllocator()) { }
|
||||
pool_allocator(TPoolAllocator& a) : allocator(a) { }
|
||||
pool_allocator(const pool_allocator<T>& p) : allocator(p.allocator) { }
|
||||
|
||||
template<class Other>
|
||||
pool_allocator(const pool_allocator<Other>& p) : allocator(p.getAllocator()) { }
|
||||
|
||||
pointer allocate(size_type n) {
|
||||
return reinterpret_cast<pointer>(getAllocator().allocate(n * sizeof(T))); }
|
||||
pointer allocate(size_type n, const void*) {
|
||||
return reinterpret_cast<pointer>(getAllocator().allocate(n * sizeof(T))); }
|
||||
|
||||
void deallocate(void*, size_type) { }
|
||||
void deallocate(pointer, size_type) { }
|
||||
|
||||
pointer _Charalloc(size_t n) {
|
||||
return reinterpret_cast<pointer>(getAllocator().allocate(n)); }
|
||||
|
||||
void construct(pointer p, const T& val) { new ((void *)p) T(val); }
|
||||
void destroy(pointer p) { p->T::~T(); }
|
||||
|
||||
bool operator==(const pool_allocator& rhs) const { return &getAllocator() == &rhs.getAllocator(); }
|
||||
bool operator!=(const pool_allocator& rhs) const { return &getAllocator() != &rhs.getAllocator(); }
|
||||
|
||||
size_type max_size() const { return static_cast<size_type>(-1) / sizeof(T); }
|
||||
size_type max_size(int size) const { return static_cast<size_type>(-1) / size; }
|
||||
|
||||
TPoolAllocator& getAllocator() const { return allocator; }
|
||||
|
||||
protected:
|
||||
pool_allocator& operator=(const pool_allocator&) { return *this; }
|
||||
TPoolAllocator& allocator;
|
||||
};
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // _POOLALLOC_INCLUDED_
|
149
libraries/glslang/glslang/Include/ResourceLimits.h
Normal file
149
libraries/glslang/glslang/Include/ResourceLimits.h
Normal file
|
@ -0,0 +1,149 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// Copyright (C) 2013 LunarG, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#ifndef _RESOURCE_LIMITS_INCLUDED_
|
||||
#define _RESOURCE_LIMITS_INCLUDED_
|
||||
|
||||
struct TLimits {
|
||||
bool nonInductiveForLoops;
|
||||
bool whileLoops;
|
||||
bool doWhileLoops;
|
||||
bool generalUniformIndexing;
|
||||
bool generalAttributeMatrixVectorIndexing;
|
||||
bool generalVaryingIndexing;
|
||||
bool generalSamplerIndexing;
|
||||
bool generalVariableIndexing;
|
||||
bool generalConstantMatrixVectorIndexing;
|
||||
};
|
||||
|
||||
struct TBuiltInResource {
|
||||
int maxLights;
|
||||
int maxClipPlanes;
|
||||
int maxTextureUnits;
|
||||
int maxTextureCoords;
|
||||
int maxVertexAttribs;
|
||||
int maxVertexUniformComponents;
|
||||
int maxVaryingFloats;
|
||||
int maxVertexTextureImageUnits;
|
||||
int maxCombinedTextureImageUnits;
|
||||
int maxTextureImageUnits;
|
||||
int maxFragmentUniformComponents;
|
||||
int maxDrawBuffers;
|
||||
int maxVertexUniformVectors;
|
||||
int maxVaryingVectors;
|
||||
int maxFragmentUniformVectors;
|
||||
int maxVertexOutputVectors;
|
||||
int maxFragmentInputVectors;
|
||||
int minProgramTexelOffset;
|
||||
int maxProgramTexelOffset;
|
||||
int maxClipDistances;
|
||||
int maxComputeWorkGroupCountX;
|
||||
int maxComputeWorkGroupCountY;
|
||||
int maxComputeWorkGroupCountZ;
|
||||
int maxComputeWorkGroupSizeX;
|
||||
int maxComputeWorkGroupSizeY;
|
||||
int maxComputeWorkGroupSizeZ;
|
||||
int maxComputeUniformComponents;
|
||||
int maxComputeTextureImageUnits;
|
||||
int maxComputeImageUniforms;
|
||||
int maxComputeAtomicCounters;
|
||||
int maxComputeAtomicCounterBuffers;
|
||||
int maxVaryingComponents;
|
||||
int maxVertexOutputComponents;
|
||||
int maxGeometryInputComponents;
|
||||
int maxGeometryOutputComponents;
|
||||
int maxFragmentInputComponents;
|
||||
int maxImageUnits;
|
||||
int maxCombinedImageUnitsAndFragmentOutputs;
|
||||
int maxCombinedShaderOutputResources;
|
||||
int maxImageSamples;
|
||||
int maxVertexImageUniforms;
|
||||
int maxTessControlImageUniforms;
|
||||
int maxTessEvaluationImageUniforms;
|
||||
int maxGeometryImageUniforms;
|
||||
int maxFragmentImageUniforms;
|
||||
int maxCombinedImageUniforms;
|
||||
int maxGeometryTextureImageUnits;
|
||||
int maxGeometryOutputVertices;
|
||||
int maxGeometryTotalOutputComponents;
|
||||
int maxGeometryUniformComponents;
|
||||
int maxGeometryVaryingComponents;
|
||||
int maxTessControlInputComponents;
|
||||
int maxTessControlOutputComponents;
|
||||
int maxTessControlTextureImageUnits;
|
||||
int maxTessControlUniformComponents;
|
||||
int maxTessControlTotalOutputComponents;
|
||||
int maxTessEvaluationInputComponents;
|
||||
int maxTessEvaluationOutputComponents;
|
||||
int maxTessEvaluationTextureImageUnits;
|
||||
int maxTessEvaluationUniformComponents;
|
||||
int maxTessPatchComponents;
|
||||
int maxPatchVertices;
|
||||
int maxTessGenLevel;
|
||||
int maxViewports;
|
||||
int maxVertexAtomicCounters;
|
||||
int maxTessControlAtomicCounters;
|
||||
int maxTessEvaluationAtomicCounters;
|
||||
int maxGeometryAtomicCounters;
|
||||
int maxFragmentAtomicCounters;
|
||||
int maxCombinedAtomicCounters;
|
||||
int maxAtomicCounterBindings;
|
||||
int maxVertexAtomicCounterBuffers;
|
||||
int maxTessControlAtomicCounterBuffers;
|
||||
int maxTessEvaluationAtomicCounterBuffers;
|
||||
int maxGeometryAtomicCounterBuffers;
|
||||
int maxFragmentAtomicCounterBuffers;
|
||||
int maxCombinedAtomicCounterBuffers;
|
||||
int maxAtomicCounterBufferSize;
|
||||
int maxTransformFeedbackBuffers;
|
||||
int maxTransformFeedbackInterleavedComponents;
|
||||
int maxCullDistances;
|
||||
int maxCombinedClipAndCullDistances;
|
||||
int maxSamples;
|
||||
int maxMeshOutputVerticesNV;
|
||||
int maxMeshOutputPrimitivesNV;
|
||||
int maxMeshWorkGroupSizeX_NV;
|
||||
int maxMeshWorkGroupSizeY_NV;
|
||||
int maxMeshWorkGroupSizeZ_NV;
|
||||
int maxTaskWorkGroupSizeX_NV;
|
||||
int maxTaskWorkGroupSizeY_NV;
|
||||
int maxTaskWorkGroupSizeZ_NV;
|
||||
int maxMeshViewCountNV;
|
||||
|
||||
TLimits limits;
|
||||
};
|
||||
|
||||
#endif // _RESOURCE_LIMITS_INCLUDED_
|
176
libraries/glslang/glslang/Include/ShHandle.h
Normal file
176
libraries/glslang/glslang/Include/ShHandle.h
Normal file
|
@ -0,0 +1,176 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#ifndef _SHHANDLE_INCLUDED_
|
||||
#define _SHHANDLE_INCLUDED_
|
||||
|
||||
//
|
||||
// Machine independent part of the compiler private objects
|
||||
// sent as ShHandle to the driver.
|
||||
//
|
||||
// This should not be included by driver code.
|
||||
//
|
||||
|
||||
#define SH_EXPORTING
|
||||
#include "../Public/ShaderLang.h"
|
||||
#include "../MachineIndependent/Versions.h"
|
||||
#include "InfoSink.h"
|
||||
|
||||
class TCompiler;
|
||||
class TLinker;
|
||||
class TUniformMap;
|
||||
|
||||
//
|
||||
// The base class used to back handles returned to the driver.
|
||||
//
|
||||
class TShHandleBase {
|
||||
public:
|
||||
TShHandleBase() { pool = new glslang::TPoolAllocator; }
|
||||
virtual ~TShHandleBase() { delete pool; }
|
||||
virtual TCompiler* getAsCompiler() { return 0; }
|
||||
virtual TLinker* getAsLinker() { return 0; }
|
||||
virtual TUniformMap* getAsUniformMap() { return 0; }
|
||||
virtual glslang::TPoolAllocator* getPool() const { return pool; }
|
||||
private:
|
||||
glslang::TPoolAllocator* pool;
|
||||
};
|
||||
|
||||
//
|
||||
// The base class for the machine dependent linker to derive from
|
||||
// for managing where uniforms live.
|
||||
//
|
||||
class TUniformMap : public TShHandleBase {
|
||||
public:
|
||||
TUniformMap() { }
|
||||
virtual ~TUniformMap() { }
|
||||
virtual TUniformMap* getAsUniformMap() { return this; }
|
||||
virtual int getLocation(const char* name) = 0;
|
||||
virtual TInfoSink& getInfoSink() { return infoSink; }
|
||||
TInfoSink infoSink;
|
||||
};
|
||||
|
||||
class TIntermNode;
|
||||
|
||||
//
|
||||
// The base class for the machine dependent compiler to derive from
|
||||
// for managing object code from the compile.
|
||||
//
|
||||
class TCompiler : public TShHandleBase {
|
||||
public:
|
||||
TCompiler(EShLanguage l, TInfoSink& sink) : infoSink(sink) , language(l), haveValidObjectCode(false) { }
|
||||
virtual ~TCompiler() { }
|
||||
EShLanguage getLanguage() { return language; }
|
||||
virtual TInfoSink& getInfoSink() { return infoSink; }
|
||||
|
||||
virtual bool compile(TIntermNode* root, int version = 0, EProfile profile = ENoProfile) = 0;
|
||||
|
||||
virtual TCompiler* getAsCompiler() { return this; }
|
||||
virtual bool linkable() { return haveValidObjectCode; }
|
||||
|
||||
TInfoSink& infoSink;
|
||||
protected:
|
||||
TCompiler& operator=(TCompiler&);
|
||||
|
||||
EShLanguage language;
|
||||
bool haveValidObjectCode;
|
||||
};
|
||||
|
||||
//
|
||||
// Link operations are based on a list of compile results...
|
||||
//
|
||||
typedef glslang::TVector<TCompiler*> TCompilerList;
|
||||
typedef glslang::TVector<TShHandleBase*> THandleList;
|
||||
|
||||
//
|
||||
// The base class for the machine dependent linker to derive from
|
||||
// to manage the resulting executable.
|
||||
//
|
||||
|
||||
class TLinker : public TShHandleBase {
|
||||
public:
|
||||
TLinker(EShExecutable e, TInfoSink& iSink) :
|
||||
infoSink(iSink),
|
||||
executable(e),
|
||||
haveReturnableObjectCode(false),
|
||||
appAttributeBindings(0),
|
||||
fixedAttributeBindings(0),
|
||||
excludedAttributes(0),
|
||||
excludedCount(0),
|
||||
uniformBindings(0) { }
|
||||
virtual TLinker* getAsLinker() { return this; }
|
||||
virtual ~TLinker() { }
|
||||
virtual bool link(TCompilerList&, TUniformMap*) = 0;
|
||||
virtual bool link(THandleList&) { return false; }
|
||||
virtual void setAppAttributeBindings(const ShBindingTable* t) { appAttributeBindings = t; }
|
||||
virtual void setFixedAttributeBindings(const ShBindingTable* t) { fixedAttributeBindings = t; }
|
||||
virtual void getAttributeBindings(ShBindingTable const **t) const = 0;
|
||||
virtual void setExcludedAttributes(const int* attributes, int count) { excludedAttributes = attributes; excludedCount = count; }
|
||||
virtual ShBindingTable* getUniformBindings() const { return uniformBindings; }
|
||||
virtual const void* getObjectCode() const { return 0; } // a real compiler would be returning object code here
|
||||
virtual TInfoSink& getInfoSink() { return infoSink; }
|
||||
TInfoSink& infoSink;
|
||||
protected:
|
||||
TLinker& operator=(TLinker&);
|
||||
EShExecutable executable;
|
||||
bool haveReturnableObjectCode; // true when objectCode is acceptable to send to driver
|
||||
|
||||
const ShBindingTable* appAttributeBindings;
|
||||
const ShBindingTable* fixedAttributeBindings;
|
||||
const int* excludedAttributes;
|
||||
int excludedCount;
|
||||
ShBindingTable* uniformBindings; // created by the linker
|
||||
};
|
||||
|
||||
//
|
||||
// This is the interface between the machine independent code
|
||||
// and the machine dependent code.
|
||||
//
|
||||
// The machine dependent code should derive from the classes
|
||||
// above. Then Construct*() and Delete*() will create and
|
||||
// destroy the machine dependent objects, which contain the
|
||||
// above machine independent information.
|
||||
//
|
||||
TCompiler* ConstructCompiler(EShLanguage, int);
|
||||
|
||||
TShHandleBase* ConstructLinker(EShExecutable, int);
|
||||
TShHandleBase* ConstructBindings();
|
||||
void DeleteLinker(TShHandleBase*);
|
||||
void DeleteBindingList(TShHandleBase* bindingList);
|
||||
|
||||
TUniformMap* ConstructUniformMap();
|
||||
void DeleteCompiler(TCompiler*);
|
||||
|
||||
void DeleteUniformMap(TUniformMap*);
|
||||
|
||||
#endif // _SHHANDLE_INCLUDED_
|
2447
libraries/glslang/glslang/Include/Types.h
Normal file
2447
libraries/glslang/glslang/Include/Types.h
Normal file
File diff suppressed because it is too large
Load diff
341
libraries/glslang/glslang/Include/arrays.h
Normal file
341
libraries/glslang/glslang/Include/arrays.h
Normal file
|
@ -0,0 +1,341 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// Copyright (C) 2012-2013 LunarG, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
//
|
||||
// Implement types for tracking GLSL arrays, arrays of arrays, etc.
|
||||
//
|
||||
|
||||
#ifndef _ARRAYS_INCLUDED
|
||||
#define _ARRAYS_INCLUDED
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
namespace glslang {
|
||||
|
||||
// This is used to mean there is no size yet (unsized), it is waiting to get a size from somewhere else.
|
||||
const int UnsizedArraySize = 0;
|
||||
|
||||
class TIntermTyped;
|
||||
extern bool SameSpecializationConstants(TIntermTyped*, TIntermTyped*);
|
||||
|
||||
// Specialization constants need both a nominal size and a node that defines
|
||||
// the specialization constant being used. Array types are the same when their
|
||||
// size and specialization constant nodes are the same.
|
||||
struct TArraySize {
|
||||
unsigned int size;
|
||||
TIntermTyped* node; // nullptr means no specialization constant node
|
||||
bool operator==(const TArraySize& rhs) const
|
||||
{
|
||||
if (size != rhs.size)
|
||||
return false;
|
||||
if (node == nullptr || rhs.node == nullptr)
|
||||
return node == rhs.node;
|
||||
|
||||
return SameSpecializationConstants(node, rhs.node);
|
||||
}
|
||||
};
|
||||
|
||||
//
|
||||
// TSmallArrayVector is used as the container for the set of sizes in TArraySizes.
|
||||
// It has generic-container semantics, while TArraySizes has array-of-array semantics.
|
||||
// That is, TSmallArrayVector should be more focused on mechanism and TArraySizes on policy.
|
||||
//
|
||||
struct TSmallArrayVector {
|
||||
//
|
||||
// TODO: memory: TSmallArrayVector is intended to be smaller.
|
||||
// Almost all arrays could be handled by two sizes each fitting
|
||||
// in 16 bits, needing a real vector only in the cases where there
|
||||
// are more than 3 sizes or a size needing more than 16 bits.
|
||||
//
|
||||
POOL_ALLOCATOR_NEW_DELETE(GetThreadPoolAllocator())
|
||||
|
||||
TSmallArrayVector() : sizes(nullptr) { }
|
||||
virtual ~TSmallArrayVector() { dealloc(); }
|
||||
|
||||
// For breaking into two non-shared copies, independently modifiable.
|
||||
TSmallArrayVector& operator=(const TSmallArrayVector& from)
|
||||
{
|
||||
if (from.sizes == nullptr)
|
||||
sizes = nullptr;
|
||||
else {
|
||||
alloc();
|
||||
*sizes = *from.sizes;
|
||||
}
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
int size() const
|
||||
{
|
||||
if (sizes == nullptr)
|
||||
return 0;
|
||||
return (int)sizes->size();
|
||||
}
|
||||
|
||||
unsigned int frontSize() const
|
||||
{
|
||||
assert(sizes != nullptr && sizes->size() > 0);
|
||||
return sizes->front().size;
|
||||
}
|
||||
|
||||
TIntermTyped* frontNode() const
|
||||
{
|
||||
assert(sizes != nullptr && sizes->size() > 0);
|
||||
return sizes->front().node;
|
||||
}
|
||||
|
||||
void changeFront(unsigned int s)
|
||||
{
|
||||
assert(sizes != nullptr);
|
||||
// this should only happen for implicitly sized arrays, not specialization constants
|
||||
assert(sizes->front().node == nullptr);
|
||||
sizes->front().size = s;
|
||||
}
|
||||
|
||||
void push_back(unsigned int e, TIntermTyped* n)
|
||||
{
|
||||
alloc();
|
||||
TArraySize pair = { e, n };
|
||||
sizes->push_back(pair);
|
||||
}
|
||||
|
||||
void push_back(const TSmallArrayVector& newDims)
|
||||
{
|
||||
alloc();
|
||||
sizes->insert(sizes->end(), newDims.sizes->begin(), newDims.sizes->end());
|
||||
}
|
||||
|
||||
void pop_front()
|
||||
{
|
||||
assert(sizes != nullptr && sizes->size() > 0);
|
||||
if (sizes->size() == 1)
|
||||
dealloc();
|
||||
else
|
||||
sizes->erase(sizes->begin());
|
||||
}
|
||||
|
||||
// 'this' should currently not be holding anything, and copyNonFront
|
||||
// will make it hold a copy of all but the first element of rhs.
|
||||
// (This would be useful for making a type that is dereferenced by
|
||||
// one dimension.)
|
||||
void copyNonFront(const TSmallArrayVector& rhs)
|
||||
{
|
||||
assert(sizes == nullptr);
|
||||
if (rhs.size() > 1) {
|
||||
alloc();
|
||||
sizes->insert(sizes->begin(), rhs.sizes->begin() + 1, rhs.sizes->end());
|
||||
}
|
||||
}
|
||||
|
||||
unsigned int getDimSize(int i) const
|
||||
{
|
||||
assert(sizes != nullptr && (int)sizes->size() > i);
|
||||
return (*sizes)[i].size;
|
||||
}
|
||||
|
||||
void setDimSize(int i, unsigned int size) const
|
||||
{
|
||||
assert(sizes != nullptr && (int)sizes->size() > i);
|
||||
assert((*sizes)[i].node == nullptr);
|
||||
(*sizes)[i].size = size;
|
||||
}
|
||||
|
||||
TIntermTyped* getDimNode(int i) const
|
||||
{
|
||||
assert(sizes != nullptr && (int)sizes->size() > i);
|
||||
return (*sizes)[i].node;
|
||||
}
|
||||
|
||||
bool operator==(const TSmallArrayVector& rhs) const
|
||||
{
|
||||
if (sizes == nullptr && rhs.sizes == nullptr)
|
||||
return true;
|
||||
if (sizes == nullptr || rhs.sizes == nullptr)
|
||||
return false;
|
||||
return *sizes == *rhs.sizes;
|
||||
}
|
||||
bool operator!=(const TSmallArrayVector& rhs) const { return ! operator==(rhs); }
|
||||
|
||||
protected:
|
||||
TSmallArrayVector(const TSmallArrayVector&);
|
||||
|
||||
void alloc()
|
||||
{
|
||||
if (sizes == nullptr)
|
||||
sizes = new TVector<TArraySize>;
|
||||
}
|
||||
void dealloc()
|
||||
{
|
||||
delete sizes;
|
||||
sizes = nullptr;
|
||||
}
|
||||
|
||||
TVector<TArraySize>* sizes; // will either hold such a pointer, or in the future, hold the two array sizes
|
||||
};
|
||||
|
||||
//
|
||||
// Represent an array, or array of arrays, to arbitrary depth. This is not
|
||||
// done through a hierarchy of types in a type tree, rather all contiguous arrayness
|
||||
// in the type hierarchy is localized into this single cumulative object.
|
||||
//
|
||||
// The arrayness in TTtype is a pointer, so that it can be non-allocated and zero
|
||||
// for the vast majority of types that are non-array types.
|
||||
//
|
||||
// Order Policy: these are all identical:
|
||||
// - left to right order within a contiguous set of ...[..][..][..]... in the source language
|
||||
// - index order 0, 1, 2, ... within the 'sizes' member below
|
||||
// - outer-most to inner-most
|
||||
//
|
||||
struct TArraySizes {
|
||||
POOL_ALLOCATOR_NEW_DELETE(GetThreadPoolAllocator())
|
||||
|
||||
TArraySizes() : implicitArraySize(1), variablyIndexed(false) { }
|
||||
|
||||
// For breaking into two non-shared copies, independently modifiable.
|
||||
TArraySizes& operator=(const TArraySizes& from)
|
||||
{
|
||||
implicitArraySize = from.implicitArraySize;
|
||||
variablyIndexed = from.variablyIndexed;
|
||||
sizes = from.sizes;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
// translate from array-of-array semantics to container semantics
|
||||
int getNumDims() const { return sizes.size(); }
|
||||
int getDimSize(int dim) const { return sizes.getDimSize(dim); }
|
||||
TIntermTyped* getDimNode(int dim) const { return sizes.getDimNode(dim); }
|
||||
void setDimSize(int dim, int size) { sizes.setDimSize(dim, size); }
|
||||
int getOuterSize() const { return sizes.frontSize(); }
|
||||
TIntermTyped* getOuterNode() const { return sizes.frontNode(); }
|
||||
int getCumulativeSize() const
|
||||
{
|
||||
int size = 1;
|
||||
for (int d = 0; d < sizes.size(); ++d) {
|
||||
// this only makes sense in paths that have a known array size
|
||||
assert(sizes.getDimSize(d) != UnsizedArraySize);
|
||||
size *= sizes.getDimSize(d);
|
||||
}
|
||||
return size;
|
||||
}
|
||||
void addInnerSize() { addInnerSize((unsigned)UnsizedArraySize); }
|
||||
void addInnerSize(int s) { addInnerSize((unsigned)s, nullptr); }
|
||||
void addInnerSize(int s, TIntermTyped* n) { sizes.push_back((unsigned)s, n); }
|
||||
void addInnerSize(TArraySize pair) {
|
||||
sizes.push_back(pair.size, pair.node);
|
||||
}
|
||||
void addInnerSizes(const TArraySizes& s) { sizes.push_back(s.sizes); }
|
||||
void changeOuterSize(int s) { sizes.changeFront((unsigned)s); }
|
||||
int getImplicitSize() const { return implicitArraySize; }
|
||||
void updateImplicitSize(int s) { implicitArraySize = std::max(implicitArraySize, s); }
|
||||
bool isInnerUnsized() const
|
||||
{
|
||||
for (int d = 1; d < sizes.size(); ++d) {
|
||||
if (sizes.getDimSize(d) == (unsigned)UnsizedArraySize)
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
bool clearInnerUnsized()
|
||||
{
|
||||
for (int d = 1; d < sizes.size(); ++d) {
|
||||
if (sizes.getDimSize(d) == (unsigned)UnsizedArraySize)
|
||||
setDimSize(d, 1);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
bool isInnerSpecialization() const
|
||||
{
|
||||
for (int d = 1; d < sizes.size(); ++d) {
|
||||
if (sizes.getDimNode(d) != nullptr)
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
bool isOuterSpecialization()
|
||||
{
|
||||
return sizes.getDimNode(0) != nullptr;
|
||||
}
|
||||
|
||||
bool hasUnsized() const { return getOuterSize() == UnsizedArraySize || isInnerUnsized(); }
|
||||
bool isSized() const { return getOuterSize() != UnsizedArraySize; }
|
||||
void dereference() { sizes.pop_front(); }
|
||||
void copyDereferenced(const TArraySizes& rhs)
|
||||
{
|
||||
assert(sizes.size() == 0);
|
||||
if (rhs.sizes.size() > 1)
|
||||
sizes.copyNonFront(rhs.sizes);
|
||||
}
|
||||
|
||||
bool sameInnerArrayness(const TArraySizes& rhs) const
|
||||
{
|
||||
if (sizes.size() != rhs.sizes.size())
|
||||
return false;
|
||||
|
||||
for (int d = 1; d < sizes.size(); ++d) {
|
||||
if (sizes.getDimSize(d) != rhs.sizes.getDimSize(d) ||
|
||||
sizes.getDimNode(d) != rhs.sizes.getDimNode(d))
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void setVariablyIndexed() { variablyIndexed = true; }
|
||||
bool isVariablyIndexed() const { return variablyIndexed; }
|
||||
|
||||
bool operator==(const TArraySizes& rhs) const { return sizes == rhs.sizes; }
|
||||
bool operator!=(const TArraySizes& rhs) const { return sizes != rhs.sizes; }
|
||||
|
||||
protected:
|
||||
TSmallArrayVector sizes;
|
||||
|
||||
TArraySizes(const TArraySizes&);
|
||||
|
||||
// For tracking maximum referenced compile-time constant index.
|
||||
// Applies only to the outer-most dimension. Potentially becomes
|
||||
// the implicit size of the array, if not variably indexed and
|
||||
// otherwise legal.
|
||||
int implicitArraySize;
|
||||
bool variablyIndexed; // true if array is indexed with a non compile-time constant
|
||||
};
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // _ARRAYS_INCLUDED_
|
1773
libraries/glslang/glslang/Include/intermediate.h
Normal file
1773
libraries/glslang/glslang/Include/intermediate.h
Normal file
File diff suppressed because it is too large
Load diff
3
libraries/glslang/glslang/Include/revision.h
Normal file
3
libraries/glslang/glslang/Include/revision.h
Normal file
|
@ -0,0 +1,3 @@
|
|||
// This header is generated by the make-revision script.
|
||||
|
||||
#define GLSLANG_PATCH_LEVEL 3559
|
13
libraries/glslang/glslang/Include/revision.template
Normal file
13
libraries/glslang/glslang/Include/revision.template
Normal file
|
@ -0,0 +1,13 @@
|
|||
// The file revision.h should be updated to the latest version, somehow, on
|
||||
// check-in, if glslang has changed.
|
||||
//
|
||||
// revision.template is the source for revision.h when using SubWCRev as the
|
||||
// method of updating revision.h. You don't have to do it this way, the
|
||||
// requirement is only that revision.h gets updated.
|
||||
//
|
||||
// revision.h is under source control so that not all consumers of glslang
|
||||
// source have to figure out how to create revision.h just to get a build
|
||||
// going. However, if it is not updated, it can be a version behind.
|
||||
|
||||
#define GLSLANG_REVISION "$WCREV$"
|
||||
#define GLSLANG_DATE "$WCDATE$"
|
1419
libraries/glslang/glslang/MachineIndependent/Constant.cpp
Normal file
1419
libraries/glslang/glslang/MachineIndependent/Constant.cpp
Normal file
File diff suppressed because it is too large
Load diff
113
libraries/glslang/glslang/MachineIndependent/InfoSink.cpp
Normal file
113
libraries/glslang/glslang/MachineIndependent/InfoSink.cpp
Normal file
|
@ -0,0 +1,113 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#include "../Include/InfoSink.h"
|
||||
|
||||
#include <cstring>
|
||||
|
||||
namespace glslang {
|
||||
|
||||
void TInfoSinkBase::append(const char* s)
|
||||
{
|
||||
if (outputStream & EString) {
|
||||
if (s == nullptr)
|
||||
sink.append("(null)");
|
||||
else {
|
||||
checkMem(strlen(s));
|
||||
sink.append(s);
|
||||
}
|
||||
}
|
||||
|
||||
//#ifdef _WIN32
|
||||
// if (outputStream & EDebugger)
|
||||
// OutputDebugString(s);
|
||||
//#endif
|
||||
|
||||
if (outputStream & EStdOut)
|
||||
fprintf(stdout, "%s", s);
|
||||
}
|
||||
|
||||
void TInfoSinkBase::append(int count, char c)
|
||||
{
|
||||
if (outputStream & EString) {
|
||||
checkMem(count);
|
||||
sink.append(count, c);
|
||||
}
|
||||
|
||||
//#ifdef _WIN32
|
||||
// if (outputStream & EDebugger) {
|
||||
// char str[2];
|
||||
// str[0] = c;
|
||||
// str[1] = '\0';
|
||||
// OutputDebugString(str);
|
||||
// }
|
||||
//#endif
|
||||
|
||||
if (outputStream & EStdOut)
|
||||
fprintf(stdout, "%c", c);
|
||||
}
|
||||
|
||||
void TInfoSinkBase::append(const TPersistString& t)
|
||||
{
|
||||
if (outputStream & EString) {
|
||||
checkMem(t.size());
|
||||
sink.append(t);
|
||||
}
|
||||
|
||||
//#ifdef _WIN32
|
||||
// if (outputStream & EDebugger)
|
||||
// OutputDebugString(t.c_str());
|
||||
//#endif
|
||||
|
||||
if (outputStream & EStdOut)
|
||||
fprintf(stdout, "%s", t.c_str());
|
||||
}
|
||||
|
||||
void TInfoSinkBase::append(const TString& t)
|
||||
{
|
||||
if (outputStream & EString) {
|
||||
checkMem(t.size());
|
||||
sink.append(t.c_str());
|
||||
}
|
||||
|
||||
//#ifdef _WIN32
|
||||
// if (outputStream & EDebugger)
|
||||
// OutputDebugString(t.c_str());
|
||||
//#endif
|
||||
|
||||
if (outputStream & EStdOut)
|
||||
fprintf(stdout, "%s", t.c_str());
|
||||
}
|
||||
|
||||
} // end namespace glslang
|
8867
libraries/glslang/glslang/MachineIndependent/Initialize.cpp
Normal file
8867
libraries/glslang/glslang/MachineIndependent/Initialize.cpp
Normal file
File diff suppressed because it is too large
Load diff
112
libraries/glslang/glslang/MachineIndependent/Initialize.h
Normal file
112
libraries/glslang/glslang/MachineIndependent/Initialize.h
Normal file
|
@ -0,0 +1,112 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// Copyright (C) 2013-2016 LunarG, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#ifndef _INITIALIZE_INCLUDED_
|
||||
#define _INITIALIZE_INCLUDED_
|
||||
|
||||
#include "../Include/ResourceLimits.h"
|
||||
#include "../Include/Common.h"
|
||||
#include "../Include/ShHandle.h"
|
||||
#include "SymbolTable.h"
|
||||
#include "Versions.h"
|
||||
|
||||
namespace glslang {
|
||||
|
||||
//
|
||||
// This is made to hold parseable strings for almost all the built-in
|
||||
// functions and variables for one specific combination of version
|
||||
// and profile. (Some still need to be added programmatically.)
|
||||
// This is a base class for language-specific derivations, which
|
||||
// can be used for language independent builtins.
|
||||
//
|
||||
// The strings are organized by
|
||||
// commonBuiltins: intersection of all stages' built-ins, processed just once
|
||||
// stageBuiltins[]: anything a stage needs that's not in commonBuiltins
|
||||
//
|
||||
class TBuiltInParseables {
|
||||
public:
|
||||
POOL_ALLOCATOR_NEW_DELETE(GetThreadPoolAllocator())
|
||||
TBuiltInParseables();
|
||||
virtual ~TBuiltInParseables();
|
||||
virtual void initialize(int version, EProfile, const SpvVersion& spvVersion) = 0;
|
||||
virtual void initialize(const TBuiltInResource& resources, int version, EProfile, const SpvVersion& spvVersion, EShLanguage) = 0;
|
||||
virtual const TString& getCommonString() const { return commonBuiltins; }
|
||||
virtual const TString& getStageString(EShLanguage language) const { return stageBuiltins[language]; }
|
||||
|
||||
virtual void identifyBuiltIns(int version, EProfile profile, const SpvVersion& spvVersion, EShLanguage language, TSymbolTable& symbolTable) = 0;
|
||||
virtual void identifyBuiltIns(int version, EProfile profile, const SpvVersion& spvVersion, EShLanguage language, TSymbolTable& symbolTable, const TBuiltInResource &resources) = 0;
|
||||
|
||||
protected:
|
||||
TString commonBuiltins;
|
||||
TString stageBuiltins[EShLangCount];
|
||||
};
|
||||
|
||||
//
|
||||
// This is a GLSL specific derivation of TBuiltInParseables. To present a stable
|
||||
// interface and match other similar code, it is called TBuiltIns, rather
|
||||
// than TBuiltInParseablesGlsl.
|
||||
//
|
||||
class TBuiltIns : public TBuiltInParseables {
|
||||
public:
|
||||
POOL_ALLOCATOR_NEW_DELETE(GetThreadPoolAllocator())
|
||||
TBuiltIns();
|
||||
virtual ~TBuiltIns();
|
||||
void initialize(int version, EProfile, const SpvVersion& spvVersion);
|
||||
void initialize(const TBuiltInResource& resources, int version, EProfile, const SpvVersion& spvVersion, EShLanguage);
|
||||
|
||||
void identifyBuiltIns(int version, EProfile profile, const SpvVersion& spvVersion, EShLanguage language, TSymbolTable& symbolTable);
|
||||
void identifyBuiltIns(int version, EProfile profile, const SpvVersion& spvVersion, EShLanguage language, TSymbolTable& symbolTable, const TBuiltInResource &resources);
|
||||
|
||||
protected:
|
||||
void addTabledBuiltins(int version, EProfile profile, const SpvVersion& spvVersion);
|
||||
void relateTabledBuiltins(int version, EProfile profile, const SpvVersion& spvVersion, EShLanguage, TSymbolTable&);
|
||||
void add2ndGenerationSamplingImaging(int version, EProfile profile, const SpvVersion& spvVersion);
|
||||
void addSubpassSampling(TSampler, const TString& typeName, int version, EProfile profile);
|
||||
void addQueryFunctions(TSampler, const TString& typeName, int version, EProfile profile);
|
||||
void addImageFunctions(TSampler, const TString& typeName, int version, EProfile profile);
|
||||
void addSamplingFunctions(TSampler, const TString& typeName, int version, EProfile profile);
|
||||
void addGatherFunctions(TSampler, const TString& typeName, int version, EProfile profile);
|
||||
|
||||
// Helpers for making textual representations of the permutations
|
||||
// of texturing/imaging functions.
|
||||
const char* postfixes[5];
|
||||
const char* prefixes[EbtNumTypes];
|
||||
int dimMap[EsdNumDims];
|
||||
};
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // _INITIALIZE_INCLUDED_
|
302
libraries/glslang/glslang/MachineIndependent/IntermTraverse.cpp
Normal file
302
libraries/glslang/glslang/MachineIndependent/IntermTraverse.cpp
Normal file
|
@ -0,0 +1,302 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// Copyright (C) 2013 LunarG, Inc.
|
||||
// Copyright (c) 2002-2010 The ANGLE Project Authors.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#include "../Include/intermediate.h"
|
||||
|
||||
namespace glslang {
|
||||
|
||||
//
|
||||
// Traverse the intermediate representation tree, and
|
||||
// call a node type specific function for each node.
|
||||
// Done recursively through the member function Traverse().
|
||||
// Node types can be skipped if their function to call is 0,
|
||||
// but their subtree will still be traversed.
|
||||
// Nodes with children can have their whole subtree skipped
|
||||
// if preVisit is turned on and the type specific function
|
||||
// returns false.
|
||||
//
|
||||
// preVisit, postVisit, and rightToLeft control what order
|
||||
// nodes are visited in.
|
||||
//
|
||||
|
||||
//
|
||||
// Traversal functions for terminals are straightforward....
|
||||
//
|
||||
void TIntermMethod::traverse(TIntermTraverser*)
|
||||
{
|
||||
// Tree should always resolve all methods as a non-method.
|
||||
}
|
||||
|
||||
void TIntermSymbol::traverse(TIntermTraverser *it)
|
||||
{
|
||||
it->visitSymbol(this);
|
||||
}
|
||||
|
||||
void TIntermConstantUnion::traverse(TIntermTraverser *it)
|
||||
{
|
||||
it->visitConstantUnion(this);
|
||||
}
|
||||
|
||||
//
|
||||
// Traverse a binary node.
|
||||
//
|
||||
void TIntermBinary::traverse(TIntermTraverser *it)
|
||||
{
|
||||
bool visit = true;
|
||||
|
||||
//
|
||||
// visit the node before children if pre-visiting.
|
||||
//
|
||||
if (it->preVisit)
|
||||
visit = it->visitBinary(EvPreVisit, this);
|
||||
|
||||
//
|
||||
// Visit the children, in the right order.
|
||||
//
|
||||
if (visit) {
|
||||
it->incrementDepth(this);
|
||||
|
||||
if (it->rightToLeft) {
|
||||
if (right)
|
||||
right->traverse(it);
|
||||
|
||||
if (it->inVisit)
|
||||
visit = it->visitBinary(EvInVisit, this);
|
||||
|
||||
if (visit && left)
|
||||
left->traverse(it);
|
||||
} else {
|
||||
if (left)
|
||||
left->traverse(it);
|
||||
|
||||
if (it->inVisit)
|
||||
visit = it->visitBinary(EvInVisit, this);
|
||||
|
||||
if (visit && right)
|
||||
right->traverse(it);
|
||||
}
|
||||
|
||||
it->decrementDepth();
|
||||
}
|
||||
|
||||
//
|
||||
// Visit the node after the children, if requested and the traversal
|
||||
// hasn't been canceled yet.
|
||||
//
|
||||
if (visit && it->postVisit)
|
||||
it->visitBinary(EvPostVisit, this);
|
||||
}
|
||||
|
||||
//
|
||||
// Traverse a unary node. Same comments in binary node apply here.
|
||||
//
|
||||
void TIntermUnary::traverse(TIntermTraverser *it)
|
||||
{
|
||||
bool visit = true;
|
||||
|
||||
if (it->preVisit)
|
||||
visit = it->visitUnary(EvPreVisit, this);
|
||||
|
||||
if (visit) {
|
||||
it->incrementDepth(this);
|
||||
operand->traverse(it);
|
||||
it->decrementDepth();
|
||||
}
|
||||
|
||||
if (visit && it->postVisit)
|
||||
it->visitUnary(EvPostVisit, this);
|
||||
}
|
||||
|
||||
//
|
||||
// Traverse an aggregate node. Same comments in binary node apply here.
|
||||
//
|
||||
void TIntermAggregate::traverse(TIntermTraverser *it)
|
||||
{
|
||||
bool visit = true;
|
||||
|
||||
if (it->preVisit)
|
||||
visit = it->visitAggregate(EvPreVisit, this);
|
||||
|
||||
if (visit) {
|
||||
it->incrementDepth(this);
|
||||
|
||||
if (it->rightToLeft) {
|
||||
for (TIntermSequence::reverse_iterator sit = sequence.rbegin(); sit != sequence.rend(); sit++) {
|
||||
(*sit)->traverse(it);
|
||||
|
||||
if (visit && it->inVisit) {
|
||||
if (*sit != sequence.front())
|
||||
visit = it->visitAggregate(EvInVisit, this);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++) {
|
||||
(*sit)->traverse(it);
|
||||
|
||||
if (visit && it->inVisit) {
|
||||
if (*sit != sequence.back())
|
||||
visit = it->visitAggregate(EvInVisit, this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
it->decrementDepth();
|
||||
}
|
||||
|
||||
if (visit && it->postVisit)
|
||||
it->visitAggregate(EvPostVisit, this);
|
||||
}
|
||||
|
||||
//
|
||||
// Traverse a selection node. Same comments in binary node apply here.
|
||||
//
|
||||
void TIntermSelection::traverse(TIntermTraverser *it)
|
||||
{
|
||||
bool visit = true;
|
||||
|
||||
if (it->preVisit)
|
||||
visit = it->visitSelection(EvPreVisit, this);
|
||||
|
||||
if (visit) {
|
||||
it->incrementDepth(this);
|
||||
if (it->rightToLeft) {
|
||||
if (falseBlock)
|
||||
falseBlock->traverse(it);
|
||||
if (trueBlock)
|
||||
trueBlock->traverse(it);
|
||||
condition->traverse(it);
|
||||
} else {
|
||||
condition->traverse(it);
|
||||
if (trueBlock)
|
||||
trueBlock->traverse(it);
|
||||
if (falseBlock)
|
||||
falseBlock->traverse(it);
|
||||
}
|
||||
it->decrementDepth();
|
||||
}
|
||||
|
||||
if (visit && it->postVisit)
|
||||
it->visitSelection(EvPostVisit, this);
|
||||
}
|
||||
|
||||
//
|
||||
// Traverse a loop node. Same comments in binary node apply here.
|
||||
//
|
||||
void TIntermLoop::traverse(TIntermTraverser *it)
|
||||
{
|
||||
bool visit = true;
|
||||
|
||||
if (it->preVisit)
|
||||
visit = it->visitLoop(EvPreVisit, this);
|
||||
|
||||
if (visit) {
|
||||
it->incrementDepth(this);
|
||||
|
||||
if (it->rightToLeft) {
|
||||
if (terminal)
|
||||
terminal->traverse(it);
|
||||
|
||||
if (body)
|
||||
body->traverse(it);
|
||||
|
||||
if (test)
|
||||
test->traverse(it);
|
||||
} else {
|
||||
if (test)
|
||||
test->traverse(it);
|
||||
|
||||
if (body)
|
||||
body->traverse(it);
|
||||
|
||||
if (terminal)
|
||||
terminal->traverse(it);
|
||||
}
|
||||
|
||||
it->decrementDepth();
|
||||
}
|
||||
|
||||
if (visit && it->postVisit)
|
||||
it->visitLoop(EvPostVisit, this);
|
||||
}
|
||||
|
||||
//
|
||||
// Traverse a branch node. Same comments in binary node apply here.
|
||||
//
|
||||
void TIntermBranch::traverse(TIntermTraverser *it)
|
||||
{
|
||||
bool visit = true;
|
||||
|
||||
if (it->preVisit)
|
||||
visit = it->visitBranch(EvPreVisit, this);
|
||||
|
||||
if (visit && expression) {
|
||||
it->incrementDepth(this);
|
||||
expression->traverse(it);
|
||||
it->decrementDepth();
|
||||
}
|
||||
|
||||
if (visit && it->postVisit)
|
||||
it->visitBranch(EvPostVisit, this);
|
||||
}
|
||||
|
||||
//
|
||||
// Traverse a switch node.
|
||||
//
|
||||
void TIntermSwitch::traverse(TIntermTraverser* it)
|
||||
{
|
||||
bool visit = true;
|
||||
|
||||
if (it->preVisit)
|
||||
visit = it->visitSwitch(EvPreVisit, this);
|
||||
|
||||
if (visit) {
|
||||
it->incrementDepth(this);
|
||||
if (it->rightToLeft) {
|
||||
body->traverse(it);
|
||||
condition->traverse(it);
|
||||
} else {
|
||||
condition->traverse(it);
|
||||
body->traverse(it);
|
||||
}
|
||||
it->decrementDepth();
|
||||
}
|
||||
|
||||
if (visit && it->postVisit)
|
||||
it->visitSwitch(EvPostVisit, this);
|
||||
}
|
||||
|
||||
} // end namespace glslang
|
3957
libraries/glslang/glslang/MachineIndependent/Intermediate.cpp
Normal file
3957
libraries/glslang/glslang/MachineIndependent/Intermediate.cpp
Normal file
File diff suppressed because it is too large
Load diff
138
libraries/glslang/glslang/MachineIndependent/LiveTraverser.h
Normal file
138
libraries/glslang/glslang/MachineIndependent/LiveTraverser.h
Normal file
|
@ -0,0 +1,138 @@
|
|||
//
|
||||
// Copyright (C) 2016 LunarG, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "../Include/Common.h"
|
||||
#include "reflection.h"
|
||||
#include "localintermediate.h"
|
||||
|
||||
#include "gl_types.h"
|
||||
|
||||
#include <list>
|
||||
#include <unordered_set>
|
||||
|
||||
namespace glslang {
|
||||
|
||||
//
|
||||
// The traverser: mostly pass through, except
|
||||
// - processing function-call nodes to push live functions onto the stack of functions to process
|
||||
// - processing selection nodes to trim semantically dead code
|
||||
//
|
||||
// This is in the glslang namespace directly so it can be a friend of TReflection.
|
||||
// This can be derived from to implement reflection database traversers or
|
||||
// binding mappers: anything that wants to traverse the live subset of the tree.
|
||||
//
|
||||
|
||||
class TLiveTraverser : public TIntermTraverser {
|
||||
public:
|
||||
TLiveTraverser(const TIntermediate& i, bool traverseAll = false,
|
||||
bool preVisit = true, bool inVisit = false, bool postVisit = false) :
|
||||
TIntermTraverser(preVisit, inVisit, postVisit),
|
||||
intermediate(i), traverseAll(traverseAll)
|
||||
{ }
|
||||
|
||||
//
|
||||
// Given a function name, find its subroot in the tree, and push it onto the stack of
|
||||
// functions left to process.
|
||||
//
|
||||
void pushFunction(const TString& name)
|
||||
{
|
||||
TIntermSequence& globals = intermediate.getTreeRoot()->getAsAggregate()->getSequence();
|
||||
for (unsigned int f = 0; f < globals.size(); ++f) {
|
||||
TIntermAggregate* candidate = globals[f]->getAsAggregate();
|
||||
if (candidate && candidate->getOp() == EOpFunction && candidate->getName() == name) {
|
||||
functions.push_back(candidate);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
typedef std::list<TIntermAggregate*> TFunctionStack;
|
||||
TFunctionStack functions;
|
||||
|
||||
protected:
|
||||
// To catch which function calls are not dead, and hence which functions must be visited.
|
||||
virtual bool visitAggregate(TVisit, TIntermAggregate* node)
|
||||
{
|
||||
if (!traverseAll)
|
||||
if (node->getOp() == EOpFunctionCall)
|
||||
addFunctionCall(node);
|
||||
|
||||
return true; // traverse this subtree
|
||||
}
|
||||
|
||||
// To prune semantically dead paths.
|
||||
virtual bool visitSelection(TVisit /* visit */, TIntermSelection* node)
|
||||
{
|
||||
if (traverseAll)
|
||||
return true; // traverse all code
|
||||
|
||||
TIntermConstantUnion* constant = node->getCondition()->getAsConstantUnion();
|
||||
if (constant) {
|
||||
// cull the path that is dead
|
||||
if (constant->getConstArray()[0].getBConst() == true && node->getTrueBlock())
|
||||
node->getTrueBlock()->traverse(this);
|
||||
if (constant->getConstArray()[0].getBConst() == false && node->getFalseBlock())
|
||||
node->getFalseBlock()->traverse(this);
|
||||
|
||||
return false; // don't traverse any more, we did it all above
|
||||
} else
|
||||
return true; // traverse the whole subtree
|
||||
}
|
||||
|
||||
// Track live functions as well as uniforms, so that we don't visit dead functions
|
||||
// and only visit each function once.
|
||||
void addFunctionCall(TIntermAggregate* call)
|
||||
{
|
||||
// // just use the map to ensure we process each function at most once
|
||||
if (liveFunctions.find(call->getName()) == liveFunctions.end()) {
|
||||
liveFunctions.insert(call->getName());
|
||||
pushFunction(call->getName());
|
||||
}
|
||||
}
|
||||
|
||||
const TIntermediate& intermediate;
|
||||
typedef std::unordered_set<TString> TLiveFunctions;
|
||||
TLiveFunctions liveFunctions;
|
||||
bool traverseAll;
|
||||
|
||||
private:
|
||||
// prevent copy & copy construct
|
||||
TLiveTraverser(TLiveTraverser&);
|
||||
TLiveTraverser& operator=(TLiveTraverser&);
|
||||
};
|
||||
|
||||
} // namespace glslang
|
|
@ -0,0 +1,638 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// Copyright (C) 2016 Google, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
// Implement the TParseContextBase class.
|
||||
|
||||
#include <cstdarg>
|
||||
|
||||
#include "ParseHelper.h"
|
||||
|
||||
extern int yyparse(glslang::TParseContext*);
|
||||
|
||||
namespace glslang {
|
||||
|
||||
//
|
||||
// Used to output syntax, parsing, and semantic errors.
|
||||
//
|
||||
|
||||
void TParseContextBase::outputMessage(const TSourceLoc& loc, const char* szReason,
|
||||
const char* szToken,
|
||||
const char* szExtraInfoFormat,
|
||||
TPrefixType prefix, va_list args)
|
||||
{
|
||||
const int maxSize = MaxTokenLength + 200;
|
||||
char szExtraInfo[maxSize];
|
||||
|
||||
safe_vsprintf(szExtraInfo, maxSize, szExtraInfoFormat, args);
|
||||
|
||||
infoSink.info.prefix(prefix);
|
||||
infoSink.info.location(loc);
|
||||
infoSink.info << "'" << szToken << "' : " << szReason << " " << szExtraInfo << "\n";
|
||||
|
||||
if (prefix == EPrefixError) {
|
||||
++numErrors;
|
||||
}
|
||||
}
|
||||
|
||||
#if !defined(GLSLANG_WEB) || defined(GLSLANG_WEB_DEVEL)
|
||||
|
||||
void C_DECL TParseContextBase::error(const TSourceLoc& loc, const char* szReason, const char* szToken,
|
||||
const char* szExtraInfoFormat, ...)
|
||||
{
|
||||
if (messages & EShMsgOnlyPreprocessor)
|
||||
return;
|
||||
va_list args;
|
||||
va_start(args, szExtraInfoFormat);
|
||||
outputMessage(loc, szReason, szToken, szExtraInfoFormat, EPrefixError, args);
|
||||
va_end(args);
|
||||
|
||||
if ((messages & EShMsgCascadingErrors) == 0)
|
||||
currentScanner->setEndOfInput();
|
||||
}
|
||||
|
||||
void C_DECL TParseContextBase::warn(const TSourceLoc& loc, const char* szReason, const char* szToken,
|
||||
const char* szExtraInfoFormat, ...)
|
||||
{
|
||||
if (suppressWarnings())
|
||||
return;
|
||||
va_list args;
|
||||
va_start(args, szExtraInfoFormat);
|
||||
outputMessage(loc, szReason, szToken, szExtraInfoFormat, EPrefixWarning, args);
|
||||
va_end(args);
|
||||
}
|
||||
|
||||
void C_DECL TParseContextBase::ppError(const TSourceLoc& loc, const char* szReason, const char* szToken,
|
||||
const char* szExtraInfoFormat, ...)
|
||||
{
|
||||
va_list args;
|
||||
va_start(args, szExtraInfoFormat);
|
||||
outputMessage(loc, szReason, szToken, szExtraInfoFormat, EPrefixError, args);
|
||||
va_end(args);
|
||||
|
||||
if ((messages & EShMsgCascadingErrors) == 0)
|
||||
currentScanner->setEndOfInput();
|
||||
}
|
||||
|
||||
void C_DECL TParseContextBase::ppWarn(const TSourceLoc& loc, const char* szReason, const char* szToken,
|
||||
const char* szExtraInfoFormat, ...)
|
||||
{
|
||||
va_list args;
|
||||
va_start(args, szExtraInfoFormat);
|
||||
outputMessage(loc, szReason, szToken, szExtraInfoFormat, EPrefixWarning, args);
|
||||
va_end(args);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
//
|
||||
// Both test and if necessary, spit out an error, to see if the node is really
|
||||
// an l-value that can be operated on this way.
|
||||
//
|
||||
// Returns true if there was an error.
|
||||
//
|
||||
bool TParseContextBase::lValueErrorCheck(const TSourceLoc& loc, const char* op, TIntermTyped* node)
|
||||
{
|
||||
TIntermBinary* binaryNode = node->getAsBinaryNode();
|
||||
|
||||
if (binaryNode) {
|
||||
switch(binaryNode->getOp()) {
|
||||
case EOpIndexDirect:
|
||||
case EOpIndexIndirect: // fall through
|
||||
case EOpIndexDirectStruct: // fall through
|
||||
case EOpVectorSwizzle:
|
||||
case EOpMatrixSwizzle:
|
||||
return lValueErrorCheck(loc, op, binaryNode->getLeft());
|
||||
default:
|
||||
break;
|
||||
}
|
||||
error(loc, " l-value required", op, "", "");
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
const char* symbol = nullptr;
|
||||
TIntermSymbol* symNode = node->getAsSymbolNode();
|
||||
if (symNode != nullptr)
|
||||
symbol = symNode->getName().c_str();
|
||||
|
||||
const char* message = nullptr;
|
||||
switch (node->getQualifier().storage) {
|
||||
case EvqConst: message = "can't modify a const"; break;
|
||||
case EvqConstReadOnly: message = "can't modify a const"; break;
|
||||
case EvqUniform: message = "can't modify a uniform"; break;
|
||||
#ifndef GLSLANG_WEB
|
||||
case EvqBuffer:
|
||||
if (node->getQualifier().isReadOnly())
|
||||
message = "can't modify a readonly buffer";
|
||||
if (node->getQualifier().isShaderRecordNV())
|
||||
message = "can't modify a shaderrecordnv qualified buffer";
|
||||
break;
|
||||
case EvqHitAttrNV:
|
||||
if (language != EShLangIntersectNV)
|
||||
message = "cannot modify hitAttributeNV in this stage";
|
||||
break;
|
||||
#endif
|
||||
|
||||
default:
|
||||
//
|
||||
// Type that can't be written to?
|
||||
//
|
||||
switch (node->getBasicType()) {
|
||||
case EbtSampler:
|
||||
message = "can't modify a sampler";
|
||||
break;
|
||||
case EbtVoid:
|
||||
message = "can't modify void";
|
||||
break;
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtAtomicUint:
|
||||
message = "can't modify an atomic_uint";
|
||||
break;
|
||||
case EbtAccStructNV:
|
||||
message = "can't modify accelerationStructureNV";
|
||||
break;
|
||||
#endif
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (message == nullptr && binaryNode == nullptr && symNode == nullptr) {
|
||||
error(loc, " l-value required", op, "", "");
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
//
|
||||
// Everything else is okay, no error.
|
||||
//
|
||||
if (message == nullptr)
|
||||
return false;
|
||||
|
||||
//
|
||||
// If we get here, we have an error and a message.
|
||||
//
|
||||
if (symNode)
|
||||
error(loc, " l-value required", op, "\"%s\" (%s)", symbol, message);
|
||||
else
|
||||
error(loc, " l-value required", op, "(%s)", message);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// Test for and give an error if the node can't be read from.
|
||||
void TParseContextBase::rValueErrorCheck(const TSourceLoc& loc, const char* op, TIntermTyped* node)
|
||||
{
|
||||
if (! node)
|
||||
return;
|
||||
|
||||
TIntermBinary* binaryNode = node->getAsBinaryNode();
|
||||
if (binaryNode) {
|
||||
switch(binaryNode->getOp()) {
|
||||
case EOpIndexDirect:
|
||||
case EOpIndexIndirect:
|
||||
case EOpIndexDirectStruct:
|
||||
case EOpVectorSwizzle:
|
||||
case EOpMatrixSwizzle:
|
||||
rValueErrorCheck(loc, op, binaryNode->getLeft());
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
TIntermSymbol* symNode = node->getAsSymbolNode();
|
||||
if (symNode && symNode->getQualifier().isWriteOnly())
|
||||
error(loc, "can't read from writeonly object: ", op, symNode->getName().c_str());
|
||||
}
|
||||
|
||||
// Add 'symbol' to the list of deferred linkage symbols, which
|
||||
// are later processed in finish(), at which point the symbol
|
||||
// must still be valid.
|
||||
// It is okay if the symbol's type will be subsequently edited;
|
||||
// the modifications will be tracked.
|
||||
// Order is preserved, to avoid creating novel forward references.
|
||||
void TParseContextBase::trackLinkage(TSymbol& symbol)
|
||||
{
|
||||
if (!parsingBuiltins)
|
||||
linkageSymbols.push_back(&symbol);
|
||||
}
|
||||
|
||||
// Ensure index is in bounds, correct if necessary.
|
||||
// Give an error if not.
|
||||
void TParseContextBase::checkIndex(const TSourceLoc& loc, const TType& type, int& index)
|
||||
{
|
||||
const auto sizeIsSpecializationExpression = [&type]() {
|
||||
return type.containsSpecializationSize() &&
|
||||
type.getArraySizes()->getOuterNode() != nullptr &&
|
||||
type.getArraySizes()->getOuterNode()->getAsSymbolNode() == nullptr; };
|
||||
|
||||
if (index < 0) {
|
||||
error(loc, "", "[", "index out of range '%d'", index);
|
||||
index = 0;
|
||||
} else if (type.isArray()) {
|
||||
if (type.isSizedArray() && !sizeIsSpecializationExpression() &&
|
||||
index >= type.getOuterArraySize()) {
|
||||
error(loc, "", "[", "array index out of range '%d'", index);
|
||||
index = type.getOuterArraySize() - 1;
|
||||
}
|
||||
} else if (type.isVector()) {
|
||||
if (index >= type.getVectorSize()) {
|
||||
error(loc, "", "[", "vector index out of range '%d'", index);
|
||||
index = type.getVectorSize() - 1;
|
||||
}
|
||||
} else if (type.isMatrix()) {
|
||||
if (index >= type.getMatrixCols()) {
|
||||
error(loc, "", "[", "matrix index out of range '%d'", index);
|
||||
index = type.getMatrixCols() - 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Make a shared symbol have a non-shared version that can be edited by the current
|
||||
// compile, such that editing its type will not change the shared version and will
|
||||
// effect all nodes already sharing it (non-shallow type),
|
||||
// or adopting its full type after being edited (shallow type).
|
||||
void TParseContextBase::makeEditable(TSymbol*& symbol)
|
||||
{
|
||||
// copyUp() does a deep copy of the type.
|
||||
symbol = symbolTable.copyUp(symbol);
|
||||
|
||||
// Save it (deferred, so it can be edited first) in the AST for linker use.
|
||||
if (symbol)
|
||||
trackLinkage(*symbol);
|
||||
}
|
||||
|
||||
// Return a writable version of the variable 'name'.
|
||||
//
|
||||
// Return nullptr if 'name' is not found. This should mean
|
||||
// something is seriously wrong (e.g., compiler asking self for
|
||||
// built-in that doesn't exist).
|
||||
TVariable* TParseContextBase::getEditableVariable(const char* name)
|
||||
{
|
||||
bool builtIn;
|
||||
TSymbol* symbol = symbolTable.find(name, &builtIn);
|
||||
|
||||
assert(symbol != nullptr);
|
||||
if (symbol == nullptr)
|
||||
return nullptr;
|
||||
|
||||
if (builtIn)
|
||||
makeEditable(symbol);
|
||||
|
||||
return symbol->getAsVariable();
|
||||
}
|
||||
|
||||
// Select the best matching function for 'call' from 'candidateList'.
|
||||
//
|
||||
// Assumptions
|
||||
//
|
||||
// There is no exact match, so a selection algorithm needs to run. That is, the
|
||||
// language-specific handler should check for exact match first, to
|
||||
// decide what to do, before calling this selector.
|
||||
//
|
||||
// Input
|
||||
//
|
||||
// * list of candidate signatures to select from
|
||||
// * the call
|
||||
// * a predicate function convertible(from, to) that says whether or not type
|
||||
// 'from' can implicitly convert to type 'to' (it includes the case of what
|
||||
// the calling language would consider a matching type with no conversion
|
||||
// needed)
|
||||
// * a predicate function better(from1, from2, to1, to2) that says whether or
|
||||
// not a conversion from <-> to2 is considered better than a conversion
|
||||
// from <-> to1 (both in and out directions need testing, as declared by the
|
||||
// formal parameter)
|
||||
//
|
||||
// Output
|
||||
//
|
||||
// * best matching candidate (or none, if no viable candidates found)
|
||||
// * whether there was a tie for the best match (ambiguous overload selection,
|
||||
// caller's choice for how to report)
|
||||
//
|
||||
const TFunction* TParseContextBase::selectFunction(
|
||||
const TVector<const TFunction*> candidateList,
|
||||
const TFunction& call,
|
||||
std::function<bool(const TType& from, const TType& to, TOperator op, int arg)> convertible,
|
||||
std::function<bool(const TType& from, const TType& to1, const TType& to2)> better,
|
||||
/* output */ bool& tie)
|
||||
{
|
||||
//
|
||||
// Operation
|
||||
//
|
||||
// 1. Prune the input list of candidates down to a list of viable candidates,
|
||||
// where each viable candidate has
|
||||
//
|
||||
// * at least as many parameters as there are calling arguments, with any
|
||||
// remaining parameters being optional or having default values
|
||||
// * each parameter is true under convertible(A, B), where A is the calling
|
||||
// type for in and B is the formal type, and in addition, for out B is the
|
||||
// calling type and A is the formal type
|
||||
//
|
||||
// 2. If there are no viable candidates, return with no match.
|
||||
//
|
||||
// 3. If there is only one viable candidate, it is the best match.
|
||||
//
|
||||
// 4. If there are multiple viable candidates, select the first viable candidate
|
||||
// as the incumbent. Compare the incumbent to the next viable candidate, and if
|
||||
// that candidate is better (bullets below), make it the incumbent. Repeat, with
|
||||
// a linear walk through the viable candidate list. The final incumbent will be
|
||||
// returned as the best match. A viable candidate is better than the incumbent if
|
||||
//
|
||||
// * it has a function argument with a better(...) conversion than the incumbent,
|
||||
// for all directions needed by in and out
|
||||
// * the incumbent has no argument with a better(...) conversion then the
|
||||
// candidate, for either in or out (as needed)
|
||||
//
|
||||
// 5. Check for ambiguity by comparing the best match against all other viable
|
||||
// candidates. If any other viable candidate has a function argument with a
|
||||
// better(...) conversion than the best candidate (for either in or out
|
||||
// directions), return that there was a tie for best.
|
||||
//
|
||||
|
||||
tie = false;
|
||||
|
||||
// 1. prune to viable...
|
||||
TVector<const TFunction*> viableCandidates;
|
||||
for (auto it = candidateList.begin(); it != candidateList.end(); ++it) {
|
||||
const TFunction& candidate = *(*it);
|
||||
|
||||
// to even be a potential match, number of arguments must be >= the number of
|
||||
// fixed (non-default) parameters, and <= the total (including parameter with defaults).
|
||||
if (call.getParamCount() < candidate.getFixedParamCount() ||
|
||||
call.getParamCount() > candidate.getParamCount())
|
||||
continue;
|
||||
|
||||
// see if arguments are convertible
|
||||
bool viable = true;
|
||||
|
||||
// The call can have fewer parameters than the candidate, if some have defaults.
|
||||
const int paramCount = std::min(call.getParamCount(), candidate.getParamCount());
|
||||
for (int param = 0; param < paramCount; ++param) {
|
||||
if (candidate[param].type->getQualifier().isParamInput()) {
|
||||
if (! convertible(*call[param].type, *candidate[param].type, candidate.getBuiltInOp(), param)) {
|
||||
viable = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (candidate[param].type->getQualifier().isParamOutput()) {
|
||||
if (! convertible(*candidate[param].type, *call[param].type, candidate.getBuiltInOp(), param)) {
|
||||
viable = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (viable)
|
||||
viableCandidates.push_back(&candidate);
|
||||
}
|
||||
|
||||
// 2. none viable...
|
||||
if (viableCandidates.size() == 0)
|
||||
return nullptr;
|
||||
|
||||
// 3. only one viable...
|
||||
if (viableCandidates.size() == 1)
|
||||
return viableCandidates.front();
|
||||
|
||||
// 4. find best...
|
||||
const auto betterParam = [&call, &better](const TFunction& can1, const TFunction& can2) -> bool {
|
||||
// is call -> can2 better than call -> can1 for any parameter
|
||||
bool hasBetterParam = false;
|
||||
for (int param = 0; param < call.getParamCount(); ++param) {
|
||||
if (better(*call[param].type, *can1[param].type, *can2[param].type)) {
|
||||
hasBetterParam = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
return hasBetterParam;
|
||||
};
|
||||
|
||||
const auto equivalentParams = [&call, &better](const TFunction& can1, const TFunction& can2) -> bool {
|
||||
// is call -> can2 equivalent to call -> can1 for all the call parameters?
|
||||
for (int param = 0; param < call.getParamCount(); ++param) {
|
||||
if (better(*call[param].type, *can1[param].type, *can2[param].type) ||
|
||||
better(*call[param].type, *can2[param].type, *can1[param].type))
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
};
|
||||
|
||||
const TFunction* incumbent = viableCandidates.front();
|
||||
for (auto it = viableCandidates.begin() + 1; it != viableCandidates.end(); ++it) {
|
||||
const TFunction& candidate = *(*it);
|
||||
if (betterParam(*incumbent, candidate) && ! betterParam(candidate, *incumbent))
|
||||
incumbent = &candidate;
|
||||
}
|
||||
|
||||
// 5. ambiguity...
|
||||
for (auto it = viableCandidates.begin(); it != viableCandidates.end(); ++it) {
|
||||
if (incumbent == *it)
|
||||
continue;
|
||||
const TFunction& candidate = *(*it);
|
||||
|
||||
// In the case of default parameters, it may have an identical initial set, which is
|
||||
// also ambiguous
|
||||
if (betterParam(*incumbent, candidate) || equivalentParams(*incumbent, candidate))
|
||||
tie = true;
|
||||
}
|
||||
|
||||
return incumbent;
|
||||
}
|
||||
|
||||
//
|
||||
// Look at a '.' field selector string and change it into numerical selectors
|
||||
// for a vector or scalar.
|
||||
//
|
||||
// Always return some form of swizzle, so the result is always usable.
|
||||
//
|
||||
void TParseContextBase::parseSwizzleSelector(const TSourceLoc& loc, const TString& compString, int vecSize,
|
||||
TSwizzleSelectors<TVectorSelector>& selector)
|
||||
{
|
||||
// Too long?
|
||||
if (compString.size() > MaxSwizzleSelectors)
|
||||
error(loc, "vector swizzle too long", compString.c_str(), "");
|
||||
|
||||
// Use this to test that all swizzle characters are from the same swizzle-namespace-set
|
||||
enum {
|
||||
exyzw,
|
||||
ergba,
|
||||
estpq,
|
||||
} fieldSet[MaxSwizzleSelectors];
|
||||
|
||||
// Decode the swizzle string.
|
||||
int size = std::min(MaxSwizzleSelectors, (int)compString.size());
|
||||
for (int i = 0; i < size; ++i) {
|
||||
switch (compString[i]) {
|
||||
case 'x':
|
||||
selector.push_back(0);
|
||||
fieldSet[i] = exyzw;
|
||||
break;
|
||||
case 'r':
|
||||
selector.push_back(0);
|
||||
fieldSet[i] = ergba;
|
||||
break;
|
||||
case 's':
|
||||
selector.push_back(0);
|
||||
fieldSet[i] = estpq;
|
||||
break;
|
||||
|
||||
case 'y':
|
||||
selector.push_back(1);
|
||||
fieldSet[i] = exyzw;
|
||||
break;
|
||||
case 'g':
|
||||
selector.push_back(1);
|
||||
fieldSet[i] = ergba;
|
||||
break;
|
||||
case 't':
|
||||
selector.push_back(1);
|
||||
fieldSet[i] = estpq;
|
||||
break;
|
||||
|
||||
case 'z':
|
||||
selector.push_back(2);
|
||||
fieldSet[i] = exyzw;
|
||||
break;
|
||||
case 'b':
|
||||
selector.push_back(2);
|
||||
fieldSet[i] = ergba;
|
||||
break;
|
||||
case 'p':
|
||||
selector.push_back(2);
|
||||
fieldSet[i] = estpq;
|
||||
break;
|
||||
|
||||
case 'w':
|
||||
selector.push_back(3);
|
||||
fieldSet[i] = exyzw;
|
||||
break;
|
||||
case 'a':
|
||||
selector.push_back(3);
|
||||
fieldSet[i] = ergba;
|
||||
break;
|
||||
case 'q':
|
||||
selector.push_back(3);
|
||||
fieldSet[i] = estpq;
|
||||
break;
|
||||
|
||||
default:
|
||||
error(loc, "unknown swizzle selection", compString.c_str(), "");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Additional error checking.
|
||||
for (int i = 0; i < selector.size(); ++i) {
|
||||
if (selector[i] >= vecSize) {
|
||||
error(loc, "vector swizzle selection out of range", compString.c_str(), "");
|
||||
selector.resize(i);
|
||||
break;
|
||||
}
|
||||
|
||||
if (i > 0 && fieldSet[i] != fieldSet[i-1]) {
|
||||
error(loc, "vector swizzle selectors not from the same set", compString.c_str(), "");
|
||||
selector.resize(i);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Ensure it is valid.
|
||||
if (selector.size() == 0)
|
||||
selector.push_back(0);
|
||||
}
|
||||
|
||||
#ifdef ENABLE_HLSL
|
||||
//
|
||||
// Make the passed-in variable information become a member of the
|
||||
// global uniform block. If this doesn't exist yet, make it.
|
||||
//
|
||||
void TParseContextBase::growGlobalUniformBlock(const TSourceLoc& loc, TType& memberType, const TString& memberName, TTypeList* typeList)
|
||||
{
|
||||
// Make the global block, if not yet made.
|
||||
if (globalUniformBlock == nullptr) {
|
||||
TQualifier blockQualifier;
|
||||
blockQualifier.clear();
|
||||
blockQualifier.storage = EvqUniform;
|
||||
TType blockType(new TTypeList, *NewPoolTString(getGlobalUniformBlockName()), blockQualifier);
|
||||
setUniformBlockDefaults(blockType);
|
||||
globalUniformBlock = new TVariable(NewPoolTString(""), blockType, true);
|
||||
firstNewMember = 0;
|
||||
}
|
||||
|
||||
// Update with binding and set
|
||||
globalUniformBlock->getWritableType().getQualifier().layoutBinding = globalUniformBinding;
|
||||
globalUniformBlock->getWritableType().getQualifier().layoutSet = globalUniformSet;
|
||||
|
||||
// Add the requested member as a member to the global block.
|
||||
TType* type = new TType;
|
||||
type->shallowCopy(memberType);
|
||||
type->setFieldName(memberName);
|
||||
if (typeList)
|
||||
type->setStruct(typeList);
|
||||
TTypeLoc typeLoc = {type, loc};
|
||||
globalUniformBlock->getType().getWritableStruct()->push_back(typeLoc);
|
||||
|
||||
// Insert into the symbol table.
|
||||
if (firstNewMember == 0) {
|
||||
// This is the first request; we need a normal symbol table insert
|
||||
if (symbolTable.insert(*globalUniformBlock))
|
||||
trackLinkage(*globalUniformBlock);
|
||||
else
|
||||
error(loc, "failed to insert the global constant buffer", "uniform", "");
|
||||
} else {
|
||||
// This is a follow-on request; we need to amend the first insert
|
||||
symbolTable.amend(*globalUniformBlock, firstNewMember);
|
||||
}
|
||||
|
||||
++firstNewMember;
|
||||
}
|
||||
#endif
|
||||
|
||||
void TParseContextBase::finish()
|
||||
{
|
||||
if (parsingBuiltins)
|
||||
return;
|
||||
|
||||
// Transfer the linkage symbols to AST nodes, preserving order.
|
||||
TIntermAggregate* linkage = new TIntermAggregate;
|
||||
for (auto i = linkageSymbols.begin(); i != linkageSymbols.end(); ++i)
|
||||
intermediate.addSymbolLinkageNode(linkage, **i);
|
||||
intermediate.addSymbolLinkageNodes(linkage, getLanguage(), symbolTable);
|
||||
}
|
||||
|
||||
} // end namespace glslang
|
8324
libraries/glslang/glslang/MachineIndependent/ParseHelper.cpp
Normal file
8324
libraries/glslang/glslang/MachineIndependent/ParseHelper.cpp
Normal file
File diff suppressed because it is too large
Load diff
525
libraries/glslang/glslang/MachineIndependent/ParseHelper.h
Normal file
525
libraries/glslang/glslang/MachineIndependent/ParseHelper.h
Normal file
|
@ -0,0 +1,525 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// Copyright (C) 2012-2013 LunarG, Inc.
|
||||
// Copyright (C) 2015-2018 Google, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
//
|
||||
// This header defines a two-level parse-helper hierarchy, derived from
|
||||
// TParseVersions:
|
||||
// - TParseContextBase: sharable across multiple parsers
|
||||
// - TParseContext: GLSL specific helper
|
||||
//
|
||||
|
||||
#ifndef _PARSER_HELPER_INCLUDED_
|
||||
#define _PARSER_HELPER_INCLUDED_
|
||||
|
||||
#include <cstdarg>
|
||||
#include <functional>
|
||||
|
||||
#include "parseVersions.h"
|
||||
#include "../Include/ShHandle.h"
|
||||
#include "SymbolTable.h"
|
||||
#include "localintermediate.h"
|
||||
#include "Scan.h"
|
||||
#include "attribute.h"
|
||||
|
||||
namespace glslang {
|
||||
|
||||
struct TPragma {
|
||||
TPragma(bool o, bool d) : optimize(o), debug(d) { }
|
||||
bool optimize;
|
||||
bool debug;
|
||||
TPragmaTable pragmaTable;
|
||||
};
|
||||
|
||||
class TScanContext;
|
||||
class TPpContext;
|
||||
|
||||
typedef std::set<int> TIdSetType;
|
||||
|
||||
//
|
||||
// Sharable code (as well as what's in TParseVersions) across
|
||||
// parse helpers.
|
||||
//
|
||||
class TParseContextBase : public TParseVersions {
|
||||
public:
|
||||
TParseContextBase(TSymbolTable& symbolTable, TIntermediate& interm, bool parsingBuiltins, int version,
|
||||
EProfile profile, const SpvVersion& spvVersion, EShLanguage language,
|
||||
TInfoSink& infoSink, bool forwardCompatible, EShMessages messages,
|
||||
const TString* entryPoint = nullptr)
|
||||
: TParseVersions(interm, version, profile, spvVersion, language, infoSink, forwardCompatible, messages),
|
||||
scopeMangler("::"),
|
||||
symbolTable(symbolTable),
|
||||
statementNestingLevel(0), loopNestingLevel(0), structNestingLevel(0), controlFlowNestingLevel(0),
|
||||
postEntryPointReturn(false),
|
||||
contextPragma(true, false),
|
||||
beginInvocationInterlockCount(0), endInvocationInterlockCount(0),
|
||||
parsingBuiltins(parsingBuiltins), scanContext(nullptr), ppContext(nullptr),
|
||||
limits(resources.limits),
|
||||
globalUniformBlock(nullptr),
|
||||
globalUniformBinding(TQualifier::layoutBindingEnd),
|
||||
globalUniformSet(TQualifier::layoutSetEnd)
|
||||
{
|
||||
if (entryPoint != nullptr)
|
||||
sourceEntryPointName = *entryPoint;
|
||||
}
|
||||
virtual ~TParseContextBase() { }
|
||||
|
||||
#if !defined(GLSLANG_WEB) || defined(GLSLANG_WEB_DEVEL)
|
||||
virtual void C_DECL error(const TSourceLoc&, const char* szReason, const char* szToken,
|
||||
const char* szExtraInfoFormat, ...);
|
||||
virtual void C_DECL warn(const TSourceLoc&, const char* szReason, const char* szToken,
|
||||
const char* szExtraInfoFormat, ...);
|
||||
virtual void C_DECL ppError(const TSourceLoc&, const char* szReason, const char* szToken,
|
||||
const char* szExtraInfoFormat, ...);
|
||||
virtual void C_DECL ppWarn(const TSourceLoc&, const char* szReason, const char* szToken,
|
||||
const char* szExtraInfoFormat, ...);
|
||||
#endif
|
||||
|
||||
virtual void setLimits(const TBuiltInResource&) = 0;
|
||||
|
||||
void checkIndex(const TSourceLoc&, const TType&, int& index);
|
||||
|
||||
EShLanguage getLanguage() const { return language; }
|
||||
void setScanContext(TScanContext* c) { scanContext = c; }
|
||||
TScanContext* getScanContext() const { return scanContext; }
|
||||
void setPpContext(TPpContext* c) { ppContext = c; }
|
||||
TPpContext* getPpContext() const { return ppContext; }
|
||||
|
||||
virtual void setLineCallback(const std::function<void(int, int, bool, int, const char*)>& func) { lineCallback = func; }
|
||||
virtual void setExtensionCallback(const std::function<void(int, const char*, const char*)>& func) { extensionCallback = func; }
|
||||
virtual void setVersionCallback(const std::function<void(int, int, const char*)>& func) { versionCallback = func; }
|
||||
virtual void setPragmaCallback(const std::function<void(int, const TVector<TString>&)>& func) { pragmaCallback = func; }
|
||||
virtual void setErrorCallback(const std::function<void(int, const char*)>& func) { errorCallback = func; }
|
||||
|
||||
virtual void reservedPpErrorCheck(const TSourceLoc&, const char* name, const char* op) = 0;
|
||||
virtual bool lineContinuationCheck(const TSourceLoc&, bool endOfComment) = 0;
|
||||
virtual bool lineDirectiveShouldSetNextLine() const = 0;
|
||||
virtual void handlePragma(const TSourceLoc&, const TVector<TString>&) = 0;
|
||||
|
||||
virtual bool parseShaderStrings(TPpContext&, TInputScanner& input, bool versionWillBeError = false) = 0;
|
||||
|
||||
virtual void notifyVersion(int line, int version, const char* type_string)
|
||||
{
|
||||
if (versionCallback)
|
||||
versionCallback(line, version, type_string);
|
||||
}
|
||||
virtual void notifyErrorDirective(int line, const char* error_message)
|
||||
{
|
||||
if (errorCallback)
|
||||
errorCallback(line, error_message);
|
||||
}
|
||||
virtual void notifyLineDirective(int curLineNo, int newLineNo, bool hasSource, int sourceNum, const char* sourceName)
|
||||
{
|
||||
if (lineCallback)
|
||||
lineCallback(curLineNo, newLineNo, hasSource, sourceNum, sourceName);
|
||||
}
|
||||
virtual void notifyExtensionDirective(int line, const char* extension, const char* behavior)
|
||||
{
|
||||
if (extensionCallback)
|
||||
extensionCallback(line, extension, behavior);
|
||||
}
|
||||
|
||||
#ifdef ENABLE_HLSL
|
||||
// Manage the global uniform block (default uniforms in GLSL, $Global in HLSL)
|
||||
virtual void growGlobalUniformBlock(const TSourceLoc&, TType&, const TString& memberName, TTypeList* typeList = nullptr);
|
||||
#endif
|
||||
|
||||
// Potentially rename shader entry point function
|
||||
void renameShaderFunction(TString*& name) const
|
||||
{
|
||||
// Replace the entry point name given in the shader with the real entry point name,
|
||||
// if there is a substitution.
|
||||
if (name != nullptr && *name == sourceEntryPointName && intermediate.getEntryPointName().size() > 0)
|
||||
name = NewPoolTString(intermediate.getEntryPointName().c_str());
|
||||
}
|
||||
|
||||
virtual bool lValueErrorCheck(const TSourceLoc&, const char* op, TIntermTyped*);
|
||||
virtual void rValueErrorCheck(const TSourceLoc&, const char* op, TIntermTyped*);
|
||||
|
||||
const char* const scopeMangler;
|
||||
|
||||
// Basic parsing state, easily accessible to the grammar
|
||||
|
||||
TSymbolTable& symbolTable; // symbol table that goes with the current language, version, and profile
|
||||
int statementNestingLevel; // 0 if outside all flow control or compound statements
|
||||
int loopNestingLevel; // 0 if outside all loops
|
||||
int structNestingLevel; // 0 if outside blocks and structures
|
||||
int controlFlowNestingLevel; // 0 if outside all flow control
|
||||
const TType* currentFunctionType; // the return type of the function that's currently being parsed
|
||||
bool functionReturnsValue; // true if a non-void function has a return
|
||||
// if inside a function, true if the function is the entry point and this is after a return statement
|
||||
bool postEntryPointReturn;
|
||||
// case, node, case, case, node, ...; ensure only one node between cases; stack of them for nesting
|
||||
TList<TIntermSequence*> switchSequenceStack;
|
||||
// the statementNestingLevel the current switch statement is at, which must match the level of its case statements
|
||||
TList<int> switchLevel;
|
||||
struct TPragma contextPragma;
|
||||
int beginInvocationInterlockCount;
|
||||
int endInvocationInterlockCount;
|
||||
|
||||
protected:
|
||||
TParseContextBase(TParseContextBase&);
|
||||
TParseContextBase& operator=(TParseContextBase&);
|
||||
|
||||
const bool parsingBuiltins; // true if parsing built-in symbols/functions
|
||||
TVector<TSymbol*> linkageSymbols; // will be transferred to 'linkage', after all editing is done, order preserving
|
||||
TScanContext* scanContext;
|
||||
TPpContext* ppContext;
|
||||
TBuiltInResource resources;
|
||||
TLimits& limits;
|
||||
TString sourceEntryPointName;
|
||||
|
||||
// These, if set, will be called when a line, pragma ... is preprocessed.
|
||||
// They will be called with any parameters to the original directive.
|
||||
std::function<void(int, int, bool, int, const char*)> lineCallback;
|
||||
std::function<void(int, const TVector<TString>&)> pragmaCallback;
|
||||
std::function<void(int, int, const char*)> versionCallback;
|
||||
std::function<void(int, const char*, const char*)> extensionCallback;
|
||||
std::function<void(int, const char*)> errorCallback;
|
||||
|
||||
// see implementation for detail
|
||||
const TFunction* selectFunction(const TVector<const TFunction*>, const TFunction&,
|
||||
std::function<bool(const TType&, const TType&, TOperator, int arg)>,
|
||||
std::function<bool(const TType&, const TType&, const TType&)>,
|
||||
/* output */ bool& tie);
|
||||
|
||||
virtual void parseSwizzleSelector(const TSourceLoc&, const TString&, int size,
|
||||
TSwizzleSelectors<TVectorSelector>&);
|
||||
|
||||
// Manage the global uniform block (default uniforms in GLSL, $Global in HLSL)
|
||||
TVariable* globalUniformBlock; // the actual block, inserted into the symbol table
|
||||
unsigned int globalUniformBinding; // the block's binding number
|
||||
unsigned int globalUniformSet; // the block's set number
|
||||
int firstNewMember; // the index of the first member not yet inserted into the symbol table
|
||||
// override this to set the language-specific name
|
||||
virtual const char* getGlobalUniformBlockName() const { return ""; }
|
||||
virtual void setUniformBlockDefaults(TType&) const { }
|
||||
virtual void finalizeGlobalUniformBlockLayout(TVariable&) { }
|
||||
virtual void outputMessage(const TSourceLoc&, const char* szReason, const char* szToken,
|
||||
const char* szExtraInfoFormat, TPrefixType prefix,
|
||||
va_list args);
|
||||
virtual void trackLinkage(TSymbol& symbol);
|
||||
virtual void makeEditable(TSymbol*&);
|
||||
virtual TVariable* getEditableVariable(const char* name);
|
||||
virtual void finish();
|
||||
};
|
||||
|
||||
//
|
||||
// Manage the state for when to respect precision qualifiers and when to warn about
|
||||
// the defaults being different than might be expected.
|
||||
//
|
||||
class TPrecisionManager {
|
||||
public:
|
||||
TPrecisionManager() : obey(false), warn(false), explicitIntDefault(false), explicitFloatDefault(false){ }
|
||||
virtual ~TPrecisionManager() {}
|
||||
|
||||
void respectPrecisionQualifiers() { obey = true; }
|
||||
bool respectingPrecisionQualifiers() const { return obey; }
|
||||
bool shouldWarnAboutDefaults() const { return warn; }
|
||||
void defaultWarningGiven() { warn = false; }
|
||||
void warnAboutDefaults() { warn = true; }
|
||||
void explicitIntDefaultSeen()
|
||||
{
|
||||
explicitIntDefault = true;
|
||||
if (explicitFloatDefault)
|
||||
warn = false;
|
||||
}
|
||||
void explicitFloatDefaultSeen()
|
||||
{
|
||||
explicitFloatDefault = true;
|
||||
if (explicitIntDefault)
|
||||
warn = false;
|
||||
}
|
||||
|
||||
protected:
|
||||
bool obey; // respect precision qualifiers
|
||||
bool warn; // need to give a warning about the defaults
|
||||
bool explicitIntDefault; // user set the default for int/uint
|
||||
bool explicitFloatDefault; // user set the default for float
|
||||
};
|
||||
|
||||
//
|
||||
// GLSL-specific parse helper. Should have GLSL in the name, but that's
|
||||
// too big of a change for comparing branches at the moment, and perhaps
|
||||
// impacts downstream consumers as well.
|
||||
//
|
||||
class TParseContext : public TParseContextBase {
|
||||
public:
|
||||
TParseContext(TSymbolTable&, TIntermediate&, bool parsingBuiltins, int version, EProfile, const SpvVersion& spvVersion, EShLanguage, TInfoSink&,
|
||||
bool forwardCompatible = false, EShMessages messages = EShMsgDefault,
|
||||
const TString* entryPoint = nullptr);
|
||||
virtual ~TParseContext();
|
||||
|
||||
bool obeyPrecisionQualifiers() const { return precisionManager.respectingPrecisionQualifiers(); }
|
||||
void setPrecisionDefaults();
|
||||
|
||||
void setLimits(const TBuiltInResource&) override;
|
||||
bool parseShaderStrings(TPpContext&, TInputScanner& input, bool versionWillBeError = false) override;
|
||||
void parserError(const char* s); // for bison's yyerror
|
||||
|
||||
void reservedErrorCheck(const TSourceLoc&, const TString&);
|
||||
void reservedPpErrorCheck(const TSourceLoc&, const char* name, const char* op) override;
|
||||
bool lineContinuationCheck(const TSourceLoc&, bool endOfComment) override;
|
||||
bool lineDirectiveShouldSetNextLine() const override;
|
||||
bool builtInName(const TString&);
|
||||
|
||||
void handlePragma(const TSourceLoc&, const TVector<TString>&) override;
|
||||
TIntermTyped* handleVariable(const TSourceLoc&, TSymbol* symbol, const TString* string);
|
||||
TIntermTyped* handleBracketDereference(const TSourceLoc&, TIntermTyped* base, TIntermTyped* index);
|
||||
void handleIndexLimits(const TSourceLoc&, TIntermTyped* base, TIntermTyped* index);
|
||||
|
||||
#ifndef GLSLANG_WEB
|
||||
void makeEditable(TSymbol*&) override;
|
||||
void ioArrayCheck(const TSourceLoc&, const TType&, const TString& identifier);
|
||||
#endif
|
||||
bool isIoResizeArray(const TType&) const;
|
||||
void fixIoArraySize(const TSourceLoc&, TType&);
|
||||
void handleIoResizeArrayAccess(const TSourceLoc&, TIntermTyped* base);
|
||||
void checkIoArraysConsistency(const TSourceLoc&, bool tailOnly = false);
|
||||
int getIoArrayImplicitSize(const TQualifier&, TString* featureString = nullptr) const;
|
||||
void checkIoArrayConsistency(const TSourceLoc&, int requiredSize, const char* feature, TType&, const TString&);
|
||||
|
||||
TIntermTyped* handleBinaryMath(const TSourceLoc&, const char* str, TOperator op, TIntermTyped* left, TIntermTyped* right);
|
||||
TIntermTyped* handleUnaryMath(const TSourceLoc&, const char* str, TOperator op, TIntermTyped* childNode);
|
||||
TIntermTyped* handleDotDereference(const TSourceLoc&, TIntermTyped* base, const TString& field);
|
||||
void blockMemberExtensionCheck(const TSourceLoc&, const TIntermTyped* base, int member, const TString& memberName);
|
||||
TFunction* handleFunctionDeclarator(const TSourceLoc&, TFunction& function, bool prototype);
|
||||
TIntermAggregate* handleFunctionDefinition(const TSourceLoc&, TFunction&);
|
||||
TIntermTyped* handleFunctionCall(const TSourceLoc&, TFunction*, TIntermNode*);
|
||||
TIntermTyped* handleBuiltInFunctionCall(TSourceLoc, TIntermNode* arguments, const TFunction& function);
|
||||
void computeBuiltinPrecisions(TIntermTyped&, const TFunction&);
|
||||
TIntermNode* handleReturnValue(const TSourceLoc&, TIntermTyped*);
|
||||
void checkLocation(const TSourceLoc&, TOperator);
|
||||
TIntermTyped* handleLengthMethod(const TSourceLoc&, TFunction*, TIntermNode*);
|
||||
void addInputArgumentConversions(const TFunction&, TIntermNode*&) const;
|
||||
TIntermTyped* addOutputArgumentConversions(const TFunction&, TIntermAggregate&) const;
|
||||
void builtInOpCheck(const TSourceLoc&, const TFunction&, TIntermOperator&);
|
||||
void nonOpBuiltInCheck(const TSourceLoc&, const TFunction&, TIntermAggregate&);
|
||||
void userFunctionCallCheck(const TSourceLoc&, TIntermAggregate&);
|
||||
void samplerConstructorLocationCheck(const TSourceLoc&, const char* token, TIntermNode*);
|
||||
TFunction* handleConstructorCall(const TSourceLoc&, const TPublicType&);
|
||||
void handlePrecisionQualifier(const TSourceLoc&, TQualifier&, TPrecisionQualifier);
|
||||
void checkPrecisionQualifier(const TSourceLoc&, TPrecisionQualifier);
|
||||
void memorySemanticsCheck(const TSourceLoc&, const TFunction&, const TIntermOperator& callNode);
|
||||
|
||||
void assignError(const TSourceLoc&, const char* op, TString left, TString right);
|
||||
void unaryOpError(const TSourceLoc&, const char* op, TString operand);
|
||||
void binaryOpError(const TSourceLoc&, const char* op, TString left, TString right);
|
||||
void variableCheck(TIntermTyped*& nodePtr);
|
||||
bool lValueErrorCheck(const TSourceLoc&, const char* op, TIntermTyped*) override;
|
||||
void rValueErrorCheck(const TSourceLoc&, const char* op, TIntermTyped*) override;
|
||||
void constantValueCheck(TIntermTyped* node, const char* token);
|
||||
void integerCheck(const TIntermTyped* node, const char* token);
|
||||
void globalCheck(const TSourceLoc&, const char* token);
|
||||
bool constructorError(const TSourceLoc&, TIntermNode*, TFunction&, TOperator, TType&);
|
||||
bool constructorTextureSamplerError(const TSourceLoc&, const TFunction&);
|
||||
void arraySizeCheck(const TSourceLoc&, TIntermTyped* expr, TArraySize&, const char *sizeType);
|
||||
bool arrayQualifierError(const TSourceLoc&, const TQualifier&);
|
||||
bool arrayError(const TSourceLoc&, const TType&);
|
||||
void arraySizeRequiredCheck(const TSourceLoc&, const TArraySizes&);
|
||||
void structArrayCheck(const TSourceLoc&, const TType& structure);
|
||||
void arraySizesCheck(const TSourceLoc&, const TQualifier&, TArraySizes*, const TIntermTyped* initializer, bool lastMember);
|
||||
void arrayOfArrayVersionCheck(const TSourceLoc&, const TArraySizes*);
|
||||
bool voidErrorCheck(const TSourceLoc&, const TString&, TBasicType);
|
||||
void boolCheck(const TSourceLoc&, const TIntermTyped*);
|
||||
void boolCheck(const TSourceLoc&, const TPublicType&);
|
||||
void samplerCheck(const TSourceLoc&, const TType&, const TString& identifier, TIntermTyped* initializer);
|
||||
void atomicUintCheck(const TSourceLoc&, const TType&, const TString& identifier);
|
||||
void accStructNVCheck(const TSourceLoc & loc, const TType & type, const TString & identifier);
|
||||
void transparentOpaqueCheck(const TSourceLoc&, const TType&, const TString& identifier);
|
||||
void memberQualifierCheck(glslang::TPublicType&);
|
||||
void globalQualifierFixCheck(const TSourceLoc&, TQualifier&);
|
||||
void globalQualifierTypeCheck(const TSourceLoc&, const TQualifier&, const TPublicType&);
|
||||
bool structQualifierErrorCheck(const TSourceLoc&, const TPublicType& pType);
|
||||
void mergeQualifiers(const TSourceLoc&, TQualifier& dst, const TQualifier& src, bool force);
|
||||
void setDefaultPrecision(const TSourceLoc&, TPublicType&, TPrecisionQualifier);
|
||||
int computeSamplerTypeIndex(TSampler&);
|
||||
TPrecisionQualifier getDefaultPrecision(TPublicType&);
|
||||
void precisionQualifierCheck(const TSourceLoc&, TBasicType, TQualifier&);
|
||||
void parameterTypeCheck(const TSourceLoc&, TStorageQualifier qualifier, const TType& type);
|
||||
bool containsFieldWithBasicType(const TType& type ,TBasicType basicType);
|
||||
TSymbol* redeclareBuiltinVariable(const TSourceLoc&, const TString&, const TQualifier&, const TShaderQualifiers&);
|
||||
void redeclareBuiltinBlock(const TSourceLoc&, TTypeList& typeList, const TString& blockName, const TString* instanceName, TArraySizes* arraySizes);
|
||||
void paramCheckFixStorage(const TSourceLoc&, const TStorageQualifier&, TType& type);
|
||||
void paramCheckFix(const TSourceLoc&, const TQualifier&, TType& type);
|
||||
void nestedBlockCheck(const TSourceLoc&);
|
||||
void nestedStructCheck(const TSourceLoc&);
|
||||
void arrayObjectCheck(const TSourceLoc&, const TType&, const char* op);
|
||||
void opaqueCheck(const TSourceLoc&, const TType&, const char* op);
|
||||
void referenceCheck(const TSourceLoc&, const TType&, const char* op);
|
||||
void storage16BitAssignmentCheck(const TSourceLoc&, const TType&, const char* op);
|
||||
void specializationCheck(const TSourceLoc&, const TType&, const char* op);
|
||||
void structTypeCheck(const TSourceLoc&, TPublicType&);
|
||||
void inductiveLoopCheck(const TSourceLoc&, TIntermNode* init, TIntermLoop* loop);
|
||||
void arrayLimitCheck(const TSourceLoc&, const TString&, int size);
|
||||
void limitCheck(const TSourceLoc&, int value, const char* limit, const char* feature);
|
||||
|
||||
void inductiveLoopBodyCheck(TIntermNode*, int loopIndexId, TSymbolTable&);
|
||||
void constantIndexExpressionCheck(TIntermNode*);
|
||||
|
||||
void setLayoutQualifier(const TSourceLoc&, TPublicType&, TString&);
|
||||
void setLayoutQualifier(const TSourceLoc&, TPublicType&, TString&, const TIntermTyped*);
|
||||
void mergeObjectLayoutQualifiers(TQualifier& dest, const TQualifier& src, bool inheritOnly);
|
||||
void layoutObjectCheck(const TSourceLoc&, const TSymbol&);
|
||||
void layoutMemberLocationArrayCheck(const TSourceLoc&, bool memberWithLocation, TArraySizes* arraySizes);
|
||||
void layoutTypeCheck(const TSourceLoc&, const TType&);
|
||||
void layoutQualifierCheck(const TSourceLoc&, const TQualifier&);
|
||||
void checkNoShaderLayouts(const TSourceLoc&, const TShaderQualifiers&);
|
||||
void fixOffset(const TSourceLoc&, TSymbol&);
|
||||
|
||||
const TFunction* findFunction(const TSourceLoc& loc, const TFunction& call, bool& builtIn);
|
||||
const TFunction* findFunctionExact(const TSourceLoc& loc, const TFunction& call, bool& builtIn);
|
||||
const TFunction* findFunction120(const TSourceLoc& loc, const TFunction& call, bool& builtIn);
|
||||
const TFunction* findFunction400(const TSourceLoc& loc, const TFunction& call, bool& builtIn);
|
||||
const TFunction* findFunctionExplicitTypes(const TSourceLoc& loc, const TFunction& call, bool& builtIn);
|
||||
void declareTypeDefaults(const TSourceLoc&, const TPublicType&);
|
||||
TIntermNode* declareVariable(const TSourceLoc&, TString& identifier, const TPublicType&, TArraySizes* typeArray = 0, TIntermTyped* initializer = 0);
|
||||
TIntermTyped* addConstructor(const TSourceLoc&, TIntermNode*, const TType&);
|
||||
TIntermTyped* constructAggregate(TIntermNode*, const TType&, int, const TSourceLoc&);
|
||||
TIntermTyped* constructBuiltIn(const TType&, TOperator, TIntermTyped*, const TSourceLoc&, bool subset);
|
||||
void inheritMemoryQualifiers(const TQualifier& from, TQualifier& to);
|
||||
void declareBlock(const TSourceLoc&, TTypeList& typeList, const TString* instanceName = 0, TArraySizes* arraySizes = 0);
|
||||
void blockStageIoCheck(const TSourceLoc&, const TQualifier&);
|
||||
void blockQualifierCheck(const TSourceLoc&, const TQualifier&, bool instanceName);
|
||||
void fixBlockLocations(const TSourceLoc&, TQualifier&, TTypeList&, bool memberWithLocation, bool memberWithoutLocation);
|
||||
void fixXfbOffsets(TQualifier&, TTypeList&);
|
||||
void fixBlockUniformOffsets(TQualifier&, TTypeList&);
|
||||
void addQualifierToExisting(const TSourceLoc&, TQualifier, const TString& identifier);
|
||||
void addQualifierToExisting(const TSourceLoc&, TQualifier, TIdentifierList&);
|
||||
void invariantCheck(const TSourceLoc&, const TQualifier&);
|
||||
void updateStandaloneQualifierDefaults(const TSourceLoc&, const TPublicType&);
|
||||
void wrapupSwitchSubsequence(TIntermAggregate* statements, TIntermNode* branchNode);
|
||||
TIntermNode* addSwitch(const TSourceLoc&, TIntermTyped* expression, TIntermAggregate* body);
|
||||
|
||||
#ifndef GLSLANG_WEB
|
||||
TAttributeType attributeFromName(const TString& name) const;
|
||||
TAttributes* makeAttributes(const TString& identifier) const;
|
||||
TAttributes* makeAttributes(const TString& identifier, TIntermNode* node) const;
|
||||
TAttributes* mergeAttributes(TAttributes*, TAttributes*) const;
|
||||
|
||||
// Determine selection control from attributes
|
||||
void handleSelectionAttributes(const TAttributes& attributes, TIntermNode*);
|
||||
void handleSwitchAttributes(const TAttributes& attributes, TIntermNode*);
|
||||
// Determine loop control from attributes
|
||||
void handleLoopAttributes(const TAttributes& attributes, TIntermNode*);
|
||||
#endif
|
||||
|
||||
void checkAndResizeMeshViewDim(const TSourceLoc&, TType&, bool isBlockMember);
|
||||
|
||||
protected:
|
||||
void nonInitConstCheck(const TSourceLoc&, TString& identifier, TType& type);
|
||||
void inheritGlobalDefaults(TQualifier& dst) const;
|
||||
TVariable* makeInternalVariable(const char* name, const TType&) const;
|
||||
TVariable* declareNonArray(const TSourceLoc&, const TString& identifier, const TType&);
|
||||
void declareArray(const TSourceLoc&, const TString& identifier, const TType&, TSymbol*&);
|
||||
void checkRuntimeSizable(const TSourceLoc&, const TIntermTyped&);
|
||||
bool isRuntimeLength(const TIntermTyped&) const;
|
||||
TIntermNode* executeInitializer(const TSourceLoc&, TIntermTyped* initializer, TVariable* variable);
|
||||
TIntermTyped* convertInitializerList(const TSourceLoc&, const TType&, TIntermTyped* initializer);
|
||||
#ifndef GLSLANG_WEB
|
||||
void finish() override;
|
||||
#endif
|
||||
|
||||
public:
|
||||
//
|
||||
// Generally, bison productions, the scanner, and the PP need read/write access to these; just give them direct access
|
||||
//
|
||||
|
||||
// Current state of parsing
|
||||
bool inMain; // if inside a function, true if the function is main
|
||||
const TString* blockName;
|
||||
TQualifier currentBlockQualifier;
|
||||
TPrecisionQualifier defaultPrecision[EbtNumTypes];
|
||||
TBuiltInResource resources;
|
||||
TLimits& limits;
|
||||
|
||||
protected:
|
||||
TParseContext(TParseContext&);
|
||||
TParseContext& operator=(TParseContext&);
|
||||
|
||||
static const int maxSamplerIndex = EsdNumDims * (EbtNumTypes * (2 * 2 * 2 * 2 * 2)); // see computeSamplerTypeIndex()
|
||||
TPrecisionQualifier defaultSamplerPrecision[maxSamplerIndex];
|
||||
TPrecisionManager precisionManager;
|
||||
TQualifier globalBufferDefaults;
|
||||
TQualifier globalUniformDefaults;
|
||||
TQualifier globalInputDefaults;
|
||||
TQualifier globalOutputDefaults;
|
||||
TString currentCaller; // name of last function body entered (not valid when at global scope)
|
||||
#ifndef GLSLANG_WEB
|
||||
int* atomicUintOffsets; // to become an array of the right size to hold an offset per binding point
|
||||
bool anyIndexLimits;
|
||||
TIdSetType inductiveLoopIds;
|
||||
TVector<TIntermTyped*> needsIndexLimitationChecking;
|
||||
|
||||
//
|
||||
// Geometry shader input arrays:
|
||||
// - array sizing is based on input primitive and/or explicit size
|
||||
//
|
||||
// Tessellation control output arrays:
|
||||
// - array sizing is based on output layout(vertices=...) and/or explicit size
|
||||
//
|
||||
// Both:
|
||||
// - array sizing is retroactive
|
||||
// - built-in block redeclarations interact with this
|
||||
//
|
||||
// Design:
|
||||
// - use a per-context "resize-list", a list of symbols whose array sizes
|
||||
// can be fixed
|
||||
//
|
||||
// - the resize-list starts empty at beginning of user-shader compilation, it does
|
||||
// not have built-ins in it
|
||||
//
|
||||
// - on built-in array use: copyUp() symbol and add it to the resize-list
|
||||
//
|
||||
// - on user array declaration: add it to the resize-list
|
||||
//
|
||||
// - on block redeclaration: copyUp() symbol and add it to the resize-list
|
||||
// * note, that appropriately gives an error if redeclaring a block that
|
||||
// was already used and hence already copied-up
|
||||
//
|
||||
// - on seeing a layout declaration that sizes the array, fix everything in the
|
||||
// resize-list, giving errors for mismatch
|
||||
//
|
||||
// - on seeing an array size declaration, give errors on mismatch between it and previous
|
||||
// array-sizing declarations
|
||||
//
|
||||
TVector<TSymbol*> ioArraySymbolResizeList;
|
||||
#endif
|
||||
};
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // _PARSER_HELPER_INCLUDED_
|
315
libraries/glslang/glslang/MachineIndependent/PoolAlloc.cpp
Normal file
315
libraries/glslang/glslang/MachineIndependent/PoolAlloc.cpp
Normal file
|
@ -0,0 +1,315 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#include "../Include/Common.h"
|
||||
#include "../Include/PoolAlloc.h"
|
||||
|
||||
#include "../Include/InitializeGlobals.h"
|
||||
#include "../OSDependent/osinclude.h"
|
||||
|
||||
namespace glslang {
|
||||
|
||||
// Process-wide TLS index
|
||||
OS_TLSIndex PoolIndex;
|
||||
|
||||
// Return the thread-specific current pool.
|
||||
TPoolAllocator& GetThreadPoolAllocator()
|
||||
{
|
||||
return *static_cast<TPoolAllocator*>(OS_GetTLSValue(PoolIndex));
|
||||
}
|
||||
|
||||
// Set the thread-specific current pool.
|
||||
void SetThreadPoolAllocator(TPoolAllocator* poolAllocator)
|
||||
{
|
||||
OS_SetTLSValue(PoolIndex, poolAllocator);
|
||||
}
|
||||
|
||||
// Process-wide set up of the TLS pool storage.
|
||||
bool InitializePoolIndex()
|
||||
{
|
||||
// Allocate a TLS index.
|
||||
if ((PoolIndex = OS_AllocTLSIndex()) == OS_INVALID_TLS_INDEX)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
//
|
||||
// Implement the functionality of the TPoolAllocator class, which
|
||||
// is documented in PoolAlloc.h.
|
||||
//
|
||||
TPoolAllocator::TPoolAllocator(int growthIncrement, int allocationAlignment) :
|
||||
pageSize(growthIncrement),
|
||||
alignment(allocationAlignment),
|
||||
freeList(nullptr),
|
||||
inUseList(nullptr),
|
||||
numCalls(0)
|
||||
{
|
||||
//
|
||||
// Don't allow page sizes we know are smaller than all common
|
||||
// OS page sizes.
|
||||
//
|
||||
if (pageSize < 4*1024)
|
||||
pageSize = 4*1024;
|
||||
|
||||
//
|
||||
// A large currentPageOffset indicates a new page needs to
|
||||
// be obtained to allocate memory.
|
||||
//
|
||||
currentPageOffset = pageSize;
|
||||
|
||||
//
|
||||
// Adjust alignment to be at least pointer aligned and
|
||||
// power of 2.
|
||||
//
|
||||
size_t minAlign = sizeof(void*);
|
||||
alignment &= ~(minAlign - 1);
|
||||
if (alignment < minAlign)
|
||||
alignment = minAlign;
|
||||
size_t a = 1;
|
||||
while (a < alignment)
|
||||
a <<= 1;
|
||||
alignment = a;
|
||||
alignmentMask = a - 1;
|
||||
|
||||
//
|
||||
// Align header skip
|
||||
//
|
||||
headerSkip = minAlign;
|
||||
if (headerSkip < sizeof(tHeader)) {
|
||||
headerSkip = (sizeof(tHeader) + alignmentMask) & ~alignmentMask;
|
||||
}
|
||||
|
||||
push();
|
||||
}
|
||||
|
||||
TPoolAllocator::~TPoolAllocator()
|
||||
{
|
||||
while (inUseList) {
|
||||
tHeader* next = inUseList->nextPage;
|
||||
inUseList->~tHeader();
|
||||
delete [] reinterpret_cast<char*>(inUseList);
|
||||
inUseList = next;
|
||||
}
|
||||
|
||||
//
|
||||
// Always delete the free list memory - it can't be being
|
||||
// (correctly) referenced, whether the pool allocator was
|
||||
// global or not. We should not check the guard blocks
|
||||
// here, because we did it already when the block was
|
||||
// placed into the free list.
|
||||
//
|
||||
while (freeList) {
|
||||
tHeader* next = freeList->nextPage;
|
||||
delete [] reinterpret_cast<char*>(freeList);
|
||||
freeList = next;
|
||||
}
|
||||
}
|
||||
|
||||
const unsigned char TAllocation::guardBlockBeginVal = 0xfb;
|
||||
const unsigned char TAllocation::guardBlockEndVal = 0xfe;
|
||||
const unsigned char TAllocation::userDataFill = 0xcd;
|
||||
|
||||
# ifdef GUARD_BLOCKS
|
||||
const size_t TAllocation::guardBlockSize = 16;
|
||||
# else
|
||||
const size_t TAllocation::guardBlockSize = 0;
|
||||
# endif
|
||||
|
||||
//
|
||||
// Check a single guard block for damage
|
||||
//
|
||||
#ifdef GUARD_BLOCKS
|
||||
void TAllocation::checkGuardBlock(unsigned char* blockMem, unsigned char val, const char* locText) const
|
||||
#else
|
||||
void TAllocation::checkGuardBlock(unsigned char*, unsigned char, const char*) const
|
||||
#endif
|
||||
{
|
||||
#ifdef GUARD_BLOCKS
|
||||
for (size_t x = 0; x < guardBlockSize; x++) {
|
||||
if (blockMem[x] != val) {
|
||||
const int maxSize = 80;
|
||||
char assertMsg[maxSize];
|
||||
|
||||
// We don't print the assert message. It's here just to be helpful.
|
||||
snprintf(assertMsg, maxSize, "PoolAlloc: Damage %s %zu byte allocation at 0x%p\n",
|
||||
locText, size, data());
|
||||
assert(0 && "PoolAlloc: Damage in guard block");
|
||||
}
|
||||
}
|
||||
#else
|
||||
assert(guardBlockSize == 0);
|
||||
#endif
|
||||
}
|
||||
|
||||
void TPoolAllocator::push()
|
||||
{
|
||||
tAllocState state = { currentPageOffset, inUseList };
|
||||
|
||||
stack.push_back(state);
|
||||
|
||||
//
|
||||
// Indicate there is no current page to allocate from.
|
||||
//
|
||||
currentPageOffset = pageSize;
|
||||
}
|
||||
|
||||
//
|
||||
// Do a mass-deallocation of all the individual allocations
|
||||
// that have occurred since the last push(), or since the
|
||||
// last pop(), or since the object's creation.
|
||||
//
|
||||
// The deallocated pages are saved for future allocations.
|
||||
//
|
||||
void TPoolAllocator::pop()
|
||||
{
|
||||
if (stack.size() < 1)
|
||||
return;
|
||||
|
||||
tHeader* page = stack.back().page;
|
||||
currentPageOffset = stack.back().offset;
|
||||
|
||||
while (inUseList != page) {
|
||||
tHeader* nextInUse = inUseList->nextPage;
|
||||
size_t pageCount = inUseList->pageCount;
|
||||
|
||||
// This technically ends the lifetime of the header as C++ object,
|
||||
// but we will still control the memory and reuse it.
|
||||
inUseList->~tHeader(); // currently, just a debug allocation checker
|
||||
|
||||
if (pageCount > 1) {
|
||||
delete [] reinterpret_cast<char*>(inUseList);
|
||||
} else {
|
||||
inUseList->nextPage = freeList;
|
||||
freeList = inUseList;
|
||||
}
|
||||
inUseList = nextInUse;
|
||||
}
|
||||
|
||||
stack.pop_back();
|
||||
}
|
||||
|
||||
//
|
||||
// Do a mass-deallocation of all the individual allocations
|
||||
// that have occurred.
|
||||
//
|
||||
void TPoolAllocator::popAll()
|
||||
{
|
||||
while (stack.size() > 0)
|
||||
pop();
|
||||
}
|
||||
|
||||
void* TPoolAllocator::allocate(size_t numBytes)
|
||||
{
|
||||
// If we are using guard blocks, all allocations are bracketed by
|
||||
// them: [guardblock][allocation][guardblock]. numBytes is how
|
||||
// much memory the caller asked for. allocationSize is the total
|
||||
// size including guard blocks. In release build,
|
||||
// guardBlockSize=0 and this all gets optimized away.
|
||||
size_t allocationSize = TAllocation::allocationSize(numBytes);
|
||||
|
||||
//
|
||||
// Just keep some interesting statistics.
|
||||
//
|
||||
++numCalls;
|
||||
totalBytes += numBytes;
|
||||
|
||||
//
|
||||
// Do the allocation, most likely case first, for efficiency.
|
||||
// This step could be moved to be inline sometime.
|
||||
//
|
||||
if (currentPageOffset + allocationSize <= pageSize) {
|
||||
//
|
||||
// Safe to allocate from currentPageOffset.
|
||||
//
|
||||
unsigned char* memory = reinterpret_cast<unsigned char*>(inUseList) + currentPageOffset;
|
||||
currentPageOffset += allocationSize;
|
||||
currentPageOffset = (currentPageOffset + alignmentMask) & ~alignmentMask;
|
||||
|
||||
return initializeAllocation(inUseList, memory, numBytes);
|
||||
}
|
||||
|
||||
if (allocationSize + headerSkip > pageSize) {
|
||||
//
|
||||
// Do a multi-page allocation. Don't mix these with the others.
|
||||
// The OS is efficient and allocating and free-ing multiple pages.
|
||||
//
|
||||
size_t numBytesToAlloc = allocationSize + headerSkip;
|
||||
tHeader* memory = reinterpret_cast<tHeader*>(::new char[numBytesToAlloc]);
|
||||
if (memory == 0)
|
||||
return 0;
|
||||
|
||||
// Use placement-new to initialize header
|
||||
new(memory) tHeader(inUseList, (numBytesToAlloc + pageSize - 1) / pageSize);
|
||||
inUseList = memory;
|
||||
|
||||
currentPageOffset = pageSize; // make next allocation come from a new page
|
||||
|
||||
// No guard blocks for multi-page allocations (yet)
|
||||
return reinterpret_cast<void*>(reinterpret_cast<UINT_PTR>(memory) + headerSkip);
|
||||
}
|
||||
|
||||
//
|
||||
// Need a simple page to allocate from.
|
||||
//
|
||||
tHeader* memory;
|
||||
if (freeList) {
|
||||
memory = freeList;
|
||||
freeList = freeList->nextPage;
|
||||
} else {
|
||||
memory = reinterpret_cast<tHeader*>(::new char[pageSize]);
|
||||
if (memory == 0)
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Use placement-new to initialize header
|
||||
new(memory) tHeader(inUseList, 1);
|
||||
inUseList = memory;
|
||||
|
||||
unsigned char* ret = reinterpret_cast<unsigned char*>(inUseList) + headerSkip;
|
||||
currentPageOffset = (headerSkip + allocationSize + alignmentMask) & ~alignmentMask;
|
||||
|
||||
return initializeAllocation(inUseList, ret, numBytes);
|
||||
}
|
||||
|
||||
//
|
||||
// Check all allocations in a list for damage by calling check on each.
|
||||
//
|
||||
void TAllocation::checkAllocList() const
|
||||
{
|
||||
for (const TAllocation* alloc = this; alloc != 0; alloc = alloc->prevAlloc)
|
||||
alloc->check();
|
||||
}
|
||||
|
||||
} // end namespace glslang
|
118
libraries/glslang/glslang/MachineIndependent/RemoveTree.cpp
Normal file
118
libraries/glslang/glslang/MachineIndependent/RemoveTree.cpp
Normal file
|
@ -0,0 +1,118 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// Copyright (C) 2013 LunarG, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#include "../Include/intermediate.h"
|
||||
#include "RemoveTree.h"
|
||||
|
||||
namespace glslang {
|
||||
|
||||
//
|
||||
// Code to recursively delete the intermediate tree.
|
||||
//
|
||||
struct TRemoveTraverser : TIntermTraverser {
|
||||
TRemoveTraverser() : TIntermTraverser(false, false, true, false) {}
|
||||
|
||||
virtual void visitSymbol(TIntermSymbol* node)
|
||||
{
|
||||
delete node;
|
||||
}
|
||||
|
||||
virtual bool visitBinary(TVisit /* visit*/ , TIntermBinary* node)
|
||||
{
|
||||
delete node;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitUnary(TVisit /* visit */, TIntermUnary* node)
|
||||
{
|
||||
delete node;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitAggregate(TVisit /* visit*/ , TIntermAggregate* node)
|
||||
{
|
||||
delete node;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitSelection(TVisit /* visit*/ , TIntermSelection* node)
|
||||
{
|
||||
delete node;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitSwitch(TVisit /* visit*/ , TIntermSwitch* node)
|
||||
{
|
||||
delete node;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual void visitConstantUnion(TIntermConstantUnion* node)
|
||||
{
|
||||
delete node;
|
||||
}
|
||||
|
||||
virtual bool visitLoop(TVisit /* visit*/ , TIntermLoop* node)
|
||||
{
|
||||
delete node;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitBranch(TVisit /* visit*/ , TIntermBranch* node)
|
||||
{
|
||||
delete node;
|
||||
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
//
|
||||
// Entry point.
|
||||
//
|
||||
void RemoveAllTreeNodes(TIntermNode* root)
|
||||
{
|
||||
TRemoveTraverser it;
|
||||
|
||||
root->traverse(&it);
|
||||
}
|
||||
|
||||
} // end namespace glslang
|
41
libraries/glslang/glslang/MachineIndependent/RemoveTree.h
Normal file
41
libraries/glslang/glslang/MachineIndependent/RemoveTree.h
Normal file
|
@ -0,0 +1,41 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
|
||||
namespace glslang {
|
||||
|
||||
void RemoveAllTreeNodes(TIntermNode*);
|
||||
|
||||
} // end namespace glslang
|
1792
libraries/glslang/glslang/MachineIndependent/Scan.cpp
Normal file
1792
libraries/glslang/glslang/MachineIndependent/Scan.cpp
Normal file
File diff suppressed because it is too large
Load diff
276
libraries/glslang/glslang/MachineIndependent/Scan.h
Normal file
276
libraries/glslang/glslang/MachineIndependent/Scan.h
Normal file
|
@ -0,0 +1,276 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// Copyright (C) 2013 LunarG, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
#ifndef _GLSLANG_SCAN_INCLUDED_
|
||||
#define _GLSLANG_SCAN_INCLUDED_
|
||||
|
||||
#include "Versions.h"
|
||||
|
||||
namespace glslang {
|
||||
|
||||
// Use a global end-of-input character, so no translation is needed across
|
||||
// layers of encapsulation. Characters are all 8 bit, and positive, so there is
|
||||
// no aliasing of character 255 onto -1, for example.
|
||||
const int EndOfInput = -1;
|
||||
|
||||
//
|
||||
// A character scanner that seamlessly, on read-only strings, reads across an
|
||||
// array of strings without assuming null termination.
|
||||
//
|
||||
class TInputScanner {
|
||||
public:
|
||||
TInputScanner(int n, const char* const s[], size_t L[], const char* const* names = nullptr,
|
||||
int b = 0, int f = 0, bool single = false) :
|
||||
numSources(n),
|
||||
// up to this point, common usage is "char*", but now we need positive 8-bit characters
|
||||
sources(reinterpret_cast<const unsigned char* const *>(s)),
|
||||
lengths(L), currentSource(0), currentChar(0), stringBias(b), finale(f), singleLogical(single),
|
||||
endOfFileReached(false)
|
||||
{
|
||||
loc = new TSourceLoc[numSources];
|
||||
for (int i = 0; i < numSources; ++i) {
|
||||
loc[i].init(i - stringBias);
|
||||
}
|
||||
if (names != nullptr) {
|
||||
for (int i = 0; i < numSources; ++i)
|
||||
loc[i].name = names[i] != nullptr ? NewPoolTString(names[i]) : nullptr;
|
||||
}
|
||||
loc[currentSource].line = 1;
|
||||
logicalSourceLoc.init(1);
|
||||
logicalSourceLoc.name = loc[0].name;
|
||||
}
|
||||
|
||||
virtual ~TInputScanner()
|
||||
{
|
||||
delete [] loc;
|
||||
}
|
||||
|
||||
// retrieve the next character and advance one character
|
||||
int get()
|
||||
{
|
||||
int ret = peek();
|
||||
if (ret == EndOfInput)
|
||||
return ret;
|
||||
++loc[currentSource].column;
|
||||
++logicalSourceLoc.column;
|
||||
if (ret == '\n') {
|
||||
++loc[currentSource].line;
|
||||
++logicalSourceLoc.line;
|
||||
logicalSourceLoc.column = 0;
|
||||
loc[currentSource].column = 0;
|
||||
}
|
||||
advance();
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
// retrieve the next character, no advance
|
||||
int peek()
|
||||
{
|
||||
if (currentSource >= numSources) {
|
||||
endOfFileReached = true;
|
||||
return EndOfInput;
|
||||
}
|
||||
// Make sure we do not read off the end of a string.
|
||||
// N.B. Sources can have a length of 0.
|
||||
int sourceToRead = currentSource;
|
||||
size_t charToRead = currentChar;
|
||||
while(charToRead >= lengths[sourceToRead]) {
|
||||
charToRead = 0;
|
||||
sourceToRead += 1;
|
||||
if (sourceToRead >= numSources) {
|
||||
return EndOfInput;
|
||||
}
|
||||
}
|
||||
|
||||
// Here, we care about making negative valued characters positive
|
||||
return sources[sourceToRead][charToRead];
|
||||
}
|
||||
|
||||
// go back one character
|
||||
void unget()
|
||||
{
|
||||
// Do not roll back once we've reached the end of the file.
|
||||
if (endOfFileReached)
|
||||
return;
|
||||
|
||||
if (currentChar > 0) {
|
||||
--currentChar;
|
||||
--loc[currentSource].column;
|
||||
--logicalSourceLoc.column;
|
||||
if (loc[currentSource].column < 0) {
|
||||
// We've moved back past a new line. Find the
|
||||
// previous newline (or start of the file) to compute
|
||||
// the column count on the now current line.
|
||||
size_t chIndex = currentChar;
|
||||
while (chIndex > 0) {
|
||||
if (sources[currentSource][chIndex] == '\n') {
|
||||
break;
|
||||
}
|
||||
--chIndex;
|
||||
}
|
||||
logicalSourceLoc.column = (int)(currentChar - chIndex);
|
||||
loc[currentSource].column = (int)(currentChar - chIndex);
|
||||
}
|
||||
} else {
|
||||
do {
|
||||
--currentSource;
|
||||
} while (currentSource > 0 && lengths[currentSource] == 0);
|
||||
if (lengths[currentSource] == 0) {
|
||||
// set to 0 if we've backed up to the start of an empty string
|
||||
currentChar = 0;
|
||||
} else
|
||||
currentChar = lengths[currentSource] - 1;
|
||||
}
|
||||
if (peek() == '\n') {
|
||||
--loc[currentSource].line;
|
||||
--logicalSourceLoc.line;
|
||||
}
|
||||
}
|
||||
|
||||
// for #line override
|
||||
void setLine(int newLine)
|
||||
{
|
||||
logicalSourceLoc.line = newLine;
|
||||
loc[getLastValidSourceIndex()].line = newLine;
|
||||
}
|
||||
|
||||
// for #line override in filename based parsing
|
||||
void setFile(const char* filename)
|
||||
{
|
||||
TString* fn_tstr = NewPoolTString(filename);
|
||||
logicalSourceLoc.name = fn_tstr;
|
||||
loc[getLastValidSourceIndex()].name = fn_tstr;
|
||||
}
|
||||
|
||||
void setFile(const char* filename, int i)
|
||||
{
|
||||
TString* fn_tstr = NewPoolTString(filename);
|
||||
if (i == getLastValidSourceIndex()) {
|
||||
logicalSourceLoc.name = fn_tstr;
|
||||
}
|
||||
loc[i].name = fn_tstr;
|
||||
}
|
||||
|
||||
void setString(int newString)
|
||||
{
|
||||
logicalSourceLoc.string = newString;
|
||||
loc[getLastValidSourceIndex()].string = newString;
|
||||
logicalSourceLoc.name = nullptr;
|
||||
loc[getLastValidSourceIndex()].name = nullptr;
|
||||
}
|
||||
|
||||
// for #include content indentation
|
||||
void setColumn(int col)
|
||||
{
|
||||
logicalSourceLoc.column = col;
|
||||
loc[getLastValidSourceIndex()].column = col;
|
||||
}
|
||||
|
||||
void setEndOfInput()
|
||||
{
|
||||
endOfFileReached = true;
|
||||
currentSource = numSources;
|
||||
}
|
||||
|
||||
bool atEndOfInput() const { return endOfFileReached; }
|
||||
|
||||
const TSourceLoc& getSourceLoc() const
|
||||
{
|
||||
if (singleLogical) {
|
||||
return logicalSourceLoc;
|
||||
} else {
|
||||
return loc[std::max(0, std::min(currentSource, numSources - finale - 1))];
|
||||
}
|
||||
}
|
||||
// Returns the index (starting from 0) of the most recent valid source string we are reading from.
|
||||
int getLastValidSourceIndex() const { return std::min(currentSource, numSources - 1); }
|
||||
|
||||
void consumeWhiteSpace(bool& foundNonSpaceTab);
|
||||
bool consumeComment();
|
||||
void consumeWhitespaceComment(bool& foundNonSpaceTab);
|
||||
bool scanVersion(int& version, EProfile& profile, bool& notFirstToken);
|
||||
|
||||
protected:
|
||||
|
||||
// advance one character
|
||||
void advance()
|
||||
{
|
||||
++currentChar;
|
||||
if (currentChar >= lengths[currentSource]) {
|
||||
++currentSource;
|
||||
if (currentSource < numSources) {
|
||||
loc[currentSource].string = loc[currentSource - 1].string + 1;
|
||||
loc[currentSource].line = 1;
|
||||
loc[currentSource].column = 0;
|
||||
}
|
||||
while (currentSource < numSources && lengths[currentSource] == 0) {
|
||||
++currentSource;
|
||||
if (currentSource < numSources) {
|
||||
loc[currentSource].string = loc[currentSource - 1].string + 1;
|
||||
loc[currentSource].line = 1;
|
||||
loc[currentSource].column = 0;
|
||||
}
|
||||
}
|
||||
currentChar = 0;
|
||||
}
|
||||
}
|
||||
|
||||
int numSources; // number of strings in source
|
||||
const unsigned char* const *sources; // array of strings; must be converted to positive values on use, to avoid aliasing with -1 as EndOfInput
|
||||
const size_t *lengths; // length of each string
|
||||
int currentSource;
|
||||
size_t currentChar;
|
||||
|
||||
// This is for reporting what string/line an error occurred on, and can be overridden by #line.
|
||||
// It remembers the last state of each source string as it is left for the next one, so unget()
|
||||
// can restore that state.
|
||||
TSourceLoc* loc; // an array
|
||||
|
||||
int stringBias; // the first string that is the user's string number 0
|
||||
int finale; // number of internal strings after user's last string
|
||||
|
||||
TSourceLoc logicalSourceLoc;
|
||||
bool singleLogical; // treats the strings as a single logical string.
|
||||
// locations will be reported from the first string.
|
||||
|
||||
// Set to true once peek() returns EndOfFile, so that we won't roll back
|
||||
// once we've reached EndOfFile.
|
||||
bool endOfFileReached;
|
||||
};
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // _GLSLANG_SCAN_INCLUDED_
|
93
libraries/glslang/glslang/MachineIndependent/ScanContext.h
Normal file
93
libraries/glslang/glslang/MachineIndependent/ScanContext.h
Normal file
|
@ -0,0 +1,93 @@
|
|||
//
|
||||
// Copyright (C) 2013 LunarG, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
//
|
||||
// This holds context specific to the GLSL scanner, which
|
||||
// sits between the preprocessor scanner and parser.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "ParseHelper.h"
|
||||
|
||||
namespace glslang {
|
||||
|
||||
class TPpContext;
|
||||
class TPpToken;
|
||||
class TParserToken;
|
||||
|
||||
class TScanContext {
|
||||
public:
|
||||
explicit TScanContext(TParseContextBase& pc) :
|
||||
parseContext(pc),
|
||||
afterType(false), afterStruct(false),
|
||||
field(false), afterBuffer(false) { }
|
||||
virtual ~TScanContext() { }
|
||||
|
||||
static void fillInKeywordMap();
|
||||
static void deleteKeywordMap();
|
||||
|
||||
int tokenize(TPpContext*, TParserToken&);
|
||||
|
||||
protected:
|
||||
TScanContext(TScanContext&);
|
||||
TScanContext& operator=(TScanContext&);
|
||||
|
||||
int tokenizeIdentifier();
|
||||
int identifierOrType();
|
||||
int reservedWord();
|
||||
int identifierOrReserved(bool reserved);
|
||||
int es30ReservedFromGLSL(int version);
|
||||
int nonreservedKeyword(int esVersion, int nonEsVersion);
|
||||
int precisionKeyword();
|
||||
int matNxM();
|
||||
int dMat();
|
||||
int firstGenerationImage(bool inEs310);
|
||||
int secondGenerationImage();
|
||||
|
||||
TParseContextBase& parseContext;
|
||||
bool afterType; // true if we've recognized a type, so can only be looking for an identifier
|
||||
bool afterStruct; // true if we've recognized the STRUCT keyword, so can only be looking for an identifier
|
||||
bool field; // true if we're on a field, right after a '.'
|
||||
bool afterBuffer; // true if we've recognized the BUFFER keyword
|
||||
TSourceLoc loc;
|
||||
TParserToken* parserToken;
|
||||
TPpToken* ppToken;
|
||||
|
||||
const char* tokenText;
|
||||
int keyword;
|
||||
};
|
||||
|
||||
} // end namespace glslang
|
2110
libraries/glslang/glslang/MachineIndependent/ShaderLang.cpp
Normal file
2110
libraries/glslang/glslang/MachineIndependent/ShaderLang.cpp
Normal file
File diff suppressed because it is too large
Load diff
444
libraries/glslang/glslang/MachineIndependent/SymbolTable.cpp
Normal file
444
libraries/glslang/glslang/MachineIndependent/SymbolTable.cpp
Normal file
|
@ -0,0 +1,444 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// Copyright (C) 2012-2013 LunarG, Inc.
|
||||
// Copyright (C) 2017 ARM Limited.
|
||||
// Copyright (C) 2015-2018 Google, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
//
|
||||
// Symbol table for parsing. Most functionality and main ideas
|
||||
// are documented in the header file.
|
||||
//
|
||||
|
||||
#include "SymbolTable.h"
|
||||
|
||||
namespace glslang {
|
||||
|
||||
//
|
||||
// TType helper function needs a place to live.
|
||||
//
|
||||
|
||||
//
|
||||
// Recursively generate mangled names.
|
||||
//
|
||||
void TType::buildMangledName(TString& mangledName) const
|
||||
{
|
||||
if (isMatrix())
|
||||
mangledName += 'm';
|
||||
else if (isVector())
|
||||
mangledName += 'v';
|
||||
|
||||
switch (basicType) {
|
||||
case EbtFloat: mangledName += 'f'; break;
|
||||
case EbtInt: mangledName += 'i'; break;
|
||||
case EbtUint: mangledName += 'u'; break;
|
||||
case EbtBool: mangledName += 'b'; break;
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtDouble: mangledName += 'd'; break;
|
||||
case EbtFloat16: mangledName += "f16"; break;
|
||||
case EbtInt8: mangledName += "i8"; break;
|
||||
case EbtUint8: mangledName += "u8"; break;
|
||||
case EbtInt16: mangledName += "i16"; break;
|
||||
case EbtUint16: mangledName += "u16"; break;
|
||||
case EbtInt64: mangledName += "i64"; break;
|
||||
case EbtUint64: mangledName += "u64"; break;
|
||||
case EbtAtomicUint: mangledName += "au"; break;
|
||||
case EbtAccStructNV: mangledName += "asnv"; break;
|
||||
#endif
|
||||
case EbtSampler:
|
||||
switch (sampler.type) {
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtFloat16: mangledName += "f16"; break;
|
||||
#endif
|
||||
case EbtInt: mangledName += "i"; break;
|
||||
case EbtUint: mangledName += "u"; break;
|
||||
default: break; // some compilers want this
|
||||
}
|
||||
if (sampler.isImageClass())
|
||||
mangledName += "I"; // a normal image or subpass
|
||||
else if (sampler.isPureSampler())
|
||||
mangledName += "p"; // a "pure" sampler
|
||||
else if (!sampler.isCombined())
|
||||
mangledName += "t"; // a "pure" texture
|
||||
else
|
||||
mangledName += "s"; // traditional combined sampler
|
||||
if (sampler.isArrayed())
|
||||
mangledName += "A";
|
||||
if (sampler.isShadow())
|
||||
mangledName += "S";
|
||||
if (sampler.isExternal())
|
||||
mangledName += "E";
|
||||
if (sampler.isYuv())
|
||||
mangledName += "Y";
|
||||
switch (sampler.dim) {
|
||||
case Esd2D: mangledName += "2"; break;
|
||||
case Esd3D: mangledName += "3"; break;
|
||||
case EsdCube: mangledName += "C"; break;
|
||||
#ifndef GLSLANG_WEB
|
||||
case Esd1D: mangledName += "1"; break;
|
||||
case EsdRect: mangledName += "R2"; break;
|
||||
case EsdBuffer: mangledName += "B"; break;
|
||||
case EsdSubpass: mangledName += "P"; break;
|
||||
#endif
|
||||
default: break; // some compilers want this
|
||||
}
|
||||
|
||||
#ifdef ENABLE_HLSL
|
||||
if (sampler.hasReturnStruct()) {
|
||||
// Name mangle for sampler return struct uses struct table index.
|
||||
mangledName += "-tx-struct";
|
||||
|
||||
char text[16]; // plenty enough space for the small integers.
|
||||
snprintf(text, sizeof(text), "%d-", sampler.getStructReturnIndex());
|
||||
mangledName += text;
|
||||
} else {
|
||||
switch (sampler.getVectorSize()) {
|
||||
case 1: mangledName += "1"; break;
|
||||
case 2: mangledName += "2"; break;
|
||||
case 3: mangledName += "3"; break;
|
||||
case 4: break; // default to prior name mangle behavior
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
if (sampler.isMultiSample())
|
||||
mangledName += "M";
|
||||
break;
|
||||
case EbtStruct:
|
||||
case EbtBlock:
|
||||
if (basicType == EbtStruct)
|
||||
mangledName += "struct-";
|
||||
else
|
||||
mangledName += "block-";
|
||||
if (typeName)
|
||||
mangledName += *typeName;
|
||||
for (unsigned int i = 0; i < structure->size(); ++i) {
|
||||
mangledName += '-';
|
||||
(*structure)[i].type->buildMangledName(mangledName);
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if (getVectorSize() > 0)
|
||||
mangledName += static_cast<char>('0' + getVectorSize());
|
||||
else {
|
||||
mangledName += static_cast<char>('0' + getMatrixCols());
|
||||
mangledName += static_cast<char>('0' + getMatrixRows());
|
||||
}
|
||||
|
||||
if (arraySizes) {
|
||||
const int maxSize = 11;
|
||||
char buf[maxSize];
|
||||
for (int i = 0; i < arraySizes->getNumDims(); ++i) {
|
||||
if (arraySizes->getDimNode(i)) {
|
||||
if (arraySizes->getDimNode(i)->getAsSymbolNode())
|
||||
snprintf(buf, maxSize, "s%d", arraySizes->getDimNode(i)->getAsSymbolNode()->getId());
|
||||
else
|
||||
snprintf(buf, maxSize, "s%p", arraySizes->getDimNode(i));
|
||||
} else
|
||||
snprintf(buf, maxSize, "%d", arraySizes->getDimSize(i));
|
||||
mangledName += '[';
|
||||
mangledName += buf;
|
||||
mangledName += ']';
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#ifndef GLSLANG_WEB
|
||||
|
||||
//
|
||||
// Dump functions.
|
||||
//
|
||||
|
||||
void TSymbol::dumpExtensions(TInfoSink& infoSink) const
|
||||
{
|
||||
int numExtensions = getNumExtensions();
|
||||
if (numExtensions) {
|
||||
infoSink.debug << " <";
|
||||
|
||||
for (int i = 0; i < numExtensions; i++)
|
||||
infoSink.debug << getExtensions()[i] << ",";
|
||||
|
||||
infoSink.debug << ">";
|
||||
}
|
||||
}
|
||||
|
||||
void TVariable::dump(TInfoSink& infoSink, bool complete) const
|
||||
{
|
||||
if (complete) {
|
||||
infoSink.debug << getName().c_str() << ": " << type.getCompleteString();
|
||||
dumpExtensions(infoSink);
|
||||
} else {
|
||||
infoSink.debug << getName().c_str() << ": " << type.getStorageQualifierString() << " "
|
||||
<< type.getBasicTypeString();
|
||||
|
||||
if (type.isArray())
|
||||
infoSink.debug << "[0]";
|
||||
}
|
||||
|
||||
infoSink.debug << "\n";
|
||||
}
|
||||
|
||||
void TFunction::dump(TInfoSink& infoSink, bool complete) const
|
||||
{
|
||||
if (complete) {
|
||||
infoSink.debug << getName().c_str() << ": " << returnType.getCompleteString() << " " << getName().c_str()
|
||||
<< "(";
|
||||
|
||||
int numParams = getParamCount();
|
||||
for (int i = 0; i < numParams; i++) {
|
||||
const TParameter ¶m = parameters[i];
|
||||
infoSink.debug << param.type->getCompleteString() << " "
|
||||
<< (param.type->isStruct() ? "of " + param.type->getTypeName() + " " : "")
|
||||
<< (param.name ? *param.name : "") << (i < numParams - 1 ? "," : "");
|
||||
}
|
||||
|
||||
infoSink.debug << ")";
|
||||
dumpExtensions(infoSink);
|
||||
} else {
|
||||
infoSink.debug << getName().c_str() << ": " << returnType.getBasicTypeString() << " "
|
||||
<< getMangledName().c_str() << "n";
|
||||
}
|
||||
|
||||
infoSink.debug << "\n";
|
||||
}
|
||||
|
||||
void TAnonMember::dump(TInfoSink& TInfoSink, bool) const
|
||||
{
|
||||
TInfoSink.debug << "anonymous member " << getMemberNumber() << " of " << getAnonContainer().getName().c_str()
|
||||
<< "\n";
|
||||
}
|
||||
|
||||
void TSymbolTableLevel::dump(TInfoSink& infoSink, bool complete) const
|
||||
{
|
||||
tLevel::const_iterator it;
|
||||
for (it = level.begin(); it != level.end(); ++it)
|
||||
(*it).second->dump(infoSink, complete);
|
||||
}
|
||||
|
||||
void TSymbolTable::dump(TInfoSink& infoSink, bool complete) const
|
||||
{
|
||||
for (int level = currentLevel(); level >= 0; --level) {
|
||||
infoSink.debug << "LEVEL " << level << "\n";
|
||||
table[level]->dump(infoSink, complete);
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
//
|
||||
// Functions have buried pointers to delete.
|
||||
//
|
||||
TFunction::~TFunction()
|
||||
{
|
||||
for (TParamList::iterator i = parameters.begin(); i != parameters.end(); ++i)
|
||||
delete (*i).type;
|
||||
}
|
||||
|
||||
//
|
||||
// Symbol table levels are a map of pointers to symbols that have to be deleted.
|
||||
//
|
||||
TSymbolTableLevel::~TSymbolTableLevel()
|
||||
{
|
||||
for (tLevel::iterator it = level.begin(); it != level.end(); ++it)
|
||||
delete (*it).second;
|
||||
|
||||
delete [] defaultPrecision;
|
||||
}
|
||||
|
||||
//
|
||||
// Change all function entries in the table with the non-mangled name
|
||||
// to be related to the provided built-in operation.
|
||||
//
|
||||
void TSymbolTableLevel::relateToOperator(const char* name, TOperator op)
|
||||
{
|
||||
tLevel::const_iterator candidate = level.lower_bound(name);
|
||||
while (candidate != level.end()) {
|
||||
const TString& candidateName = (*candidate).first;
|
||||
TString::size_type parenAt = candidateName.find_first_of('(');
|
||||
if (parenAt != candidateName.npos && candidateName.compare(0, parenAt, name) == 0) {
|
||||
TFunction* function = (*candidate).second->getAsFunction();
|
||||
function->relateToOperator(op);
|
||||
} else
|
||||
break;
|
||||
++candidate;
|
||||
}
|
||||
}
|
||||
|
||||
// Make all function overloads of the given name require an extension(s).
|
||||
// Should only be used for a version/profile that actually needs the extension(s).
|
||||
void TSymbolTableLevel::setFunctionExtensions(const char* name, int num, const char* const extensions[])
|
||||
{
|
||||
tLevel::const_iterator candidate = level.lower_bound(name);
|
||||
while (candidate != level.end()) {
|
||||
const TString& candidateName = (*candidate).first;
|
||||
TString::size_type parenAt = candidateName.find_first_of('(');
|
||||
if (parenAt != candidateName.npos && candidateName.compare(0, parenAt, name) == 0) {
|
||||
TSymbol* symbol = candidate->second;
|
||||
symbol->setExtensions(num, extensions);
|
||||
} else
|
||||
break;
|
||||
++candidate;
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// Make all symbols in this table level read only.
|
||||
//
|
||||
void TSymbolTableLevel::readOnly()
|
||||
{
|
||||
for (tLevel::iterator it = level.begin(); it != level.end(); ++it)
|
||||
(*it).second->makeReadOnly();
|
||||
}
|
||||
|
||||
//
|
||||
// Copy a symbol, but the copy is writable; call readOnly() afterward if that's not desired.
|
||||
//
|
||||
TSymbol::TSymbol(const TSymbol& copyOf)
|
||||
{
|
||||
name = NewPoolTString(copyOf.name->c_str());
|
||||
uniqueId = copyOf.uniqueId;
|
||||
writable = true;
|
||||
}
|
||||
|
||||
TVariable::TVariable(const TVariable& copyOf) : TSymbol(copyOf)
|
||||
{
|
||||
type.deepCopy(copyOf.type);
|
||||
userType = copyOf.userType;
|
||||
|
||||
// we don't support specialization-constant subtrees in cloned tables, only extensions
|
||||
constSubtree = nullptr;
|
||||
extensions = nullptr;
|
||||
memberExtensions = nullptr;
|
||||
if (copyOf.getNumExtensions() > 0)
|
||||
setExtensions(copyOf.getNumExtensions(), copyOf.getExtensions());
|
||||
if (copyOf.hasMemberExtensions()) {
|
||||
for (int m = 0; m < (int)copyOf.type.getStruct()->size(); ++m) {
|
||||
if (copyOf.getNumMemberExtensions(m) > 0)
|
||||
setMemberExtensions(m, copyOf.getNumMemberExtensions(m), copyOf.getMemberExtensions(m));
|
||||
}
|
||||
}
|
||||
|
||||
if (! copyOf.constArray.empty()) {
|
||||
assert(! copyOf.type.isStruct());
|
||||
TConstUnionArray newArray(copyOf.constArray, 0, copyOf.constArray.size());
|
||||
constArray = newArray;
|
||||
}
|
||||
}
|
||||
|
||||
TVariable* TVariable::clone() const
|
||||
{
|
||||
TVariable *variable = new TVariable(*this);
|
||||
|
||||
return variable;
|
||||
}
|
||||
|
||||
TFunction::TFunction(const TFunction& copyOf) : TSymbol(copyOf)
|
||||
{
|
||||
for (unsigned int i = 0; i < copyOf.parameters.size(); ++i) {
|
||||
TParameter param;
|
||||
parameters.push_back(param);
|
||||
parameters.back().copyParam(copyOf.parameters[i]);
|
||||
}
|
||||
|
||||
extensions = nullptr;
|
||||
if (copyOf.getNumExtensions() > 0)
|
||||
setExtensions(copyOf.getNumExtensions(), copyOf.getExtensions());
|
||||
returnType.deepCopy(copyOf.returnType);
|
||||
mangledName = copyOf.mangledName;
|
||||
op = copyOf.op;
|
||||
defined = copyOf.defined;
|
||||
prototyped = copyOf.prototyped;
|
||||
implicitThis = copyOf.implicitThis;
|
||||
illegalImplicitThis = copyOf.illegalImplicitThis;
|
||||
defaultParamCount = copyOf.defaultParamCount;
|
||||
}
|
||||
|
||||
TFunction* TFunction::clone() const
|
||||
{
|
||||
TFunction *function = new TFunction(*this);
|
||||
|
||||
return function;
|
||||
}
|
||||
|
||||
TAnonMember* TAnonMember::clone() const
|
||||
{
|
||||
// Anonymous members of a given block should be cloned at a higher level,
|
||||
// where they can all be assured to still end up pointing to a single
|
||||
// copy of the original container.
|
||||
assert(0);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
TSymbolTableLevel* TSymbolTableLevel::clone() const
|
||||
{
|
||||
TSymbolTableLevel *symTableLevel = new TSymbolTableLevel();
|
||||
symTableLevel->anonId = anonId;
|
||||
symTableLevel->thisLevel = thisLevel;
|
||||
std::vector<bool> containerCopied(anonId, false);
|
||||
tLevel::const_iterator iter;
|
||||
for (iter = level.begin(); iter != level.end(); ++iter) {
|
||||
const TAnonMember* anon = iter->second->getAsAnonMember();
|
||||
if (anon) {
|
||||
// Insert all the anonymous members of this same container at once,
|
||||
// avoid inserting the remaining members in the future, once this has been done,
|
||||
// allowing them to all be part of the same new container.
|
||||
if (! containerCopied[anon->getAnonId()]) {
|
||||
TVariable* container = anon->getAnonContainer().clone();
|
||||
container->changeName(NewPoolTString(""));
|
||||
// insert the container and all its members
|
||||
symTableLevel->insert(*container, false);
|
||||
containerCopied[anon->getAnonId()] = true;
|
||||
}
|
||||
} else
|
||||
symTableLevel->insert(*iter->second->clone(), false);
|
||||
}
|
||||
|
||||
return symTableLevel;
|
||||
}
|
||||
|
||||
void TSymbolTable::copyTable(const TSymbolTable& copyOf)
|
||||
{
|
||||
assert(adoptedLevels == copyOf.adoptedLevels);
|
||||
|
||||
uniqueId = copyOf.uniqueId;
|
||||
noBuiltInRedeclarations = copyOf.noBuiltInRedeclarations;
|
||||
separateNameSpaces = copyOf.separateNameSpaces;
|
||||
for (unsigned int i = copyOf.adoptedLevels; i < copyOf.table.size(); ++i)
|
||||
table.push_back(copyOf.table[i]->clone());
|
||||
}
|
||||
|
||||
} // end namespace glslang
|
885
libraries/glslang/glslang/MachineIndependent/SymbolTable.h
Normal file
885
libraries/glslang/glslang/MachineIndependent/SymbolTable.h
Normal file
|
@ -0,0 +1,885 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// Copyright (C) 2013 LunarG, Inc.
|
||||
// Copyright (C) 2015-2018 Google, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#ifndef _SYMBOL_TABLE_INCLUDED_
|
||||
#define _SYMBOL_TABLE_INCLUDED_
|
||||
|
||||
//
|
||||
// Symbol table for parsing. Has these design characteristics:
|
||||
//
|
||||
// * Same symbol table can be used to compile many shaders, to preserve
|
||||
// effort of creating and loading with the large numbers of built-in
|
||||
// symbols.
|
||||
//
|
||||
// --> This requires a copy mechanism, so initial pools used to create
|
||||
// the shared information can be popped. Done through "clone"
|
||||
// methods.
|
||||
//
|
||||
// * Name mangling will be used to give each function a unique name
|
||||
// so that symbol table lookups are never ambiguous. This allows
|
||||
// a simpler symbol table structure.
|
||||
//
|
||||
// * Pushing and popping of scope, so symbol table will really be a stack
|
||||
// of symbol tables. Searched from the top, with new inserts going into
|
||||
// the top.
|
||||
//
|
||||
// * Constants: Compile time constant symbols will keep their values
|
||||
// in the symbol table. The parser can substitute constants at parse
|
||||
// time, including doing constant folding and constant propagation.
|
||||
//
|
||||
// * No temporaries: Temporaries made from operations (+, --, .xy, etc.)
|
||||
// are tracked in the intermediate representation, not the symbol table.
|
||||
//
|
||||
|
||||
#include "../Include/Common.h"
|
||||
#include "../Include/intermediate.h"
|
||||
#include "../Include/InfoSink.h"
|
||||
|
||||
namespace glslang {
|
||||
|
||||
//
|
||||
// Symbol base class. (Can build functions or variables out of these...)
|
||||
//
|
||||
|
||||
class TVariable;
|
||||
class TFunction;
|
||||
class TAnonMember;
|
||||
|
||||
typedef TVector<const char*> TExtensionList;
|
||||
|
||||
class TSymbol {
|
||||
public:
|
||||
POOL_ALLOCATOR_NEW_DELETE(GetThreadPoolAllocator())
|
||||
explicit TSymbol(const TString *n) : name(n), extensions(0), writable(true) { }
|
||||
virtual TSymbol* clone() const = 0;
|
||||
virtual ~TSymbol() { } // rely on all symbol owned memory coming from the pool
|
||||
|
||||
virtual const TString& getName() const { return *name; }
|
||||
virtual void changeName(const TString* newName) { name = newName; }
|
||||
virtual void addPrefix(const char* prefix)
|
||||
{
|
||||
TString newName(prefix);
|
||||
newName.append(*name);
|
||||
changeName(NewPoolTString(newName.c_str()));
|
||||
}
|
||||
virtual const TString& getMangledName() const { return getName(); }
|
||||
virtual TFunction* getAsFunction() { return 0; }
|
||||
virtual const TFunction* getAsFunction() const { return 0; }
|
||||
virtual TVariable* getAsVariable() { return 0; }
|
||||
virtual const TVariable* getAsVariable() const { return 0; }
|
||||
virtual const TAnonMember* getAsAnonMember() const { return 0; }
|
||||
virtual const TType& getType() const = 0;
|
||||
virtual TType& getWritableType() = 0;
|
||||
virtual void setUniqueId(int id) { uniqueId = id; }
|
||||
virtual int getUniqueId() const { return uniqueId; }
|
||||
virtual void setExtensions(int numExts, const char* const exts[])
|
||||
{
|
||||
assert(extensions == 0);
|
||||
assert(numExts > 0);
|
||||
extensions = NewPoolObject(extensions);
|
||||
for (int e = 0; e < numExts; ++e)
|
||||
extensions->push_back(exts[e]);
|
||||
}
|
||||
virtual int getNumExtensions() const { return extensions == nullptr ? 0 : (int)extensions->size(); }
|
||||
virtual const char** getExtensions() const { return extensions->data(); }
|
||||
|
||||
#ifndef GLSLANG_WEB
|
||||
virtual void dump(TInfoSink& infoSink, bool complete = false) const = 0;
|
||||
void dumpExtensions(TInfoSink& infoSink) const;
|
||||
#endif
|
||||
|
||||
virtual bool isReadOnly() const { return ! writable; }
|
||||
virtual void makeReadOnly() { writable = false; }
|
||||
|
||||
protected:
|
||||
explicit TSymbol(const TSymbol&);
|
||||
TSymbol& operator=(const TSymbol&);
|
||||
|
||||
const TString *name;
|
||||
unsigned int uniqueId; // For cross-scope comparing during code generation
|
||||
|
||||
// For tracking what extensions must be present
|
||||
// (don't use if correct version/profile is present).
|
||||
TExtensionList* extensions; // an array of pointers to existing constant char strings
|
||||
|
||||
//
|
||||
// N.B.: Non-const functions that will be generally used should assert on this,
|
||||
// to avoid overwriting shared symbol-table information.
|
||||
//
|
||||
bool writable;
|
||||
};
|
||||
|
||||
//
|
||||
// Variable class, meaning a symbol that's not a function.
|
||||
//
|
||||
// There could be a separate class hierarchy for Constant variables;
|
||||
// Only one of int, bool, or float, (or none) is correct for
|
||||
// any particular use, but it's easy to do this way, and doesn't
|
||||
// seem worth having separate classes, and "getConst" can't simply return
|
||||
// different values for different types polymorphically, so this is
|
||||
// just simple and pragmatic.
|
||||
//
|
||||
class TVariable : public TSymbol {
|
||||
public:
|
||||
TVariable(const TString *name, const TType& t, bool uT = false )
|
||||
: TSymbol(name),
|
||||
userType(uT),
|
||||
constSubtree(nullptr),
|
||||
memberExtensions(nullptr),
|
||||
anonId(-1)
|
||||
{ type.shallowCopy(t); }
|
||||
virtual TVariable* clone() const;
|
||||
virtual ~TVariable() { }
|
||||
|
||||
virtual TVariable* getAsVariable() { return this; }
|
||||
virtual const TVariable* getAsVariable() const { return this; }
|
||||
virtual const TType& getType() const { return type; }
|
||||
virtual TType& getWritableType() { assert(writable); return type; }
|
||||
virtual bool isUserType() const { return userType; }
|
||||
virtual const TConstUnionArray& getConstArray() const { return constArray; }
|
||||
virtual TConstUnionArray& getWritableConstArray() { assert(writable); return constArray; }
|
||||
virtual void setConstArray(const TConstUnionArray& array) { constArray = array; }
|
||||
virtual void setConstSubtree(TIntermTyped* subtree) { constSubtree = subtree; }
|
||||
virtual TIntermTyped* getConstSubtree() const { return constSubtree; }
|
||||
virtual void setAnonId(int i) { anonId = i; }
|
||||
virtual int getAnonId() const { return anonId; }
|
||||
|
||||
virtual void setMemberExtensions(int member, int numExts, const char* const exts[])
|
||||
{
|
||||
assert(type.isStruct());
|
||||
assert(numExts > 0);
|
||||
if (memberExtensions == nullptr) {
|
||||
memberExtensions = NewPoolObject(memberExtensions);
|
||||
memberExtensions->resize(type.getStruct()->size());
|
||||
}
|
||||
for (int e = 0; e < numExts; ++e)
|
||||
(*memberExtensions)[member].push_back(exts[e]);
|
||||
}
|
||||
virtual bool hasMemberExtensions() const { return memberExtensions != nullptr; }
|
||||
virtual int getNumMemberExtensions(int member) const
|
||||
{
|
||||
return memberExtensions == nullptr ? 0 : (int)(*memberExtensions)[member].size();
|
||||
}
|
||||
virtual const char** getMemberExtensions(int member) const { return (*memberExtensions)[member].data(); }
|
||||
|
||||
#ifndef GLSLANG_WEB
|
||||
virtual void dump(TInfoSink& infoSink, bool complete = false) const;
|
||||
#endif
|
||||
|
||||
protected:
|
||||
explicit TVariable(const TVariable&);
|
||||
TVariable& operator=(const TVariable&);
|
||||
|
||||
TType type;
|
||||
bool userType;
|
||||
|
||||
// we are assuming that Pool Allocator will free the memory allocated to unionArray
|
||||
// when this object is destroyed
|
||||
|
||||
TConstUnionArray constArray; // for compile-time constant value
|
||||
TIntermTyped* constSubtree; // for specialization constant computation
|
||||
TVector<TExtensionList>* memberExtensions; // per-member extension list, allocated only when needed
|
||||
int anonId; // the ID used for anonymous blocks: TODO: see if uniqueId could serve a dual purpose
|
||||
};
|
||||
|
||||
//
|
||||
// The function sub-class of symbols and the parser will need to
|
||||
// share this definition of a function parameter.
|
||||
//
|
||||
struct TParameter {
|
||||
TString *name;
|
||||
TType* type;
|
||||
TIntermTyped* defaultValue;
|
||||
void copyParam(const TParameter& param)
|
||||
{
|
||||
if (param.name)
|
||||
name = NewPoolTString(param.name->c_str());
|
||||
else
|
||||
name = 0;
|
||||
type = param.type->clone();
|
||||
defaultValue = param.defaultValue;
|
||||
}
|
||||
TBuiltInVariable getDeclaredBuiltIn() const { return type->getQualifier().declaredBuiltIn; }
|
||||
};
|
||||
|
||||
//
|
||||
// The function sub-class of a symbol.
|
||||
//
|
||||
class TFunction : public TSymbol {
|
||||
public:
|
||||
explicit TFunction(TOperator o) :
|
||||
TSymbol(0),
|
||||
op(o),
|
||||
defined(false), prototyped(false), implicitThis(false), illegalImplicitThis(false), defaultParamCount(0) { }
|
||||
TFunction(const TString *name, const TType& retType, TOperator tOp = EOpNull) :
|
||||
TSymbol(name),
|
||||
mangledName(*name + '('),
|
||||
op(tOp),
|
||||
defined(false), prototyped(false), implicitThis(false), illegalImplicitThis(false), defaultParamCount(0)
|
||||
{
|
||||
returnType.shallowCopy(retType);
|
||||
declaredBuiltIn = retType.getQualifier().builtIn;
|
||||
}
|
||||
virtual TFunction* clone() const override;
|
||||
virtual ~TFunction();
|
||||
|
||||
virtual TFunction* getAsFunction() override { return this; }
|
||||
virtual const TFunction* getAsFunction() const override { return this; }
|
||||
|
||||
// Install 'p' as the (non-'this') last parameter.
|
||||
// Non-'this' parameters are reflected in both the list of parameters and the
|
||||
// mangled name.
|
||||
virtual void addParameter(TParameter& p)
|
||||
{
|
||||
assert(writable);
|
||||
parameters.push_back(p);
|
||||
p.type->appendMangledName(mangledName);
|
||||
|
||||
if (p.defaultValue != nullptr)
|
||||
defaultParamCount++;
|
||||
}
|
||||
|
||||
// Install 'this' as the first parameter.
|
||||
// 'this' is reflected in the list of parameters, but not the mangled name.
|
||||
virtual void addThisParameter(TType& type, const char* name)
|
||||
{
|
||||
TParameter p = { NewPoolTString(name), new TType, nullptr };
|
||||
p.type->shallowCopy(type);
|
||||
parameters.insert(parameters.begin(), p);
|
||||
}
|
||||
|
||||
virtual void addPrefix(const char* prefix) override
|
||||
{
|
||||
TSymbol::addPrefix(prefix);
|
||||
mangledName.insert(0, prefix);
|
||||
}
|
||||
|
||||
virtual void removePrefix(const TString& prefix)
|
||||
{
|
||||
assert(mangledName.compare(0, prefix.size(), prefix) == 0);
|
||||
mangledName.erase(0, prefix.size());
|
||||
}
|
||||
|
||||
virtual const TString& getMangledName() const override { return mangledName; }
|
||||
virtual const TType& getType() const override { return returnType; }
|
||||
virtual TBuiltInVariable getDeclaredBuiltInType() const { return declaredBuiltIn; }
|
||||
virtual TType& getWritableType() override { return returnType; }
|
||||
virtual void relateToOperator(TOperator o) { assert(writable); op = o; }
|
||||
virtual TOperator getBuiltInOp() const { return op; }
|
||||
virtual void setDefined() { assert(writable); defined = true; }
|
||||
virtual bool isDefined() const { return defined; }
|
||||
virtual void setPrototyped() { assert(writable); prototyped = true; }
|
||||
virtual bool isPrototyped() const { return prototyped; }
|
||||
virtual void setImplicitThis() { assert(writable); implicitThis = true; }
|
||||
virtual bool hasImplicitThis() const { return implicitThis; }
|
||||
virtual void setIllegalImplicitThis() { assert(writable); illegalImplicitThis = true; }
|
||||
virtual bool hasIllegalImplicitThis() const { return illegalImplicitThis; }
|
||||
|
||||
// Return total number of parameters
|
||||
virtual int getParamCount() const { return static_cast<int>(parameters.size()); }
|
||||
// Return number of parameters with default values.
|
||||
virtual int getDefaultParamCount() const { return defaultParamCount; }
|
||||
// Return number of fixed parameters (without default values)
|
||||
virtual int getFixedParamCount() const { return getParamCount() - getDefaultParamCount(); }
|
||||
|
||||
virtual TParameter& operator[](int i) { assert(writable); return parameters[i]; }
|
||||
virtual const TParameter& operator[](int i) const { return parameters[i]; }
|
||||
|
||||
#ifndef GLSLANG_WEB
|
||||
virtual void dump(TInfoSink& infoSink, bool complete = false) const override;
|
||||
#endif
|
||||
|
||||
protected:
|
||||
explicit TFunction(const TFunction&);
|
||||
TFunction& operator=(const TFunction&);
|
||||
|
||||
typedef TVector<TParameter> TParamList;
|
||||
TParamList parameters;
|
||||
TType returnType;
|
||||
TBuiltInVariable declaredBuiltIn;
|
||||
|
||||
TString mangledName;
|
||||
TOperator op;
|
||||
bool defined;
|
||||
bool prototyped;
|
||||
bool implicitThis; // True if this function is allowed to see all members of 'this'
|
||||
bool illegalImplicitThis; // True if this function is not supposed to have access to dynamic members of 'this',
|
||||
// even if it finds member variables in the symbol table.
|
||||
// This is important for a static member function that has member variables in scope,
|
||||
// but is not allowed to use them, or see hidden symbols instead.
|
||||
int defaultParamCount;
|
||||
};
|
||||
|
||||
//
|
||||
// Members of anonymous blocks are a kind of TSymbol. They are not hidden in
|
||||
// the symbol table behind a container; rather they are visible and point to
|
||||
// their anonymous container. (The anonymous container is found through the
|
||||
// member, not the other way around.)
|
||||
//
|
||||
class TAnonMember : public TSymbol {
|
||||
public:
|
||||
TAnonMember(const TString* n, unsigned int m, TVariable& a, int an) : TSymbol(n), anonContainer(a), memberNumber(m), anonId(an) { }
|
||||
virtual TAnonMember* clone() const override;
|
||||
virtual ~TAnonMember() { }
|
||||
|
||||
virtual const TAnonMember* getAsAnonMember() const override { return this; }
|
||||
virtual const TVariable& getAnonContainer() const { return anonContainer; }
|
||||
virtual unsigned int getMemberNumber() const { return memberNumber; }
|
||||
|
||||
virtual const TType& getType() const override
|
||||
{
|
||||
const TTypeList& types = *anonContainer.getType().getStruct();
|
||||
return *types[memberNumber].type;
|
||||
}
|
||||
|
||||
virtual TType& getWritableType() override
|
||||
{
|
||||
assert(writable);
|
||||
const TTypeList& types = *anonContainer.getType().getStruct();
|
||||
return *types[memberNumber].type;
|
||||
}
|
||||
|
||||
virtual void setExtensions(int numExts, const char* const exts[]) override
|
||||
{
|
||||
anonContainer.setMemberExtensions(memberNumber, numExts, exts);
|
||||
}
|
||||
virtual int getNumExtensions() const override { return anonContainer.getNumMemberExtensions(memberNumber); }
|
||||
virtual const char** getExtensions() const override { return anonContainer.getMemberExtensions(memberNumber); }
|
||||
|
||||
virtual int getAnonId() const { return anonId; }
|
||||
#ifndef GLSLANG_WEB
|
||||
virtual void dump(TInfoSink& infoSink, bool complete = false) const override;
|
||||
#endif
|
||||
|
||||
protected:
|
||||
explicit TAnonMember(const TAnonMember&);
|
||||
TAnonMember& operator=(const TAnonMember&);
|
||||
|
||||
TVariable& anonContainer;
|
||||
unsigned int memberNumber;
|
||||
int anonId;
|
||||
};
|
||||
|
||||
class TSymbolTableLevel {
|
||||
public:
|
||||
POOL_ALLOCATOR_NEW_DELETE(GetThreadPoolAllocator())
|
||||
TSymbolTableLevel() : defaultPrecision(0), anonId(0), thisLevel(false) { }
|
||||
~TSymbolTableLevel();
|
||||
|
||||
bool insert(TSymbol& symbol, bool separateNameSpaces)
|
||||
{
|
||||
//
|
||||
// returning true means symbol was added to the table with no semantic errors
|
||||
//
|
||||
const TString& name = symbol.getName();
|
||||
if (name == "") {
|
||||
symbol.getAsVariable()->setAnonId(anonId++);
|
||||
// An empty name means an anonymous container, exposing its members to the external scope.
|
||||
// Give it a name and insert its members in the symbol table, pointing to the container.
|
||||
char buf[20];
|
||||
snprintf(buf, 20, "%s%d", AnonymousPrefix, symbol.getAsVariable()->getAnonId());
|
||||
symbol.changeName(NewPoolTString(buf));
|
||||
|
||||
return insertAnonymousMembers(symbol, 0);
|
||||
} else {
|
||||
// Check for redefinition errors:
|
||||
// - STL itself will tell us if there is a direct name collision, with name mangling, at this level
|
||||
// - additionally, check for function-redefining-variable name collisions
|
||||
const TString& insertName = symbol.getMangledName();
|
||||
if (symbol.getAsFunction()) {
|
||||
// make sure there isn't a variable of this name
|
||||
if (! separateNameSpaces && level.find(name) != level.end())
|
||||
return false;
|
||||
|
||||
// insert, and whatever happens is okay
|
||||
level.insert(tLevelPair(insertName, &symbol));
|
||||
|
||||
return true;
|
||||
} else
|
||||
return level.insert(tLevelPair(insertName, &symbol)).second;
|
||||
}
|
||||
}
|
||||
|
||||
// Add more members to an already inserted aggregate object
|
||||
bool amend(TSymbol& symbol, int firstNewMember)
|
||||
{
|
||||
// See insert() for comments on basic explanation of insert.
|
||||
// This operates similarly, but more simply.
|
||||
// Only supporting amend of anonymous blocks so far.
|
||||
if (IsAnonymous(symbol.getName()))
|
||||
return insertAnonymousMembers(symbol, firstNewMember);
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
bool insertAnonymousMembers(TSymbol& symbol, int firstMember)
|
||||
{
|
||||
const TTypeList& types = *symbol.getAsVariable()->getType().getStruct();
|
||||
for (unsigned int m = firstMember; m < types.size(); ++m) {
|
||||
TAnonMember* member = new TAnonMember(&types[m].type->getFieldName(), m, *symbol.getAsVariable(), symbol.getAsVariable()->getAnonId());
|
||||
if (! level.insert(tLevelPair(member->getMangledName(), member)).second)
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
TSymbol* find(const TString& name) const
|
||||
{
|
||||
tLevel::const_iterator it = level.find(name);
|
||||
if (it == level.end())
|
||||
return 0;
|
||||
else
|
||||
return (*it).second;
|
||||
}
|
||||
|
||||
void findFunctionNameList(const TString& name, TVector<const TFunction*>& list)
|
||||
{
|
||||
size_t parenAt = name.find_first_of('(');
|
||||
TString base(name, 0, parenAt + 1);
|
||||
|
||||
tLevel::const_iterator begin = level.lower_bound(base);
|
||||
base[parenAt] = ')'; // assume ')' is lexically after '('
|
||||
tLevel::const_iterator end = level.upper_bound(base);
|
||||
for (tLevel::const_iterator it = begin; it != end; ++it)
|
||||
list.push_back(it->second->getAsFunction());
|
||||
}
|
||||
|
||||
// See if there is already a function in the table having the given non-function-style name.
|
||||
bool hasFunctionName(const TString& name) const
|
||||
{
|
||||
tLevel::const_iterator candidate = level.lower_bound(name);
|
||||
if (candidate != level.end()) {
|
||||
const TString& candidateName = (*candidate).first;
|
||||
TString::size_type parenAt = candidateName.find_first_of('(');
|
||||
if (parenAt != candidateName.npos && candidateName.compare(0, parenAt, name) == 0)
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
// See if there is a variable at this level having the given non-function-style name.
|
||||
// Return true if name is found, and set variable to true if the name was a variable.
|
||||
bool findFunctionVariableName(const TString& name, bool& variable) const
|
||||
{
|
||||
tLevel::const_iterator candidate = level.lower_bound(name);
|
||||
if (candidate != level.end()) {
|
||||
const TString& candidateName = (*candidate).first;
|
||||
TString::size_type parenAt = candidateName.find_first_of('(');
|
||||
if (parenAt == candidateName.npos) {
|
||||
// not a mangled name
|
||||
if (candidateName == name) {
|
||||
// found a variable name match
|
||||
variable = true;
|
||||
return true;
|
||||
}
|
||||
} else {
|
||||
// a mangled name
|
||||
if (candidateName.compare(0, parenAt, name) == 0) {
|
||||
// found a function name match
|
||||
variable = false;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
// Use this to do a lazy 'push' of precision defaults the first time
|
||||
// a precision statement is seen in a new scope. Leave it at 0 for
|
||||
// when no push was needed. Thus, it is not the current defaults,
|
||||
// it is what to restore the defaults to when popping a level.
|
||||
void setPreviousDefaultPrecisions(const TPrecisionQualifier *p)
|
||||
{
|
||||
// can call multiple times at one scope, will only latch on first call,
|
||||
// as we're tracking the previous scope's values, not the current values
|
||||
if (defaultPrecision != 0)
|
||||
return;
|
||||
|
||||
defaultPrecision = new TPrecisionQualifier[EbtNumTypes];
|
||||
for (int t = 0; t < EbtNumTypes; ++t)
|
||||
defaultPrecision[t] = p[t];
|
||||
}
|
||||
|
||||
void getPreviousDefaultPrecisions(TPrecisionQualifier *p)
|
||||
{
|
||||
// can be called for table level pops that didn't set the
|
||||
// defaults
|
||||
if (defaultPrecision == 0 || p == 0)
|
||||
return;
|
||||
|
||||
for (int t = 0; t < EbtNumTypes; ++t)
|
||||
p[t] = defaultPrecision[t];
|
||||
}
|
||||
|
||||
void relateToOperator(const char* name, TOperator op);
|
||||
void setFunctionExtensions(const char* name, int num, const char* const extensions[]);
|
||||
#ifndef GLSLANG_WEB
|
||||
void dump(TInfoSink& infoSink, bool complete = false) const;
|
||||
#endif
|
||||
TSymbolTableLevel* clone() const;
|
||||
void readOnly();
|
||||
|
||||
void setThisLevel() { thisLevel = true; }
|
||||
bool isThisLevel() const { return thisLevel; }
|
||||
|
||||
protected:
|
||||
explicit TSymbolTableLevel(TSymbolTableLevel&);
|
||||
TSymbolTableLevel& operator=(TSymbolTableLevel&);
|
||||
|
||||
typedef std::map<TString, TSymbol*, std::less<TString>, pool_allocator<std::pair<const TString, TSymbol*> > > tLevel;
|
||||
typedef const tLevel::value_type tLevelPair;
|
||||
typedef std::pair<tLevel::iterator, bool> tInsertResult;
|
||||
|
||||
tLevel level; // named mappings
|
||||
TPrecisionQualifier *defaultPrecision;
|
||||
int anonId;
|
||||
bool thisLevel; // True if this level of the symbol table is a structure scope containing member function
|
||||
// that are supposed to see anonymous access to member variables.
|
||||
};
|
||||
|
||||
class TSymbolTable {
|
||||
public:
|
||||
TSymbolTable() : uniqueId(0), noBuiltInRedeclarations(false), separateNameSpaces(false), adoptedLevels(0)
|
||||
{
|
||||
//
|
||||
// This symbol table cannot be used until push() is called.
|
||||
//
|
||||
}
|
||||
~TSymbolTable()
|
||||
{
|
||||
// this can be called explicitly; safest to code it so it can be called multiple times
|
||||
|
||||
// don't deallocate levels passed in from elsewhere
|
||||
while (table.size() > adoptedLevels)
|
||||
pop(0);
|
||||
}
|
||||
|
||||
void adoptLevels(TSymbolTable& symTable)
|
||||
{
|
||||
for (unsigned int level = 0; level < symTable.table.size(); ++level) {
|
||||
table.push_back(symTable.table[level]);
|
||||
++adoptedLevels;
|
||||
}
|
||||
uniqueId = symTable.uniqueId;
|
||||
noBuiltInRedeclarations = symTable.noBuiltInRedeclarations;
|
||||
separateNameSpaces = symTable.separateNameSpaces;
|
||||
}
|
||||
|
||||
//
|
||||
// While level adopting is generic, the methods below enact a the following
|
||||
// convention for levels:
|
||||
// 0: common built-ins shared across all stages, all compiles, only one copy for all symbol tables
|
||||
// 1: per-stage built-ins, shared across all compiles, but a different copy per stage
|
||||
// 2: built-ins specific to a compile, like resources that are context-dependent, or redeclared built-ins
|
||||
// 3: user-shader globals
|
||||
//
|
||||
protected:
|
||||
static const int globalLevel = 3;
|
||||
bool isSharedLevel(int level) { return level <= 1; } // exclude all per-compile levels
|
||||
bool isBuiltInLevel(int level) { return level <= 2; } // exclude user globals
|
||||
bool isGlobalLevel(int level) { return level <= globalLevel; } // include user globals
|
||||
public:
|
||||
bool isEmpty() { return table.size() == 0; }
|
||||
bool atBuiltInLevel() { return isBuiltInLevel(currentLevel()); }
|
||||
bool atGlobalLevel() { return isGlobalLevel(currentLevel()); }
|
||||
|
||||
void setNoBuiltInRedeclarations() { noBuiltInRedeclarations = true; }
|
||||
void setSeparateNameSpaces() { separateNameSpaces = true; }
|
||||
|
||||
void push()
|
||||
{
|
||||
table.push_back(new TSymbolTableLevel);
|
||||
}
|
||||
|
||||
// Make a new symbol-table level to represent the scope introduced by a structure
|
||||
// containing member functions, such that the member functions can find anonymous
|
||||
// references to member variables.
|
||||
//
|
||||
// 'thisSymbol' should have a name of "" to trigger anonymous structure-member
|
||||
// symbol finds.
|
||||
void pushThis(TSymbol& thisSymbol)
|
||||
{
|
||||
assert(thisSymbol.getName().size() == 0);
|
||||
table.push_back(new TSymbolTableLevel);
|
||||
table.back()->setThisLevel();
|
||||
insert(thisSymbol);
|
||||
}
|
||||
|
||||
void pop(TPrecisionQualifier *p)
|
||||
{
|
||||
table[currentLevel()]->getPreviousDefaultPrecisions(p);
|
||||
delete table.back();
|
||||
table.pop_back();
|
||||
}
|
||||
|
||||
//
|
||||
// Insert a visible symbol into the symbol table so it can
|
||||
// be found later by name.
|
||||
//
|
||||
// Returns false if the was a name collision.
|
||||
//
|
||||
bool insert(TSymbol& symbol)
|
||||
{
|
||||
symbol.setUniqueId(++uniqueId);
|
||||
|
||||
// make sure there isn't a function of this variable name
|
||||
if (! separateNameSpaces && ! symbol.getAsFunction() && table[currentLevel()]->hasFunctionName(symbol.getName()))
|
||||
return false;
|
||||
|
||||
// check for not overloading or redefining a built-in function
|
||||
if (noBuiltInRedeclarations) {
|
||||
if (atGlobalLevel() && currentLevel() > 0) {
|
||||
if (table[0]->hasFunctionName(symbol.getName()))
|
||||
return false;
|
||||
if (currentLevel() > 1 && table[1]->hasFunctionName(symbol.getName()))
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return table[currentLevel()]->insert(symbol, separateNameSpaces);
|
||||
}
|
||||
|
||||
// Add more members to an already inserted aggregate object
|
||||
bool amend(TSymbol& symbol, int firstNewMember)
|
||||
{
|
||||
// See insert() for comments on basic explanation of insert.
|
||||
// This operates similarly, but more simply.
|
||||
return table[currentLevel()]->amend(symbol, firstNewMember);
|
||||
}
|
||||
|
||||
//
|
||||
// To allocate an internal temporary, which will need to be uniquely
|
||||
// identified by the consumer of the AST, but never need to
|
||||
// found by doing a symbol table search by name, hence allowed an
|
||||
// arbitrary name in the symbol with no worry of collision.
|
||||
//
|
||||
void makeInternalVariable(TSymbol& symbol)
|
||||
{
|
||||
symbol.setUniqueId(++uniqueId);
|
||||
}
|
||||
|
||||
//
|
||||
// Copy a variable or anonymous member's structure from a shared level so that
|
||||
// it can be added (soon after return) to the symbol table where it can be
|
||||
// modified without impacting other users of the shared table.
|
||||
//
|
||||
TSymbol* copyUpDeferredInsert(TSymbol* shared)
|
||||
{
|
||||
if (shared->getAsVariable()) {
|
||||
TSymbol* copy = shared->clone();
|
||||
copy->setUniqueId(shared->getUniqueId());
|
||||
return copy;
|
||||
} else {
|
||||
const TAnonMember* anon = shared->getAsAnonMember();
|
||||
assert(anon);
|
||||
TVariable* container = anon->getAnonContainer().clone();
|
||||
container->changeName(NewPoolTString(""));
|
||||
container->setUniqueId(anon->getAnonContainer().getUniqueId());
|
||||
return container;
|
||||
}
|
||||
}
|
||||
|
||||
TSymbol* copyUp(TSymbol* shared)
|
||||
{
|
||||
TSymbol* copy = copyUpDeferredInsert(shared);
|
||||
table[globalLevel]->insert(*copy, separateNameSpaces);
|
||||
if (shared->getAsVariable())
|
||||
return copy;
|
||||
else {
|
||||
// return the copy of the anonymous member
|
||||
return table[globalLevel]->find(shared->getName());
|
||||
}
|
||||
}
|
||||
|
||||
// Normal find of a symbol, that can optionally say whether the symbol was found
|
||||
// at a built-in level or the current top-scope level.
|
||||
TSymbol* find(const TString& name, bool* builtIn = 0, bool* currentScope = 0, int* thisDepthP = 0)
|
||||
{
|
||||
int level = currentLevel();
|
||||
TSymbol* symbol;
|
||||
int thisDepth = 0;
|
||||
do {
|
||||
if (table[level]->isThisLevel())
|
||||
++thisDepth;
|
||||
symbol = table[level]->find(name);
|
||||
--level;
|
||||
} while (symbol == nullptr && level >= 0);
|
||||
level++;
|
||||
if (builtIn)
|
||||
*builtIn = isBuiltInLevel(level);
|
||||
if (currentScope)
|
||||
*currentScope = isGlobalLevel(currentLevel()) || level == currentLevel(); // consider shared levels as "current scope" WRT user globals
|
||||
if (thisDepthP != nullptr) {
|
||||
if (! table[level]->isThisLevel())
|
||||
thisDepth = 0;
|
||||
*thisDepthP = thisDepth;
|
||||
}
|
||||
|
||||
return symbol;
|
||||
}
|
||||
|
||||
// Find of a symbol that returns how many layers deep of nested
|
||||
// structures-with-member-functions ('this' scopes) deep the symbol was
|
||||
// found in.
|
||||
TSymbol* find(const TString& name, int& thisDepth)
|
||||
{
|
||||
int level = currentLevel();
|
||||
TSymbol* symbol;
|
||||
thisDepth = 0;
|
||||
do {
|
||||
if (table[level]->isThisLevel())
|
||||
++thisDepth;
|
||||
symbol = table[level]->find(name);
|
||||
--level;
|
||||
} while (symbol == 0 && level >= 0);
|
||||
|
||||
if (! table[level + 1]->isThisLevel())
|
||||
thisDepth = 0;
|
||||
|
||||
return symbol;
|
||||
}
|
||||
|
||||
bool isFunctionNameVariable(const TString& name) const
|
||||
{
|
||||
if (separateNameSpaces)
|
||||
return false;
|
||||
|
||||
int level = currentLevel();
|
||||
do {
|
||||
bool variable;
|
||||
bool found = table[level]->findFunctionVariableName(name, variable);
|
||||
if (found)
|
||||
return variable;
|
||||
--level;
|
||||
} while (level >= 0);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void findFunctionNameList(const TString& name, TVector<const TFunction*>& list, bool& builtIn)
|
||||
{
|
||||
// For user levels, return the set found in the first scope with a match
|
||||
builtIn = false;
|
||||
int level = currentLevel();
|
||||
do {
|
||||
table[level]->findFunctionNameList(name, list);
|
||||
--level;
|
||||
} while (list.empty() && level >= globalLevel);
|
||||
|
||||
if (! list.empty())
|
||||
return;
|
||||
|
||||
// Gather across all built-in levels; they don't hide each other
|
||||
builtIn = true;
|
||||
do {
|
||||
table[level]->findFunctionNameList(name, list);
|
||||
--level;
|
||||
} while (level >= 0);
|
||||
}
|
||||
|
||||
void relateToOperator(const char* name, TOperator op)
|
||||
{
|
||||
for (unsigned int level = 0; level < table.size(); ++level)
|
||||
table[level]->relateToOperator(name, op);
|
||||
}
|
||||
|
||||
void setFunctionExtensions(const char* name, int num, const char* const extensions[])
|
||||
{
|
||||
for (unsigned int level = 0; level < table.size(); ++level)
|
||||
table[level]->setFunctionExtensions(name, num, extensions);
|
||||
}
|
||||
|
||||
void setVariableExtensions(const char* name, int numExts, const char* const extensions[])
|
||||
{
|
||||
TSymbol* symbol = find(TString(name));
|
||||
if (symbol == nullptr)
|
||||
return;
|
||||
|
||||
symbol->setExtensions(numExts, extensions);
|
||||
}
|
||||
|
||||
void setVariableExtensions(const char* blockName, const char* name, int numExts, const char* const extensions[])
|
||||
{
|
||||
TSymbol* symbol = find(TString(blockName));
|
||||
if (symbol == nullptr)
|
||||
return;
|
||||
TVariable* variable = symbol->getAsVariable();
|
||||
assert(variable != nullptr);
|
||||
|
||||
const TTypeList& structure = *variable->getAsVariable()->getType().getStruct();
|
||||
for (int member = 0; member < (int)structure.size(); ++member) {
|
||||
if (structure[member].type->getFieldName().compare(name) == 0) {
|
||||
variable->setMemberExtensions(member, numExts, extensions);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int getMaxSymbolId() { return uniqueId; }
|
||||
#ifndef GLSLANG_WEB
|
||||
void dump(TInfoSink& infoSink, bool complete = false) const;
|
||||
#endif
|
||||
void copyTable(const TSymbolTable& copyOf);
|
||||
|
||||
void setPreviousDefaultPrecisions(TPrecisionQualifier *p) { table[currentLevel()]->setPreviousDefaultPrecisions(p); }
|
||||
|
||||
void readOnly()
|
||||
{
|
||||
for (unsigned int level = 0; level < table.size(); ++level)
|
||||
table[level]->readOnly();
|
||||
}
|
||||
|
||||
protected:
|
||||
TSymbolTable(TSymbolTable&);
|
||||
TSymbolTable& operator=(TSymbolTableLevel&);
|
||||
|
||||
int currentLevel() const { return static_cast<int>(table.size()) - 1; }
|
||||
|
||||
std::vector<TSymbolTableLevel*> table;
|
||||
int uniqueId; // for unique identification in code generation
|
||||
bool noBuiltInRedeclarations;
|
||||
bool separateNameSpaces;
|
||||
unsigned int adoptedLevels;
|
||||
};
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // _SYMBOL_TABLE_INCLUDED_
|
1171
libraries/glslang/glslang/MachineIndependent/Versions.cpp
Normal file
1171
libraries/glslang/glslang/MachineIndependent/Versions.cpp
Normal file
File diff suppressed because it is too large
Load diff
313
libraries/glslang/glslang/MachineIndependent/Versions.h
Normal file
313
libraries/glslang/glslang/MachineIndependent/Versions.h
Normal file
|
@ -0,0 +1,313 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// Copyright (C) 2012-2013 LunarG, Inc.
|
||||
// Copyright (C) 2017 ARM Limited.
|
||||
// Copyright (C) 2015-2018 Google, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
#ifndef _VERSIONS_INCLUDED_
|
||||
#define _VERSIONS_INCLUDED_
|
||||
|
||||
//
|
||||
// Help manage multiple profiles, versions, extensions etc.
|
||||
//
|
||||
|
||||
//
|
||||
// Profiles are set up for masking operations, so queries can be done on multiple
|
||||
// profiles at the same time.
|
||||
//
|
||||
// Don't maintain an ordinal set of enums (0,1,2,3...) to avoid all possible
|
||||
// defects from mixing the two different forms.
|
||||
//
|
||||
typedef enum {
|
||||
EBadProfile = 0,
|
||||
ENoProfile = (1 << 0), // only for desktop, before profiles showed up
|
||||
ECoreProfile = (1 << 1),
|
||||
ECompatibilityProfile = (1 << 2),
|
||||
EEsProfile = (1 << 3)
|
||||
} EProfile;
|
||||
|
||||
namespace glslang {
|
||||
|
||||
//
|
||||
// Map from profile enum to externally readable text name.
|
||||
//
|
||||
inline const char* ProfileName(EProfile profile)
|
||||
{
|
||||
switch (profile) {
|
||||
case ENoProfile: return "none";
|
||||
case ECoreProfile: return "core";
|
||||
case ECompatibilityProfile: return "compatibility";
|
||||
case EEsProfile: return "es";
|
||||
default: return "unknown profile";
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// What source rules, validation rules, target language, etc. are needed or
|
||||
// desired for SPIR-V?
|
||||
//
|
||||
// 0 means a target or rule set is not enabled (ignore rules from that entity).
|
||||
// Non-0 means to apply semantic rules arising from that version of its rule set.
|
||||
// The union of all requested rule sets will be applied.
|
||||
//
|
||||
struct SpvVersion {
|
||||
SpvVersion() : spv(0), vulkanGlsl(0), vulkan(0), openGl(0) {}
|
||||
unsigned int spv; // the version of SPIR-V to target, as defined by "word 1" of the SPIR-V binary header
|
||||
int vulkanGlsl; // the version of GLSL semantics for Vulkan, from GL_KHR_vulkan_glsl, for "#define VULKAN XXX"
|
||||
int vulkan; // the version of Vulkan, for which SPIR-V execution environment rules to use
|
||||
int openGl; // the version of GLSL semantics for OpenGL, from GL_ARB_gl_spirv, for "#define GL_SPIRV XXX"
|
||||
};
|
||||
|
||||
//
|
||||
// The behaviors from the GLSL "#extension extension_name : behavior"
|
||||
//
|
||||
typedef enum {
|
||||
EBhMissing = 0,
|
||||
EBhRequire,
|
||||
EBhEnable,
|
||||
EBhWarn,
|
||||
EBhDisable,
|
||||
EBhDisablePartial // use as initial state of an extension that is only partially implemented
|
||||
} TExtensionBehavior;
|
||||
|
||||
//
|
||||
// Symbolic names for extensions. Strings may be directly used when calling the
|
||||
// functions, but better to have the compiler do spelling checks.
|
||||
//
|
||||
const char* const E_GL_OES_texture_3D = "GL_OES_texture_3D";
|
||||
const char* const E_GL_OES_standard_derivatives = "GL_OES_standard_derivatives";
|
||||
const char* const E_GL_EXT_frag_depth = "GL_EXT_frag_depth";
|
||||
const char* const E_GL_OES_EGL_image_external = "GL_OES_EGL_image_external";
|
||||
const char* const E_GL_OES_EGL_image_external_essl3 = "GL_OES_EGL_image_external_essl3";
|
||||
const char* const E_GL_EXT_YUV_target = "GL_EXT_YUV_target";
|
||||
const char* const E_GL_EXT_shader_texture_lod = "GL_EXT_shader_texture_lod";
|
||||
const char* const E_GL_EXT_shadow_samplers = "GL_EXT_shadow_samplers";
|
||||
|
||||
const char* const E_GL_ARB_texture_rectangle = "GL_ARB_texture_rectangle";
|
||||
const char* const E_GL_3DL_array_objects = "GL_3DL_array_objects";
|
||||
const char* const E_GL_ARB_shading_language_420pack = "GL_ARB_shading_language_420pack";
|
||||
const char* const E_GL_ARB_texture_gather = "GL_ARB_texture_gather";
|
||||
const char* const E_GL_ARB_gpu_shader5 = "GL_ARB_gpu_shader5";
|
||||
const char* const E_GL_ARB_separate_shader_objects = "GL_ARB_separate_shader_objects";
|
||||
const char* const E_GL_ARB_compute_shader = "GL_ARB_compute_shader";
|
||||
const char* const E_GL_ARB_tessellation_shader = "GL_ARB_tessellation_shader";
|
||||
const char* const E_GL_ARB_enhanced_layouts = "GL_ARB_enhanced_layouts";
|
||||
const char* const E_GL_ARB_texture_cube_map_array = "GL_ARB_texture_cube_map_array";
|
||||
const char* const E_GL_ARB_texture_multisample = "GL_ARB_texture_multisample";
|
||||
const char* const E_GL_ARB_shader_texture_lod = "GL_ARB_shader_texture_lod";
|
||||
const char* const E_GL_ARB_explicit_attrib_location = "GL_ARB_explicit_attrib_location";
|
||||
const char* const E_GL_ARB_explicit_uniform_location = "GL_ARB_explicit_uniform_location";
|
||||
const char* const E_GL_ARB_shader_image_load_store = "GL_ARB_shader_image_load_store";
|
||||
const char* const E_GL_ARB_shader_atomic_counters = "GL_ARB_shader_atomic_counters";
|
||||
const char* const E_GL_ARB_shader_draw_parameters = "GL_ARB_shader_draw_parameters";
|
||||
const char* const E_GL_ARB_shader_group_vote = "GL_ARB_shader_group_vote";
|
||||
const char* const E_GL_ARB_derivative_control = "GL_ARB_derivative_control";
|
||||
const char* const E_GL_ARB_shader_texture_image_samples = "GL_ARB_shader_texture_image_samples";
|
||||
const char* const E_GL_ARB_viewport_array = "GL_ARB_viewport_array";
|
||||
const char* const E_GL_ARB_gpu_shader_int64 = "GL_ARB_gpu_shader_int64";
|
||||
const char* const E_GL_ARB_shader_ballot = "GL_ARB_shader_ballot";
|
||||
const char* const E_GL_ARB_sparse_texture2 = "GL_ARB_sparse_texture2";
|
||||
const char* const E_GL_ARB_sparse_texture_clamp = "GL_ARB_sparse_texture_clamp";
|
||||
const char* const E_GL_ARB_shader_stencil_export = "GL_ARB_shader_stencil_export";
|
||||
// const char* const E_GL_ARB_cull_distance = "GL_ARB_cull_distance"; // present for 4.5, but need extension control over block members
|
||||
const char* const E_GL_ARB_post_depth_coverage = "GL_ARB_post_depth_coverage";
|
||||
const char* const E_GL_ARB_shader_viewport_layer_array = "GL_ARB_shader_viewport_layer_array";
|
||||
const char* const E_GL_ARB_fragment_shader_interlock = "GL_ARB_fragment_shader_interlock";
|
||||
const char* const E_GL_ARB_shader_clock = "GL_ARB_shader_clock";
|
||||
const char* const E_GL_ARB_uniform_buffer_object = "GL_ARB_uniform_buffer_object";
|
||||
const char* const E_GL_ARB_sample_shading = "GL_ARB_sample_shading";
|
||||
|
||||
const char* const E_GL_KHR_shader_subgroup_basic = "GL_KHR_shader_subgroup_basic";
|
||||
const char* const E_GL_KHR_shader_subgroup_vote = "GL_KHR_shader_subgroup_vote";
|
||||
const char* const E_GL_KHR_shader_subgroup_arithmetic = "GL_KHR_shader_subgroup_arithmetic";
|
||||
const char* const E_GL_KHR_shader_subgroup_ballot = "GL_KHR_shader_subgroup_ballot";
|
||||
const char* const E_GL_KHR_shader_subgroup_shuffle = "GL_KHR_shader_subgroup_shuffle";
|
||||
const char* const E_GL_KHR_shader_subgroup_shuffle_relative = "GL_KHR_shader_subgroup_shuffle_relative";
|
||||
const char* const E_GL_KHR_shader_subgroup_clustered = "GL_KHR_shader_subgroup_clustered";
|
||||
const char* const E_GL_KHR_shader_subgroup_quad = "GL_KHR_shader_subgroup_quad";
|
||||
const char* const E_GL_KHR_memory_scope_semantics = "GL_KHR_memory_scope_semantics";
|
||||
|
||||
const char* const E_GL_EXT_shader_atomic_int64 = "GL_EXT_shader_atomic_int64";
|
||||
|
||||
const char* const E_GL_EXT_shader_non_constant_global_initializers = "GL_EXT_shader_non_constant_global_initializers";
|
||||
const char* const E_GL_EXT_shader_image_load_formatted = "GL_EXT_shader_image_load_formatted";
|
||||
|
||||
const char* const E_GL_EXT_shader_16bit_storage = "GL_EXT_shader_16bit_storage";
|
||||
const char* const E_GL_EXT_shader_8bit_storage = "GL_EXT_shader_8bit_storage";
|
||||
|
||||
|
||||
// EXT extensions
|
||||
const char* const E_GL_EXT_device_group = "GL_EXT_device_group";
|
||||
const char* const E_GL_EXT_multiview = "GL_EXT_multiview";
|
||||
const char* const E_GL_EXT_post_depth_coverage = "GL_EXT_post_depth_coverage";
|
||||
const char* const E_GL_EXT_control_flow_attributes = "GL_EXT_control_flow_attributes";
|
||||
const char* const E_GL_EXT_nonuniform_qualifier = "GL_EXT_nonuniform_qualifier";
|
||||
const char* const E_GL_EXT_samplerless_texture_functions = "GL_EXT_samplerless_texture_functions";
|
||||
const char* const E_GL_EXT_scalar_block_layout = "GL_EXT_scalar_block_layout";
|
||||
const char* const E_GL_EXT_fragment_invocation_density = "GL_EXT_fragment_invocation_density";
|
||||
const char* const E_GL_EXT_buffer_reference = "GL_EXT_buffer_reference";
|
||||
const char* const E_GL_EXT_buffer_reference2 = "GL_EXT_buffer_reference2";
|
||||
const char* const E_GL_EXT_buffer_reference_uvec2 = "GL_EXT_buffer_reference_uvec2";
|
||||
const char* const E_GL_EXT_demote_to_helper_invocation = "GL_EXT_demote_to_helper_invocation";
|
||||
const char* const E_GL_EXT_shader_realtime_clock = "GL_EXT_shader_realtime_clock";
|
||||
|
||||
// Arrays of extensions for the above viewportEXTs duplications
|
||||
|
||||
const char* const post_depth_coverageEXTs[] = { E_GL_ARB_post_depth_coverage, E_GL_EXT_post_depth_coverage };
|
||||
const int Num_post_depth_coverageEXTs = sizeof(post_depth_coverageEXTs) / sizeof(post_depth_coverageEXTs[0]);
|
||||
|
||||
// OVR extensions
|
||||
const char* const E_GL_OVR_multiview = "GL_OVR_multiview";
|
||||
const char* const E_GL_OVR_multiview2 = "GL_OVR_multiview2";
|
||||
|
||||
const char* const OVR_multiview_EXTs[] = { E_GL_OVR_multiview, E_GL_OVR_multiview2 };
|
||||
const int Num_OVR_multiview_EXTs = sizeof(OVR_multiview_EXTs) / sizeof(OVR_multiview_EXTs[0]);
|
||||
|
||||
// #line and #include
|
||||
const char* const E_GL_GOOGLE_cpp_style_line_directive = "GL_GOOGLE_cpp_style_line_directive";
|
||||
const char* const E_GL_GOOGLE_include_directive = "GL_GOOGLE_include_directive";
|
||||
|
||||
const char* const E_GL_AMD_shader_ballot = "GL_AMD_shader_ballot";
|
||||
const char* const E_GL_AMD_shader_trinary_minmax = "GL_AMD_shader_trinary_minmax";
|
||||
const char* const E_GL_AMD_shader_explicit_vertex_parameter = "GL_AMD_shader_explicit_vertex_parameter";
|
||||
const char* const E_GL_AMD_gcn_shader = "GL_AMD_gcn_shader";
|
||||
const char* const E_GL_AMD_gpu_shader_half_float = "GL_AMD_gpu_shader_half_float";
|
||||
const char* const E_GL_AMD_texture_gather_bias_lod = "GL_AMD_texture_gather_bias_lod";
|
||||
const char* const E_GL_AMD_gpu_shader_int16 = "GL_AMD_gpu_shader_int16";
|
||||
const char* const E_GL_AMD_shader_image_load_store_lod = "GL_AMD_shader_image_load_store_lod";
|
||||
const char* const E_GL_AMD_shader_fragment_mask = "GL_AMD_shader_fragment_mask";
|
||||
const char* const E_GL_AMD_gpu_shader_half_float_fetch = "GL_AMD_gpu_shader_half_float_fetch";
|
||||
|
||||
const char* const E_GL_INTEL_shader_integer_functions2 = "GL_INTEL_shader_integer_functions2";
|
||||
|
||||
const char* const E_GL_NV_sample_mask_override_coverage = "GL_NV_sample_mask_override_coverage";
|
||||
const char* const E_SPV_NV_geometry_shader_passthrough = "GL_NV_geometry_shader_passthrough";
|
||||
const char* const E_GL_NV_viewport_array2 = "GL_NV_viewport_array2";
|
||||
const char* const E_GL_NV_stereo_view_rendering = "GL_NV_stereo_view_rendering";
|
||||
const char* const E_GL_NVX_multiview_per_view_attributes = "GL_NVX_multiview_per_view_attributes";
|
||||
const char* const E_GL_NV_shader_atomic_int64 = "GL_NV_shader_atomic_int64";
|
||||
const char* const E_GL_NV_conservative_raster_underestimation = "GL_NV_conservative_raster_underestimation";
|
||||
const char* const E_GL_NV_shader_noperspective_interpolation = "GL_NV_shader_noperspective_interpolation";
|
||||
const char* const E_GL_NV_shader_subgroup_partitioned = "GL_NV_shader_subgroup_partitioned";
|
||||
const char* const E_GL_NV_shading_rate_image = "GL_NV_shading_rate_image";
|
||||
const char* const E_GL_NV_ray_tracing = "GL_NV_ray_tracing";
|
||||
const char* const E_GL_NV_fragment_shader_barycentric = "GL_NV_fragment_shader_barycentric";
|
||||
const char* const E_GL_NV_compute_shader_derivatives = "GL_NV_compute_shader_derivatives";
|
||||
const char* const E_GL_NV_shader_texture_footprint = "GL_NV_shader_texture_footprint";
|
||||
const char* const E_GL_NV_mesh_shader = "GL_NV_mesh_shader";
|
||||
|
||||
// Arrays of extensions for the above viewportEXTs duplications
|
||||
|
||||
const char* const viewportEXTs[] = { E_GL_ARB_shader_viewport_layer_array, E_GL_NV_viewport_array2 };
|
||||
const int Num_viewportEXTs = sizeof(viewportEXTs) / sizeof(viewportEXTs[0]);
|
||||
|
||||
const char* const E_GL_NV_cooperative_matrix = "GL_NV_cooperative_matrix";
|
||||
const char* const E_GL_NV_shader_sm_builtins = "GL_NV_shader_sm_builtins";
|
||||
const char* const E_GL_NV_integer_cooperative_matrix = "GL_NV_integer_cooperative_matrix";
|
||||
|
||||
// AEP
|
||||
const char* const E_GL_ANDROID_extension_pack_es31a = "GL_ANDROID_extension_pack_es31a";
|
||||
const char* const E_GL_KHR_blend_equation_advanced = "GL_KHR_blend_equation_advanced";
|
||||
const char* const E_GL_OES_sample_variables = "GL_OES_sample_variables";
|
||||
const char* const E_GL_OES_shader_image_atomic = "GL_OES_shader_image_atomic";
|
||||
const char* const E_GL_OES_shader_multisample_interpolation = "GL_OES_shader_multisample_interpolation";
|
||||
const char* const E_GL_OES_texture_storage_multisample_2d_array = "GL_OES_texture_storage_multisample_2d_array";
|
||||
const char* const E_GL_EXT_geometry_shader = "GL_EXT_geometry_shader";
|
||||
const char* const E_GL_EXT_geometry_point_size = "GL_EXT_geometry_point_size";
|
||||
const char* const E_GL_EXT_gpu_shader5 = "GL_EXT_gpu_shader5";
|
||||
const char* const E_GL_EXT_primitive_bounding_box = "GL_EXT_primitive_bounding_box";
|
||||
const char* const E_GL_EXT_shader_io_blocks = "GL_EXT_shader_io_blocks";
|
||||
const char* const E_GL_EXT_tessellation_shader = "GL_EXT_tessellation_shader";
|
||||
const char* const E_GL_EXT_tessellation_point_size = "GL_EXT_tessellation_point_size";
|
||||
const char* const E_GL_EXT_texture_buffer = "GL_EXT_texture_buffer";
|
||||
const char* const E_GL_EXT_texture_cube_map_array = "GL_EXT_texture_cube_map_array";
|
||||
|
||||
// OES matching AEP
|
||||
const char* const E_GL_OES_geometry_shader = "GL_OES_geometry_shader";
|
||||
const char* const E_GL_OES_geometry_point_size = "GL_OES_geometry_point_size";
|
||||
const char* const E_GL_OES_gpu_shader5 = "GL_OES_gpu_shader5";
|
||||
const char* const E_GL_OES_primitive_bounding_box = "GL_OES_primitive_bounding_box";
|
||||
const char* const E_GL_OES_shader_io_blocks = "GL_OES_shader_io_blocks";
|
||||
const char* const E_GL_OES_tessellation_shader = "GL_OES_tessellation_shader";
|
||||
const char* const E_GL_OES_tessellation_point_size = "GL_OES_tessellation_point_size";
|
||||
const char* const E_GL_OES_texture_buffer = "GL_OES_texture_buffer";
|
||||
const char* const E_GL_OES_texture_cube_map_array = "GL_OES_texture_cube_map_array";
|
||||
|
||||
// EXT
|
||||
const char* const E_GL_EXT_shader_explicit_arithmetic_types = "GL_EXT_shader_explicit_arithmetic_types";
|
||||
const char* const E_GL_EXT_shader_explicit_arithmetic_types_int8 = "GL_EXT_shader_explicit_arithmetic_types_int8";
|
||||
const char* const E_GL_EXT_shader_explicit_arithmetic_types_int16 = "GL_EXT_shader_explicit_arithmetic_types_int16";
|
||||
const char* const E_GL_EXT_shader_explicit_arithmetic_types_int32 = "GL_EXT_shader_explicit_arithmetic_types_int32";
|
||||
const char* const E_GL_EXT_shader_explicit_arithmetic_types_int64 = "GL_EXT_shader_explicit_arithmetic_types_int64";
|
||||
const char* const E_GL_EXT_shader_explicit_arithmetic_types_float16 = "GL_EXT_shader_explicit_arithmetic_types_float16";
|
||||
const char* const E_GL_EXT_shader_explicit_arithmetic_types_float32 = "GL_EXT_shader_explicit_arithmetic_types_float32";
|
||||
const char* const E_GL_EXT_shader_explicit_arithmetic_types_float64 = "GL_EXT_shader_explicit_arithmetic_types_float64";
|
||||
|
||||
const char* const E_GL_EXT_shader_subgroup_extended_types_int8 = "GL_EXT_shader_subgroup_extended_types_int8";
|
||||
const char* const E_GL_EXT_shader_subgroup_extended_types_int16 = "GL_EXT_shader_subgroup_extended_types_int16";
|
||||
const char* const E_GL_EXT_shader_subgroup_extended_types_int64 = "GL_EXT_shader_subgroup_extended_types_int64";
|
||||
const char* const E_GL_EXT_shader_subgroup_extended_types_float16 = "GL_EXT_shader_subgroup_extended_types_float16";
|
||||
|
||||
// Arrays of extensions for the above AEP duplications
|
||||
|
||||
const char* const AEP_geometry_shader[] = { E_GL_EXT_geometry_shader, E_GL_OES_geometry_shader };
|
||||
const int Num_AEP_geometry_shader = sizeof(AEP_geometry_shader)/sizeof(AEP_geometry_shader[0]);
|
||||
|
||||
const char* const AEP_geometry_point_size[] = { E_GL_EXT_geometry_point_size, E_GL_OES_geometry_point_size };
|
||||
const int Num_AEP_geometry_point_size = sizeof(AEP_geometry_point_size)/sizeof(AEP_geometry_point_size[0]);
|
||||
|
||||
const char* const AEP_gpu_shader5[] = { E_GL_EXT_gpu_shader5, E_GL_OES_gpu_shader5 };
|
||||
const int Num_AEP_gpu_shader5 = sizeof(AEP_gpu_shader5)/sizeof(AEP_gpu_shader5[0]);
|
||||
|
||||
const char* const AEP_primitive_bounding_box[] = { E_GL_EXT_primitive_bounding_box, E_GL_OES_primitive_bounding_box };
|
||||
const int Num_AEP_primitive_bounding_box = sizeof(AEP_primitive_bounding_box)/sizeof(AEP_primitive_bounding_box[0]);
|
||||
|
||||
const char* const AEP_shader_io_blocks[] = { E_GL_EXT_shader_io_blocks, E_GL_OES_shader_io_blocks };
|
||||
const int Num_AEP_shader_io_blocks = sizeof(AEP_shader_io_blocks)/sizeof(AEP_shader_io_blocks[0]);
|
||||
|
||||
const char* const AEP_tessellation_shader[] = { E_GL_EXT_tessellation_shader, E_GL_OES_tessellation_shader };
|
||||
const int Num_AEP_tessellation_shader = sizeof(AEP_tessellation_shader)/sizeof(AEP_tessellation_shader[0]);
|
||||
|
||||
const char* const AEP_tessellation_point_size[] = { E_GL_EXT_tessellation_point_size, E_GL_OES_tessellation_point_size };
|
||||
const int Num_AEP_tessellation_point_size = sizeof(AEP_tessellation_point_size)/sizeof(AEP_tessellation_point_size[0]);
|
||||
|
||||
const char* const AEP_texture_buffer[] = { E_GL_EXT_texture_buffer, E_GL_OES_texture_buffer };
|
||||
const int Num_AEP_texture_buffer = sizeof(AEP_texture_buffer)/sizeof(AEP_texture_buffer[0]);
|
||||
|
||||
const char* const AEP_texture_cube_map_array[] = { E_GL_EXT_texture_cube_map_array, E_GL_OES_texture_cube_map_array };
|
||||
const int Num_AEP_texture_cube_map_array = sizeof(AEP_texture_cube_map_array)/sizeof(AEP_texture_cube_map_array[0]);
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // _VERSIONS_INCLUDED_
|
346
libraries/glslang/glslang/MachineIndependent/attribute.cpp
Normal file
346
libraries/glslang/glslang/MachineIndependent/attribute.cpp
Normal file
|
@ -0,0 +1,346 @@
|
|||
//
|
||||
// Copyright (C) 2017 LunarG, Inc.
|
||||
// Copyright (C) 2018 Google, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of Google, Inc., nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#ifndef GLSLANG_WEB
|
||||
|
||||
#include "attribute.h"
|
||||
#include "../Include/intermediate.h"
|
||||
#include "ParseHelper.h"
|
||||
|
||||
namespace glslang {
|
||||
|
||||
// extract integers out of attribute arguments stored in attribute aggregate
|
||||
bool TAttributeArgs::getInt(int& value, int argNum) const
|
||||
{
|
||||
const TConstUnion* intConst = getConstUnion(EbtInt, argNum);
|
||||
|
||||
if (intConst == nullptr)
|
||||
return false;
|
||||
|
||||
value = intConst->getIConst();
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
// extract strings out of attribute arguments stored in attribute aggregate.
|
||||
// convert to lower case if converToLower is true (for case-insensitive compare convenience)
|
||||
bool TAttributeArgs::getString(TString& value, int argNum, bool convertToLower) const
|
||||
{
|
||||
const TConstUnion* stringConst = getConstUnion(EbtString, argNum);
|
||||
|
||||
if (stringConst == nullptr)
|
||||
return false;
|
||||
|
||||
value = *stringConst->getSConst();
|
||||
|
||||
// Convenience.
|
||||
if (convertToLower)
|
||||
std::transform(value.begin(), value.end(), value.begin(), ::tolower);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// How many arguments were supplied?
|
||||
int TAttributeArgs::size() const
|
||||
{
|
||||
return args == nullptr ? 0 : (int)args->getSequence().size();
|
||||
}
|
||||
|
||||
// Helper to get attribute const union. Returns nullptr on failure.
|
||||
const TConstUnion* TAttributeArgs::getConstUnion(TBasicType basicType, int argNum) const
|
||||
{
|
||||
if (args == nullptr)
|
||||
return nullptr;
|
||||
|
||||
if (argNum >= (int)args->getSequence().size())
|
||||
return nullptr;
|
||||
|
||||
if (args->getSequence()[argNum]->getAsConstantUnion() == nullptr)
|
||||
return nullptr;
|
||||
|
||||
const TConstUnion* constVal = &args->getSequence()[argNum]->getAsConstantUnion()->getConstArray()[0];
|
||||
if (constVal == nullptr || constVal->getType() != basicType)
|
||||
return nullptr;
|
||||
|
||||
return constVal;
|
||||
}
|
||||
|
||||
// Implementation of TParseContext parts of attributes
|
||||
TAttributeType TParseContext::attributeFromName(const TString& name) const
|
||||
{
|
||||
if (name == "branch" || name == "dont_flatten")
|
||||
return EatBranch;
|
||||
else if (name == "flatten")
|
||||
return EatFlatten;
|
||||
else if (name == "unroll")
|
||||
return EatUnroll;
|
||||
else if (name == "loop" || name == "dont_unroll")
|
||||
return EatLoop;
|
||||
else if (name == "dependency_infinite")
|
||||
return EatDependencyInfinite;
|
||||
else if (name == "dependency_length")
|
||||
return EatDependencyLength;
|
||||
else if (name == "min_iterations")
|
||||
return EatMinIterations;
|
||||
else if (name == "max_iterations")
|
||||
return EatMaxIterations;
|
||||
else if (name == "iteration_multiple")
|
||||
return EatIterationMultiple;
|
||||
else if (name == "peel_count")
|
||||
return EatPeelCount;
|
||||
else if (name == "partial_count")
|
||||
return EatPartialCount;
|
||||
else
|
||||
return EatNone;
|
||||
}
|
||||
|
||||
// Make an initial leaf for the grammar from a no-argument attribute
|
||||
TAttributes* TParseContext::makeAttributes(const TString& identifier) const
|
||||
{
|
||||
TAttributes *attributes = nullptr;
|
||||
attributes = NewPoolObject(attributes);
|
||||
TAttributeArgs args = { attributeFromName(identifier), nullptr };
|
||||
attributes->push_back(args);
|
||||
return attributes;
|
||||
}
|
||||
|
||||
// Make an initial leaf for the grammar from a one-argument attribute
|
||||
TAttributes* TParseContext::makeAttributes(const TString& identifier, TIntermNode* node) const
|
||||
{
|
||||
TAttributes *attributes = nullptr;
|
||||
attributes = NewPoolObject(attributes);
|
||||
|
||||
// for now, node is always a simple single expression, but other code expects
|
||||
// a list, so make it so
|
||||
TIntermAggregate* agg = intermediate.makeAggregate(node);
|
||||
TAttributeArgs args = { attributeFromName(identifier), agg };
|
||||
attributes->push_back(args);
|
||||
return attributes;
|
||||
}
|
||||
|
||||
// Merge two sets of attributes into a single set.
|
||||
// The second argument is destructively consumed.
|
||||
TAttributes* TParseContext::mergeAttributes(TAttributes* attr1, TAttributes* attr2) const
|
||||
{
|
||||
attr1->splice(attr1->end(), *attr2);
|
||||
return attr1;
|
||||
}
|
||||
|
||||
//
|
||||
// Selection attributes
|
||||
//
|
||||
void TParseContext::handleSelectionAttributes(const TAttributes& attributes, TIntermNode* node)
|
||||
{
|
||||
TIntermSelection* selection = node->getAsSelectionNode();
|
||||
if (selection == nullptr)
|
||||
return;
|
||||
|
||||
for (auto it = attributes.begin(); it != attributes.end(); ++it) {
|
||||
if (it->size() > 0) {
|
||||
warn(node->getLoc(), "attribute with arguments not recognized, skipping", "", "");
|
||||
continue;
|
||||
}
|
||||
|
||||
switch (it->name) {
|
||||
case EatFlatten:
|
||||
selection->setFlatten();
|
||||
break;
|
||||
case EatBranch:
|
||||
selection->setDontFlatten();
|
||||
break;
|
||||
default:
|
||||
warn(node->getLoc(), "attribute does not apply to a selection", "", "");
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// Switch attributes
|
||||
//
|
||||
void TParseContext::handleSwitchAttributes(const TAttributes& attributes, TIntermNode* node)
|
||||
{
|
||||
TIntermSwitch* selection = node->getAsSwitchNode();
|
||||
if (selection == nullptr)
|
||||
return;
|
||||
|
||||
for (auto it = attributes.begin(); it != attributes.end(); ++it) {
|
||||
if (it->size() > 0) {
|
||||
warn(node->getLoc(), "attribute with arguments not recognized, skipping", "", "");
|
||||
continue;
|
||||
}
|
||||
|
||||
switch (it->name) {
|
||||
case EatFlatten:
|
||||
selection->setFlatten();
|
||||
break;
|
||||
case EatBranch:
|
||||
selection->setDontFlatten();
|
||||
break;
|
||||
default:
|
||||
warn(node->getLoc(), "attribute does not apply to a switch", "", "");
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// Loop attributes
|
||||
//
|
||||
void TParseContext::handleLoopAttributes(const TAttributes& attributes, TIntermNode* node)
|
||||
{
|
||||
TIntermLoop* loop = node->getAsLoopNode();
|
||||
if (loop == nullptr) {
|
||||
// the actual loop might be part of a sequence
|
||||
TIntermAggregate* agg = node->getAsAggregate();
|
||||
if (agg == nullptr)
|
||||
return;
|
||||
for (auto it = agg->getSequence().begin(); it != agg->getSequence().end(); ++it) {
|
||||
loop = (*it)->getAsLoopNode();
|
||||
if (loop != nullptr)
|
||||
break;
|
||||
}
|
||||
if (loop == nullptr)
|
||||
return;
|
||||
}
|
||||
|
||||
for (auto it = attributes.begin(); it != attributes.end(); ++it) {
|
||||
|
||||
const auto noArgument = [&](const char* feature) {
|
||||
if (it->size() > 0) {
|
||||
warn(node->getLoc(), "expected no arguments", feature, "");
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
};
|
||||
|
||||
const auto positiveSignedArgument = [&](const char* feature, int& value) {
|
||||
if (it->size() == 1 && it->getInt(value)) {
|
||||
if (value <= 0) {
|
||||
error(node->getLoc(), "must be positive", feature, "");
|
||||
return false;
|
||||
}
|
||||
} else {
|
||||
warn(node->getLoc(), "expected a single integer argument", feature, "");
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
};
|
||||
|
||||
const auto unsignedArgument = [&](const char* feature, unsigned int& uiValue) {
|
||||
int value;
|
||||
if (!(it->size() == 1 && it->getInt(value))) {
|
||||
warn(node->getLoc(), "expected a single integer argument", feature, "");
|
||||
return false;
|
||||
}
|
||||
uiValue = (unsigned int)value;
|
||||
return true;
|
||||
};
|
||||
|
||||
const auto positiveUnsignedArgument = [&](const char* feature, unsigned int& uiValue) {
|
||||
int value;
|
||||
if (it->size() == 1 && it->getInt(value)) {
|
||||
if (value == 0) {
|
||||
error(node->getLoc(), "must be greater than or equal to 1", feature, "");
|
||||
return false;
|
||||
}
|
||||
} else {
|
||||
warn(node->getLoc(), "expected a single integer argument", feature, "");
|
||||
return false;
|
||||
}
|
||||
uiValue = (unsigned int)value;
|
||||
return true;
|
||||
};
|
||||
|
||||
const auto spirv14 = [&](const char* feature) {
|
||||
if (spvVersion.spv > 0 && spvVersion.spv < EShTargetSpv_1_4)
|
||||
warn(node->getLoc(), "attribute requires a SPIR-V 1.4 target-env", feature, "");
|
||||
};
|
||||
|
||||
int value = 0;
|
||||
unsigned uiValue = 0;
|
||||
switch (it->name) {
|
||||
case EatUnroll:
|
||||
if (noArgument("unroll"))
|
||||
loop->setUnroll();
|
||||
break;
|
||||
case EatLoop:
|
||||
if (noArgument("dont_unroll"))
|
||||
loop->setDontUnroll();
|
||||
break;
|
||||
case EatDependencyInfinite:
|
||||
if (noArgument("dependency_infinite"))
|
||||
loop->setLoopDependency(TIntermLoop::dependencyInfinite);
|
||||
break;
|
||||
case EatDependencyLength:
|
||||
if (positiveSignedArgument("dependency_length", value))
|
||||
loop->setLoopDependency(value);
|
||||
break;
|
||||
case EatMinIterations:
|
||||
spirv14("min_iterations");
|
||||
if (unsignedArgument("min_iterations", uiValue))
|
||||
loop->setMinIterations(uiValue);
|
||||
break;
|
||||
case EatMaxIterations:
|
||||
spirv14("max_iterations");
|
||||
if (unsignedArgument("max_iterations", uiValue))
|
||||
loop->setMaxIterations(uiValue);
|
||||
break;
|
||||
case EatIterationMultiple:
|
||||
spirv14("iteration_multiple");
|
||||
if (positiveUnsignedArgument("iteration_multiple", uiValue))
|
||||
loop->setIterationMultiple(uiValue);
|
||||
break;
|
||||
case EatPeelCount:
|
||||
spirv14("peel_count");
|
||||
if (unsignedArgument("peel_count", uiValue))
|
||||
loop->setPeelCount(uiValue);
|
||||
break;
|
||||
case EatPartialCount:
|
||||
spirv14("partial_count");
|
||||
if (unsignedArgument("partial_count", uiValue))
|
||||
loop->setPartialCount(uiValue);
|
||||
break;
|
||||
default:
|
||||
warn(node->getLoc(), "attribute does not apply to a loop", "", "");
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // GLSLANG_WEB
|
149
libraries/glslang/glslang/MachineIndependent/attribute.h
Normal file
149
libraries/glslang/glslang/MachineIndependent/attribute.h
Normal file
|
@ -0,0 +1,149 @@
|
|||
//
|
||||
// Copyright (C) 2017 LunarG, Inc.
|
||||
// Copyright (C) 2018 Google, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#ifndef _ATTRIBUTE_INCLUDED_
|
||||
#define _ATTRIBUTE_INCLUDED_
|
||||
|
||||
#include "../Include/Common.h"
|
||||
#include "../Include/ConstantUnion.h"
|
||||
|
||||
namespace glslang {
|
||||
|
||||
enum TAttributeType {
|
||||
EatNone,
|
||||
EatAllow_uav_condition,
|
||||
EatBranch,
|
||||
EatCall,
|
||||
EatDomain,
|
||||
EatEarlyDepthStencil,
|
||||
EatFastOpt,
|
||||
EatFlatten,
|
||||
EatForceCase,
|
||||
EatInstance,
|
||||
EatMaxTessFactor,
|
||||
EatNumThreads,
|
||||
EatMaxVertexCount,
|
||||
EatOutputControlPoints,
|
||||
EatOutputTopology,
|
||||
EatPartitioning,
|
||||
EatPatchConstantFunc,
|
||||
EatPatchSize,
|
||||
EatUnroll,
|
||||
EatLoop,
|
||||
EatBinding,
|
||||
EatGlobalBinding,
|
||||
EatLocation,
|
||||
EatInputAttachment,
|
||||
EatBuiltIn,
|
||||
EatPushConstant,
|
||||
EatConstantId,
|
||||
EatDependencyInfinite,
|
||||
EatDependencyLength,
|
||||
EatMinIterations,
|
||||
EatMaxIterations,
|
||||
EatIterationMultiple,
|
||||
EatPeelCount,
|
||||
EatPartialCount,
|
||||
EatFormatRgba32f,
|
||||
EatFormatRgba16f,
|
||||
EatFormatR32f,
|
||||
EatFormatRgba8,
|
||||
EatFormatRgba8Snorm,
|
||||
EatFormatRg32f,
|
||||
EatFormatRg16f,
|
||||
EatFormatR11fG11fB10f,
|
||||
EatFormatR16f,
|
||||
EatFormatRgba16,
|
||||
EatFormatRgb10A2,
|
||||
EatFormatRg16,
|
||||
EatFormatRg8,
|
||||
EatFormatR16,
|
||||
EatFormatR8,
|
||||
EatFormatRgba16Snorm,
|
||||
EatFormatRg16Snorm,
|
||||
EatFormatRg8Snorm,
|
||||
EatFormatR16Snorm,
|
||||
EatFormatR8Snorm,
|
||||
EatFormatRgba32i,
|
||||
EatFormatRgba16i,
|
||||
EatFormatRgba8i,
|
||||
EatFormatR32i,
|
||||
EatFormatRg32i,
|
||||
EatFormatRg16i,
|
||||
EatFormatRg8i,
|
||||
EatFormatR16i,
|
||||
EatFormatR8i,
|
||||
EatFormatRgba32ui,
|
||||
EatFormatRgba16ui,
|
||||
EatFormatRgba8ui,
|
||||
EatFormatR32ui,
|
||||
EatFormatRgb10a2ui,
|
||||
EatFormatRg32ui,
|
||||
EatFormatRg16ui,
|
||||
EatFormatRg8ui,
|
||||
EatFormatR16ui,
|
||||
EatFormatR8ui,
|
||||
EatFormatUnknown,
|
||||
EatNonWritable,
|
||||
EatNonReadable
|
||||
};
|
||||
|
||||
class TIntermAggregate;
|
||||
|
||||
struct TAttributeArgs {
|
||||
TAttributeType name;
|
||||
const TIntermAggregate* args;
|
||||
|
||||
// Obtain attribute as integer
|
||||
// Return false if it cannot be obtained
|
||||
bool getInt(int& value, int argNum = 0) const;
|
||||
|
||||
// Obtain attribute as string, with optional to-lower transform
|
||||
// Return false if it cannot be obtained
|
||||
bool getString(TString& value, int argNum = 0, bool convertToLower = true) const;
|
||||
|
||||
// How many arguments were provided to the attribute?
|
||||
int size() const;
|
||||
|
||||
protected:
|
||||
const TConstUnion* getConstUnion(TBasicType basicType, int argNum) const;
|
||||
};
|
||||
|
||||
typedef TList<TAttributeArgs> TAttributes;
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // _ATTRIBUTE_INCLUDED_
|
210
libraries/glslang/glslang/MachineIndependent/gl_types.h
Normal file
210
libraries/glslang/glslang/MachineIndependent/gl_types.h
Normal file
|
@ -0,0 +1,210 @@
|
|||
/*
|
||||
** Copyright (c) 2013 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
||||
** "Materials"), to deal in the Materials without restriction, including
|
||||
** without limitation the rights to use, copy, modify, merge, publish,
|
||||
** distribute, sublicense, and/or sell copies of the Materials, and to
|
||||
** permit persons to whom the Materials are furnished to do so, subject to
|
||||
** the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included
|
||||
** in all copies or substantial portions of the Materials.
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#define GL_FLOAT 0x1406
|
||||
#define GL_FLOAT_VEC2 0x8B50
|
||||
#define GL_FLOAT_VEC3 0x8B51
|
||||
#define GL_FLOAT_VEC4 0x8B52
|
||||
|
||||
#define GL_DOUBLE 0x140A
|
||||
#define GL_DOUBLE_VEC2 0x8FFC
|
||||
#define GL_DOUBLE_VEC3 0x8FFD
|
||||
#define GL_DOUBLE_VEC4 0x8FFE
|
||||
|
||||
#define GL_INT 0x1404
|
||||
#define GL_INT_VEC2 0x8B53
|
||||
#define GL_INT_VEC3 0x8B54
|
||||
#define GL_INT_VEC4 0x8B55
|
||||
|
||||
#define GL_UNSIGNED_INT 0x1405
|
||||
#define GL_UNSIGNED_INT_VEC2 0x8DC6
|
||||
#define GL_UNSIGNED_INT_VEC3 0x8DC7
|
||||
#define GL_UNSIGNED_INT_VEC4 0x8DC8
|
||||
|
||||
#define GL_INT64_ARB 0x140E
|
||||
#define GL_INT64_VEC2_ARB 0x8FE9
|
||||
#define GL_INT64_VEC3_ARB 0x8FEA
|
||||
#define GL_INT64_VEC4_ARB 0x8FEB
|
||||
|
||||
#define GL_UNSIGNED_INT64_ARB 0x140F
|
||||
#define GL_UNSIGNED_INT64_VEC2_ARB 0x8FE5
|
||||
#define GL_UNSIGNED_INT64_VEC3_ARB 0x8FE6
|
||||
#define GL_UNSIGNED_INT64_VEC4_ARB 0x8FE7
|
||||
|
||||
#define GL_BOOL 0x8B56
|
||||
#define GL_BOOL_VEC2 0x8B57
|
||||
#define GL_BOOL_VEC3 0x8B58
|
||||
#define GL_BOOL_VEC4 0x8B59
|
||||
|
||||
#define GL_FLOAT_MAT2 0x8B5A
|
||||
#define GL_FLOAT_MAT3 0x8B5B
|
||||
#define GL_FLOAT_MAT4 0x8B5C
|
||||
#define GL_FLOAT_MAT2x3 0x8B65
|
||||
#define GL_FLOAT_MAT2x4 0x8B66
|
||||
#define GL_FLOAT_MAT3x2 0x8B67
|
||||
#define GL_FLOAT_MAT3x4 0x8B68
|
||||
#define GL_FLOAT_MAT4x2 0x8B69
|
||||
#define GL_FLOAT_MAT4x3 0x8B6A
|
||||
|
||||
#define GL_DOUBLE_MAT2 0x8F46
|
||||
#define GL_DOUBLE_MAT3 0x8F47
|
||||
#define GL_DOUBLE_MAT4 0x8F48
|
||||
#define GL_DOUBLE_MAT2x3 0x8F49
|
||||
#define GL_DOUBLE_MAT2x4 0x8F4A
|
||||
#define GL_DOUBLE_MAT3x2 0x8F4B
|
||||
#define GL_DOUBLE_MAT3x4 0x8F4C
|
||||
#define GL_DOUBLE_MAT4x2 0x8F4D
|
||||
#define GL_DOUBLE_MAT4x3 0x8F4E
|
||||
|
||||
// Those constants are borrowed from extension NV_gpu_shader5
|
||||
#define GL_FLOAT16_NV 0x8FF8
|
||||
#define GL_FLOAT16_VEC2_NV 0x8FF9
|
||||
#define GL_FLOAT16_VEC3_NV 0x8FFA
|
||||
#define GL_FLOAT16_VEC4_NV 0x8FFB
|
||||
|
||||
#define GL_FLOAT16_MAT2_AMD 0x91C5
|
||||
#define GL_FLOAT16_MAT3_AMD 0x91C6
|
||||
#define GL_FLOAT16_MAT4_AMD 0x91C7
|
||||
#define GL_FLOAT16_MAT2x3_AMD 0x91C8
|
||||
#define GL_FLOAT16_MAT2x4_AMD 0x91C9
|
||||
#define GL_FLOAT16_MAT3x2_AMD 0x91CA
|
||||
#define GL_FLOAT16_MAT3x4_AMD 0x91CB
|
||||
#define GL_FLOAT16_MAT4x2_AMD 0x91CC
|
||||
#define GL_FLOAT16_MAT4x3_AMD 0x91CD
|
||||
|
||||
#define GL_SAMPLER_1D 0x8B5D
|
||||
#define GL_SAMPLER_2D 0x8B5E
|
||||
#define GL_SAMPLER_3D 0x8B5F
|
||||
#define GL_SAMPLER_CUBE 0x8B60
|
||||
#define GL_SAMPLER_BUFFER 0x8DC2
|
||||
#define GL_SAMPLER_1D_ARRAY 0x8DC0
|
||||
#define GL_SAMPLER_2D_ARRAY 0x8DC1
|
||||
#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3
|
||||
#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4
|
||||
#define GL_SAMPLER_CUBE_SHADOW 0x8DC5
|
||||
#define GL_SAMPLER_1D_SHADOW 0x8B61
|
||||
#define GL_SAMPLER_2D_SHADOW 0x8B62
|
||||
#define GL_SAMPLER_2D_RECT 0x8B63
|
||||
#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64
|
||||
#define GL_SAMPLER_2D_MULTISAMPLE 0x9108
|
||||
#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B
|
||||
#define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C
|
||||
#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D
|
||||
#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C
|
||||
#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D
|
||||
|
||||
#define GL_FLOAT16_SAMPLER_1D_AMD 0x91CE
|
||||
#define GL_FLOAT16_SAMPLER_2D_AMD 0x91CF
|
||||
#define GL_FLOAT16_SAMPLER_3D_AMD 0x91D0
|
||||
#define GL_FLOAT16_SAMPLER_CUBE_AMD 0x91D1
|
||||
#define GL_FLOAT16_SAMPLER_2D_RECT_AMD 0x91D2
|
||||
#define GL_FLOAT16_SAMPLER_1D_ARRAY_AMD 0x91D3
|
||||
#define GL_FLOAT16_SAMPLER_2D_ARRAY_AMD 0x91D4
|
||||
#define GL_FLOAT16_SAMPLER_CUBE_MAP_ARRAY_AMD 0x91D5
|
||||
#define GL_FLOAT16_SAMPLER_BUFFER_AMD 0x91D6
|
||||
#define GL_FLOAT16_SAMPLER_2D_MULTISAMPLE_AMD 0x91D7
|
||||
#define GL_FLOAT16_SAMPLER_2D_MULTISAMPLE_ARRAY_AMD 0x91D8
|
||||
|
||||
#define GL_FLOAT16_SAMPLER_1D_SHADOW_AMD 0x91D9
|
||||
#define GL_FLOAT16_SAMPLER_2D_SHADOW_AMD 0x91DA
|
||||
#define GL_FLOAT16_SAMPLER_2D_RECT_SHADOW_AMD 0x91DB
|
||||
#define GL_FLOAT16_SAMPLER_1D_ARRAY_SHADOW_AMD 0x91DC
|
||||
#define GL_FLOAT16_SAMPLER_2D_ARRAY_SHADOW_AMD 0x91DD
|
||||
#define GL_FLOAT16_SAMPLER_CUBE_SHADOW_AMD 0x91DE
|
||||
#define GL_FLOAT16_SAMPLER_CUBE_MAP_ARRAY_SHADOW_AMD 0x91DF
|
||||
|
||||
#define GL_FLOAT16_IMAGE_1D_AMD 0x91E0
|
||||
#define GL_FLOAT16_IMAGE_2D_AMD 0x91E1
|
||||
#define GL_FLOAT16_IMAGE_3D_AMD 0x91E2
|
||||
#define GL_FLOAT16_IMAGE_2D_RECT_AMD 0x91E3
|
||||
#define GL_FLOAT16_IMAGE_CUBE_AMD 0x91E4
|
||||
#define GL_FLOAT16_IMAGE_1D_ARRAY_AMD 0x91E5
|
||||
#define GL_FLOAT16_IMAGE_2D_ARRAY_AMD 0x91E6
|
||||
#define GL_FLOAT16_IMAGE_CUBE_MAP_ARRAY_AMD 0x91E7
|
||||
#define GL_FLOAT16_IMAGE_BUFFER_AMD 0x91E8
|
||||
#define GL_FLOAT16_IMAGE_2D_MULTISAMPLE_AMD 0x91E9
|
||||
#define GL_FLOAT16_IMAGE_2D_MULTISAMPLE_ARRAY_AMD 0x91EA
|
||||
|
||||
#define GL_INT_SAMPLER_1D 0x8DC9
|
||||
#define GL_INT_SAMPLER_2D 0x8DCA
|
||||
#define GL_INT_SAMPLER_3D 0x8DCB
|
||||
#define GL_INT_SAMPLER_CUBE 0x8DCC
|
||||
#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE
|
||||
#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF
|
||||
#define GL_INT_SAMPLER_2D_RECT 0x8DCD
|
||||
#define GL_INT_SAMPLER_BUFFER 0x8DD0
|
||||
#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109
|
||||
#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
|
||||
#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E
|
||||
#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E
|
||||
|
||||
#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1
|
||||
#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2
|
||||
#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3
|
||||
#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4
|
||||
#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6
|
||||
#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7
|
||||
#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5
|
||||
#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8
|
||||
#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
|
||||
#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F
|
||||
#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F
|
||||
#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
|
||||
|
||||
#define GL_IMAGE_1D 0x904C
|
||||
#define GL_IMAGE_2D 0x904D
|
||||
#define GL_IMAGE_3D 0x904E
|
||||
#define GL_IMAGE_2D_RECT 0x904F
|
||||
#define GL_IMAGE_CUBE 0x9050
|
||||
#define GL_IMAGE_BUFFER 0x9051
|
||||
#define GL_IMAGE_1D_ARRAY 0x9052
|
||||
#define GL_IMAGE_2D_ARRAY 0x9053
|
||||
#define GL_IMAGE_CUBE_MAP_ARRAY 0x9054
|
||||
#define GL_IMAGE_2D_MULTISAMPLE 0x9055
|
||||
#define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056
|
||||
#define GL_INT_IMAGE_1D 0x9057
|
||||
#define GL_INT_IMAGE_2D 0x9058
|
||||
#define GL_INT_IMAGE_3D 0x9059
|
||||
#define GL_INT_IMAGE_2D_RECT 0x905A
|
||||
#define GL_INT_IMAGE_CUBE 0x905B
|
||||
#define GL_INT_IMAGE_BUFFER 0x905C
|
||||
#define GL_INT_IMAGE_1D_ARRAY 0x905D
|
||||
#define GL_INT_IMAGE_2D_ARRAY 0x905E
|
||||
#define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F
|
||||
#define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060
|
||||
#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061
|
||||
#define GL_UNSIGNED_INT_IMAGE_1D 0x9062
|
||||
#define GL_UNSIGNED_INT_IMAGE_2D 0x9063
|
||||
#define GL_UNSIGNED_INT_IMAGE_3D 0x9064
|
||||
#define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065
|
||||
#define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066
|
||||
#define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067
|
||||
#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068
|
||||
#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069
|
||||
#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A
|
||||
#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B
|
||||
#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C
|
||||
|
||||
#define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB
|
3793
libraries/glslang/glslang/MachineIndependent/glslang.m4
Normal file
3793
libraries/glslang/glslang/MachineIndependent/glslang.m4
Normal file
File diff suppressed because it is too large
Load diff
3793
libraries/glslang/glslang/MachineIndependent/glslang.y
Normal file
3793
libraries/glslang/glslang/MachineIndependent/glslang.y
Normal file
File diff suppressed because it is too large
Load diff
10405
libraries/glslang/glslang/MachineIndependent/glslang_tab.cpp
Normal file
10405
libraries/glslang/glslang/MachineIndependent/glslang_tab.cpp
Normal file
File diff suppressed because it is too large
Load diff
512
libraries/glslang/glslang/MachineIndependent/glslang_tab.cpp.h
Normal file
512
libraries/glslang/glslang/MachineIndependent/glslang_tab.cpp.h
Normal file
|
@ -0,0 +1,512 @@
|
|||
/* A Bison parser, made by GNU Bison 3.0.4. */
|
||||
|
||||
/* Bison interface for Yacc-like parsers in C
|
||||
|
||||
Copyright (C) 1984, 1989-1990, 2000-2015 Free Software Foundation, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>. */
|
||||
|
||||
/* As a special exception, you may create a larger work that contains
|
||||
part or all of the Bison parser skeleton and distribute that work
|
||||
under terms of your choice, so long as that work isn't itself a
|
||||
parser generator using the skeleton or a modified version thereof
|
||||
as a parser skeleton. Alternatively, if you modify or redistribute
|
||||
the parser skeleton itself, you may (at your option) remove this
|
||||
special exception, which will cause the skeleton and the resulting
|
||||
Bison output files to be licensed under the GNU General Public
|
||||
License without this special exception.
|
||||
|
||||
This special exception was added by the Free Software Foundation in
|
||||
version 2.2 of Bison. */
|
||||
|
||||
#ifndef YY_YY_MACHINEINDEPENDENT_GLSLANG_TAB_CPP_H_INCLUDED
|
||||
# define YY_YY_MACHINEINDEPENDENT_GLSLANG_TAB_CPP_H_INCLUDED
|
||||
/* Debug traces. */
|
||||
#ifndef YYDEBUG
|
||||
# define YYDEBUG 1
|
||||
#endif
|
||||
#if YYDEBUG
|
||||
extern int yydebug;
|
||||
#endif
|
||||
|
||||
/* Token type. */
|
||||
#ifndef YYTOKENTYPE
|
||||
# define YYTOKENTYPE
|
||||
enum yytokentype
|
||||
{
|
||||
CONST = 258,
|
||||
BOOL = 259,
|
||||
INT = 260,
|
||||
UINT = 261,
|
||||
FLOAT = 262,
|
||||
BVEC2 = 263,
|
||||
BVEC3 = 264,
|
||||
BVEC4 = 265,
|
||||
IVEC2 = 266,
|
||||
IVEC3 = 267,
|
||||
IVEC4 = 268,
|
||||
UVEC2 = 269,
|
||||
UVEC3 = 270,
|
||||
UVEC4 = 271,
|
||||
VEC2 = 272,
|
||||
VEC3 = 273,
|
||||
VEC4 = 274,
|
||||
MAT2 = 275,
|
||||
MAT3 = 276,
|
||||
MAT4 = 277,
|
||||
MAT2X2 = 278,
|
||||
MAT2X3 = 279,
|
||||
MAT2X4 = 280,
|
||||
MAT3X2 = 281,
|
||||
MAT3X3 = 282,
|
||||
MAT3X4 = 283,
|
||||
MAT4X2 = 284,
|
||||
MAT4X3 = 285,
|
||||
MAT4X4 = 286,
|
||||
SAMPLER2D = 287,
|
||||
SAMPLER3D = 288,
|
||||
SAMPLERCUBE = 289,
|
||||
SAMPLER2DSHADOW = 290,
|
||||
SAMPLERCUBESHADOW = 291,
|
||||
SAMPLER2DARRAY = 292,
|
||||
SAMPLER2DARRAYSHADOW = 293,
|
||||
ISAMPLER2D = 294,
|
||||
ISAMPLER3D = 295,
|
||||
ISAMPLERCUBE = 296,
|
||||
ISAMPLER2DARRAY = 297,
|
||||
USAMPLER2D = 298,
|
||||
USAMPLER3D = 299,
|
||||
USAMPLERCUBE = 300,
|
||||
USAMPLER2DARRAY = 301,
|
||||
SAMPLER = 302,
|
||||
SAMPLERSHADOW = 303,
|
||||
TEXTURE2D = 304,
|
||||
TEXTURE3D = 305,
|
||||
TEXTURECUBE = 306,
|
||||
TEXTURE2DARRAY = 307,
|
||||
ITEXTURE2D = 308,
|
||||
ITEXTURE3D = 309,
|
||||
ITEXTURECUBE = 310,
|
||||
ITEXTURE2DARRAY = 311,
|
||||
UTEXTURE2D = 312,
|
||||
UTEXTURE3D = 313,
|
||||
UTEXTURECUBE = 314,
|
||||
UTEXTURE2DARRAY = 315,
|
||||
ATTRIBUTE = 316,
|
||||
VARYING = 317,
|
||||
FLOAT16_T = 318,
|
||||
FLOAT32_T = 319,
|
||||
DOUBLE = 320,
|
||||
FLOAT64_T = 321,
|
||||
INT64_T = 322,
|
||||
UINT64_T = 323,
|
||||
INT32_T = 324,
|
||||
UINT32_T = 325,
|
||||
INT16_T = 326,
|
||||
UINT16_T = 327,
|
||||
INT8_T = 328,
|
||||
UINT8_T = 329,
|
||||
I64VEC2 = 330,
|
||||
I64VEC3 = 331,
|
||||
I64VEC4 = 332,
|
||||
U64VEC2 = 333,
|
||||
U64VEC3 = 334,
|
||||
U64VEC4 = 335,
|
||||
I32VEC2 = 336,
|
||||
I32VEC3 = 337,
|
||||
I32VEC4 = 338,
|
||||
U32VEC2 = 339,
|
||||
U32VEC3 = 340,
|
||||
U32VEC4 = 341,
|
||||
I16VEC2 = 342,
|
||||
I16VEC3 = 343,
|
||||
I16VEC4 = 344,
|
||||
U16VEC2 = 345,
|
||||
U16VEC3 = 346,
|
||||
U16VEC4 = 347,
|
||||
I8VEC2 = 348,
|
||||
I8VEC3 = 349,
|
||||
I8VEC4 = 350,
|
||||
U8VEC2 = 351,
|
||||
U8VEC3 = 352,
|
||||
U8VEC4 = 353,
|
||||
DVEC2 = 354,
|
||||
DVEC3 = 355,
|
||||
DVEC4 = 356,
|
||||
DMAT2 = 357,
|
||||
DMAT3 = 358,
|
||||
DMAT4 = 359,
|
||||
F16VEC2 = 360,
|
||||
F16VEC3 = 361,
|
||||
F16VEC4 = 362,
|
||||
F16MAT2 = 363,
|
||||
F16MAT3 = 364,
|
||||
F16MAT4 = 365,
|
||||
F32VEC2 = 366,
|
||||
F32VEC3 = 367,
|
||||
F32VEC4 = 368,
|
||||
F32MAT2 = 369,
|
||||
F32MAT3 = 370,
|
||||
F32MAT4 = 371,
|
||||
F64VEC2 = 372,
|
||||
F64VEC3 = 373,
|
||||
F64VEC4 = 374,
|
||||
F64MAT2 = 375,
|
||||
F64MAT3 = 376,
|
||||
F64MAT4 = 377,
|
||||
DMAT2X2 = 378,
|
||||
DMAT2X3 = 379,
|
||||
DMAT2X4 = 380,
|
||||
DMAT3X2 = 381,
|
||||
DMAT3X3 = 382,
|
||||
DMAT3X4 = 383,
|
||||
DMAT4X2 = 384,
|
||||
DMAT4X3 = 385,
|
||||
DMAT4X4 = 386,
|
||||
F16MAT2X2 = 387,
|
||||
F16MAT2X3 = 388,
|
||||
F16MAT2X4 = 389,
|
||||
F16MAT3X2 = 390,
|
||||
F16MAT3X3 = 391,
|
||||
F16MAT3X4 = 392,
|
||||
F16MAT4X2 = 393,
|
||||
F16MAT4X3 = 394,
|
||||
F16MAT4X4 = 395,
|
||||
F32MAT2X2 = 396,
|
||||
F32MAT2X3 = 397,
|
||||
F32MAT2X4 = 398,
|
||||
F32MAT3X2 = 399,
|
||||
F32MAT3X3 = 400,
|
||||
F32MAT3X4 = 401,
|
||||
F32MAT4X2 = 402,
|
||||
F32MAT4X3 = 403,
|
||||
F32MAT4X4 = 404,
|
||||
F64MAT2X2 = 405,
|
||||
F64MAT2X3 = 406,
|
||||
F64MAT2X4 = 407,
|
||||
F64MAT3X2 = 408,
|
||||
F64MAT3X3 = 409,
|
||||
F64MAT3X4 = 410,
|
||||
F64MAT4X2 = 411,
|
||||
F64MAT4X3 = 412,
|
||||
F64MAT4X4 = 413,
|
||||
ATOMIC_UINT = 414,
|
||||
ACCSTRUCTNV = 415,
|
||||
FCOOPMATNV = 416,
|
||||
ICOOPMATNV = 417,
|
||||
UCOOPMATNV = 418,
|
||||
SAMPLERCUBEARRAY = 419,
|
||||
SAMPLERCUBEARRAYSHADOW = 420,
|
||||
ISAMPLERCUBEARRAY = 421,
|
||||
USAMPLERCUBEARRAY = 422,
|
||||
SAMPLER1D = 423,
|
||||
SAMPLER1DARRAY = 424,
|
||||
SAMPLER1DARRAYSHADOW = 425,
|
||||
ISAMPLER1D = 426,
|
||||
SAMPLER1DSHADOW = 427,
|
||||
SAMPLER2DRECT = 428,
|
||||
SAMPLER2DRECTSHADOW = 429,
|
||||
ISAMPLER2DRECT = 430,
|
||||
USAMPLER2DRECT = 431,
|
||||
SAMPLERBUFFER = 432,
|
||||
ISAMPLERBUFFER = 433,
|
||||
USAMPLERBUFFER = 434,
|
||||
SAMPLER2DMS = 435,
|
||||
ISAMPLER2DMS = 436,
|
||||
USAMPLER2DMS = 437,
|
||||
SAMPLER2DMSARRAY = 438,
|
||||
ISAMPLER2DMSARRAY = 439,
|
||||
USAMPLER2DMSARRAY = 440,
|
||||
SAMPLEREXTERNALOES = 441,
|
||||
SAMPLEREXTERNAL2DY2YEXT = 442,
|
||||
ISAMPLER1DARRAY = 443,
|
||||
USAMPLER1D = 444,
|
||||
USAMPLER1DARRAY = 445,
|
||||
F16SAMPLER1D = 446,
|
||||
F16SAMPLER2D = 447,
|
||||
F16SAMPLER3D = 448,
|
||||
F16SAMPLER2DRECT = 449,
|
||||
F16SAMPLERCUBE = 450,
|
||||
F16SAMPLER1DARRAY = 451,
|
||||
F16SAMPLER2DARRAY = 452,
|
||||
F16SAMPLERCUBEARRAY = 453,
|
||||
F16SAMPLERBUFFER = 454,
|
||||
F16SAMPLER2DMS = 455,
|
||||
F16SAMPLER2DMSARRAY = 456,
|
||||
F16SAMPLER1DSHADOW = 457,
|
||||
F16SAMPLER2DSHADOW = 458,
|
||||
F16SAMPLER1DARRAYSHADOW = 459,
|
||||
F16SAMPLER2DARRAYSHADOW = 460,
|
||||
F16SAMPLER2DRECTSHADOW = 461,
|
||||
F16SAMPLERCUBESHADOW = 462,
|
||||
F16SAMPLERCUBEARRAYSHADOW = 463,
|
||||
IMAGE1D = 464,
|
||||
IIMAGE1D = 465,
|
||||
UIMAGE1D = 466,
|
||||
IMAGE2D = 467,
|
||||
IIMAGE2D = 468,
|
||||
UIMAGE2D = 469,
|
||||
IMAGE3D = 470,
|
||||
IIMAGE3D = 471,
|
||||
UIMAGE3D = 472,
|
||||
IMAGE2DRECT = 473,
|
||||
IIMAGE2DRECT = 474,
|
||||
UIMAGE2DRECT = 475,
|
||||
IMAGECUBE = 476,
|
||||
IIMAGECUBE = 477,
|
||||
UIMAGECUBE = 478,
|
||||
IMAGEBUFFER = 479,
|
||||
IIMAGEBUFFER = 480,
|
||||
UIMAGEBUFFER = 481,
|
||||
IMAGE1DARRAY = 482,
|
||||
IIMAGE1DARRAY = 483,
|
||||
UIMAGE1DARRAY = 484,
|
||||
IMAGE2DARRAY = 485,
|
||||
IIMAGE2DARRAY = 486,
|
||||
UIMAGE2DARRAY = 487,
|
||||
IMAGECUBEARRAY = 488,
|
||||
IIMAGECUBEARRAY = 489,
|
||||
UIMAGECUBEARRAY = 490,
|
||||
IMAGE2DMS = 491,
|
||||
IIMAGE2DMS = 492,
|
||||
UIMAGE2DMS = 493,
|
||||
IMAGE2DMSARRAY = 494,
|
||||
IIMAGE2DMSARRAY = 495,
|
||||
UIMAGE2DMSARRAY = 496,
|
||||
F16IMAGE1D = 497,
|
||||
F16IMAGE2D = 498,
|
||||
F16IMAGE3D = 499,
|
||||
F16IMAGE2DRECT = 500,
|
||||
F16IMAGECUBE = 501,
|
||||
F16IMAGE1DARRAY = 502,
|
||||
F16IMAGE2DARRAY = 503,
|
||||
F16IMAGECUBEARRAY = 504,
|
||||
F16IMAGEBUFFER = 505,
|
||||
F16IMAGE2DMS = 506,
|
||||
F16IMAGE2DMSARRAY = 507,
|
||||
TEXTURECUBEARRAY = 508,
|
||||
ITEXTURECUBEARRAY = 509,
|
||||
UTEXTURECUBEARRAY = 510,
|
||||
TEXTURE1D = 511,
|
||||
ITEXTURE1D = 512,
|
||||
UTEXTURE1D = 513,
|
||||
TEXTURE1DARRAY = 514,
|
||||
ITEXTURE1DARRAY = 515,
|
||||
UTEXTURE1DARRAY = 516,
|
||||
TEXTURE2DRECT = 517,
|
||||
ITEXTURE2DRECT = 518,
|
||||
UTEXTURE2DRECT = 519,
|
||||
TEXTUREBUFFER = 520,
|
||||
ITEXTUREBUFFER = 521,
|
||||
UTEXTUREBUFFER = 522,
|
||||
TEXTURE2DMS = 523,
|
||||
ITEXTURE2DMS = 524,
|
||||
UTEXTURE2DMS = 525,
|
||||
TEXTURE2DMSARRAY = 526,
|
||||
ITEXTURE2DMSARRAY = 527,
|
||||
UTEXTURE2DMSARRAY = 528,
|
||||
F16TEXTURE1D = 529,
|
||||
F16TEXTURE2D = 530,
|
||||
F16TEXTURE3D = 531,
|
||||
F16TEXTURE2DRECT = 532,
|
||||
F16TEXTURECUBE = 533,
|
||||
F16TEXTURE1DARRAY = 534,
|
||||
F16TEXTURE2DARRAY = 535,
|
||||
F16TEXTURECUBEARRAY = 536,
|
||||
F16TEXTUREBUFFER = 537,
|
||||
F16TEXTURE2DMS = 538,
|
||||
F16TEXTURE2DMSARRAY = 539,
|
||||
SUBPASSINPUT = 540,
|
||||
SUBPASSINPUTMS = 541,
|
||||
ISUBPASSINPUT = 542,
|
||||
ISUBPASSINPUTMS = 543,
|
||||
USUBPASSINPUT = 544,
|
||||
USUBPASSINPUTMS = 545,
|
||||
F16SUBPASSINPUT = 546,
|
||||
F16SUBPASSINPUTMS = 547,
|
||||
LEFT_OP = 548,
|
||||
RIGHT_OP = 549,
|
||||
INC_OP = 550,
|
||||
DEC_OP = 551,
|
||||
LE_OP = 552,
|
||||
GE_OP = 553,
|
||||
EQ_OP = 554,
|
||||
NE_OP = 555,
|
||||
AND_OP = 556,
|
||||
OR_OP = 557,
|
||||
XOR_OP = 558,
|
||||
MUL_ASSIGN = 559,
|
||||
DIV_ASSIGN = 560,
|
||||
ADD_ASSIGN = 561,
|
||||
MOD_ASSIGN = 562,
|
||||
LEFT_ASSIGN = 563,
|
||||
RIGHT_ASSIGN = 564,
|
||||
AND_ASSIGN = 565,
|
||||
XOR_ASSIGN = 566,
|
||||
OR_ASSIGN = 567,
|
||||
SUB_ASSIGN = 568,
|
||||
LEFT_PAREN = 569,
|
||||
RIGHT_PAREN = 570,
|
||||
LEFT_BRACKET = 571,
|
||||
RIGHT_BRACKET = 572,
|
||||
LEFT_BRACE = 573,
|
||||
RIGHT_BRACE = 574,
|
||||
DOT = 575,
|
||||
COMMA = 576,
|
||||
COLON = 577,
|
||||
EQUAL = 578,
|
||||
SEMICOLON = 579,
|
||||
BANG = 580,
|
||||
DASH = 581,
|
||||
TILDE = 582,
|
||||
PLUS = 583,
|
||||
STAR = 584,
|
||||
SLASH = 585,
|
||||
PERCENT = 586,
|
||||
LEFT_ANGLE = 587,
|
||||
RIGHT_ANGLE = 588,
|
||||
VERTICAL_BAR = 589,
|
||||
CARET = 590,
|
||||
AMPERSAND = 591,
|
||||
QUESTION = 592,
|
||||
INVARIANT = 593,
|
||||
HIGH_PRECISION = 594,
|
||||
MEDIUM_PRECISION = 595,
|
||||
LOW_PRECISION = 596,
|
||||
PRECISION = 597,
|
||||
PACKED = 598,
|
||||
RESOURCE = 599,
|
||||
SUPERP = 600,
|
||||
FLOATCONSTANT = 601,
|
||||
INTCONSTANT = 602,
|
||||
UINTCONSTANT = 603,
|
||||
BOOLCONSTANT = 604,
|
||||
IDENTIFIER = 605,
|
||||
TYPE_NAME = 606,
|
||||
CENTROID = 607,
|
||||
IN = 608,
|
||||
OUT = 609,
|
||||
INOUT = 610,
|
||||
STRUCT = 611,
|
||||
VOID = 612,
|
||||
WHILE = 613,
|
||||
BREAK = 614,
|
||||
CONTINUE = 615,
|
||||
DO = 616,
|
||||
ELSE = 617,
|
||||
FOR = 618,
|
||||
IF = 619,
|
||||
DISCARD = 620,
|
||||
RETURN = 621,
|
||||
SWITCH = 622,
|
||||
CASE = 623,
|
||||
DEFAULT = 624,
|
||||
UNIFORM = 625,
|
||||
SHARED = 626,
|
||||
BUFFER = 627,
|
||||
FLAT = 628,
|
||||
SMOOTH = 629,
|
||||
LAYOUT = 630,
|
||||
DOUBLECONSTANT = 631,
|
||||
INT16CONSTANT = 632,
|
||||
UINT16CONSTANT = 633,
|
||||
FLOAT16CONSTANT = 634,
|
||||
INT32CONSTANT = 635,
|
||||
UINT32CONSTANT = 636,
|
||||
INT64CONSTANT = 637,
|
||||
UINT64CONSTANT = 638,
|
||||
SUBROUTINE = 639,
|
||||
DEMOTE = 640,
|
||||
PAYLOADNV = 641,
|
||||
PAYLOADINNV = 642,
|
||||
HITATTRNV = 643,
|
||||
CALLDATANV = 644,
|
||||
CALLDATAINNV = 645,
|
||||
PATCH = 646,
|
||||
SAMPLE = 647,
|
||||
NONUNIFORM = 648,
|
||||
COHERENT = 649,
|
||||
VOLATILE = 650,
|
||||
RESTRICT = 651,
|
||||
READONLY = 652,
|
||||
WRITEONLY = 653,
|
||||
DEVICECOHERENT = 654,
|
||||
QUEUEFAMILYCOHERENT = 655,
|
||||
WORKGROUPCOHERENT = 656,
|
||||
SUBGROUPCOHERENT = 657,
|
||||
NONPRIVATE = 658,
|
||||
NOPERSPECTIVE = 659,
|
||||
EXPLICITINTERPAMD = 660,
|
||||
PERVERTEXNV = 661,
|
||||
PERPRIMITIVENV = 662,
|
||||
PERVIEWNV = 663,
|
||||
PERTASKNV = 664,
|
||||
PRECISE = 665
|
||||
};
|
||||
#endif
|
||||
|
||||
/* Value type. */
|
||||
#if ! defined YYSTYPE && ! defined YYSTYPE_IS_DECLARED
|
||||
|
||||
union YYSTYPE
|
||||
{
|
||||
#line 96 "MachineIndependent/glslang.y" /* yacc.c:1909 */
|
||||
|
||||
struct {
|
||||
glslang::TSourceLoc loc;
|
||||
union {
|
||||
glslang::TString *string;
|
||||
int i;
|
||||
unsigned int u;
|
||||
long long i64;
|
||||
unsigned long long u64;
|
||||
bool b;
|
||||
double d;
|
||||
};
|
||||
glslang::TSymbol* symbol;
|
||||
} lex;
|
||||
struct {
|
||||
glslang::TSourceLoc loc;
|
||||
glslang::TOperator op;
|
||||
union {
|
||||
TIntermNode* intermNode;
|
||||
glslang::TIntermNodePair nodePair;
|
||||
glslang::TIntermTyped* intermTypedNode;
|
||||
glslang::TAttributes* attributes;
|
||||
};
|
||||
union {
|
||||
glslang::TPublicType type;
|
||||
glslang::TFunction* function;
|
||||
glslang::TParameter param;
|
||||
glslang::TTypeLoc typeLine;
|
||||
glslang::TTypeList* typeList;
|
||||
glslang::TArraySizes* arraySizes;
|
||||
glslang::TIdentifierList* identifierList;
|
||||
};
|
||||
glslang::TArraySizes* typeParameters;
|
||||
} interm;
|
||||
|
||||
#line 501 "MachineIndependent/glslang_tab.cpp.h" /* yacc.c:1909 */
|
||||
};
|
||||
|
||||
typedef union YYSTYPE YYSTYPE;
|
||||
# define YYSTYPE_IS_TRIVIAL 1
|
||||
# define YYSTYPE_IS_DECLARED 1
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
int yyparse (glslang::TParseContext* pParseContext);
|
||||
|
||||
#endif /* !YY_YY_MACHINEINDEPENDENT_GLSLANG_TAB_CPP_H_INCLUDED */
|
1539
libraries/glslang/glslang/MachineIndependent/intermOut.cpp
Normal file
1539
libraries/glslang/glslang/MachineIndependent/intermOut.cpp
Normal file
File diff suppressed because it is too large
Load diff
1249
libraries/glslang/glslang/MachineIndependent/iomapper.cpp
Normal file
1249
libraries/glslang/glslang/MachineIndependent/iomapper.cpp
Normal file
File diff suppressed because it is too large
Load diff
299
libraries/glslang/glslang/MachineIndependent/iomapper.h
Normal file
299
libraries/glslang/glslang/MachineIndependent/iomapper.h
Normal file
|
@ -0,0 +1,299 @@
|
|||
//
|
||||
// Copyright (C) 2016 LunarG, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#ifndef GLSLANG_WEB
|
||||
|
||||
#ifndef _IOMAPPER_INCLUDED
|
||||
#define _IOMAPPER_INCLUDED
|
||||
|
||||
#include <cstdint>
|
||||
#include "LiveTraverser.h"
|
||||
#include <unordered_map>
|
||||
#include <unordered_set>
|
||||
//
|
||||
// A reflection database and its interface, consistent with the OpenGL API reflection queries.
|
||||
//
|
||||
|
||||
class TInfoSink;
|
||||
|
||||
namespace glslang {
|
||||
|
||||
class TIntermediate;
|
||||
struct TVarEntryInfo {
|
||||
int id;
|
||||
TIntermSymbol* symbol;
|
||||
bool live;
|
||||
int newBinding;
|
||||
int newSet;
|
||||
int newLocation;
|
||||
int newComponent;
|
||||
int newIndex;
|
||||
EShLanguage stage;
|
||||
struct TOrderById {
|
||||
inline bool operator()(const TVarEntryInfo& l, const TVarEntryInfo& r) { return l.id < r.id; }
|
||||
};
|
||||
|
||||
struct TOrderByPriority {
|
||||
// ordering:
|
||||
// 1) has both binding and set
|
||||
// 2) has binding but no set
|
||||
// 3) has no binding but set
|
||||
// 4) has no binding and no set
|
||||
inline bool operator()(const TVarEntryInfo& l, const TVarEntryInfo& r) {
|
||||
const TQualifier& lq = l.symbol->getQualifier();
|
||||
const TQualifier& rq = r.symbol->getQualifier();
|
||||
|
||||
// simple rules:
|
||||
// has binding gives 2 points
|
||||
// has set gives 1 point
|
||||
// who has the most points is more important.
|
||||
int lPoints = (lq.hasBinding() ? 2 : 0) + (lq.hasSet() ? 1 : 0);
|
||||
int rPoints = (rq.hasBinding() ? 2 : 0) + (rq.hasSet() ? 1 : 0);
|
||||
|
||||
if (lPoints == rPoints)
|
||||
return l.id < r.id;
|
||||
return lPoints > rPoints;
|
||||
}
|
||||
};
|
||||
};
|
||||
|
||||
// Base class for shared TIoMapResolver services, used by several derivations.
|
||||
struct TDefaultIoResolverBase : public glslang::TIoMapResolver {
|
||||
public:
|
||||
TDefaultIoResolverBase(const TIntermediate& intermediate);
|
||||
typedef std::vector<int> TSlotSet;
|
||||
typedef std::unordered_map<int, TSlotSet> TSlotSetMap;
|
||||
|
||||
// grow the reflection stage by stage
|
||||
void notifyBinding(EShLanguage, TVarEntryInfo& /*ent*/) override {}
|
||||
void notifyInOut(EShLanguage, TVarEntryInfo& /*ent*/) override {}
|
||||
void beginNotifications(EShLanguage) override {}
|
||||
void endNotifications(EShLanguage) override {}
|
||||
void beginResolve(EShLanguage) override {}
|
||||
void endResolve(EShLanguage) override {}
|
||||
void beginCollect(EShLanguage) override {}
|
||||
void endCollect(EShLanguage) override {}
|
||||
void reserverResourceSlot(TVarEntryInfo& /*ent*/, TInfoSink& /*infoSink*/) override {}
|
||||
void reserverStorageSlot(TVarEntryInfo& /*ent*/, TInfoSink& /*infoSink*/) override {}
|
||||
int getBaseBinding(TResourceType res, unsigned int set) const;
|
||||
const std::vector<std::string>& getResourceSetBinding() const;
|
||||
virtual TResourceType getResourceType(const glslang::TType& type) = 0;
|
||||
bool doAutoBindingMapping() const;
|
||||
bool doAutoLocationMapping() const;
|
||||
TSlotSet::iterator findSlot(int set, int slot);
|
||||
bool checkEmpty(int set, int slot);
|
||||
bool validateInOut(EShLanguage /*stage*/, TVarEntryInfo& /*ent*/) override { return true; }
|
||||
int reserveSlot(int set, int slot, int size = 1);
|
||||
int getFreeSlot(int set, int base, int size = 1);
|
||||
int resolveSet(EShLanguage /*stage*/, TVarEntryInfo& ent) override;
|
||||
int resolveUniformLocation(EShLanguage /*stage*/, TVarEntryInfo& ent) override;
|
||||
int resolveInOutLocation(EShLanguage stage, TVarEntryInfo& ent) override;
|
||||
int resolveInOutComponent(EShLanguage /*stage*/, TVarEntryInfo& ent) override;
|
||||
int resolveInOutIndex(EShLanguage /*stage*/, TVarEntryInfo& ent) override;
|
||||
void addStage(EShLanguage stage) override {
|
||||
if (stage < EShLangCount)
|
||||
stageMask[stage] = true;
|
||||
}
|
||||
uint32_t computeTypeLocationSize(const TType& type, EShLanguage stage);
|
||||
|
||||
TSlotSetMap slots;
|
||||
|
||||
protected:
|
||||
TDefaultIoResolverBase(TDefaultIoResolverBase&);
|
||||
TDefaultIoResolverBase& operator=(TDefaultIoResolverBase&);
|
||||
const TIntermediate& intermediate;
|
||||
int nextUniformLocation;
|
||||
int nextInputLocation;
|
||||
int nextOutputLocation;
|
||||
bool stageMask[EShLangCount + 1];
|
||||
// Return descriptor set specific base if there is one, and the generic base otherwise.
|
||||
int selectBaseBinding(int base, int descriptorSetBase) const {
|
||||
return descriptorSetBase != -1 ? descriptorSetBase : base;
|
||||
}
|
||||
|
||||
static int getLayoutSet(const glslang::TType& type) {
|
||||
if (type.getQualifier().hasSet())
|
||||
return type.getQualifier().layoutSet;
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
static bool isSamplerType(const glslang::TType& type) {
|
||||
return type.getBasicType() == glslang::EbtSampler && type.getSampler().isPureSampler();
|
||||
}
|
||||
|
||||
static bool isTextureType(const glslang::TType& type) {
|
||||
return (type.getBasicType() == glslang::EbtSampler &&
|
||||
(type.getSampler().isTexture() || type.getSampler().isSubpass()));
|
||||
}
|
||||
|
||||
static bool isUboType(const glslang::TType& type) {
|
||||
return type.getQualifier().storage == EvqUniform;
|
||||
}
|
||||
|
||||
static bool isImageType(const glslang::TType& type) {
|
||||
return type.getBasicType() == glslang::EbtSampler && type.getSampler().isImage();
|
||||
}
|
||||
|
||||
static bool isSsboType(const glslang::TType& type) {
|
||||
return type.getQualifier().storage == EvqBuffer;
|
||||
}
|
||||
|
||||
// Return true if this is a SRV (shader resource view) type:
|
||||
static bool isSrvType(const glslang::TType& type) {
|
||||
return isTextureType(type) || type.getQualifier().storage == EvqBuffer;
|
||||
}
|
||||
|
||||
// Return true if this is a UAV (unordered access view) type:
|
||||
static bool isUavType(const glslang::TType& type) {
|
||||
if (type.getQualifier().isReadOnly())
|
||||
return false;
|
||||
return (type.getBasicType() == glslang::EbtSampler && type.getSampler().isImage()) ||
|
||||
(type.getQualifier().storage == EvqBuffer);
|
||||
}
|
||||
};
|
||||
|
||||
// Defaulf I/O resolver for OpenGL
|
||||
struct TDefaultGlslIoResolver : public TDefaultIoResolverBase {
|
||||
public:
|
||||
typedef std::map<TString, int> TVarSlotMap; // <resourceName, location/binding>
|
||||
typedef std::map<int, TVarSlotMap> TSlotMap; // <resourceKey, TVarSlotMap>
|
||||
TDefaultGlslIoResolver(const TIntermediate& intermediate);
|
||||
bool validateBinding(EShLanguage /*stage*/, TVarEntryInfo& /*ent*/) override { return true; }
|
||||
TResourceType getResourceType(const glslang::TType& type) override;
|
||||
int resolveInOutLocation(EShLanguage stage, TVarEntryInfo& ent) override;
|
||||
int resolveUniformLocation(EShLanguage /*stage*/, TVarEntryInfo& ent) override;
|
||||
int resolveBinding(EShLanguage /*stage*/, TVarEntryInfo& ent) override;
|
||||
void beginResolve(EShLanguage /*stage*/) override;
|
||||
void endResolve(EShLanguage stage) override;
|
||||
void beginCollect(EShLanguage) override;
|
||||
void endCollect(EShLanguage) override;
|
||||
void reserverStorageSlot(TVarEntryInfo& ent, TInfoSink& infoSink) override;
|
||||
void reserverResourceSlot(TVarEntryInfo& ent, TInfoSink& infoSink) override;
|
||||
// in/out symbol and uniform symbol are stored in the same resourceSlotMap, the storage key is used to identify each type of symbol.
|
||||
// We use stage and storage qualifier to construct a storage key. it can help us identify the same storage resource used in different stage.
|
||||
// if a resource is a program resource and we don't need know it usage stage, we can use same stage to build storage key.
|
||||
// Note: both stage and type must less then 0xffff.
|
||||
int buildStorageKey(EShLanguage stage, TStorageQualifier type) {
|
||||
assert(static_cast<uint32_t>(stage) <= 0x0000ffff && static_cast<uint32_t>(type) <= 0x0000ffff);
|
||||
return (stage << 16) | type;
|
||||
}
|
||||
|
||||
protected:
|
||||
// Use for mark pre stage, to get more interface symbol information.
|
||||
EShLanguage preStage;
|
||||
// Use for mark current shader stage for resolver
|
||||
EShLanguage currentStage;
|
||||
// Slot map for storage resource(location of uniform and interface symbol) It's a program share slot
|
||||
TSlotMap resourceSlotMap;
|
||||
// Slot map for other resource(image, ubo, ssbo), It's a program share slot.
|
||||
TSlotMap storageSlotMap;
|
||||
};
|
||||
|
||||
typedef std::map<TString, TVarEntryInfo> TVarLiveMap;
|
||||
|
||||
// override function "operator=", if a vector<const _Kty, _Ty> being sort,
|
||||
// when use vc++, the sort function will call :
|
||||
// pair& operator=(const pair<_Other1, _Other2>& _Right)
|
||||
// {
|
||||
// first = _Right.first;
|
||||
// second = _Right.second;
|
||||
// return (*this);
|
||||
// }
|
||||
// that will make a const type handing on left.
|
||||
// override this function can avoid a compiler error.
|
||||
// In the future, if the vc++ compiler can handle such a situation,
|
||||
// this part of the code will be removed.
|
||||
struct TVarLivePair : std::pair<const TString, TVarEntryInfo> {
|
||||
TVarLivePair(std::pair<const TString, TVarEntryInfo>& _Right) : pair(_Right.first, _Right.second) {}
|
||||
TVarLivePair& operator=(const TVarLivePair& _Right) {
|
||||
const_cast<TString&>(first) = _Right.first;
|
||||
second = _Right.second;
|
||||
return (*this);
|
||||
}
|
||||
};
|
||||
typedef std::vector<TVarLivePair> TVarLiveVector;
|
||||
|
||||
// I/O mapper
|
||||
class TIoMapper {
|
||||
public:
|
||||
TIoMapper() {}
|
||||
virtual ~TIoMapper() {}
|
||||
// grow the reflection stage by stage
|
||||
bool virtual addStage(EShLanguage, TIntermediate&, TInfoSink&, TIoMapResolver*);
|
||||
bool virtual doMap(TIoMapResolver*, TInfoSink&) { return true; }
|
||||
};
|
||||
|
||||
// I/O mapper for OpenGL
|
||||
class TGlslIoMapper : public TIoMapper {
|
||||
public:
|
||||
TGlslIoMapper() {
|
||||
memset(inVarMaps, 0, sizeof(TVarLiveMap*) * (EShLangCount + 1));
|
||||
memset(outVarMaps, 0, sizeof(TVarLiveMap*) * (EShLangCount + 1));
|
||||
memset(uniformVarMap, 0, sizeof(TVarLiveMap*) * (EShLangCount + 1));
|
||||
memset(intermediates, 0, sizeof(TIntermediate*) * (EShLangCount + 1));
|
||||
}
|
||||
virtual ~TGlslIoMapper() {
|
||||
for (size_t stage = 0; stage < EShLangCount; stage++) {
|
||||
if (inVarMaps[stage] != nullptr) {
|
||||
delete inVarMaps[stage];
|
||||
inVarMaps[stage] = nullptr;
|
||||
}
|
||||
if (outVarMaps[stage] != nullptr) {
|
||||
delete outVarMaps[stage];
|
||||
outVarMaps[stage] = nullptr;
|
||||
}
|
||||
if (uniformVarMap[stage] != nullptr) {
|
||||
delete uniformVarMap[stage];
|
||||
uniformVarMap[stage] = nullptr;
|
||||
}
|
||||
if (intermediates[stage] != nullptr)
|
||||
intermediates[stage] = nullptr;
|
||||
}
|
||||
}
|
||||
// grow the reflection stage by stage
|
||||
bool addStage(EShLanguage, TIntermediate&, TInfoSink&, TIoMapResolver*) override;
|
||||
bool doMap(TIoMapResolver*, TInfoSink&) override;
|
||||
TVarLiveMap *inVarMaps[EShLangCount], *outVarMaps[EShLangCount],
|
||||
*uniformVarMap[EShLangCount];
|
||||
TIntermediate* intermediates[EShLangCount];
|
||||
bool hadError = false;
|
||||
};
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // _IOMAPPER_INCLUDED
|
||||
|
||||
#endif // GLSLANG_WEB
|
200
libraries/glslang/glslang/MachineIndependent/limits.cpp
Normal file
200
libraries/glslang/glslang/MachineIndependent/limits.cpp
Normal file
|
@ -0,0 +1,200 @@
|
|||
//
|
||||
// Copyright (C) 2013 LunarG, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
//
|
||||
// Do sub tree walks for
|
||||
// 1) inductive loop bodies to see if the inductive variable is modified
|
||||
// 2) array-index expressions to see if they are "constant-index-expression"
|
||||
//
|
||||
// These are per Appendix A of ES 2.0:
|
||||
//
|
||||
// "Within the body of the loop, the loop index is not statically assigned to nor is it used as the
|
||||
// argument to a function out or inout parameter."
|
||||
//
|
||||
// "The following are constant-index-expressions:
|
||||
// - Constant expressions
|
||||
// - Loop indices as defined in section 4
|
||||
// - Expressions composed of both of the above"
|
||||
//
|
||||
// N.B.: assuming the last rule excludes function calls
|
||||
//
|
||||
|
||||
#include "ParseHelper.h"
|
||||
|
||||
namespace glslang {
|
||||
|
||||
//
|
||||
// The inductive loop-body traverser.
|
||||
//
|
||||
// Just look at things that might modify the loop index.
|
||||
//
|
||||
|
||||
class TInductiveTraverser : public TIntermTraverser {
|
||||
public:
|
||||
TInductiveTraverser(int id, TSymbolTable& st)
|
||||
: loopId(id), symbolTable(st), bad(false) { }
|
||||
|
||||
virtual bool visitBinary(TVisit, TIntermBinary* node);
|
||||
virtual bool visitUnary(TVisit, TIntermUnary* node);
|
||||
virtual bool visitAggregate(TVisit, TIntermAggregate* node);
|
||||
|
||||
int loopId; // unique ID of the symbol that's the loop inductive variable
|
||||
TSymbolTable& symbolTable;
|
||||
bool bad;
|
||||
TSourceLoc badLoc;
|
||||
|
||||
protected:
|
||||
TInductiveTraverser(TInductiveTraverser&);
|
||||
TInductiveTraverser& operator=(TInductiveTraverser&);
|
||||
};
|
||||
|
||||
// check binary operations for those modifying the loop index
|
||||
bool TInductiveTraverser::visitBinary(TVisit /* visit */, TIntermBinary* node)
|
||||
{
|
||||
if (node->modifiesState() && node->getLeft()->getAsSymbolNode() &&
|
||||
node->getLeft()->getAsSymbolNode()->getId() == loopId) {
|
||||
bad = true;
|
||||
badLoc = node->getLoc();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// check unary operations for those modifying the loop index
|
||||
bool TInductiveTraverser::visitUnary(TVisit /* visit */, TIntermUnary* node)
|
||||
{
|
||||
if (node->modifiesState() && node->getOperand()->getAsSymbolNode() &&
|
||||
node->getOperand()->getAsSymbolNode()->getId() == loopId) {
|
||||
bad = true;
|
||||
badLoc = node->getLoc();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// check function calls for arguments modifying the loop index
|
||||
bool TInductiveTraverser::visitAggregate(TVisit /* visit */, TIntermAggregate* node)
|
||||
{
|
||||
if (node->getOp() == EOpFunctionCall) {
|
||||
// see if an out or inout argument is the loop index
|
||||
const TIntermSequence& args = node->getSequence();
|
||||
for (int i = 0; i < (int)args.size(); ++i) {
|
||||
if (args[i]->getAsSymbolNode() && args[i]->getAsSymbolNode()->getId() == loopId) {
|
||||
TSymbol* function = symbolTable.find(node->getName());
|
||||
const TType* type = (*function->getAsFunction())[i].type;
|
||||
if (type->getQualifier().storage == EvqOut ||
|
||||
type->getQualifier().storage == EvqInOut) {
|
||||
bad = true;
|
||||
badLoc = node->getLoc();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
//
|
||||
// External function to call for loop check.
|
||||
//
|
||||
void TParseContext::inductiveLoopBodyCheck(TIntermNode* body, int loopId, TSymbolTable& symbolTable)
|
||||
{
|
||||
TInductiveTraverser it(loopId, symbolTable);
|
||||
|
||||
if (body == nullptr)
|
||||
return;
|
||||
|
||||
body->traverse(&it);
|
||||
|
||||
if (it.bad)
|
||||
error(it.badLoc, "inductive loop index modified", "limitations", "");
|
||||
}
|
||||
|
||||
//
|
||||
// The "constant-index-expression" tranverser.
|
||||
//
|
||||
// Just look at things that can form an index.
|
||||
//
|
||||
|
||||
class TIndexTraverser : public TIntermTraverser {
|
||||
public:
|
||||
TIndexTraverser(const TIdSetType& ids) : inductiveLoopIds(ids), bad(false) { }
|
||||
virtual void visitSymbol(TIntermSymbol* symbol);
|
||||
virtual bool visitAggregate(TVisit, TIntermAggregate* node);
|
||||
const TIdSetType& inductiveLoopIds;
|
||||
bool bad;
|
||||
TSourceLoc badLoc;
|
||||
|
||||
protected:
|
||||
TIndexTraverser(TIndexTraverser&);
|
||||
TIndexTraverser& operator=(TIndexTraverser&);
|
||||
};
|
||||
|
||||
// make sure symbols are inductive-loop indexes
|
||||
void TIndexTraverser::visitSymbol(TIntermSymbol* symbol)
|
||||
{
|
||||
if (inductiveLoopIds.find(symbol->getId()) == inductiveLoopIds.end()) {
|
||||
bad = true;
|
||||
badLoc = symbol->getLoc();
|
||||
}
|
||||
}
|
||||
|
||||
// check for function calls, assuming they are bad; spec. doesn't really say
|
||||
bool TIndexTraverser::visitAggregate(TVisit /* visit */, TIntermAggregate* node)
|
||||
{
|
||||
if (node->getOp() == EOpFunctionCall) {
|
||||
bad = true;
|
||||
badLoc = node->getLoc();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
//
|
||||
// External function to call for loop check.
|
||||
//
|
||||
void TParseContext::constantIndexExpressionCheck(TIntermNode* index)
|
||||
{
|
||||
#ifndef GLSLANG_WEB
|
||||
TIndexTraverser it(inductiveLoopIds);
|
||||
|
||||
index->traverse(&it);
|
||||
|
||||
if (it.bad)
|
||||
error(it.badLoc, "Non-constant-index-expression", "limitations", "");
|
||||
#endif
|
||||
}
|
||||
|
||||
} // end namespace glslang
|
1723
libraries/glslang/glslang/MachineIndependent/linkValidate.cpp
Normal file
1723
libraries/glslang/glslang/MachineIndependent/linkValidate.cpp
Normal file
File diff suppressed because it is too large
Load diff
998
libraries/glslang/glslang/MachineIndependent/localintermediate.h
Normal file
998
libraries/glslang/glslang/MachineIndependent/localintermediate.h
Normal file
|
@ -0,0 +1,998 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// Copyright (C) 2016 LunarG, Inc.
|
||||
// Copyright (C) 2017 ARM Limited.
|
||||
// Copyright (C) 2015-2018 Google, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#ifndef _LOCAL_INTERMEDIATE_INCLUDED_
|
||||
#define _LOCAL_INTERMEDIATE_INCLUDED_
|
||||
|
||||
#include "../Include/intermediate.h"
|
||||
#include "../Public/ShaderLang.h"
|
||||
#include "Versions.h"
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <algorithm>
|
||||
#include <set>
|
||||
#include <array>
|
||||
|
||||
class TInfoSink;
|
||||
|
||||
namespace glslang {
|
||||
|
||||
struct TMatrixSelector {
|
||||
int coord1; // stay agnostic about column/row; this is parse order
|
||||
int coord2;
|
||||
};
|
||||
|
||||
typedef int TVectorSelector;
|
||||
|
||||
const int MaxSwizzleSelectors = 4;
|
||||
|
||||
template<typename selectorType>
|
||||
class TSwizzleSelectors {
|
||||
public:
|
||||
TSwizzleSelectors() : size_(0) { }
|
||||
|
||||
void push_back(selectorType comp)
|
||||
{
|
||||
if (size_ < MaxSwizzleSelectors)
|
||||
components[size_++] = comp;
|
||||
}
|
||||
void resize(int s)
|
||||
{
|
||||
assert(s <= size_);
|
||||
size_ = s;
|
||||
}
|
||||
int size() const { return size_; }
|
||||
selectorType operator[](int i) const
|
||||
{
|
||||
assert(i < MaxSwizzleSelectors);
|
||||
return components[i];
|
||||
}
|
||||
|
||||
private:
|
||||
int size_;
|
||||
selectorType components[MaxSwizzleSelectors];
|
||||
};
|
||||
|
||||
//
|
||||
// Some helper structures for TIntermediate. Their contents are encapsulated
|
||||
// by TIntermediate.
|
||||
//
|
||||
|
||||
// Used for call-graph algorithms for detecting recursion, missing bodies, and dead bodies.
|
||||
// A "call" is a pair: <caller, callee>.
|
||||
// There can be duplicates. General assumption is the list is small.
|
||||
struct TCall {
|
||||
TCall(const TString& pCaller, const TString& pCallee) : caller(pCaller), callee(pCallee) { }
|
||||
TString caller;
|
||||
TString callee;
|
||||
bool visited;
|
||||
bool currentPath;
|
||||
bool errorGiven;
|
||||
int calleeBodyPosition;
|
||||
};
|
||||
|
||||
// A generic 1-D range.
|
||||
struct TRange {
|
||||
TRange(int start, int last) : start(start), last(last) { }
|
||||
bool overlap(const TRange& rhs) const
|
||||
{
|
||||
return last >= rhs.start && start <= rhs.last;
|
||||
}
|
||||
int start;
|
||||
int last;
|
||||
};
|
||||
|
||||
// An IO range is a 3-D rectangle; the set of (location, component, index) triples all lying
|
||||
// within the same location range, component range, and index value. Locations don't alias unless
|
||||
// all other dimensions of their range overlap.
|
||||
struct TIoRange {
|
||||
TIoRange(TRange location, TRange component, TBasicType basicType, int index)
|
||||
: location(location), component(component), basicType(basicType), index(index) { }
|
||||
bool overlap(const TIoRange& rhs) const
|
||||
{
|
||||
return location.overlap(rhs.location) && component.overlap(rhs.component) && index == rhs.index;
|
||||
}
|
||||
TRange location;
|
||||
TRange component;
|
||||
TBasicType basicType;
|
||||
int index;
|
||||
};
|
||||
|
||||
// An offset range is a 2-D rectangle; the set of (binding, offset) pairs all lying
|
||||
// within the same binding and offset range.
|
||||
struct TOffsetRange {
|
||||
TOffsetRange(TRange binding, TRange offset)
|
||||
: binding(binding), offset(offset) { }
|
||||
bool overlap(const TOffsetRange& rhs) const
|
||||
{
|
||||
return binding.overlap(rhs.binding) && offset.overlap(rhs.offset);
|
||||
}
|
||||
TRange binding;
|
||||
TRange offset;
|
||||
};
|
||||
|
||||
#ifndef GLSLANG_WEB
|
||||
// Things that need to be tracked per xfb buffer.
|
||||
struct TXfbBuffer {
|
||||
TXfbBuffer() : stride(TQualifier::layoutXfbStrideEnd), implicitStride(0), contains64BitType(false),
|
||||
contains32BitType(false), contains16BitType(false) { }
|
||||
std::vector<TRange> ranges; // byte offsets that have already been assigned
|
||||
unsigned int stride;
|
||||
unsigned int implicitStride;
|
||||
bool contains64BitType;
|
||||
bool contains32BitType;
|
||||
bool contains16BitType;
|
||||
};
|
||||
#endif
|
||||
|
||||
// Track a set of strings describing how the module was processed.
|
||||
// Using the form:
|
||||
// process arg0 arg1 arg2 ...
|
||||
// process arg0 arg1 arg2 ...
|
||||
// where everything is textual, and there can be zero or more arguments
|
||||
class TProcesses {
|
||||
public:
|
||||
TProcesses() {}
|
||||
~TProcesses() {}
|
||||
|
||||
void addProcess(const char* process)
|
||||
{
|
||||
processes.push_back(process);
|
||||
}
|
||||
void addProcess(const std::string& process)
|
||||
{
|
||||
processes.push_back(process);
|
||||
}
|
||||
void addArgument(int arg)
|
||||
{
|
||||
processes.back().append(" ");
|
||||
std::string argString = std::to_string(arg);
|
||||
processes.back().append(argString);
|
||||
}
|
||||
void addArgument(const char* arg)
|
||||
{
|
||||
processes.back().append(" ");
|
||||
processes.back().append(arg);
|
||||
}
|
||||
void addArgument(const std::string& arg)
|
||||
{
|
||||
processes.back().append(" ");
|
||||
processes.back().append(arg);
|
||||
}
|
||||
void addIfNonZero(const char* process, int value)
|
||||
{
|
||||
if (value != 0) {
|
||||
addProcess(process);
|
||||
addArgument(value);
|
||||
}
|
||||
}
|
||||
|
||||
const std::vector<std::string>& getProcesses() const { return processes; }
|
||||
|
||||
private:
|
||||
std::vector<std::string> processes;
|
||||
};
|
||||
|
||||
class TSymbolTable;
|
||||
class TSymbol;
|
||||
class TVariable;
|
||||
|
||||
//
|
||||
// Texture and Sampler transformation mode.
|
||||
//
|
||||
enum ComputeDerivativeMode {
|
||||
LayoutDerivativeNone, // default layout as SPV_NV_compute_shader_derivatives not enabled
|
||||
LayoutDerivativeGroupQuads, // derivative_group_quadsNV
|
||||
LayoutDerivativeGroupLinear, // derivative_group_linearNV
|
||||
};
|
||||
|
||||
//
|
||||
// Set of helper functions to help parse and build the tree.
|
||||
//
|
||||
class TIntermediate {
|
||||
public:
|
||||
explicit TIntermediate(EShLanguage l, int v = 0, EProfile p = ENoProfile) :
|
||||
language(l),
|
||||
profile(p), version(v), treeRoot(0),
|
||||
numEntryPoints(0), numErrors(0), numPushConstants(0), recursive(false),
|
||||
invertY(false),
|
||||
useStorageBuffer(false),
|
||||
nanMinMaxClamp(false),
|
||||
depthReplacing(false)
|
||||
#ifndef GLSLANG_WEB
|
||||
,
|
||||
implicitThisName("@this"), implicitCounterName("@count"),
|
||||
source(EShSourceNone),
|
||||
useVulkanMemoryModel(false),
|
||||
invocations(TQualifier::layoutNotSet), vertices(TQualifier::layoutNotSet),
|
||||
inputPrimitive(ElgNone), outputPrimitive(ElgNone),
|
||||
pixelCenterInteger(false), originUpperLeft(false),
|
||||
vertexSpacing(EvsNone), vertexOrder(EvoNone), interlockOrdering(EioNone), pointMode(false), earlyFragmentTests(false),
|
||||
postDepthCoverage(false), depthLayout(EldNone),
|
||||
hlslFunctionality1(false),
|
||||
blendEquations(0), xfbMode(false), multiStream(false),
|
||||
layoutOverrideCoverage(false),
|
||||
geoPassthroughEXT(false),
|
||||
numShaderRecordNVBlocks(0),
|
||||
computeDerivativeMode(LayoutDerivativeNone),
|
||||
primitives(TQualifier::layoutNotSet),
|
||||
numTaskNVBlocks(0),
|
||||
autoMapBindings(false),
|
||||
autoMapLocations(false),
|
||||
flattenUniformArrays(false),
|
||||
useUnknownFormat(false),
|
||||
hlslOffsets(false),
|
||||
hlslIoMapping(false),
|
||||
useVariablePointers(false),
|
||||
textureSamplerTransformMode(EShTexSampTransKeep),
|
||||
needToLegalize(false),
|
||||
binaryDoubleOutput(false),
|
||||
usePhysicalStorageBuffer(false),
|
||||
uniformLocationBase(0)
|
||||
#endif
|
||||
{
|
||||
localSize[0] = 1;
|
||||
localSize[1] = 1;
|
||||
localSize[2] = 1;
|
||||
localSizeNotDefault[0] = false;
|
||||
localSizeNotDefault[1] = false;
|
||||
localSizeNotDefault[2] = false;
|
||||
localSizeSpecId[0] = TQualifier::layoutNotSet;
|
||||
localSizeSpecId[1] = TQualifier::layoutNotSet;
|
||||
localSizeSpecId[2] = TQualifier::layoutNotSet;
|
||||
#ifndef GLSLANG_WEB
|
||||
xfbBuffers.resize(TQualifier::layoutXfbBufferEnd);
|
||||
shiftBinding.fill(0);
|
||||
#endif
|
||||
}
|
||||
|
||||
void setVersion(int v) { version = v; }
|
||||
int getVersion() const { return version; }
|
||||
void setProfile(EProfile p) { profile = p; }
|
||||
EProfile getProfile() const { return profile; }
|
||||
void setSpv(const SpvVersion& s)
|
||||
{
|
||||
spvVersion = s;
|
||||
|
||||
// client processes
|
||||
if (spvVersion.vulkan > 0)
|
||||
processes.addProcess("client vulkan100");
|
||||
if (spvVersion.openGl > 0)
|
||||
processes.addProcess("client opengl100");
|
||||
|
||||
// target SPV
|
||||
switch (spvVersion.spv) {
|
||||
case 0:
|
||||
break;
|
||||
case EShTargetSpv_1_0:
|
||||
break;
|
||||
case EShTargetSpv_1_1:
|
||||
processes.addProcess("target-env spirv1.1");
|
||||
break;
|
||||
case EShTargetSpv_1_2:
|
||||
processes.addProcess("target-env spirv1.2");
|
||||
break;
|
||||
case EShTargetSpv_1_3:
|
||||
processes.addProcess("target-env spirv1.3");
|
||||
break;
|
||||
case EShTargetSpv_1_4:
|
||||
processes.addProcess("target-env spirv1.4");
|
||||
break;
|
||||
case EShTargetSpv_1_5:
|
||||
processes.addProcess("target-env spirv1.5");
|
||||
break;
|
||||
default:
|
||||
processes.addProcess("target-env spirvUnknown");
|
||||
break;
|
||||
}
|
||||
|
||||
// target-environment processes
|
||||
switch (spvVersion.vulkan) {
|
||||
case 0:
|
||||
break;
|
||||
case EShTargetVulkan_1_0:
|
||||
processes.addProcess("target-env vulkan1.0");
|
||||
break;
|
||||
case EShTargetVulkan_1_1:
|
||||
processes.addProcess("target-env vulkan1.1");
|
||||
break;
|
||||
default:
|
||||
processes.addProcess("target-env vulkanUnknown");
|
||||
break;
|
||||
}
|
||||
if (spvVersion.openGl > 0)
|
||||
processes.addProcess("target-env opengl");
|
||||
}
|
||||
const SpvVersion& getSpv() const { return spvVersion; }
|
||||
EShLanguage getStage() const { return language; }
|
||||
void addRequestedExtension(const char* extension) { requestedExtensions.insert(extension); }
|
||||
const std::set<std::string>& getRequestedExtensions() const { return requestedExtensions; }
|
||||
|
||||
void setTreeRoot(TIntermNode* r) { treeRoot = r; }
|
||||
TIntermNode* getTreeRoot() const { return treeRoot; }
|
||||
void incrementEntryPointCount() { ++numEntryPoints; }
|
||||
int getNumEntryPoints() const { return numEntryPoints; }
|
||||
int getNumErrors() const { return numErrors; }
|
||||
void addPushConstantCount() { ++numPushConstants; }
|
||||
void setLimits(const TBuiltInResource& r) { resources = r; }
|
||||
|
||||
bool postProcess(TIntermNode*, EShLanguage);
|
||||
void removeTree();
|
||||
|
||||
void setEntryPointName(const char* ep)
|
||||
{
|
||||
entryPointName = ep;
|
||||
processes.addProcess("entry-point");
|
||||
processes.addArgument(entryPointName);
|
||||
}
|
||||
void setEntryPointMangledName(const char* ep) { entryPointMangledName = ep; }
|
||||
const std::string& getEntryPointName() const { return entryPointName; }
|
||||
const std::string& getEntryPointMangledName() const { return entryPointMangledName; }
|
||||
|
||||
void setInvertY(bool invert)
|
||||
{
|
||||
invertY = invert;
|
||||
if (invertY)
|
||||
processes.addProcess("invert-y");
|
||||
}
|
||||
bool getInvertY() const { return invertY; }
|
||||
|
||||
#ifdef ENABLE_HLSL
|
||||
void setSource(EShSource s) { source = s; }
|
||||
EShSource getSource() const { return source; }
|
||||
#else
|
||||
void setSource(EShSource s) { assert(s == EShSourceGlsl); }
|
||||
EShSource getSource() const { return EShSourceGlsl; }
|
||||
#endif
|
||||
|
||||
bool isRecursive() const { return recursive; }
|
||||
|
||||
TIntermSymbol* addSymbol(const TVariable&);
|
||||
TIntermSymbol* addSymbol(const TVariable&, const TSourceLoc&);
|
||||
TIntermSymbol* addSymbol(const TType&, const TSourceLoc&);
|
||||
TIntermSymbol* addSymbol(const TIntermSymbol&);
|
||||
TIntermTyped* addConversion(TOperator, const TType&, TIntermTyped*);
|
||||
std::tuple<TIntermTyped*, TIntermTyped*> addConversion(TOperator op, TIntermTyped* node0, TIntermTyped* node1);
|
||||
TIntermTyped* addUniShapeConversion(TOperator, const TType&, TIntermTyped*);
|
||||
TIntermTyped* addConversion(TBasicType convertTo, TIntermTyped* node) const;
|
||||
void addBiShapeConversion(TOperator, TIntermTyped*& lhsNode, TIntermTyped*& rhsNode);
|
||||
TIntermTyped* addShapeConversion(const TType&, TIntermTyped*);
|
||||
TIntermTyped* addBinaryMath(TOperator, TIntermTyped* left, TIntermTyped* right, TSourceLoc);
|
||||
TIntermTyped* addAssign(TOperator op, TIntermTyped* left, TIntermTyped* right, TSourceLoc);
|
||||
TIntermTyped* addIndex(TOperator op, TIntermTyped* base, TIntermTyped* index, TSourceLoc);
|
||||
TIntermTyped* addUnaryMath(TOperator, TIntermTyped* child, TSourceLoc);
|
||||
TIntermTyped* addBuiltInFunctionCall(const TSourceLoc& line, TOperator, bool unary, TIntermNode*, const TType& returnType);
|
||||
bool canImplicitlyPromote(TBasicType from, TBasicType to, TOperator op = EOpNull) const;
|
||||
bool isIntegralPromotion(TBasicType from, TBasicType to) const;
|
||||
bool isFPPromotion(TBasicType from, TBasicType to) const;
|
||||
bool isIntegralConversion(TBasicType from, TBasicType to) const;
|
||||
bool isFPConversion(TBasicType from, TBasicType to) const;
|
||||
bool isFPIntegralConversion(TBasicType from, TBasicType to) const;
|
||||
TOperator mapTypeToConstructorOp(const TType&) const;
|
||||
TIntermAggregate* growAggregate(TIntermNode* left, TIntermNode* right);
|
||||
TIntermAggregate* growAggregate(TIntermNode* left, TIntermNode* right, const TSourceLoc&);
|
||||
TIntermAggregate* makeAggregate(TIntermNode* node);
|
||||
TIntermAggregate* makeAggregate(TIntermNode* node, const TSourceLoc&);
|
||||
TIntermAggregate* makeAggregate(const TSourceLoc&);
|
||||
TIntermTyped* setAggregateOperator(TIntermNode*, TOperator, const TType& type, TSourceLoc);
|
||||
bool areAllChildConst(TIntermAggregate* aggrNode);
|
||||
TIntermSelection* addSelection(TIntermTyped* cond, TIntermNodePair code, const TSourceLoc&);
|
||||
TIntermTyped* addSelection(TIntermTyped* cond, TIntermTyped* trueBlock, TIntermTyped* falseBlock, const TSourceLoc&);
|
||||
TIntermTyped* addComma(TIntermTyped* left, TIntermTyped* right, const TSourceLoc&);
|
||||
TIntermTyped* addMethod(TIntermTyped*, const TType&, const TString*, const TSourceLoc&);
|
||||
TIntermConstantUnion* addConstantUnion(const TConstUnionArray&, const TType&, const TSourceLoc&, bool literal = false) const;
|
||||
TIntermConstantUnion* addConstantUnion(signed char, const TSourceLoc&, bool literal = false) const;
|
||||
TIntermConstantUnion* addConstantUnion(unsigned char, const TSourceLoc&, bool literal = false) const;
|
||||
TIntermConstantUnion* addConstantUnion(signed short, const TSourceLoc&, bool literal = false) const;
|
||||
TIntermConstantUnion* addConstantUnion(unsigned short, const TSourceLoc&, bool literal = false) const;
|
||||
TIntermConstantUnion* addConstantUnion(int, const TSourceLoc&, bool literal = false) const;
|
||||
TIntermConstantUnion* addConstantUnion(unsigned int, const TSourceLoc&, bool literal = false) const;
|
||||
TIntermConstantUnion* addConstantUnion(long long, const TSourceLoc&, bool literal = false) const;
|
||||
TIntermConstantUnion* addConstantUnion(unsigned long long, const TSourceLoc&, bool literal = false) const;
|
||||
TIntermConstantUnion* addConstantUnion(bool, const TSourceLoc&, bool literal = false) const;
|
||||
TIntermConstantUnion* addConstantUnion(double, TBasicType, const TSourceLoc&, bool literal = false) const;
|
||||
TIntermConstantUnion* addConstantUnion(const TString*, const TSourceLoc&, bool literal = false) const;
|
||||
TIntermTyped* promoteConstantUnion(TBasicType, TIntermConstantUnion*) const;
|
||||
bool parseConstTree(TIntermNode*, TConstUnionArray, TOperator, const TType&, bool singleConstantParam = false);
|
||||
TIntermLoop* addLoop(TIntermNode*, TIntermTyped*, TIntermTyped*, bool testFirst, const TSourceLoc&);
|
||||
TIntermAggregate* addForLoop(TIntermNode*, TIntermNode*, TIntermTyped*, TIntermTyped*, bool testFirst,
|
||||
const TSourceLoc&, TIntermLoop*&);
|
||||
TIntermBranch* addBranch(TOperator, const TSourceLoc&);
|
||||
TIntermBranch* addBranch(TOperator, TIntermTyped*, const TSourceLoc&);
|
||||
template<typename selectorType> TIntermTyped* addSwizzle(TSwizzleSelectors<selectorType>&, const TSourceLoc&);
|
||||
|
||||
// Low level functions to add nodes (no conversions or other higher level transformations)
|
||||
// If a type is provided, the node's type will be set to it.
|
||||
TIntermBinary* addBinaryNode(TOperator op, TIntermTyped* left, TIntermTyped* right, TSourceLoc) const;
|
||||
TIntermBinary* addBinaryNode(TOperator op, TIntermTyped* left, TIntermTyped* right, TSourceLoc, const TType&) const;
|
||||
TIntermUnary* addUnaryNode(TOperator op, TIntermTyped* child, TSourceLoc) const;
|
||||
TIntermUnary* addUnaryNode(TOperator op, TIntermTyped* child, TSourceLoc, const TType&) const;
|
||||
|
||||
// Constant folding (in Constant.cpp)
|
||||
TIntermTyped* fold(TIntermAggregate* aggrNode);
|
||||
TIntermTyped* foldConstructor(TIntermAggregate* aggrNode);
|
||||
TIntermTyped* foldDereference(TIntermTyped* node, int index, const TSourceLoc&);
|
||||
TIntermTyped* foldSwizzle(TIntermTyped* node, TSwizzleSelectors<TVectorSelector>& fields, const TSourceLoc&);
|
||||
|
||||
// Tree ops
|
||||
static const TIntermTyped* findLValueBase(const TIntermTyped*, bool swizzleOkay);
|
||||
|
||||
// Linkage related
|
||||
void addSymbolLinkageNodes(TIntermAggregate*& linkage, EShLanguage, TSymbolTable&);
|
||||
void addSymbolLinkageNode(TIntermAggregate*& linkage, const TSymbol&);
|
||||
|
||||
void setUseStorageBuffer()
|
||||
{
|
||||
useStorageBuffer = true;
|
||||
processes.addProcess("use-storage-buffer");
|
||||
}
|
||||
bool usingStorageBuffer() const { return useStorageBuffer; }
|
||||
void setDepthReplacing() { depthReplacing = true; }
|
||||
bool isDepthReplacing() const { return depthReplacing; }
|
||||
bool setLocalSize(int dim, int size)
|
||||
{
|
||||
if (localSizeNotDefault[dim])
|
||||
return size == localSize[dim];
|
||||
localSizeNotDefault[dim] = true;
|
||||
localSize[dim] = size;
|
||||
return true;
|
||||
}
|
||||
unsigned int getLocalSize(int dim) const { return localSize[dim]; }
|
||||
bool setLocalSizeSpecId(int dim, int id)
|
||||
{
|
||||
if (localSizeSpecId[dim] != TQualifier::layoutNotSet)
|
||||
return id == localSizeSpecId[dim];
|
||||
localSizeSpecId[dim] = id;
|
||||
return true;
|
||||
}
|
||||
int getLocalSizeSpecId(int dim) const { return localSizeSpecId[dim]; }
|
||||
#ifdef GLSLANG_WEB
|
||||
void output(TInfoSink&, bool tree) { }
|
||||
|
||||
bool isEsProfile() const { return false; }
|
||||
bool getXfbMode() const { return false; }
|
||||
bool isMultiStream() const { return false; }
|
||||
TLayoutGeometry getOutputPrimitive() const { return ElgNone; }
|
||||
bool getPostDepthCoverage() const { return false; }
|
||||
bool getEarlyFragmentTests() const { return false; }
|
||||
TLayoutDepth getDepth() const { return EldNone; }
|
||||
bool getPixelCenterInteger() const { return false; }
|
||||
void setOriginUpperLeft() { }
|
||||
bool getOriginUpperLeft() const { return true; }
|
||||
TInterlockOrdering getInterlockOrdering() const { return EioNone; }
|
||||
|
||||
bool getAutoMapBindings() const { return false; }
|
||||
bool getAutoMapLocations() const { return false; }
|
||||
int getNumPushConstants() const { return 0; }
|
||||
void addShaderRecordNVCount() { }
|
||||
void addTaskNVCount() { }
|
||||
void setUseVulkanMemoryModel() { }
|
||||
bool usingVulkanMemoryModel() const { return false; }
|
||||
bool usingPhysicalStorageBuffer() const { return false; }
|
||||
bool usingVariablePointers() const { return false; }
|
||||
unsigned getXfbStride(int buffer) const { return 0; }
|
||||
bool hasLayoutDerivativeModeNone() const { return false; }
|
||||
ComputeDerivativeMode getLayoutDerivativeModeNone() const { return LayoutDerivativeNone; }
|
||||
#else
|
||||
void output(TInfoSink&, bool tree);
|
||||
|
||||
bool isEsProfile() const { return profile == EEsProfile; }
|
||||
|
||||
void setShiftBinding(TResourceType res, unsigned int shift)
|
||||
{
|
||||
shiftBinding[res] = shift;
|
||||
|
||||
const char* name = getResourceName(res);
|
||||
if (name != nullptr)
|
||||
processes.addIfNonZero(name, shift);
|
||||
}
|
||||
|
||||
unsigned int getShiftBinding(TResourceType res) const { return shiftBinding[res]; }
|
||||
|
||||
void setShiftBindingForSet(TResourceType res, unsigned int shift, unsigned int set)
|
||||
{
|
||||
if (shift == 0) // ignore if there's no shift: it's a no-op.
|
||||
return;
|
||||
|
||||
shiftBindingForSet[res][set] = shift;
|
||||
|
||||
const char* name = getResourceName(res);
|
||||
if (name != nullptr) {
|
||||
processes.addProcess(name);
|
||||
processes.addArgument(shift);
|
||||
processes.addArgument(set);
|
||||
}
|
||||
}
|
||||
|
||||
int getShiftBindingForSet(TResourceType res, unsigned int set) const
|
||||
{
|
||||
const auto shift = shiftBindingForSet[res].find(set);
|
||||
return shift == shiftBindingForSet[res].end() ? -1 : shift->second;
|
||||
}
|
||||
bool hasShiftBindingForSet(TResourceType res) const { return !shiftBindingForSet[res].empty(); }
|
||||
|
||||
void setResourceSetBinding(const std::vector<std::string>& shift)
|
||||
{
|
||||
resourceSetBinding = shift;
|
||||
if (shift.size() > 0) {
|
||||
processes.addProcess("resource-set-binding");
|
||||
for (int s = 0; s < (int)shift.size(); ++s)
|
||||
processes.addArgument(shift[s]);
|
||||
}
|
||||
}
|
||||
const std::vector<std::string>& getResourceSetBinding() const { return resourceSetBinding; }
|
||||
void setAutoMapBindings(bool map)
|
||||
{
|
||||
autoMapBindings = map;
|
||||
if (autoMapBindings)
|
||||
processes.addProcess("auto-map-bindings");
|
||||
}
|
||||
bool getAutoMapBindings() const { return autoMapBindings; }
|
||||
void setAutoMapLocations(bool map)
|
||||
{
|
||||
autoMapLocations = map;
|
||||
if (autoMapLocations)
|
||||
processes.addProcess("auto-map-locations");
|
||||
}
|
||||
bool getAutoMapLocations() const { return autoMapLocations; }
|
||||
|
||||
#ifdef ENABLE_HLSL
|
||||
void setFlattenUniformArrays(bool flatten)
|
||||
{
|
||||
flattenUniformArrays = flatten;
|
||||
if (flattenUniformArrays)
|
||||
processes.addProcess("flatten-uniform-arrays");
|
||||
}
|
||||
bool getFlattenUniformArrays() const { return flattenUniformArrays; }
|
||||
#endif
|
||||
void setNoStorageFormat(bool b)
|
||||
{
|
||||
useUnknownFormat = b;
|
||||
if (useUnknownFormat)
|
||||
processes.addProcess("no-storage-format");
|
||||
}
|
||||
bool getNoStorageFormat() const { return useUnknownFormat; }
|
||||
void setUseVulkanMemoryModel()
|
||||
{
|
||||
useVulkanMemoryModel = true;
|
||||
processes.addProcess("use-vulkan-memory-model");
|
||||
}
|
||||
bool usingVulkanMemoryModel() const { return useVulkanMemoryModel; }
|
||||
void setUsePhysicalStorageBuffer()
|
||||
{
|
||||
usePhysicalStorageBuffer = true;
|
||||
}
|
||||
bool usingPhysicalStorageBuffer() const { return usePhysicalStorageBuffer; }
|
||||
void setUseVariablePointers()
|
||||
{
|
||||
useVariablePointers = true;
|
||||
processes.addProcess("use-variable-pointers");
|
||||
}
|
||||
bool usingVariablePointers() const { return useVariablePointers; }
|
||||
|
||||
#ifdef ENABLE_HLSL
|
||||
template<class T> T addCounterBufferName(const T& name) const { return name + implicitCounterName; }
|
||||
bool hasCounterBufferName(const TString& name) const {
|
||||
size_t len = strlen(implicitCounterName);
|
||||
return name.size() > len &&
|
||||
name.compare(name.size() - len, len, implicitCounterName) == 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
void setTextureSamplerTransformMode(EShTextureSamplerTransformMode mode) { textureSamplerTransformMode = mode; }
|
||||
int getNumPushConstants() const { return numPushConstants; }
|
||||
void addShaderRecordNVCount() { ++numShaderRecordNVBlocks; }
|
||||
void addTaskNVCount() { ++numTaskNVBlocks; }
|
||||
|
||||
bool setInvocations(int i)
|
||||
{
|
||||
if (invocations != TQualifier::layoutNotSet)
|
||||
return invocations == i;
|
||||
invocations = i;
|
||||
return true;
|
||||
}
|
||||
int getInvocations() const { return invocations; }
|
||||
bool setVertices(int m)
|
||||
{
|
||||
if (vertices != TQualifier::layoutNotSet)
|
||||
return vertices == m;
|
||||
vertices = m;
|
||||
return true;
|
||||
}
|
||||
int getVertices() const { return vertices; }
|
||||
bool setInputPrimitive(TLayoutGeometry p)
|
||||
{
|
||||
if (inputPrimitive != ElgNone)
|
||||
return inputPrimitive == p;
|
||||
inputPrimitive = p;
|
||||
return true;
|
||||
}
|
||||
TLayoutGeometry getInputPrimitive() const { return inputPrimitive; }
|
||||
bool setVertexSpacing(TVertexSpacing s)
|
||||
{
|
||||
if (vertexSpacing != EvsNone)
|
||||
return vertexSpacing == s;
|
||||
vertexSpacing = s;
|
||||
return true;
|
||||
}
|
||||
TVertexSpacing getVertexSpacing() const { return vertexSpacing; }
|
||||
bool setVertexOrder(TVertexOrder o)
|
||||
{
|
||||
if (vertexOrder != EvoNone)
|
||||
return vertexOrder == o;
|
||||
vertexOrder = o;
|
||||
return true;
|
||||
}
|
||||
TVertexOrder getVertexOrder() const { return vertexOrder; }
|
||||
void setPointMode() { pointMode = true; }
|
||||
bool getPointMode() const { return pointMode; }
|
||||
|
||||
bool setInterlockOrdering(TInterlockOrdering o)
|
||||
{
|
||||
if (interlockOrdering != EioNone)
|
||||
return interlockOrdering == o;
|
||||
interlockOrdering = o;
|
||||
return true;
|
||||
}
|
||||
TInterlockOrdering getInterlockOrdering() const { return interlockOrdering; }
|
||||
|
||||
void setXfbMode() { xfbMode = true; }
|
||||
bool getXfbMode() const { return xfbMode; }
|
||||
void setMultiStream() { multiStream = true; }
|
||||
bool isMultiStream() const { return multiStream; }
|
||||
bool setOutputPrimitive(TLayoutGeometry p)
|
||||
{
|
||||
if (outputPrimitive != ElgNone)
|
||||
return outputPrimitive == p;
|
||||
outputPrimitive = p;
|
||||
return true;
|
||||
}
|
||||
TLayoutGeometry getOutputPrimitive() const { return outputPrimitive; }
|
||||
void setPostDepthCoverage() { postDepthCoverage = true; }
|
||||
bool getPostDepthCoverage() const { return postDepthCoverage; }
|
||||
void setEarlyFragmentTests() { earlyFragmentTests = true; }
|
||||
bool getEarlyFragmentTests() const { return earlyFragmentTests; }
|
||||
bool setDepth(TLayoutDepth d)
|
||||
{
|
||||
if (depthLayout != EldNone)
|
||||
return depthLayout == d;
|
||||
depthLayout = d;
|
||||
return true;
|
||||
}
|
||||
TLayoutDepth getDepth() const { return depthLayout; }
|
||||
void setOriginUpperLeft() { originUpperLeft = true; }
|
||||
bool getOriginUpperLeft() const { return originUpperLeft; }
|
||||
void setPixelCenterInteger() { pixelCenterInteger = true; }
|
||||
bool getPixelCenterInteger() const { return pixelCenterInteger; }
|
||||
void addBlendEquation(TBlendEquationShift b) { blendEquations |= (1 << b); }
|
||||
unsigned int getBlendEquations() const { return blendEquations; }
|
||||
bool setXfbBufferStride(int buffer, unsigned stride)
|
||||
{
|
||||
if (xfbBuffers[buffer].stride != TQualifier::layoutXfbStrideEnd)
|
||||
return xfbBuffers[buffer].stride == stride;
|
||||
xfbBuffers[buffer].stride = stride;
|
||||
return true;
|
||||
}
|
||||
unsigned getXfbStride(int buffer) const { return xfbBuffers[buffer].stride; }
|
||||
int addXfbBufferOffset(const TType&);
|
||||
unsigned int computeTypeXfbSize(const TType&, bool& contains64BitType, bool& contains32BitType, bool& contains16BitType) const;
|
||||
unsigned int computeTypeXfbSize(const TType&, bool& contains64BitType) const;
|
||||
void setLayoutOverrideCoverage() { layoutOverrideCoverage = true; }
|
||||
bool getLayoutOverrideCoverage() const { return layoutOverrideCoverage; }
|
||||
void setGeoPassthroughEXT() { geoPassthroughEXT = true; }
|
||||
bool getGeoPassthroughEXT() const { return geoPassthroughEXT; }
|
||||
void setLayoutDerivativeMode(ComputeDerivativeMode mode) { computeDerivativeMode = mode; }
|
||||
bool hasLayoutDerivativeModeNone() const { return computeDerivativeMode != LayoutDerivativeNone; }
|
||||
ComputeDerivativeMode getLayoutDerivativeModeNone() const { return computeDerivativeMode; }
|
||||
bool setPrimitives(int m)
|
||||
{
|
||||
if (primitives != TQualifier::layoutNotSet)
|
||||
return primitives == m;
|
||||
primitives = m;
|
||||
return true;
|
||||
}
|
||||
int getPrimitives() const { return primitives; }
|
||||
const char* addSemanticName(const TString& name)
|
||||
{
|
||||
return semanticNameSet.insert(name).first->c_str();
|
||||
}
|
||||
void addUniformLocationOverride(const char* nameStr, int location)
|
||||
{
|
||||
std::string name = nameStr;
|
||||
uniformLocationOverrides[name] = location;
|
||||
}
|
||||
|
||||
int getUniformLocationOverride(const char* nameStr) const
|
||||
{
|
||||
std::string name = nameStr;
|
||||
auto pos = uniformLocationOverrides.find(name);
|
||||
if (pos == uniformLocationOverrides.end())
|
||||
return -1;
|
||||
else
|
||||
return pos->second;
|
||||
}
|
||||
|
||||
void setUniformLocationBase(int base) { uniformLocationBase = base; }
|
||||
int getUniformLocationBase() const { return uniformLocationBase; }
|
||||
|
||||
void setNeedsLegalization() { needToLegalize = true; }
|
||||
bool needsLegalization() const { return needToLegalize; }
|
||||
|
||||
void setBinaryDoubleOutput() { binaryDoubleOutput = true; }
|
||||
bool getBinaryDoubleOutput() { return binaryDoubleOutput; }
|
||||
#endif // GLSLANG_WEB
|
||||
|
||||
#ifdef ENABLE_HLSL
|
||||
void setHlslFunctionality1() { hlslFunctionality1 = true; }
|
||||
bool getHlslFunctionality1() const { return hlslFunctionality1; }
|
||||
void setHlslOffsets()
|
||||
{
|
||||
hlslOffsets = true;
|
||||
if (hlslOffsets)
|
||||
processes.addProcess("hlsl-offsets");
|
||||
}
|
||||
bool usingHlslOffsets() const { return hlslOffsets; }
|
||||
void setHlslIoMapping(bool b)
|
||||
{
|
||||
hlslIoMapping = b;
|
||||
if (hlslIoMapping)
|
||||
processes.addProcess("hlsl-iomap");
|
||||
}
|
||||
bool usingHlslIoMapping() { return hlslIoMapping; }
|
||||
#else
|
||||
bool getHlslFunctionality1() const { return false; }
|
||||
bool usingHlslOffsets() const { return false; }
|
||||
bool usingHlslIoMapping() { return false; }
|
||||
#endif
|
||||
|
||||
void addToCallGraph(TInfoSink&, const TString& caller, const TString& callee);
|
||||
void merge(TInfoSink&, TIntermediate&);
|
||||
void finalCheck(TInfoSink&, bool keepUncalled);
|
||||
|
||||
bool buildConvertOp(TBasicType dst, TBasicType src, TOperator& convertOp) const;
|
||||
TIntermTyped* createConversion(TBasicType convertTo, TIntermTyped* node) const;
|
||||
|
||||
void addIoAccessed(const TString& name) { ioAccessed.insert(name); }
|
||||
bool inIoAccessed(const TString& name) const { return ioAccessed.find(name) != ioAccessed.end(); }
|
||||
|
||||
int addUsedLocation(const TQualifier&, const TType&, bool& typeCollision);
|
||||
int checkLocationRange(int set, const TIoRange& range, const TType&, bool& typeCollision);
|
||||
int addUsedOffsets(int binding, int offset, int numOffsets);
|
||||
bool addUsedConstantId(int id);
|
||||
static int computeTypeLocationSize(const TType&, EShLanguage);
|
||||
static int computeTypeUniformLocationSize(const TType&);
|
||||
|
||||
static int getBaseAlignmentScalar(const TType&, int& size);
|
||||
static int getBaseAlignment(const TType&, int& size, int& stride, TLayoutPacking layoutPacking, bool rowMajor);
|
||||
static int getScalarAlignment(const TType&, int& size, int& stride, bool rowMajor);
|
||||
static int getMemberAlignment(const TType&, int& size, int& stride, TLayoutPacking layoutPacking, bool rowMajor);
|
||||
static bool improperStraddle(const TType& type, int size, int offset);
|
||||
static void updateOffset(const TType& parentType, const TType& memberType, int& offset, int& memberSize);
|
||||
static int getOffset(const TType& type, int index);
|
||||
static int getBlockSize(const TType& blockType);
|
||||
static int computeBufferReferenceTypeSize(const TType&);
|
||||
bool promote(TIntermOperator*);
|
||||
void setNanMinMaxClamp(bool setting) { nanMinMaxClamp = setting; }
|
||||
bool getNanMinMaxClamp() const { return nanMinMaxClamp; }
|
||||
|
||||
void setSourceFile(const char* file) { if (file != nullptr) sourceFile = file; }
|
||||
const std::string& getSourceFile() const { return sourceFile; }
|
||||
void addSourceText(const char* text, size_t len) { sourceText.append(text, len); }
|
||||
const std::string& getSourceText() const { return sourceText; }
|
||||
const std::map<std::string, std::string>& getIncludeText() const { return includeText; }
|
||||
void addIncludeText(const char* name, const char* text, size_t len) { includeText[name].assign(text,len); }
|
||||
void addProcesses(const std::vector<std::string>& p)
|
||||
{
|
||||
for (int i = 0; i < (int)p.size(); ++i)
|
||||
processes.addProcess(p[i]);
|
||||
}
|
||||
void addProcess(const std::string& process) { processes.addProcess(process); }
|
||||
void addProcessArgument(const std::string& arg) { processes.addArgument(arg); }
|
||||
const std::vector<std::string>& getProcesses() const { return processes.getProcesses(); }
|
||||
|
||||
// Certain explicit conversions are allowed conditionally
|
||||
#ifdef GLSLANG_WEB
|
||||
bool getArithemeticInt8Enabled() const { return false; }
|
||||
bool getArithemeticInt16Enabled() const { return false; }
|
||||
bool getArithemeticFloat16Enabled() const { return false; }
|
||||
#else
|
||||
bool getArithemeticInt8Enabled() const {
|
||||
return extensionRequested(E_GL_EXT_shader_explicit_arithmetic_types) ||
|
||||
extensionRequested(E_GL_EXT_shader_explicit_arithmetic_types_int8);
|
||||
}
|
||||
bool getArithemeticInt16Enabled() const {
|
||||
return extensionRequested(E_GL_EXT_shader_explicit_arithmetic_types) ||
|
||||
extensionRequested(E_GL_AMD_gpu_shader_int16) ||
|
||||
extensionRequested(E_GL_EXT_shader_explicit_arithmetic_types_int16);
|
||||
}
|
||||
|
||||
bool getArithemeticFloat16Enabled() const {
|
||||
return extensionRequested(E_GL_EXT_shader_explicit_arithmetic_types) ||
|
||||
extensionRequested(E_GL_AMD_gpu_shader_half_float) ||
|
||||
extensionRequested(E_GL_EXT_shader_explicit_arithmetic_types_float16);
|
||||
}
|
||||
#endif
|
||||
|
||||
protected:
|
||||
TIntermSymbol* addSymbol(int Id, const TString&, const TType&, const TConstUnionArray&, TIntermTyped* subtree, const TSourceLoc&);
|
||||
void error(TInfoSink& infoSink, const char*);
|
||||
void warn(TInfoSink& infoSink, const char*);
|
||||
void mergeCallGraphs(TInfoSink&, TIntermediate&);
|
||||
void mergeModes(TInfoSink&, TIntermediate&);
|
||||
void mergeTrees(TInfoSink&, TIntermediate&);
|
||||
void seedIdMap(TMap<TString, int>& idMap, int& maxId);
|
||||
void remapIds(const TMap<TString, int>& idMap, int idShift, TIntermediate&);
|
||||
void mergeBodies(TInfoSink&, TIntermSequence& globals, const TIntermSequence& unitGlobals);
|
||||
void mergeLinkerObjects(TInfoSink&, TIntermSequence& linkerObjects, const TIntermSequence& unitLinkerObjects);
|
||||
void mergeImplicitArraySizes(TType&, const TType&);
|
||||
void mergeErrorCheck(TInfoSink&, const TIntermSymbol&, const TIntermSymbol&, bool crossStage);
|
||||
void checkCallGraphCycles(TInfoSink&);
|
||||
void checkCallGraphBodies(TInfoSink&, bool keepUncalled);
|
||||
void inOutLocationCheck(TInfoSink&);
|
||||
TIntermAggregate* findLinkerObjects() const;
|
||||
bool userOutputUsed() const;
|
||||
bool isSpecializationOperation(const TIntermOperator&) const;
|
||||
bool isNonuniformPropagating(TOperator) const;
|
||||
bool promoteUnary(TIntermUnary&);
|
||||
bool promoteBinary(TIntermBinary&);
|
||||
void addSymbolLinkageNode(TIntermAggregate*& linkage, TSymbolTable&, const TString&);
|
||||
bool promoteAggregate(TIntermAggregate&);
|
||||
void pushSelector(TIntermSequence&, const TVectorSelector&, const TSourceLoc&);
|
||||
void pushSelector(TIntermSequence&, const TMatrixSelector&, const TSourceLoc&);
|
||||
bool specConstantPropagates(const TIntermTyped&, const TIntermTyped&);
|
||||
void performTextureUpgradeAndSamplerRemovalTransformation(TIntermNode* root);
|
||||
bool isConversionAllowed(TOperator op, TIntermTyped* node) const;
|
||||
std::tuple<TBasicType, TBasicType> getConversionDestinatonType(TBasicType type0, TBasicType type1, TOperator op) const;
|
||||
|
||||
// JohnK: I think this function should go away.
|
||||
// This data structure is just a log to pass on to back ends.
|
||||
// Versioning and extensions are handled in Version.cpp, with a rich
|
||||
// set of functions for querying stages, versions, extension enable/disabled, etc.
|
||||
#ifdef GLSLANG_WEB
|
||||
bool extensionRequested(const char *extension) const { return false; }
|
||||
#else
|
||||
bool extensionRequested(const char *extension) const {return requestedExtensions.find(extension) != requestedExtensions.end();}
|
||||
#endif
|
||||
|
||||
static const char* getResourceName(TResourceType);
|
||||
|
||||
const EShLanguage language; // stage, known at construction time
|
||||
std::string entryPointName;
|
||||
std::string entryPointMangledName;
|
||||
typedef std::list<TCall> TGraph;
|
||||
TGraph callGraph;
|
||||
|
||||
EProfile profile; // source profile
|
||||
int version; // source version
|
||||
SpvVersion spvVersion;
|
||||
TIntermNode* treeRoot;
|
||||
std::set<std::string> requestedExtensions; // cumulation of all enabled or required extensions; not connected to what subset of the shader used them
|
||||
TBuiltInResource resources;
|
||||
int numEntryPoints;
|
||||
int numErrors;
|
||||
int numPushConstants;
|
||||
bool recursive;
|
||||
bool invertY;
|
||||
bool useStorageBuffer;
|
||||
bool nanMinMaxClamp; // true if desiring min/max/clamp to favor non-NaN over NaN
|
||||
bool depthReplacing;
|
||||
int localSize[3];
|
||||
bool localSizeNotDefault[3];
|
||||
int localSizeSpecId[3];
|
||||
#ifndef GLSLANG_WEB
|
||||
public:
|
||||
const char* const implicitThisName;
|
||||
const char* const implicitCounterName;
|
||||
protected:
|
||||
EShSource source; // source language, known a bit later
|
||||
bool useVulkanMemoryModel;
|
||||
int invocations;
|
||||
int vertices;
|
||||
TLayoutGeometry inputPrimitive;
|
||||
TLayoutGeometry outputPrimitive;
|
||||
bool pixelCenterInteger;
|
||||
bool originUpperLeft;
|
||||
TVertexSpacing vertexSpacing;
|
||||
TVertexOrder vertexOrder;
|
||||
TInterlockOrdering interlockOrdering;
|
||||
bool pointMode;
|
||||
bool earlyFragmentTests;
|
||||
bool postDepthCoverage;
|
||||
TLayoutDepth depthLayout;
|
||||
bool hlslFunctionality1;
|
||||
int blendEquations; // an 'or'ing of masks of shifts of TBlendEquationShift
|
||||
bool xfbMode;
|
||||
std::vector<TXfbBuffer> xfbBuffers; // all the data we need to track per xfb buffer
|
||||
bool multiStream;
|
||||
bool layoutOverrideCoverage;
|
||||
bool geoPassthroughEXT;
|
||||
int numShaderRecordNVBlocks;
|
||||
ComputeDerivativeMode computeDerivativeMode;
|
||||
int primitives;
|
||||
int numTaskNVBlocks;
|
||||
|
||||
// Base shift values
|
||||
std::array<unsigned int, EResCount> shiftBinding;
|
||||
|
||||
// Per-descriptor-set shift values
|
||||
std::array<std::map<int, int>, EResCount> shiftBindingForSet;
|
||||
|
||||
std::vector<std::string> resourceSetBinding;
|
||||
bool autoMapBindings;
|
||||
bool autoMapLocations;
|
||||
bool flattenUniformArrays;
|
||||
bool useUnknownFormat;
|
||||
bool hlslOffsets;
|
||||
bool hlslIoMapping;
|
||||
bool useVariablePointers;
|
||||
|
||||
std::set<TString> semanticNameSet;
|
||||
|
||||
EShTextureSamplerTransformMode textureSamplerTransformMode;
|
||||
|
||||
bool needToLegalize;
|
||||
bool binaryDoubleOutput;
|
||||
bool usePhysicalStorageBuffer;
|
||||
|
||||
std::unordered_map<std::string, int> uniformLocationOverrides;
|
||||
int uniformLocationBase;
|
||||
#endif
|
||||
|
||||
std::unordered_set<int> usedConstantId; // specialization constant ids used
|
||||
std::vector<TOffsetRange> usedAtomics; // sets of bindings used by atomic counters
|
||||
std::vector<TIoRange> usedIo[4]; // sets of used locations, one for each of in, out, uniform, and buffers
|
||||
// set of names of statically read/written I/O that might need extra checking
|
||||
std::set<TString> ioAccessed;
|
||||
// source code of shader, useful as part of debug information
|
||||
std::string sourceFile;
|
||||
std::string sourceText;
|
||||
|
||||
// Included text. First string is a name, second is the included text
|
||||
std::map<std::string, std::string> includeText;
|
||||
|
||||
// for OpModuleProcessed, or equivalent
|
||||
TProcesses processes;
|
||||
|
||||
private:
|
||||
void operator=(TIntermediate&); // prevent assignments
|
||||
};
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // _LOCAL_INTERMEDIATE_INCLUDED_
|
204
libraries/glslang/glslang/MachineIndependent/parseConst.cpp
Normal file
204
libraries/glslang/glslang/MachineIndependent/parseConst.cpp
Normal file
|
@ -0,0 +1,204 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
//
|
||||
// Traverse a tree of constants to create a single folded constant.
|
||||
// It should only be used when the whole tree is known to be constant.
|
||||
//
|
||||
|
||||
#include "ParseHelper.h"
|
||||
|
||||
namespace glslang {
|
||||
|
||||
class TConstTraverser : public TIntermTraverser {
|
||||
public:
|
||||
TConstTraverser(const TConstUnionArray& cUnion, bool singleConstParam, TOperator constructType, const TType& t)
|
||||
: unionArray(cUnion), type(t),
|
||||
constructorType(constructType), singleConstantParam(singleConstParam), error(false), isMatrix(false),
|
||||
matrixCols(0), matrixRows(0) { index = 0; tOp = EOpNull; }
|
||||
|
||||
virtual void visitConstantUnion(TIntermConstantUnion* node);
|
||||
virtual bool visitAggregate(TVisit, TIntermAggregate* node);
|
||||
|
||||
int index;
|
||||
TConstUnionArray unionArray;
|
||||
TOperator tOp;
|
||||
const TType& type;
|
||||
TOperator constructorType;
|
||||
bool singleConstantParam;
|
||||
bool error;
|
||||
int size; // size of the constructor ( 4 for vec4)
|
||||
bool isMatrix;
|
||||
int matrixCols;
|
||||
int matrixRows;
|
||||
|
||||
protected:
|
||||
TConstTraverser(TConstTraverser&);
|
||||
TConstTraverser& operator=(TConstTraverser&);
|
||||
};
|
||||
|
||||
bool TConstTraverser::visitAggregate(TVisit /* visit */, TIntermAggregate* node)
|
||||
{
|
||||
if (! node->isConstructor() && node->getOp() != EOpComma) {
|
||||
error = true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool flag = node->getSequence().size() == 1 && node->getSequence()[0]->getAsTyped()->getAsConstantUnion();
|
||||
if (flag) {
|
||||
singleConstantParam = true;
|
||||
constructorType = node->getOp();
|
||||
size = node->getType().computeNumComponents();
|
||||
|
||||
if (node->getType().isMatrix()) {
|
||||
isMatrix = true;
|
||||
matrixCols = node->getType().getMatrixCols();
|
||||
matrixRows = node->getType().getMatrixRows();
|
||||
}
|
||||
}
|
||||
|
||||
for (TIntermSequence::iterator p = node->getSequence().begin();
|
||||
p != node->getSequence().end(); p++) {
|
||||
|
||||
if (node->getOp() == EOpComma)
|
||||
index = 0;
|
||||
|
||||
(*p)->traverse(this);
|
||||
}
|
||||
if (flag)
|
||||
{
|
||||
singleConstantParam = false;
|
||||
constructorType = EOpNull;
|
||||
size = 0;
|
||||
isMatrix = false;
|
||||
matrixCols = 0;
|
||||
matrixRows = 0;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void TConstTraverser::visitConstantUnion(TIntermConstantUnion* node)
|
||||
{
|
||||
TConstUnionArray leftUnionArray(unionArray);
|
||||
int instanceSize = type.computeNumComponents();
|
||||
|
||||
if (index >= instanceSize)
|
||||
return;
|
||||
|
||||
if (! singleConstantParam) {
|
||||
int rightUnionSize = node->getType().computeNumComponents();
|
||||
|
||||
const TConstUnionArray& rightUnionArray = node->getConstArray();
|
||||
for (int i = 0; i < rightUnionSize; i++) {
|
||||
if (index >= instanceSize)
|
||||
return;
|
||||
leftUnionArray[index] = rightUnionArray[i];
|
||||
|
||||
index++;
|
||||
}
|
||||
} else {
|
||||
int endIndex = index + size;
|
||||
const TConstUnionArray& rightUnionArray = node->getConstArray();
|
||||
if (! isMatrix) {
|
||||
int count = 0;
|
||||
int nodeComps = node->getType().computeNumComponents();
|
||||
for (int i = index; i < endIndex; i++) {
|
||||
if (i >= instanceSize)
|
||||
return;
|
||||
|
||||
leftUnionArray[i] = rightUnionArray[count];
|
||||
|
||||
(index)++;
|
||||
|
||||
if (nodeComps > 1)
|
||||
count++;
|
||||
}
|
||||
} else {
|
||||
// constructing a matrix, but from what?
|
||||
if (node->isMatrix()) {
|
||||
// Matrix from a matrix; this has the outer matrix, node is the argument matrix.
|
||||
// Traverse the outer, potentially bigger matrix, fill in missing pieces with the
|
||||
// identity matrix.
|
||||
for (int c = 0; c < matrixCols; ++c) {
|
||||
for (int r = 0; r < matrixRows; ++r) {
|
||||
int targetOffset = index + c * matrixRows + r;
|
||||
if (r < node->getType().getMatrixRows() && c < node->getType().getMatrixCols()) {
|
||||
int srcOffset = c * node->getType().getMatrixRows() + r;
|
||||
leftUnionArray[targetOffset] = rightUnionArray[srcOffset];
|
||||
} else if (r == c)
|
||||
leftUnionArray[targetOffset].setDConst(1.0);
|
||||
else
|
||||
leftUnionArray[targetOffset].setDConst(0.0);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// matrix from vector
|
||||
int count = 0;
|
||||
const int startIndex = index;
|
||||
int nodeComps = node->getType().computeNumComponents();
|
||||
for (int i = startIndex; i < endIndex; i++) {
|
||||
if (i >= instanceSize)
|
||||
return;
|
||||
if (i == startIndex || (i - startIndex) % (matrixRows + 1) == 0 )
|
||||
leftUnionArray[i] = rightUnionArray[count];
|
||||
else
|
||||
leftUnionArray[i].setDConst(0.0);
|
||||
|
||||
index++;
|
||||
|
||||
if (nodeComps > 1)
|
||||
count++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool TIntermediate::parseConstTree(TIntermNode* root, TConstUnionArray unionArray, TOperator constructorType, const TType& t, bool singleConstantParam)
|
||||
{
|
||||
if (root == 0)
|
||||
return false;
|
||||
|
||||
TConstTraverser it(unionArray, singleConstantParam, constructorType, t);
|
||||
|
||||
root->traverse(&it);
|
||||
if (it.error)
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
} // end namespace glslang
|
236
libraries/glslang/glslang/MachineIndependent/parseVersions.h
Normal file
236
libraries/glslang/glslang/MachineIndependent/parseVersions.h
Normal file
|
@ -0,0 +1,236 @@
|
|||
//
|
||||
// Copyright (C) 2015-2018 Google, Inc.
|
||||
// Copyright (C) 2017 ARM Limited.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
// This is implemented in Versions.cpp
|
||||
|
||||
#ifndef _PARSE_VERSIONS_INCLUDED_
|
||||
#define _PARSE_VERSIONS_INCLUDED_
|
||||
|
||||
#include "../Public/ShaderLang.h"
|
||||
#include "../Include/InfoSink.h"
|
||||
#include "Scan.h"
|
||||
|
||||
#include <map>
|
||||
|
||||
namespace glslang {
|
||||
|
||||
//
|
||||
// Base class for parse helpers.
|
||||
// This just has version-related information and checking.
|
||||
// This class should be sufficient for preprocessing.
|
||||
//
|
||||
class TParseVersions {
|
||||
public:
|
||||
TParseVersions(TIntermediate& interm, int version, EProfile profile,
|
||||
const SpvVersion& spvVersion, EShLanguage language, TInfoSink& infoSink,
|
||||
bool forwardCompatible, EShMessages messages)
|
||||
:
|
||||
#ifndef GLSLANG_WEB
|
||||
forwardCompatible(forwardCompatible),
|
||||
profile(profile),
|
||||
#endif
|
||||
infoSink(infoSink), version(version),
|
||||
language(language),
|
||||
spvVersion(spvVersion),
|
||||
intermediate(interm), messages(messages), numErrors(0), currentScanner(0) { }
|
||||
virtual ~TParseVersions() { }
|
||||
void requireStage(const TSourceLoc&, EShLanguageMask, const char* featureDesc);
|
||||
void requireStage(const TSourceLoc&, EShLanguage, const char* featureDesc);
|
||||
#ifdef GLSLANG_WEB
|
||||
const EProfile profile = EEsProfile;
|
||||
bool isEsProfile() const { return true; }
|
||||
void requireProfile(const TSourceLoc& loc, int profileMask, const char* featureDesc)
|
||||
{
|
||||
if (! (EEsProfile & profileMask))
|
||||
error(loc, "not supported with this profile:", featureDesc, ProfileName(profile));
|
||||
}
|
||||
void profileRequires(const TSourceLoc& loc, int profileMask, int minVersion, int numExtensions,
|
||||
const char* const extensions[], const char* featureDesc)
|
||||
{
|
||||
if ((EEsProfile & profileMask) && (minVersion == 0 || version < minVersion))
|
||||
error(loc, "not supported for this version or the enabled extensions", featureDesc, "");
|
||||
}
|
||||
void profileRequires(const TSourceLoc& loc, int profileMask, int minVersion, const char* extension,
|
||||
const char* featureDesc)
|
||||
{
|
||||
profileRequires(loc, profileMask, minVersion, extension ? 1 : 0, &extension, featureDesc);
|
||||
}
|
||||
void initializeExtensionBehavior() { }
|
||||
void checkDeprecated(const TSourceLoc&, int queryProfiles, int depVersion, const char* featureDesc) { }
|
||||
void requireNotRemoved(const TSourceLoc&, int queryProfiles, int removedVersion, const char* featureDesc) { }
|
||||
void requireExtensions(const TSourceLoc&, int numExtensions, const char* const extensions[],
|
||||
const char* featureDesc) { }
|
||||
void ppRequireExtensions(const TSourceLoc&, int numExtensions, const char* const extensions[],
|
||||
const char* featureDesc) { }
|
||||
TExtensionBehavior getExtensionBehavior(const char*) { return EBhMissing; }
|
||||
bool extensionTurnedOn(const char* const extension) { return false; }
|
||||
bool extensionsTurnedOn(int numExtensions, const char* const extensions[]) { return false; }
|
||||
void updateExtensionBehavior(int line, const char* const extension, const char* behavior) { }
|
||||
void updateExtensionBehavior(const char* const extension, TExtensionBehavior) { }
|
||||
void checkExtensionStage(const TSourceLoc&, const char* const extension) { }
|
||||
void fullIntegerCheck(const TSourceLoc&, const char* op) { }
|
||||
void doubleCheck(const TSourceLoc&, const char* op) { }
|
||||
bool float16Arithmetic() { return false; }
|
||||
void requireFloat16Arithmetic(const TSourceLoc& loc, const char* op, const char* featureDesc) { }
|
||||
bool int16Arithmetic() { return false; }
|
||||
void requireInt16Arithmetic(const TSourceLoc& loc, const char* op, const char* featureDesc) { }
|
||||
bool int8Arithmetic() { return false; }
|
||||
void requireInt8Arithmetic(const TSourceLoc& loc, const char* op, const char* featureDesc) { }
|
||||
void int64Check(const TSourceLoc&, const char* op, bool builtIn = false) { }
|
||||
void explicitFloat32Check(const TSourceLoc&, const char* op, bool builtIn = false) { }
|
||||
void explicitFloat64Check(const TSourceLoc&, const char* op, bool builtIn = false) { }
|
||||
bool relaxedErrors() const { return false; }
|
||||
bool suppressWarnings() const { return true; }
|
||||
bool isForwardCompatible() const { return false; }
|
||||
#else
|
||||
bool forwardCompatible; // true if errors are to be given for use of deprecated features
|
||||
EProfile profile; // the declared profile in the shader (core by default)
|
||||
bool isEsProfile() const { return profile == EEsProfile; }
|
||||
void requireProfile(const TSourceLoc& loc, int profileMask, const char* featureDesc);
|
||||
void profileRequires(const TSourceLoc& loc, int profileMask, int minVersion, int numExtensions,
|
||||
const char* const extensions[], const char* featureDesc);
|
||||
void profileRequires(const TSourceLoc& loc, int profileMask, int minVersion, const char* extension,
|
||||
const char* featureDesc);
|
||||
virtual void initializeExtensionBehavior();
|
||||
virtual void checkDeprecated(const TSourceLoc&, int queryProfiles, int depVersion, const char* featureDesc);
|
||||
virtual void requireNotRemoved(const TSourceLoc&, int queryProfiles, int removedVersion, const char* featureDesc);
|
||||
virtual void requireExtensions(const TSourceLoc&, int numExtensions, const char* const extensions[],
|
||||
const char* featureDesc);
|
||||
virtual void ppRequireExtensions(const TSourceLoc&, int numExtensions, const char* const extensions[],
|
||||
const char* featureDesc);
|
||||
virtual TExtensionBehavior getExtensionBehavior(const char*);
|
||||
virtual bool extensionTurnedOn(const char* const extension);
|
||||
virtual bool extensionsTurnedOn(int numExtensions, const char* const extensions[]);
|
||||
virtual void updateExtensionBehavior(int line, const char* const extension, const char* behavior);
|
||||
virtual void updateExtensionBehavior(const char* const extension, TExtensionBehavior);
|
||||
virtual bool checkExtensionsRequested(const TSourceLoc&, int numExtensions, const char* const extensions[],
|
||||
const char* featureDesc);
|
||||
virtual void checkExtensionStage(const TSourceLoc&, const char* const extension);
|
||||
virtual void fullIntegerCheck(const TSourceLoc&, const char* op);
|
||||
|
||||
virtual void unimplemented(const TSourceLoc&, const char* featureDesc);
|
||||
virtual void doubleCheck(const TSourceLoc&, const char* op);
|
||||
virtual void float16Check(const TSourceLoc&, const char* op, bool builtIn = false);
|
||||
virtual void float16ScalarVectorCheck(const TSourceLoc&, const char* op, bool builtIn = false);
|
||||
virtual bool float16Arithmetic();
|
||||
virtual void requireFloat16Arithmetic(const TSourceLoc& loc, const char* op, const char* featureDesc);
|
||||
virtual void int16ScalarVectorCheck(const TSourceLoc&, const char* op, bool builtIn = false);
|
||||
virtual bool int16Arithmetic();
|
||||
virtual void requireInt16Arithmetic(const TSourceLoc& loc, const char* op, const char* featureDesc);
|
||||
virtual void int8ScalarVectorCheck(const TSourceLoc&, const char* op, bool builtIn = false);
|
||||
virtual bool int8Arithmetic();
|
||||
virtual void requireInt8Arithmetic(const TSourceLoc& loc, const char* op, const char* featureDesc);
|
||||
virtual void float16OpaqueCheck(const TSourceLoc&, const char* op, bool builtIn = false);
|
||||
virtual void int64Check(const TSourceLoc&, const char* op, bool builtIn = false);
|
||||
virtual void explicitInt8Check(const TSourceLoc&, const char* op, bool builtIn = false);
|
||||
virtual void explicitInt16Check(const TSourceLoc&, const char* op, bool builtIn = false);
|
||||
virtual void explicitInt32Check(const TSourceLoc&, const char* op, bool builtIn = false);
|
||||
virtual void explicitFloat32Check(const TSourceLoc&, const char* op, bool builtIn = false);
|
||||
virtual void explicitFloat64Check(const TSourceLoc&, const char* op, bool builtIn = false);
|
||||
virtual void fcoopmatCheck(const TSourceLoc&, const char* op, bool builtIn = false);
|
||||
virtual void intcoopmatCheck(const TSourceLoc&, const char *op, bool builtIn = false);
|
||||
bool relaxedErrors() const { return (messages & EShMsgRelaxedErrors) != 0; }
|
||||
bool suppressWarnings() const { return (messages & EShMsgSuppressWarnings) != 0; }
|
||||
bool isForwardCompatible() const { return forwardCompatible; }
|
||||
#endif // GLSLANG_WEB
|
||||
virtual void spvRemoved(const TSourceLoc&, const char* op);
|
||||
virtual void vulkanRemoved(const TSourceLoc&, const char* op);
|
||||
virtual void requireVulkan(const TSourceLoc&, const char* op);
|
||||
virtual void requireSpv(const TSourceLoc&, const char* op);
|
||||
|
||||
|
||||
#if defined(GLSLANG_WEB) && !defined(GLSLANG_WEB_DEVEL)
|
||||
void C_DECL error(const TSourceLoc&, const char* szReason, const char* szToken,
|
||||
const char* szExtraInfoFormat, ...) { addError(); }
|
||||
void C_DECL warn(const TSourceLoc&, const char* szReason, const char* szToken,
|
||||
const char* szExtraInfoFormat, ...) { }
|
||||
void C_DECL ppError(const TSourceLoc&, const char* szReason, const char* szToken,
|
||||
const char* szExtraInfoFormat, ...) { addError(); }
|
||||
void C_DECL ppWarn(const TSourceLoc&, const char* szReason, const char* szToken,
|
||||
const char* szExtraInfoFormat, ...) { }
|
||||
#else
|
||||
virtual void C_DECL error(const TSourceLoc&, const char* szReason, const char* szToken,
|
||||
const char* szExtraInfoFormat, ...) = 0;
|
||||
virtual void C_DECL warn(const TSourceLoc&, const char* szReason, const char* szToken,
|
||||
const char* szExtraInfoFormat, ...) = 0;
|
||||
virtual void C_DECL ppError(const TSourceLoc&, const char* szReason, const char* szToken,
|
||||
const char* szExtraInfoFormat, ...) = 0;
|
||||
virtual void C_DECL ppWarn(const TSourceLoc&, const char* szReason, const char* szToken,
|
||||
const char* szExtraInfoFormat, ...) = 0;
|
||||
#endif
|
||||
|
||||
void addError() { ++numErrors; }
|
||||
int getNumErrors() const { return numErrors; }
|
||||
|
||||
void setScanner(TInputScanner* scanner) { currentScanner = scanner; }
|
||||
TInputScanner* getScanner() const { return currentScanner; }
|
||||
const TSourceLoc& getCurrentLoc() const { return currentScanner->getSourceLoc(); }
|
||||
void setCurrentLine(int line) { currentScanner->setLine(line); }
|
||||
void setCurrentColumn(int col) { currentScanner->setColumn(col); }
|
||||
void setCurrentSourceName(const char* name) { currentScanner->setFile(name); }
|
||||
void setCurrentString(int string) { currentScanner->setString(string); }
|
||||
|
||||
void getPreamble(std::string&);
|
||||
#ifdef ENABLE_HLSL
|
||||
bool isReadingHLSL() const { return (messages & EShMsgReadHlsl) == EShMsgReadHlsl; }
|
||||
bool hlslEnable16BitTypes() const { return (messages & EShMsgHlslEnable16BitTypes) != 0; }
|
||||
bool hlslDX9Compatible() const { return (messages & EShMsgHlslDX9Compatible) != 0; }
|
||||
#else
|
||||
bool isReadingHLSL() const { return false; }
|
||||
#endif
|
||||
|
||||
TInfoSink& infoSink;
|
||||
|
||||
// compilation mode
|
||||
int version; // version, updated by #version in the shader
|
||||
EShLanguage language; // really the stage
|
||||
SpvVersion spvVersion;
|
||||
TIntermediate& intermediate; // helper for making and hooking up pieces of the parse tree
|
||||
|
||||
protected:
|
||||
TMap<TString, TExtensionBehavior> extensionBehavior; // for each extension string, what its current behavior is set to
|
||||
EShMessages messages; // errors/warnings/rule-sets
|
||||
int numErrors; // number of compile-time errors encountered
|
||||
TInputScanner* currentScanner;
|
||||
|
||||
private:
|
||||
explicit TParseVersions(const TParseVersions&);
|
||||
TParseVersions& operator=(const TParseVersions&);
|
||||
};
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // _PARSE_VERSIONS_INCLUDED_
|
35
libraries/glslang/glslang/MachineIndependent/pch.cpp
Normal file
35
libraries/glslang/glslang/MachineIndependent/pch.cpp
Normal file
|
@ -0,0 +1,35 @@
|
|||
//
|
||||
// Copyright (C) 2018 The Khronos Group Inc.
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#include "pch.h"
|
49
libraries/glslang/glslang/MachineIndependent/pch.h
Normal file
49
libraries/glslang/glslang/MachineIndependent/pch.h
Normal file
|
@ -0,0 +1,49 @@
|
|||
#ifndef _PCH_H
|
||||
#define _PCH_H
|
||||
//
|
||||
// Copyright (C) 2018 The Khronos Group Inc.
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
#include <sstream>
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
#include <cctype>
|
||||
#include <climits>
|
||||
#include <iostream>
|
||||
#include <sstream>
|
||||
#include <memory>
|
||||
#include "SymbolTable.h"
|
||||
#include "ParseHelper.h"
|
||||
#include "Scan.h"
|
||||
#include "ScanContext.h"
|
||||
|
||||
#endif /* _PCH_H */
|
1323
libraries/glslang/glslang/MachineIndependent/preprocessor/Pp.cpp
Normal file
1323
libraries/glslang/glslang/MachineIndependent/preprocessor/Pp.cpp
Normal file
File diff suppressed because it is too large
Load diff
|
@ -0,0 +1,181 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// Copyright (C) 2013 LunarG, Inc.
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
/****************************************************************************\
|
||||
Copyright (c) 2002, NVIDIA Corporation.
|
||||
|
||||
NVIDIA Corporation("NVIDIA") supplies this software to you in
|
||||
consideration of your agreement to the following terms, and your use,
|
||||
installation, modification or redistribution of this NVIDIA software
|
||||
constitutes acceptance of these terms. If you do not agree with these
|
||||
terms, please do not use, install, modify or redistribute this NVIDIA
|
||||
software.
|
||||
|
||||
In consideration of your agreement to abide by the following terms, and
|
||||
subject to these terms, NVIDIA grants you a personal, non-exclusive
|
||||
license, under NVIDIA's copyrights in this original NVIDIA software (the
|
||||
"NVIDIA Software"), to use, reproduce, modify and redistribute the
|
||||
NVIDIA Software, with or without modifications, in source and/or binary
|
||||
forms; provided that if you redistribute the NVIDIA Software, you must
|
||||
retain the copyright notice of NVIDIA, this notice and the following
|
||||
text and disclaimers in all such redistributions of the NVIDIA Software.
|
||||
Neither the name, trademarks, service marks nor logos of NVIDIA
|
||||
Corporation may be used to endorse or promote products derived from the
|
||||
NVIDIA Software without specific prior written permission from NVIDIA.
|
||||
Except as expressly stated in this notice, no other rights or licenses
|
||||
express or implied, are granted by NVIDIA herein, including but not
|
||||
limited to any patent rights that may be infringed by your derivative
|
||||
works or by other works in which the NVIDIA Software may be
|
||||
incorporated. No hardware is licensed hereunder.
|
||||
|
||||
THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
|
||||
WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
|
||||
INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
|
||||
NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
|
||||
ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
|
||||
PRODUCTS.
|
||||
|
||||
IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
|
||||
INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
|
||||
TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
|
||||
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
|
||||
OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
|
||||
NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
|
||||
TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
|
||||
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
\****************************************************************************/
|
||||
|
||||
#ifndef _CRT_SECURE_NO_WARNINGS
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
#endif
|
||||
|
||||
#include <cassert>
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
|
||||
#include "PpContext.h"
|
||||
#include "PpTokens.h"
|
||||
|
||||
namespace {
|
||||
|
||||
using namespace glslang;
|
||||
|
||||
const struct {
|
||||
int val;
|
||||
const char* str;
|
||||
} tokens[] = {
|
||||
|
||||
{ PPAtomAddAssign, "+=" },
|
||||
{ PPAtomSubAssign, "-=" },
|
||||
{ PPAtomMulAssign, "*=" },
|
||||
{ PPAtomDivAssign, "/=" },
|
||||
{ PPAtomModAssign, "%=" },
|
||||
|
||||
{ PpAtomRight, ">>" },
|
||||
{ PpAtomLeft, "<<" },
|
||||
{ PpAtomAnd, "&&" },
|
||||
{ PpAtomOr, "||" },
|
||||
{ PpAtomXor, "^^" },
|
||||
|
||||
{ PpAtomRightAssign, ">>=" },
|
||||
{ PpAtomLeftAssign, "<<=" },
|
||||
{ PpAtomAndAssign, "&=" },
|
||||
{ PpAtomOrAssign, "|=" },
|
||||
{ PpAtomXorAssign, "^=" },
|
||||
|
||||
{ PpAtomEQ, "==" },
|
||||
{ PpAtomNE, "!=" },
|
||||
{ PpAtomGE, ">=" },
|
||||
{ PpAtomLE, "<=" },
|
||||
|
||||
{ PpAtomDecrement, "--" },
|
||||
{ PpAtomIncrement, "++" },
|
||||
|
||||
{ PpAtomColonColon, "::" },
|
||||
|
||||
{ PpAtomDefine, "define" },
|
||||
{ PpAtomUndef, "undef" },
|
||||
{ PpAtomIf, "if" },
|
||||
{ PpAtomElif, "elif" },
|
||||
{ PpAtomElse, "else" },
|
||||
{ PpAtomEndif, "endif" },
|
||||
{ PpAtomIfdef, "ifdef" },
|
||||
{ PpAtomIfndef, "ifndef" },
|
||||
{ PpAtomLine, "line" },
|
||||
{ PpAtomPragma, "pragma" },
|
||||
{ PpAtomError, "error" },
|
||||
|
||||
{ PpAtomVersion, "version" },
|
||||
{ PpAtomCore, "core" },
|
||||
{ PpAtomCompatibility, "compatibility" },
|
||||
{ PpAtomEs, "es" },
|
||||
{ PpAtomExtension, "extension" },
|
||||
|
||||
{ PpAtomLineMacro, "__LINE__" },
|
||||
{ PpAtomFileMacro, "__FILE__" },
|
||||
{ PpAtomVersionMacro, "__VERSION__" },
|
||||
|
||||
{ PpAtomInclude, "include" },
|
||||
};
|
||||
|
||||
} // end anonymous namespace
|
||||
|
||||
namespace glslang {
|
||||
|
||||
//
|
||||
// Initialize the atom table.
|
||||
//
|
||||
TStringAtomMap::TStringAtomMap()
|
||||
{
|
||||
badToken.assign("<bad token>");
|
||||
|
||||
// Add single character tokens to the atom table:
|
||||
const char* s = "~!%^&*()-+=|,.<>/?;:[]{}#\\";
|
||||
char t[2];
|
||||
|
||||
t[1] = '\0';
|
||||
while (*s) {
|
||||
t[0] = *s;
|
||||
addAtomFixed(t, s[0]);
|
||||
s++;
|
||||
}
|
||||
|
||||
// Add multiple character scanner tokens :
|
||||
for (size_t ii = 0; ii < sizeof(tokens)/sizeof(tokens[0]); ii++)
|
||||
addAtomFixed(tokens[ii].str, tokens[ii].val);
|
||||
|
||||
nextAtom = PpAtomLast;
|
||||
}
|
||||
|
||||
} // end namespace glslang
|
|
@ -0,0 +1,119 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// Copyright (C) 2013 LunarG, Inc.
|
||||
// Copyright (C) 2015-2018 Google, Inc.
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
/****************************************************************************\
|
||||
Copyright (c) 2002, NVIDIA Corporation.
|
||||
|
||||
NVIDIA Corporation("NVIDIA") supplies this software to you in
|
||||
consideration of your agreement to the following terms, and your use,
|
||||
installation, modification or redistribution of this NVIDIA software
|
||||
constitutes acceptance of these terms. If you do not agree with these
|
||||
terms, please do not use, install, modify or redistribute this NVIDIA
|
||||
software.
|
||||
|
||||
In consideration of your agreement to abide by the following terms, and
|
||||
subject to these terms, NVIDIA grants you a personal, non-exclusive
|
||||
license, under NVIDIA's copyrights in this original NVIDIA software (the
|
||||
"NVIDIA Software"), to use, reproduce, modify and redistribute the
|
||||
NVIDIA Software, with or without modifications, in source and/or binary
|
||||
forms; provided that if you redistribute the NVIDIA Software, you must
|
||||
retain the copyright notice of NVIDIA, this notice and the following
|
||||
text and disclaimers in all such redistributions of the NVIDIA Software.
|
||||
Neither the name, trademarks, service marks nor logos of NVIDIA
|
||||
Corporation may be used to endorse or promote products derived from the
|
||||
NVIDIA Software without specific prior written permission from NVIDIA.
|
||||
Except as expressly stated in this notice, no other rights or licenses
|
||||
express or implied, are granted by NVIDIA herein, including but not
|
||||
limited to any patent rights that may be infringed by your derivative
|
||||
works or by other works in which the NVIDIA Software may be
|
||||
incorporated. No hardware is licensed hereunder.
|
||||
|
||||
THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
|
||||
WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
|
||||
INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
|
||||
NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
|
||||
ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
|
||||
PRODUCTS.
|
||||
|
||||
IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
|
||||
INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
|
||||
TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
|
||||
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
|
||||
OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
|
||||
NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
|
||||
TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
|
||||
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
\****************************************************************************/
|
||||
|
||||
#include <cstdlib>
|
||||
#include <locale>
|
||||
|
||||
#include "PpContext.h"
|
||||
|
||||
namespace glslang {
|
||||
|
||||
TPpContext::TPpContext(TParseContextBase& pc, const std::string& rootFileName, TShader::Includer& inclr) :
|
||||
preamble(0), strings(0), previous_token('\n'), parseContext(pc), includer(inclr), inComment(false),
|
||||
rootFileName(rootFileName),
|
||||
currentSourceFile(rootFileName)
|
||||
{
|
||||
ifdepth = 0;
|
||||
for (elsetracker = 0; elsetracker < maxIfNesting; elsetracker++)
|
||||
elseSeen[elsetracker] = false;
|
||||
elsetracker = 0;
|
||||
|
||||
strtodStream.imbue(std::locale::classic());
|
||||
}
|
||||
|
||||
TPpContext::~TPpContext()
|
||||
{
|
||||
delete [] preamble;
|
||||
|
||||
// free up the inputStack
|
||||
while (! inputStack.empty())
|
||||
popInput();
|
||||
}
|
||||
|
||||
void TPpContext::setInput(TInputScanner& input, bool versionWillBeError)
|
||||
{
|
||||
assert(inputStack.size() == 0);
|
||||
|
||||
pushInput(new tStringInput(this, input));
|
||||
|
||||
errorOnVersion = versionWillBeError;
|
||||
versionSeen = false;
|
||||
}
|
||||
|
||||
} // end namespace glslang
|
|
@ -0,0 +1,702 @@
|
|||
//
|
||||
// Copyright (C) 2013 LunarG, Inc.
|
||||
// Copyright (C) 2015-2018 Google, Inc.
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
/****************************************************************************\
|
||||
Copyright (c) 2002, NVIDIA Corporation.
|
||||
|
||||
NVIDIA Corporation("NVIDIA") supplies this software to you in
|
||||
consideration of your agreement to the following terms, and your use,
|
||||
installation, modification or redistribution of this NVIDIA software
|
||||
constitutes acceptance of these terms. If you do not agree with these
|
||||
terms, please do not use, install, modify or redistribute this NVIDIA
|
||||
software.
|
||||
|
||||
In consideration of your agreement to abide by the following terms, and
|
||||
subject to these terms, NVIDIA grants you a personal, non-exclusive
|
||||
license, under NVIDIA's copyrights in this original NVIDIA software (the
|
||||
"NVIDIA Software"), to use, reproduce, modify and redistribute the
|
||||
NVIDIA Software, with or without modifications, in source and/or binary
|
||||
forms; provided that if you redistribute the NVIDIA Software, you must
|
||||
retain the copyright notice of NVIDIA, this notice and the following
|
||||
text and disclaimers in all such redistributions of the NVIDIA Software.
|
||||
Neither the name, trademarks, service marks nor logos of NVIDIA
|
||||
Corporation may be used to endorse or promote products derived from the
|
||||
NVIDIA Software without specific prior written permission from NVIDIA.
|
||||
Except as expressly stated in this notice, no other rights or licenses
|
||||
express or implied, are granted by NVIDIA herein, including but not
|
||||
limited to any patent rights that may be infringed by your derivative
|
||||
works or by other works in which the NVIDIA Software may be
|
||||
incorporated. No hardware is licensed hereunder.
|
||||
|
||||
THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
|
||||
WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
|
||||
INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
|
||||
NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
|
||||
ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
|
||||
PRODUCTS.
|
||||
|
||||
IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
|
||||
INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
|
||||
TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
|
||||
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
|
||||
OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
|
||||
NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
|
||||
TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
|
||||
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
\****************************************************************************/
|
||||
|
||||
#ifndef PPCONTEXT_H
|
||||
#define PPCONTEXT_H
|
||||
|
||||
#include <stack>
|
||||
#include <unordered_map>
|
||||
#include <sstream>
|
||||
|
||||
#include "../ParseHelper.h"
|
||||
#include "PpTokens.h"
|
||||
|
||||
/* windows only pragma */
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(disable : 4127)
|
||||
#endif
|
||||
|
||||
namespace glslang {
|
||||
|
||||
class TPpToken {
|
||||
public:
|
||||
TPpToken() { clear(); }
|
||||
void clear()
|
||||
{
|
||||
space = false;
|
||||
i64val = 0;
|
||||
loc.init();
|
||||
name[0] = 0;
|
||||
}
|
||||
|
||||
// Used for comparing macro definitions, so checks what is relevant for that.
|
||||
bool operator==(const TPpToken& right)
|
||||
{
|
||||
return space == right.space &&
|
||||
ival == right.ival && dval == right.dval && i64val == right.i64val &&
|
||||
strncmp(name, right.name, MaxTokenLength) == 0;
|
||||
}
|
||||
bool operator!=(const TPpToken& right) { return ! operator==(right); }
|
||||
|
||||
TSourceLoc loc;
|
||||
// True if a space (for white space or a removed comment) should also be
|
||||
// recognized, in front of the token returned:
|
||||
bool space;
|
||||
// Numeric value of the token:
|
||||
union {
|
||||
int ival;
|
||||
double dval;
|
||||
long long i64val;
|
||||
};
|
||||
// Text string of the token:
|
||||
char name[MaxTokenLength + 1];
|
||||
};
|
||||
|
||||
class TStringAtomMap {
|
||||
//
|
||||
// Implementation is in PpAtom.cpp
|
||||
//
|
||||
// Maintain a bi-directional mapping between relevant preprocessor strings and
|
||||
// "atoms" which a unique integers (small, contiguous, not hash-like) per string.
|
||||
//
|
||||
public:
|
||||
TStringAtomMap();
|
||||
|
||||
// Map string -> atom.
|
||||
// Return 0 if no existing string.
|
||||
int getAtom(const char* s) const
|
||||
{
|
||||
auto it = atomMap.find(s);
|
||||
return it == atomMap.end() ? 0 : it->second;
|
||||
}
|
||||
|
||||
// Map a new or existing string -> atom, inventing a new atom if necessary.
|
||||
int getAddAtom(const char* s)
|
||||
{
|
||||
int atom = getAtom(s);
|
||||
if (atom == 0) {
|
||||
atom = nextAtom++;
|
||||
addAtomFixed(s, atom);
|
||||
}
|
||||
return atom;
|
||||
}
|
||||
|
||||
// Map atom -> string.
|
||||
const char* getString(int atom) const { return stringMap[atom]->c_str(); }
|
||||
|
||||
protected:
|
||||
TStringAtomMap(TStringAtomMap&);
|
||||
TStringAtomMap& operator=(TStringAtomMap&);
|
||||
|
||||
TUnorderedMap<TString, int> atomMap;
|
||||
TVector<const TString*> stringMap; // these point into the TString in atomMap
|
||||
int nextAtom;
|
||||
|
||||
// Bad source characters can lead to bad atoms, so gracefully handle those by
|
||||
// pre-filling the table with them (to avoid if tests later).
|
||||
TString badToken;
|
||||
|
||||
// Add bi-directional mappings:
|
||||
// - string -> atom
|
||||
// - atom -> string
|
||||
void addAtomFixed(const char* s, int atom)
|
||||
{
|
||||
auto it = atomMap.insert(std::pair<TString, int>(s, atom)).first;
|
||||
if (stringMap.size() < (size_t)atom + 1)
|
||||
stringMap.resize(atom + 100, &badToken);
|
||||
stringMap[atom] = &it->first;
|
||||
}
|
||||
};
|
||||
|
||||
class TInputScanner;
|
||||
|
||||
enum MacroExpandResult {
|
||||
MacroExpandNotStarted, // macro not expanded, which might not be an error
|
||||
MacroExpandError, // a clear error occurred while expanding, no expansion
|
||||
MacroExpandStarted, // macro expansion process has started
|
||||
MacroExpandUndef // macro is undefined and will be expanded
|
||||
};
|
||||
|
||||
// This class is the result of turning a huge pile of C code communicating through globals
|
||||
// into a class. This was done to allowing instancing to attain thread safety.
|
||||
// Don't expect too much in terms of OO design.
|
||||
class TPpContext {
|
||||
public:
|
||||
TPpContext(TParseContextBase&, const std::string& rootFileName, TShader::Includer&);
|
||||
virtual ~TPpContext();
|
||||
|
||||
void setPreamble(const char* preamble, size_t length);
|
||||
|
||||
int tokenize(TPpToken& ppToken);
|
||||
int tokenPaste(int token, TPpToken&);
|
||||
|
||||
class tInput {
|
||||
public:
|
||||
tInput(TPpContext* p) : done(false), pp(p) { }
|
||||
virtual ~tInput() { }
|
||||
|
||||
virtual int scan(TPpToken*) = 0;
|
||||
virtual int getch() = 0;
|
||||
virtual void ungetch() = 0;
|
||||
virtual bool peekPasting() { return false; } // true when about to see ##
|
||||
virtual bool peekContinuedPasting(int) { return false; } // true when non-spaced tokens can paste
|
||||
virtual bool endOfReplacementList() { return false; } // true when at the end of a macro replacement list (RHS of #define)
|
||||
virtual bool isMacroInput() { return false; }
|
||||
|
||||
// Will be called when we start reading tokens from this instance
|
||||
virtual void notifyActivated() {}
|
||||
// Will be called when we do not read tokens from this instance anymore
|
||||
virtual void notifyDeleted() {}
|
||||
protected:
|
||||
bool done;
|
||||
TPpContext* pp;
|
||||
};
|
||||
|
||||
void setInput(TInputScanner& input, bool versionWillBeError);
|
||||
|
||||
void pushInput(tInput* in)
|
||||
{
|
||||
inputStack.push_back(in);
|
||||
in->notifyActivated();
|
||||
}
|
||||
void popInput()
|
||||
{
|
||||
inputStack.back()->notifyDeleted();
|
||||
delete inputStack.back();
|
||||
inputStack.pop_back();
|
||||
}
|
||||
|
||||
//
|
||||
// From PpTokens.cpp
|
||||
//
|
||||
|
||||
// Capture the needed parts of a token stream for macro recording/playback.
|
||||
class TokenStream {
|
||||
public:
|
||||
// Manage a stream of these 'Token', which capture the relevant parts
|
||||
// of a TPpToken, plus its atom.
|
||||
class Token {
|
||||
public:
|
||||
Token(int atom, const TPpToken& ppToken) :
|
||||
atom(atom),
|
||||
space(ppToken.space),
|
||||
i64val(ppToken.i64val),
|
||||
name(ppToken.name) { }
|
||||
int get(TPpToken& ppToken)
|
||||
{
|
||||
ppToken.clear();
|
||||
ppToken.space = space;
|
||||
ppToken.i64val = i64val;
|
||||
snprintf(ppToken.name, sizeof(ppToken.name), "%s", name.c_str());
|
||||
return atom;
|
||||
}
|
||||
bool isAtom(int a) const { return atom == a; }
|
||||
int getAtom() const { return atom; }
|
||||
bool nonSpaced() const { return !space; }
|
||||
protected:
|
||||
Token() {}
|
||||
int atom;
|
||||
bool space; // did a space precede the token?
|
||||
long long i64val;
|
||||
TString name;
|
||||
};
|
||||
|
||||
TokenStream() : currentPos(0) { }
|
||||
|
||||
void putToken(int token, TPpToken* ppToken);
|
||||
bool peekToken(int atom) { return !atEnd() && stream[currentPos].isAtom(atom); }
|
||||
bool peekContinuedPasting(int atom)
|
||||
{
|
||||
// This is basically necessary because, for example, the PP
|
||||
// tokenizer only accepts valid numeric-literals plus suffixes, so
|
||||
// separates numeric-literals plus bad suffix into two tokens, which
|
||||
// should get both pasted together as one token when token pasting.
|
||||
//
|
||||
// The following code is a bit more generalized than the above example.
|
||||
if (!atEnd() && atom == PpAtomIdentifier && stream[currentPos].nonSpaced()) {
|
||||
switch(stream[currentPos].getAtom()) {
|
||||
case PpAtomConstInt:
|
||||
case PpAtomConstUint:
|
||||
case PpAtomConstInt64:
|
||||
case PpAtomConstUint64:
|
||||
case PpAtomConstInt16:
|
||||
case PpAtomConstUint16:
|
||||
case PpAtomConstFloat:
|
||||
case PpAtomConstDouble:
|
||||
case PpAtomConstFloat16:
|
||||
case PpAtomConstString:
|
||||
case PpAtomIdentifier:
|
||||
return true;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
int getToken(TParseContextBase&, TPpToken*);
|
||||
bool atEnd() { return currentPos >= stream.size(); }
|
||||
bool peekTokenizedPasting(bool lastTokenPastes);
|
||||
bool peekUntokenizedPasting();
|
||||
void reset() { currentPos = 0; }
|
||||
|
||||
protected:
|
||||
TVector<Token> stream;
|
||||
size_t currentPos;
|
||||
};
|
||||
|
||||
//
|
||||
// From Pp.cpp
|
||||
//
|
||||
|
||||
struct MacroSymbol {
|
||||
MacroSymbol() : functionLike(0), busy(0), undef(0) { }
|
||||
TVector<int> args;
|
||||
TokenStream body;
|
||||
unsigned functionLike : 1; // 0 means object-like, 1 means function-like
|
||||
unsigned busy : 1;
|
||||
unsigned undef : 1;
|
||||
};
|
||||
|
||||
typedef TMap<int, MacroSymbol> TSymbolMap;
|
||||
TSymbolMap macroDefs; // map atoms to macro definitions
|
||||
MacroSymbol* lookupMacroDef(int atom)
|
||||
{
|
||||
auto existingMacroIt = macroDefs.find(atom);
|
||||
return (existingMacroIt == macroDefs.end()) ? nullptr : &(existingMacroIt->second);
|
||||
}
|
||||
void addMacroDef(int atom, MacroSymbol& macroDef) { macroDefs[atom] = macroDef; }
|
||||
|
||||
protected:
|
||||
TPpContext(TPpContext&);
|
||||
TPpContext& operator=(TPpContext&);
|
||||
|
||||
TStringAtomMap atomStrings;
|
||||
char* preamble; // string to parse, all before line 1 of string 0, it is 0 if no preamble
|
||||
int preambleLength;
|
||||
char** strings; // official strings of shader, starting a string 0 line 1
|
||||
size_t* lengths;
|
||||
int numStrings; // how many official strings there are
|
||||
int currentString; // which string we're currently parsing (-1 for preamble)
|
||||
|
||||
// Scanner data:
|
||||
int previous_token;
|
||||
TParseContextBase& parseContext;
|
||||
|
||||
// Get the next token from *stack* of input sources, popping input sources
|
||||
// that are out of tokens, down until an input source is found that has a token.
|
||||
// Return EndOfInput when there are no more tokens to be found by doing this.
|
||||
int scanToken(TPpToken* ppToken)
|
||||
{
|
||||
int token = EndOfInput;
|
||||
|
||||
while (! inputStack.empty()) {
|
||||
token = inputStack.back()->scan(ppToken);
|
||||
if (token != EndOfInput || inputStack.empty())
|
||||
break;
|
||||
popInput();
|
||||
}
|
||||
|
||||
return token;
|
||||
}
|
||||
int getChar() { return inputStack.back()->getch(); }
|
||||
void ungetChar() { inputStack.back()->ungetch(); }
|
||||
bool peekPasting() { return !inputStack.empty() && inputStack.back()->peekPasting(); }
|
||||
bool peekContinuedPasting(int a)
|
||||
{
|
||||
return !inputStack.empty() && inputStack.back()->peekContinuedPasting(a);
|
||||
}
|
||||
bool endOfReplacementList() { return inputStack.empty() || inputStack.back()->endOfReplacementList(); }
|
||||
bool isMacroInput() { return inputStack.size() > 0 && inputStack.back()->isMacroInput(); }
|
||||
|
||||
static const int maxIfNesting = 65;
|
||||
|
||||
int ifdepth; // current #if-#else-#endif nesting in the cpp.c file (pre-processor)
|
||||
bool elseSeen[maxIfNesting]; // Keep a track of whether an else has been seen at a particular depth
|
||||
int elsetracker; // #if-#else and #endif constructs...Counter.
|
||||
|
||||
class tMacroInput : public tInput {
|
||||
public:
|
||||
tMacroInput(TPpContext* pp) : tInput(pp), prepaste(false), postpaste(false) { }
|
||||
virtual ~tMacroInput()
|
||||
{
|
||||
for (size_t i = 0; i < args.size(); ++i)
|
||||
delete args[i];
|
||||
for (size_t i = 0; i < expandedArgs.size(); ++i)
|
||||
delete expandedArgs[i];
|
||||
}
|
||||
|
||||
virtual int scan(TPpToken*) override;
|
||||
virtual int getch() override { assert(0); return EndOfInput; }
|
||||
virtual void ungetch() override { assert(0); }
|
||||
bool peekPasting() override { return prepaste; }
|
||||
bool peekContinuedPasting(int a) override { return mac->body.peekContinuedPasting(a); }
|
||||
bool endOfReplacementList() override { return mac->body.atEnd(); }
|
||||
bool isMacroInput() override { return true; }
|
||||
|
||||
MacroSymbol *mac;
|
||||
TVector<TokenStream*> args;
|
||||
TVector<TokenStream*> expandedArgs;
|
||||
|
||||
protected:
|
||||
bool prepaste; // true if we are just before ##
|
||||
bool postpaste; // true if we are right after ##
|
||||
};
|
||||
|
||||
class tMarkerInput : public tInput {
|
||||
public:
|
||||
tMarkerInput(TPpContext* pp) : tInput(pp) { }
|
||||
virtual int scan(TPpToken*) override
|
||||
{
|
||||
if (done)
|
||||
return EndOfInput;
|
||||
done = true;
|
||||
|
||||
return marker;
|
||||
}
|
||||
virtual int getch() override { assert(0); return EndOfInput; }
|
||||
virtual void ungetch() override { assert(0); }
|
||||
static const int marker = -3;
|
||||
};
|
||||
|
||||
class tZeroInput : public tInput {
|
||||
public:
|
||||
tZeroInput(TPpContext* pp) : tInput(pp) { }
|
||||
virtual int scan(TPpToken*) override;
|
||||
virtual int getch() override { assert(0); return EndOfInput; }
|
||||
virtual void ungetch() override { assert(0); }
|
||||
};
|
||||
|
||||
std::vector<tInput*> inputStack;
|
||||
bool errorOnVersion;
|
||||
bool versionSeen;
|
||||
|
||||
//
|
||||
// from Pp.cpp
|
||||
//
|
||||
|
||||
// Used to obtain #include content.
|
||||
TShader::Includer& includer;
|
||||
|
||||
int CPPdefine(TPpToken * ppToken);
|
||||
int CPPundef(TPpToken * ppToken);
|
||||
int CPPelse(int matchelse, TPpToken * ppToken);
|
||||
int extraTokenCheck(int atom, TPpToken* ppToken, int token);
|
||||
int eval(int token, int precedence, bool shortCircuit, int& res, bool& err, TPpToken * ppToken);
|
||||
int evalToToken(int token, bool shortCircuit, int& res, bool& err, TPpToken * ppToken);
|
||||
int CPPif (TPpToken * ppToken);
|
||||
int CPPifdef(int defined, TPpToken * ppToken);
|
||||
int CPPinclude(TPpToken * ppToken);
|
||||
int CPPline(TPpToken * ppToken);
|
||||
int CPPerror(TPpToken * ppToken);
|
||||
int CPPpragma(TPpToken * ppToken);
|
||||
int CPPversion(TPpToken * ppToken);
|
||||
int CPPextension(TPpToken * ppToken);
|
||||
int readCPPline(TPpToken * ppToken);
|
||||
int scanHeaderName(TPpToken* ppToken, char delimit);
|
||||
TokenStream* PrescanMacroArg(TokenStream&, TPpToken*, bool newLineOkay);
|
||||
MacroExpandResult MacroExpand(TPpToken* ppToken, bool expandUndef, bool newLineOkay);
|
||||
|
||||
//
|
||||
// From PpTokens.cpp
|
||||
//
|
||||
void pushTokenStreamInput(TokenStream&, bool pasting = false);
|
||||
void UngetToken(int token, TPpToken*);
|
||||
|
||||
class tTokenInput : public tInput {
|
||||
public:
|
||||
tTokenInput(TPpContext* pp, TokenStream* t, bool prepasting) :
|
||||
tInput(pp),
|
||||
tokens(t),
|
||||
lastTokenPastes(prepasting) { }
|
||||
virtual int scan(TPpToken *ppToken) override { return tokens->getToken(pp->parseContext, ppToken); }
|
||||
virtual int getch() override { assert(0); return EndOfInput; }
|
||||
virtual void ungetch() override { assert(0); }
|
||||
virtual bool peekPasting() override { return tokens->peekTokenizedPasting(lastTokenPastes); }
|
||||
bool peekContinuedPasting(int a) override { return tokens->peekContinuedPasting(a); }
|
||||
protected:
|
||||
TokenStream* tokens;
|
||||
bool lastTokenPastes; // true if the last token in the input is to be pasted, rather than consumed as a token
|
||||
};
|
||||
|
||||
class tUngotTokenInput : public tInput {
|
||||
public:
|
||||
tUngotTokenInput(TPpContext* pp, int t, TPpToken* p) : tInput(pp), token(t), lval(*p) { }
|
||||
virtual int scan(TPpToken *) override;
|
||||
virtual int getch() override { assert(0); return EndOfInput; }
|
||||
virtual void ungetch() override { assert(0); }
|
||||
protected:
|
||||
int token;
|
||||
TPpToken lval;
|
||||
};
|
||||
|
||||
//
|
||||
// From PpScanner.cpp
|
||||
//
|
||||
class tStringInput : public tInput {
|
||||
public:
|
||||
tStringInput(TPpContext* pp, TInputScanner& i) : tInput(pp), input(&i) { }
|
||||
virtual int scan(TPpToken*) override;
|
||||
|
||||
// Scanner used to get source stream characters.
|
||||
// - Escaped newlines are handled here, invisibly to the caller.
|
||||
// - All forms of newline are handled, and turned into just a '\n'.
|
||||
int getch() override
|
||||
{
|
||||
int ch = input->get();
|
||||
|
||||
if (ch == '\\') {
|
||||
// Move past escaped newlines, as many as sequentially exist
|
||||
do {
|
||||
if (input->peek() == '\r' || input->peek() == '\n') {
|
||||
bool allowed = pp->parseContext.lineContinuationCheck(input->getSourceLoc(), pp->inComment);
|
||||
if (! allowed && pp->inComment)
|
||||
return '\\';
|
||||
|
||||
// escape one newline now
|
||||
ch = input->get();
|
||||
int nextch = input->get();
|
||||
if (ch == '\r' && nextch == '\n')
|
||||
ch = input->get();
|
||||
else
|
||||
ch = nextch;
|
||||
} else
|
||||
return '\\';
|
||||
} while (ch == '\\');
|
||||
}
|
||||
|
||||
// handle any non-escaped newline
|
||||
if (ch == '\r' || ch == '\n') {
|
||||
if (ch == '\r' && input->peek() == '\n')
|
||||
input->get();
|
||||
return '\n';
|
||||
}
|
||||
|
||||
return ch;
|
||||
}
|
||||
|
||||
// Scanner used to backup the source stream characters. Newlines are
|
||||
// handled here, invisibly to the caller, meaning have to undo exactly
|
||||
// what getch() above does (e.g., don't leave things in the middle of a
|
||||
// sequence of escaped newlines).
|
||||
void ungetch() override
|
||||
{
|
||||
input->unget();
|
||||
|
||||
do {
|
||||
int ch = input->peek();
|
||||
if (ch == '\r' || ch == '\n') {
|
||||
if (ch == '\n') {
|
||||
// correct for two-character newline
|
||||
input->unget();
|
||||
if (input->peek() != '\r')
|
||||
input->get();
|
||||
}
|
||||
// now in front of a complete newline, move past an escape character
|
||||
input->unget();
|
||||
if (input->peek() == '\\')
|
||||
input->unget();
|
||||
else {
|
||||
input->get();
|
||||
break;
|
||||
}
|
||||
} else
|
||||
break;
|
||||
} while (true);
|
||||
}
|
||||
|
||||
protected:
|
||||
TInputScanner* input;
|
||||
};
|
||||
|
||||
// Holds a reference to included file data, as well as a
|
||||
// prologue and an epilogue string. This can be scanned using the tInput
|
||||
// interface and acts as a single source string.
|
||||
class TokenizableIncludeFile : public tInput {
|
||||
public:
|
||||
// Copies prologue and epilogue. The includedFile must remain valid
|
||||
// until this TokenizableIncludeFile is no longer used.
|
||||
TokenizableIncludeFile(const TSourceLoc& startLoc,
|
||||
const std::string& prologue,
|
||||
TShader::Includer::IncludeResult* includedFile,
|
||||
const std::string& epilogue,
|
||||
TPpContext* pp)
|
||||
: tInput(pp),
|
||||
prologue_(prologue),
|
||||
epilogue_(epilogue),
|
||||
includedFile_(includedFile),
|
||||
scanner(3, strings, lengths, nullptr, 0, 0, true),
|
||||
prevScanner(nullptr),
|
||||
stringInput(pp, scanner)
|
||||
{
|
||||
strings[0] = prologue_.data();
|
||||
strings[1] = includedFile_->headerData;
|
||||
strings[2] = epilogue_.data();
|
||||
|
||||
lengths[0] = prologue_.size();
|
||||
lengths[1] = includedFile_->headerLength;
|
||||
lengths[2] = epilogue_.size();
|
||||
|
||||
scanner.setLine(startLoc.line);
|
||||
scanner.setString(startLoc.string);
|
||||
|
||||
scanner.setFile(startLoc.getFilenameStr(), 0);
|
||||
scanner.setFile(startLoc.getFilenameStr(), 1);
|
||||
scanner.setFile(startLoc.getFilenameStr(), 2);
|
||||
}
|
||||
|
||||
// tInput methods:
|
||||
int scan(TPpToken* t) override { return stringInput.scan(t); }
|
||||
int getch() override { return stringInput.getch(); }
|
||||
void ungetch() override { stringInput.ungetch(); }
|
||||
|
||||
void notifyActivated() override
|
||||
{
|
||||
prevScanner = pp->parseContext.getScanner();
|
||||
pp->parseContext.setScanner(&scanner);
|
||||
pp->push_include(includedFile_);
|
||||
}
|
||||
|
||||
void notifyDeleted() override
|
||||
{
|
||||
pp->parseContext.setScanner(prevScanner);
|
||||
pp->pop_include();
|
||||
}
|
||||
|
||||
private:
|
||||
TokenizableIncludeFile& operator=(const TokenizableIncludeFile&);
|
||||
|
||||
// Stores the prologue for this string.
|
||||
const std::string prologue_;
|
||||
|
||||
// Stores the epilogue for this string.
|
||||
const std::string epilogue_;
|
||||
|
||||
// Points to the IncludeResult that this TokenizableIncludeFile represents.
|
||||
TShader::Includer::IncludeResult* includedFile_;
|
||||
|
||||
// Will point to prologue_, includedFile_->headerData and epilogue_
|
||||
// This is passed to scanner constructor.
|
||||
// These do not own the storage and it must remain valid until this
|
||||
// object has been destroyed.
|
||||
const char* strings[3];
|
||||
// Length of str_, passed to scanner constructor.
|
||||
size_t lengths[3];
|
||||
// Scans over str_.
|
||||
TInputScanner scanner;
|
||||
// The previous effective scanner before the scanner in this instance
|
||||
// has been activated.
|
||||
TInputScanner* prevScanner;
|
||||
// Delegate object implementing the tInput interface.
|
||||
tStringInput stringInput;
|
||||
};
|
||||
|
||||
int ScanFromString(char* s);
|
||||
void missingEndifCheck();
|
||||
int lFloatConst(int len, int ch, TPpToken* ppToken);
|
||||
int characterLiteral(TPpToken* ppToken);
|
||||
|
||||
void push_include(TShader::Includer::IncludeResult* result)
|
||||
{
|
||||
currentSourceFile = result->headerName;
|
||||
includeStack.push(result);
|
||||
}
|
||||
|
||||
void pop_include()
|
||||
{
|
||||
TShader::Includer::IncludeResult* include = includeStack.top();
|
||||
includeStack.pop();
|
||||
includer.releaseInclude(include);
|
||||
if (includeStack.empty()) {
|
||||
currentSourceFile = rootFileName;
|
||||
} else {
|
||||
currentSourceFile = includeStack.top()->headerName;
|
||||
}
|
||||
}
|
||||
|
||||
bool inComment;
|
||||
std::string rootFileName;
|
||||
std::stack<TShader::Includer::IncludeResult*> includeStack;
|
||||
std::string currentSourceFile;
|
||||
|
||||
std::istringstream strtodStream;
|
||||
};
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // PPCONTEXT_H
|
File diff suppressed because it is too large
Load diff
|
@ -0,0 +1,221 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// Copyright (C) 2013 LunarG, Inc.
|
||||
// Copyright (C) 2015-2018 Google, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
/****************************************************************************\
|
||||
Copyright (c) 2002, NVIDIA Corporation.
|
||||
|
||||
NVIDIA Corporation("NVIDIA") supplies this software to you in
|
||||
consideration of your agreement to the following terms, and your use,
|
||||
installation, modification or redistribution of this NVIDIA software
|
||||
constitutes acceptance of these terms. If you do not agree with these
|
||||
terms, please do not use, install, modify or redistribute this NVIDIA
|
||||
software.
|
||||
|
||||
In consideration of your agreement to abide by the following terms, and
|
||||
subject to these terms, NVIDIA grants you a personal, non-exclusive
|
||||
license, under NVIDIA's copyrights in this original NVIDIA software (the
|
||||
"NVIDIA Software"), to use, reproduce, modify and redistribute the
|
||||
NVIDIA Software, with or without modifications, in source and/or binary
|
||||
forms; provided that if you redistribute the NVIDIA Software, you must
|
||||
retain the copyright notice of NVIDIA, this notice and the following
|
||||
text and disclaimers in all such redistributions of the NVIDIA Software.
|
||||
Neither the name, trademarks, service marks nor logos of NVIDIA
|
||||
Corporation may be used to endorse or promote products derived from the
|
||||
NVIDIA Software without specific prior written permission from NVIDIA.
|
||||
Except as expressly stated in this notice, no other rights or licenses
|
||||
express or implied, are granted by NVIDIA herein, including but not
|
||||
limited to any patent rights that may be infringed by your derivative
|
||||
works or by other works in which the NVIDIA Software may be
|
||||
incorporated. No hardware is licensed hereunder.
|
||||
|
||||
THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
|
||||
WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
|
||||
INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
|
||||
NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
|
||||
ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
|
||||
PRODUCTS.
|
||||
|
||||
IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
|
||||
INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
|
||||
TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
|
||||
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
|
||||
OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
|
||||
NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
|
||||
TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
|
||||
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
\****************************************************************************/
|
||||
|
||||
//
|
||||
// For recording and playing back the stream of tokens in a macro definition.
|
||||
//
|
||||
|
||||
#ifndef _CRT_SECURE_NO_WARNINGS
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
#endif
|
||||
#if (defined(_MSC_VER) && _MSC_VER < 1900 /*vs2015*/)
|
||||
#define snprintf sprintf_s
|
||||
#endif
|
||||
|
||||
#include <cassert>
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
#include <cctype>
|
||||
|
||||
#include "PpContext.h"
|
||||
#include "PpTokens.h"
|
||||
|
||||
namespace glslang {
|
||||
|
||||
// Add a token (including backing string) to the end of a macro
|
||||
// token stream, for later playback.
|
||||
void TPpContext::TokenStream::putToken(int atom, TPpToken* ppToken)
|
||||
{
|
||||
TokenStream::Token streamToken(atom, *ppToken);
|
||||
stream.push_back(streamToken);
|
||||
}
|
||||
|
||||
// Read the next token from a macro token stream.
|
||||
int TPpContext::TokenStream::getToken(TParseContextBase& parseContext, TPpToken *ppToken)
|
||||
{
|
||||
if (atEnd())
|
||||
return EndOfInput;
|
||||
|
||||
int atom = stream[currentPos++].get(*ppToken);
|
||||
ppToken->loc = parseContext.getCurrentLoc();
|
||||
|
||||
#ifndef GLSLANG_WEB
|
||||
// Check for ##, unless the current # is the last character
|
||||
if (atom == '#') {
|
||||
if (peekToken('#')) {
|
||||
parseContext.requireProfile(ppToken->loc, ~EEsProfile, "token pasting (##)");
|
||||
parseContext.profileRequires(ppToken->loc, ~EEsProfile, 130, 0, "token pasting (##)");
|
||||
currentPos++;
|
||||
atom = PpAtomPaste;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
return atom;
|
||||
}
|
||||
|
||||
// We are pasting if
|
||||
// 1. we are preceding a pasting operator within this stream
|
||||
// or
|
||||
// 2. the entire macro is preceding a pasting operator (lastTokenPastes)
|
||||
// and we are also on the last token
|
||||
bool TPpContext::TokenStream::peekTokenizedPasting(bool lastTokenPastes)
|
||||
{
|
||||
// 1. preceding ##?
|
||||
|
||||
size_t savePos = currentPos;
|
||||
// skip white space
|
||||
while (peekToken(' '))
|
||||
++currentPos;
|
||||
if (peekToken(PpAtomPaste)) {
|
||||
currentPos = savePos;
|
||||
return true;
|
||||
}
|
||||
|
||||
// 2. last token and we've been told after this there will be a ##
|
||||
|
||||
if (! lastTokenPastes)
|
||||
return false;
|
||||
// Getting here means the last token will be pasted, after this
|
||||
|
||||
// Are we at the last non-whitespace token?
|
||||
savePos = currentPos;
|
||||
bool moreTokens = false;
|
||||
do {
|
||||
if (atEnd())
|
||||
break;
|
||||
if (!peekToken(' ')) {
|
||||
moreTokens = true;
|
||||
break;
|
||||
}
|
||||
++currentPos;
|
||||
} while (true);
|
||||
currentPos = savePos;
|
||||
|
||||
return !moreTokens;
|
||||
}
|
||||
|
||||
// See if the next non-white-space tokens are two consecutive #
|
||||
bool TPpContext::TokenStream::peekUntokenizedPasting()
|
||||
{
|
||||
// don't return early, have to restore this
|
||||
size_t savePos = currentPos;
|
||||
|
||||
// skip white-space
|
||||
while (peekToken(' '))
|
||||
++currentPos;
|
||||
|
||||
// check for ##
|
||||
bool pasting = false;
|
||||
if (peekToken('#')) {
|
||||
++currentPos;
|
||||
if (peekToken('#'))
|
||||
pasting = true;
|
||||
}
|
||||
|
||||
currentPos = savePos;
|
||||
|
||||
return pasting;
|
||||
}
|
||||
|
||||
void TPpContext::pushTokenStreamInput(TokenStream& ts, bool prepasting)
|
||||
{
|
||||
pushInput(new tTokenInput(this, &ts, prepasting));
|
||||
ts.reset();
|
||||
}
|
||||
|
||||
int TPpContext::tUngotTokenInput::scan(TPpToken* ppToken)
|
||||
{
|
||||
if (done)
|
||||
return EndOfInput;
|
||||
|
||||
int ret = token;
|
||||
*ppToken = lval;
|
||||
done = true;
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
void TPpContext::UngetToken(int token, TPpToken* ppToken)
|
||||
{
|
||||
pushInput(new tUngotTokenInput(this, token, ppToken));
|
||||
}
|
||||
|
||||
} // end namespace glslang
|
|
@ -0,0 +1,179 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
/****************************************************************************\
|
||||
Copyright (c) 2002, NVIDIA Corporation.
|
||||
|
||||
NVIDIA Corporation("NVIDIA") supplies this software to you in
|
||||
consideration of your agreement to the following terms, and your use,
|
||||
installation, modification or redistribution of this NVIDIA software
|
||||
constitutes acceptance of these terms. If you do not agree with these
|
||||
terms, please do not use, install, modify or redistribute this NVIDIA
|
||||
software.
|
||||
|
||||
In consideration of your agreement to abide by the following terms, and
|
||||
subject to these terms, NVIDIA grants you a personal, non-exclusive
|
||||
license, under NVIDIA's copyrights in this original NVIDIA software (the
|
||||
"NVIDIA Software"), to use, reproduce, modify and redistribute the
|
||||
NVIDIA Software, with or without modifications, in source and/or binary
|
||||
forms; provided that if you redistribute the NVIDIA Software, you must
|
||||
retain the copyright notice of NVIDIA, this notice and the following
|
||||
text and disclaimers in all such redistributions of the NVIDIA Software.
|
||||
Neither the name, trademarks, service marks nor logos of NVIDIA
|
||||
Corporation may be used to endorse or promote products derived from the
|
||||
NVIDIA Software without specific prior written permission from NVIDIA.
|
||||
Except as expressly stated in this notice, no other rights or licenses
|
||||
express or implied, are granted by NVIDIA herein, including but not
|
||||
limited to any patent rights that may be infringed by your derivative
|
||||
works or by other works in which the NVIDIA Software may be
|
||||
incorporated. No hardware is licensed hereunder.
|
||||
|
||||
THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
|
||||
WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
|
||||
INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
|
||||
NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
|
||||
ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
|
||||
PRODUCTS.
|
||||
|
||||
IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
|
||||
INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
|
||||
TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
|
||||
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
|
||||
OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
|
||||
NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
|
||||
TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
|
||||
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
\****************************************************************************/
|
||||
|
||||
#ifndef PARSER_H
|
||||
#define PARSER_H
|
||||
|
||||
namespace glslang {
|
||||
|
||||
// Multi-character tokens
|
||||
enum EFixedAtoms {
|
||||
// single character tokens get their own char value as their token; start here for multi-character tokens
|
||||
PpAtomMaxSingle = 127,
|
||||
|
||||
// replace bad character tokens with this, to avoid accidental aliasing with the below
|
||||
PpAtomBadToken,
|
||||
|
||||
// Operators
|
||||
|
||||
PPAtomAddAssign,
|
||||
PPAtomSubAssign,
|
||||
PPAtomMulAssign,
|
||||
PPAtomDivAssign,
|
||||
PPAtomModAssign,
|
||||
|
||||
PpAtomRight,
|
||||
PpAtomLeft,
|
||||
|
||||
PpAtomRightAssign,
|
||||
PpAtomLeftAssign,
|
||||
PpAtomAndAssign,
|
||||
PpAtomOrAssign,
|
||||
PpAtomXorAssign,
|
||||
|
||||
PpAtomAnd,
|
||||
PpAtomOr,
|
||||
PpAtomXor,
|
||||
|
||||
PpAtomEQ,
|
||||
PpAtomNE,
|
||||
PpAtomGE,
|
||||
PpAtomLE,
|
||||
|
||||
PpAtomDecrement,
|
||||
PpAtomIncrement,
|
||||
|
||||
PpAtomColonColon,
|
||||
|
||||
PpAtomPaste,
|
||||
|
||||
// Constants
|
||||
|
||||
PpAtomConstInt,
|
||||
PpAtomConstUint,
|
||||
PpAtomConstInt64,
|
||||
PpAtomConstUint64,
|
||||
PpAtomConstInt16,
|
||||
PpAtomConstUint16,
|
||||
PpAtomConstFloat,
|
||||
PpAtomConstDouble,
|
||||
PpAtomConstFloat16,
|
||||
PpAtomConstString,
|
||||
|
||||
// Identifiers
|
||||
PpAtomIdentifier,
|
||||
|
||||
// preprocessor "keywords"
|
||||
|
||||
PpAtomDefine,
|
||||
PpAtomUndef,
|
||||
|
||||
PpAtomIf,
|
||||
PpAtomIfdef,
|
||||
PpAtomIfndef,
|
||||
PpAtomElse,
|
||||
PpAtomElif,
|
||||
PpAtomEndif,
|
||||
|
||||
PpAtomLine,
|
||||
PpAtomPragma,
|
||||
PpAtomError,
|
||||
|
||||
// #version ...
|
||||
PpAtomVersion,
|
||||
PpAtomCore,
|
||||
PpAtomCompatibility,
|
||||
PpAtomEs,
|
||||
|
||||
// #extension
|
||||
PpAtomExtension,
|
||||
|
||||
// __LINE__, __FILE__, __VERSION__
|
||||
|
||||
PpAtomLineMacro,
|
||||
PpAtomFileMacro,
|
||||
PpAtomVersionMacro,
|
||||
|
||||
// #include
|
||||
PpAtomInclude,
|
||||
|
||||
PpAtomLast,
|
||||
};
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif /* not PARSER_H */
|
|
@ -0,0 +1,870 @@
|
|||
//
|
||||
// Copyright (C) 2015-2016 Google, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of Google Inc. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
//
|
||||
// Visit the nodes in the glslang intermediate tree representation to
|
||||
// propagate the 'noContraction' qualifier.
|
||||
//
|
||||
|
||||
#ifndef GLSLANG_WEB
|
||||
|
||||
#include "propagateNoContraction.h"
|
||||
|
||||
#include <cstdlib>
|
||||
#include <string>
|
||||
#include <tuple>
|
||||
#include <unordered_map>
|
||||
#include <unordered_set>
|
||||
|
||||
#include "localintermediate.h"
|
||||
namespace {
|
||||
|
||||
// Use a string to hold the access chain information, as in most cases the
|
||||
// access chain is short and may contain only one element, which is the symbol
|
||||
// ID.
|
||||
// Example: struct {float a; float b;} s;
|
||||
// Object s.a will be represented with: <symbol ID of s>/0
|
||||
// Object s.b will be represented with: <symbol ID of s>/1
|
||||
// Object s will be represented with: <symbol ID of s>
|
||||
// For members of vector, matrix and arrays, they will be represented with the
|
||||
// same symbol ID of their container symbol objects. This is because their
|
||||
// preciseness is always the same as their container symbol objects.
|
||||
typedef std::string ObjectAccessChain;
|
||||
|
||||
// The delimiter used in the ObjectAccessChain string to separate symbol ID and
|
||||
// different level of struct indices.
|
||||
const char ObjectAccesschainDelimiter = '/';
|
||||
|
||||
// Mapping from Symbol IDs of symbol nodes, to their defining operation
|
||||
// nodes.
|
||||
typedef std::unordered_multimap<ObjectAccessChain, glslang::TIntermOperator*> NodeMapping;
|
||||
// Mapping from object nodes to their access chain info string.
|
||||
typedef std::unordered_map<glslang::TIntermTyped*, ObjectAccessChain> AccessChainMapping;
|
||||
|
||||
// Set of object IDs.
|
||||
typedef std::unordered_set<ObjectAccessChain> ObjectAccesschainSet;
|
||||
// Set of return branch nodes.
|
||||
typedef std::unordered_set<glslang::TIntermBranch*> ReturnBranchNodeSet;
|
||||
|
||||
// A helper function to tell whether a node is 'noContraction'. Returns true if
|
||||
// the node has 'noContraction' qualifier, otherwise false.
|
||||
bool isPreciseObjectNode(glslang::TIntermTyped* node)
|
||||
{
|
||||
return node->getType().getQualifier().isNoContraction();
|
||||
}
|
||||
|
||||
// Returns true if the opcode is a dereferencing one.
|
||||
bool isDereferenceOperation(glslang::TOperator op)
|
||||
{
|
||||
switch (op) {
|
||||
case glslang::EOpIndexDirect:
|
||||
case glslang::EOpIndexDirectStruct:
|
||||
case glslang::EOpIndexIndirect:
|
||||
case glslang::EOpVectorSwizzle:
|
||||
case glslang::EOpMatrixSwizzle:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// Returns true if the opcode leads to an assignment operation.
|
||||
bool isAssignOperation(glslang::TOperator op)
|
||||
{
|
||||
switch (op) {
|
||||
case glslang::EOpAssign:
|
||||
case glslang::EOpAddAssign:
|
||||
case glslang::EOpSubAssign:
|
||||
case glslang::EOpMulAssign:
|
||||
case glslang::EOpVectorTimesMatrixAssign:
|
||||
case glslang::EOpVectorTimesScalarAssign:
|
||||
case glslang::EOpMatrixTimesScalarAssign:
|
||||
case glslang::EOpMatrixTimesMatrixAssign:
|
||||
case glslang::EOpDivAssign:
|
||||
case glslang::EOpModAssign:
|
||||
case glslang::EOpAndAssign:
|
||||
case glslang::EOpLeftShiftAssign:
|
||||
case glslang::EOpRightShiftAssign:
|
||||
case glslang::EOpInclusiveOrAssign:
|
||||
case glslang::EOpExclusiveOrAssign:
|
||||
|
||||
case glslang::EOpPostIncrement:
|
||||
case glslang::EOpPostDecrement:
|
||||
case glslang::EOpPreIncrement:
|
||||
case glslang::EOpPreDecrement:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// A helper function to get the unsigned int from a given constant union node.
|
||||
// Note the node should only hold a uint scalar.
|
||||
unsigned getStructIndexFromConstantUnion(glslang::TIntermTyped* node)
|
||||
{
|
||||
assert(node->getAsConstantUnion() && node->getAsConstantUnion()->isScalar());
|
||||
unsigned struct_dereference_index = node->getAsConstantUnion()->getConstArray()[0].getUConst();
|
||||
return struct_dereference_index;
|
||||
}
|
||||
|
||||
// A helper function to generate symbol_label.
|
||||
ObjectAccessChain generateSymbolLabel(glslang::TIntermSymbol* node)
|
||||
{
|
||||
ObjectAccessChain symbol_id =
|
||||
std::to_string(node->getId()) + "(" + node->getName().c_str() + ")";
|
||||
return symbol_id;
|
||||
}
|
||||
|
||||
// Returns true if the operation is an arithmetic operation and valid for
|
||||
// the 'NoContraction' decoration.
|
||||
bool isArithmeticOperation(glslang::TOperator op)
|
||||
{
|
||||
switch (op) {
|
||||
case glslang::EOpAddAssign:
|
||||
case glslang::EOpSubAssign:
|
||||
case glslang::EOpMulAssign:
|
||||
case glslang::EOpVectorTimesMatrixAssign:
|
||||
case glslang::EOpVectorTimesScalarAssign:
|
||||
case glslang::EOpMatrixTimesScalarAssign:
|
||||
case glslang::EOpMatrixTimesMatrixAssign:
|
||||
case glslang::EOpDivAssign:
|
||||
case glslang::EOpModAssign:
|
||||
|
||||
case glslang::EOpNegative:
|
||||
|
||||
case glslang::EOpAdd:
|
||||
case glslang::EOpSub:
|
||||
case glslang::EOpMul:
|
||||
case glslang::EOpDiv:
|
||||
case glslang::EOpMod:
|
||||
|
||||
case glslang::EOpVectorTimesScalar:
|
||||
case glslang::EOpVectorTimesMatrix:
|
||||
case glslang::EOpMatrixTimesVector:
|
||||
case glslang::EOpMatrixTimesScalar:
|
||||
case glslang::EOpMatrixTimesMatrix:
|
||||
|
||||
case glslang::EOpDot:
|
||||
|
||||
case glslang::EOpPostIncrement:
|
||||
case glslang::EOpPostDecrement:
|
||||
case glslang::EOpPreIncrement:
|
||||
case glslang::EOpPreDecrement:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// A helper class to help manage the populating_initial_no_contraction_ flag.
|
||||
template <typename T> class StateSettingGuard {
|
||||
public:
|
||||
StateSettingGuard(T* state_ptr, T new_state_value)
|
||||
: state_ptr_(state_ptr), previous_state_(*state_ptr)
|
||||
{
|
||||
*state_ptr = new_state_value;
|
||||
}
|
||||
StateSettingGuard(T* state_ptr) : state_ptr_(state_ptr), previous_state_(*state_ptr) {}
|
||||
void setState(T new_state_value) { *state_ptr_ = new_state_value; }
|
||||
~StateSettingGuard() { *state_ptr_ = previous_state_; }
|
||||
|
||||
private:
|
||||
T* state_ptr_;
|
||||
T previous_state_;
|
||||
};
|
||||
|
||||
// A helper function to get the front element from a given ObjectAccessChain
|
||||
ObjectAccessChain getFrontElement(const ObjectAccessChain& chain)
|
||||
{
|
||||
size_t pos_delimiter = chain.find(ObjectAccesschainDelimiter);
|
||||
return pos_delimiter == std::string::npos ? chain : chain.substr(0, pos_delimiter);
|
||||
}
|
||||
|
||||
// A helper function to get the access chain starting from the second element.
|
||||
ObjectAccessChain subAccessChainFromSecondElement(const ObjectAccessChain& chain)
|
||||
{
|
||||
size_t pos_delimiter = chain.find(ObjectAccesschainDelimiter);
|
||||
return pos_delimiter == std::string::npos ? "" : chain.substr(pos_delimiter + 1);
|
||||
}
|
||||
|
||||
// A helper function to get the access chain after removing a given prefix.
|
||||
ObjectAccessChain getSubAccessChainAfterPrefix(const ObjectAccessChain& chain,
|
||||
const ObjectAccessChain& prefix)
|
||||
{
|
||||
size_t pos = chain.find(prefix);
|
||||
if (pos != 0)
|
||||
return chain;
|
||||
return chain.substr(prefix.length() + sizeof(ObjectAccesschainDelimiter));
|
||||
}
|
||||
|
||||
//
|
||||
// A traverser which traverses the whole AST and populates:
|
||||
// 1) A mapping from symbol nodes' IDs to their defining operation nodes.
|
||||
// 2) A set of access chains of the initial precise object nodes.
|
||||
//
|
||||
class TSymbolDefinitionCollectingTraverser : public glslang::TIntermTraverser {
|
||||
public:
|
||||
TSymbolDefinitionCollectingTraverser(NodeMapping* symbol_definition_mapping,
|
||||
AccessChainMapping* accesschain_mapping,
|
||||
ObjectAccesschainSet* precise_objects,
|
||||
ReturnBranchNodeSet* precise_return_nodes);
|
||||
|
||||
bool visitUnary(glslang::TVisit, glslang::TIntermUnary*) override;
|
||||
bool visitBinary(glslang::TVisit, glslang::TIntermBinary*) override;
|
||||
void visitSymbol(glslang::TIntermSymbol*) override;
|
||||
bool visitAggregate(glslang::TVisit, glslang::TIntermAggregate*) override;
|
||||
bool visitBranch(glslang::TVisit, glslang::TIntermBranch*) override;
|
||||
|
||||
protected:
|
||||
TSymbolDefinitionCollectingTraverser& operator=(const TSymbolDefinitionCollectingTraverser&);
|
||||
|
||||
// The mapping from symbol node IDs to their defining nodes. This should be
|
||||
// populated along traversing the AST.
|
||||
NodeMapping& symbol_definition_mapping_;
|
||||
// The set of symbol node IDs for precise symbol nodes, the ones marked as
|
||||
// 'noContraction'.
|
||||
ObjectAccesschainSet& precise_objects_;
|
||||
// The set of precise return nodes.
|
||||
ReturnBranchNodeSet& precise_return_nodes_;
|
||||
// A temporary cache of the symbol node whose defining node is to be found
|
||||
// currently along traversing the AST.
|
||||
ObjectAccessChain current_object_;
|
||||
// A map from object node to its access chain. This traverser stores
|
||||
// the built access chains into this map for each object node it has
|
||||
// visited.
|
||||
AccessChainMapping& accesschain_mapping_;
|
||||
// The pointer to the Function Definition node, so we can get the
|
||||
// preciseness of the return expression from it when we traverse the
|
||||
// return branch node.
|
||||
glslang::TIntermAggregate* current_function_definition_node_;
|
||||
};
|
||||
|
||||
TSymbolDefinitionCollectingTraverser::TSymbolDefinitionCollectingTraverser(
|
||||
NodeMapping* symbol_definition_mapping, AccessChainMapping* accesschain_mapping,
|
||||
ObjectAccesschainSet* precise_objects,
|
||||
std::unordered_set<glslang::TIntermBranch*>* precise_return_nodes)
|
||||
: TIntermTraverser(true, false, false), symbol_definition_mapping_(*symbol_definition_mapping),
|
||||
precise_objects_(*precise_objects), precise_return_nodes_(*precise_return_nodes),
|
||||
current_object_(), accesschain_mapping_(*accesschain_mapping),
|
||||
current_function_definition_node_(nullptr) {}
|
||||
|
||||
// Visits a symbol node, set the current_object_ to the
|
||||
// current node symbol ID, and record a mapping from this node to the current
|
||||
// current_object_, which is the just obtained symbol
|
||||
// ID.
|
||||
void TSymbolDefinitionCollectingTraverser::visitSymbol(glslang::TIntermSymbol* node)
|
||||
{
|
||||
current_object_ = generateSymbolLabel(node);
|
||||
accesschain_mapping_[node] = current_object_;
|
||||
}
|
||||
|
||||
// Visits an aggregate node, traverses all of its children.
|
||||
bool TSymbolDefinitionCollectingTraverser::visitAggregate(glslang::TVisit,
|
||||
glslang::TIntermAggregate* node)
|
||||
{
|
||||
// This aggregate node might be a function definition node, in which case we need to
|
||||
// cache this node, so we can get the preciseness information of the return value
|
||||
// of this function later.
|
||||
StateSettingGuard<glslang::TIntermAggregate*> current_function_definition_node_setting_guard(
|
||||
¤t_function_definition_node_);
|
||||
if (node->getOp() == glslang::EOpFunction) {
|
||||
// This is function definition node, we need to cache this node so that we can
|
||||
// get the preciseness of the return value later.
|
||||
current_function_definition_node_setting_guard.setState(node);
|
||||
}
|
||||
// Traverse the items in the sequence.
|
||||
glslang::TIntermSequence& seq = node->getSequence();
|
||||
for (int i = 0; i < (int)seq.size(); ++i) {
|
||||
current_object_.clear();
|
||||
seq[i]->traverse(this);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool TSymbolDefinitionCollectingTraverser::visitBranch(glslang::TVisit,
|
||||
glslang::TIntermBranch* node)
|
||||
{
|
||||
if (node->getFlowOp() == glslang::EOpReturn && node->getExpression() &&
|
||||
current_function_definition_node_ &&
|
||||
current_function_definition_node_->getType().getQualifier().noContraction) {
|
||||
// This node is a return node with an expression, and its function has a
|
||||
// precise return value. We need to find the involved objects in its
|
||||
// expression and add them to the set of initial precise objects.
|
||||
precise_return_nodes_.insert(node);
|
||||
node->getExpression()->traverse(this);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// Visits a unary node. This might be an implicit assignment like i++, i--. etc.
|
||||
bool TSymbolDefinitionCollectingTraverser::visitUnary(glslang::TVisit /* visit */,
|
||||
glslang::TIntermUnary* node)
|
||||
{
|
||||
current_object_.clear();
|
||||
node->getOperand()->traverse(this);
|
||||
if (isAssignOperation(node->getOp())) {
|
||||
// We should always be able to get an access chain of the operand node.
|
||||
assert(!current_object_.empty());
|
||||
|
||||
// If the operand node object is 'precise', we collect its access chain
|
||||
// for the initial set of 'precise' objects.
|
||||
if (isPreciseObjectNode(node->getOperand())) {
|
||||
// The operand node is an 'precise' object node, add its
|
||||
// access chain to the set of 'precise' objects. This is to collect
|
||||
// the initial set of 'precise' objects.
|
||||
precise_objects_.insert(current_object_);
|
||||
}
|
||||
// Gets the symbol ID from the object's access chain.
|
||||
ObjectAccessChain id_symbol = getFrontElement(current_object_);
|
||||
// Add a mapping from the symbol ID to this assignment operation node.
|
||||
symbol_definition_mapping_.insert(std::make_pair(id_symbol, node));
|
||||
}
|
||||
// A unary node is not a dereference node, so we clear the access chain which
|
||||
// is under construction.
|
||||
current_object_.clear();
|
||||
return false;
|
||||
}
|
||||
|
||||
// Visits a binary node and updates the mapping from symbol IDs to the definition
|
||||
// nodes. Also collects the access chains for the initial precise objects.
|
||||
bool TSymbolDefinitionCollectingTraverser::visitBinary(glslang::TVisit /* visit */,
|
||||
glslang::TIntermBinary* node)
|
||||
{
|
||||
// Traverses the left node to build the access chain info for the object.
|
||||
current_object_.clear();
|
||||
node->getLeft()->traverse(this);
|
||||
|
||||
if (isAssignOperation(node->getOp())) {
|
||||
// We should always be able to get an access chain for the left node.
|
||||
assert(!current_object_.empty());
|
||||
|
||||
// If the left node object is 'precise', it is an initial precise object
|
||||
// specified in the shader source. Adds it to the initial work list to
|
||||
// process later.
|
||||
if (isPreciseObjectNode(node->getLeft())) {
|
||||
// The left node is an 'precise' object node, add its access chain to
|
||||
// the set of 'precise' objects. This is to collect the initial set
|
||||
// of 'precise' objects.
|
||||
precise_objects_.insert(current_object_);
|
||||
}
|
||||
// Gets the symbol ID from the object access chain, which should be the
|
||||
// first element recorded in the access chain.
|
||||
ObjectAccessChain id_symbol = getFrontElement(current_object_);
|
||||
// Adds a mapping from the symbol ID to this assignment operation node.
|
||||
symbol_definition_mapping_.insert(std::make_pair(id_symbol, node));
|
||||
|
||||
// Traverses the right node, there may be other 'assignment'
|
||||
// operations in the right.
|
||||
current_object_.clear();
|
||||
node->getRight()->traverse(this);
|
||||
|
||||
} else if (isDereferenceOperation(node->getOp())) {
|
||||
// The left node (parent node) is a struct type object. We need to
|
||||
// record the access chain information of the current node into its
|
||||
// object id.
|
||||
if (node->getOp() == glslang::EOpIndexDirectStruct) {
|
||||
unsigned struct_dereference_index = getStructIndexFromConstantUnion(node->getRight());
|
||||
current_object_.push_back(ObjectAccesschainDelimiter);
|
||||
current_object_.append(std::to_string(struct_dereference_index));
|
||||
}
|
||||
accesschain_mapping_[node] = current_object_;
|
||||
|
||||
// For a dereference node, there is no need to traverse the right child
|
||||
// node as the right node should always be an integer type object.
|
||||
|
||||
} else {
|
||||
// For other binary nodes, still traverse the right node.
|
||||
current_object_.clear();
|
||||
node->getRight()->traverse(this);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// Traverses the AST and returns a tuple of four members:
|
||||
// 1) a mapping from symbol IDs to the definition nodes (aka. assignment nodes) of these symbols.
|
||||
// 2) a mapping from object nodes in the AST to the access chains of these objects.
|
||||
// 3) a set of access chains of precise objects.
|
||||
// 4) a set of return nodes with precise expressions.
|
||||
std::tuple<NodeMapping, AccessChainMapping, ObjectAccesschainSet, ReturnBranchNodeSet>
|
||||
getSymbolToDefinitionMappingAndPreciseSymbolIDs(const glslang::TIntermediate& intermediate)
|
||||
{
|
||||
auto result_tuple = std::make_tuple(NodeMapping(), AccessChainMapping(), ObjectAccesschainSet(),
|
||||
ReturnBranchNodeSet());
|
||||
|
||||
TIntermNode* root = intermediate.getTreeRoot();
|
||||
if (root == 0)
|
||||
return result_tuple;
|
||||
|
||||
NodeMapping& symbol_definition_mapping = std::get<0>(result_tuple);
|
||||
AccessChainMapping& accesschain_mapping = std::get<1>(result_tuple);
|
||||
ObjectAccesschainSet& precise_objects = std::get<2>(result_tuple);
|
||||
ReturnBranchNodeSet& precise_return_nodes = std::get<3>(result_tuple);
|
||||
|
||||
// Traverses the AST and populate the results.
|
||||
TSymbolDefinitionCollectingTraverser collector(&symbol_definition_mapping, &accesschain_mapping,
|
||||
&precise_objects, &precise_return_nodes);
|
||||
root->traverse(&collector);
|
||||
|
||||
return result_tuple;
|
||||
}
|
||||
|
||||
//
|
||||
// A traverser that determine whether the left node (or operand node for unary
|
||||
// node) of an assignment node is 'precise', containing 'precise' or not,
|
||||
// according to the access chain a given precise object which share the same
|
||||
// symbol as the left node.
|
||||
//
|
||||
// Post-orderly traverses the left node subtree of an binary assignment node and:
|
||||
//
|
||||
// 1) Propagates the 'precise' from the left object nodes to this object node.
|
||||
//
|
||||
// 2) Builds object access chain along the traversal, and also compares with
|
||||
// the access chain of the given 'precise' object along with the traversal to
|
||||
// tell if the node to be defined is 'precise' or not.
|
||||
//
|
||||
class TNoContractionAssigneeCheckingTraverser : public glslang::TIntermTraverser {
|
||||
|
||||
enum DecisionStatus {
|
||||
// The object node to be assigned to may contain 'precise' objects and also not 'precise' objects.
|
||||
Mixed = 0,
|
||||
// The object node to be assigned to is either a 'precise' object or a struct objects whose members are all 'precise'.
|
||||
Precise = 1,
|
||||
// The object node to be assigned to is not a 'precise' object.
|
||||
NotPreicse = 2,
|
||||
};
|
||||
|
||||
public:
|
||||
TNoContractionAssigneeCheckingTraverser(const AccessChainMapping& accesschain_mapping)
|
||||
: TIntermTraverser(true, false, false), accesschain_mapping_(accesschain_mapping),
|
||||
precise_object_(nullptr) {}
|
||||
|
||||
// Checks the preciseness of a given assignment node with a precise object
|
||||
// represented as access chain. The precise object shares the same symbol
|
||||
// with the assignee of the given assignment node. Return a tuple of two:
|
||||
//
|
||||
// 1) The preciseness of the assignee node of this assignment node. True
|
||||
// if the assignee contains 'precise' objects or is 'precise', false if
|
||||
// the assignee is not 'precise' according to the access chain of the given
|
||||
// precise object.
|
||||
//
|
||||
// 2) The incremental access chain from the assignee node to its nested
|
||||
// 'precise' object, according to the access chain of the given precise
|
||||
// object. This incremental access chain can be empty, which means the
|
||||
// assignee is 'precise'. Otherwise it shows the path to the nested
|
||||
// precise object.
|
||||
std::tuple<bool, ObjectAccessChain>
|
||||
getPrecisenessAndRemainedAccessChain(glslang::TIntermOperator* node,
|
||||
const ObjectAccessChain& precise_object)
|
||||
{
|
||||
assert(isAssignOperation(node->getOp()));
|
||||
precise_object_ = &precise_object;
|
||||
ObjectAccessChain assignee_object;
|
||||
if (glslang::TIntermBinary* BN = node->getAsBinaryNode()) {
|
||||
// This is a binary assignment node, we need to check the
|
||||
// preciseness of the left node.
|
||||
assert(accesschain_mapping_.count(BN->getLeft()));
|
||||
// The left node (assignee node) is an object node, traverse the
|
||||
// node to let the 'precise' of nesting objects being transfered to
|
||||
// nested objects.
|
||||
BN->getLeft()->traverse(this);
|
||||
// After traversing the left node, if the left node is 'precise',
|
||||
// we can conclude this assignment should propagate 'precise'.
|
||||
if (isPreciseObjectNode(BN->getLeft())) {
|
||||
return make_tuple(true, ObjectAccessChain());
|
||||
}
|
||||
// If the preciseness of the left node (assignee node) can not
|
||||
// be determined by now, we need to compare the access chain string
|
||||
// of the assignee object with the given precise object.
|
||||
assignee_object = accesschain_mapping_.at(BN->getLeft());
|
||||
|
||||
} else if (glslang::TIntermUnary* UN = node->getAsUnaryNode()) {
|
||||
// This is a unary assignment node, we need to check the
|
||||
// preciseness of the operand node. For unary assignment node, the
|
||||
// operand node should always be an object node.
|
||||
assert(accesschain_mapping_.count(UN->getOperand()));
|
||||
// Traverse the operand node to let the 'precise' being propagated
|
||||
// from lower nodes to upper nodes.
|
||||
UN->getOperand()->traverse(this);
|
||||
// After traversing the operand node, if the operand node is
|
||||
// 'precise', this assignment should propagate 'precise'.
|
||||
if (isPreciseObjectNode(UN->getOperand())) {
|
||||
return make_tuple(true, ObjectAccessChain());
|
||||
}
|
||||
// If the preciseness of the operand node (assignee node) can not
|
||||
// be determined by now, we need to compare the access chain string
|
||||
// of the assignee object with the given precise object.
|
||||
assignee_object = accesschain_mapping_.at(UN->getOperand());
|
||||
} else {
|
||||
// Not a binary or unary node, should not happen.
|
||||
assert(false);
|
||||
}
|
||||
|
||||
// Compare the access chain string of the assignee node with the given
|
||||
// precise object to determine if this assignment should propagate
|
||||
// 'precise'.
|
||||
if (assignee_object.find(precise_object) == 0) {
|
||||
// The access chain string of the given precise object is a prefix
|
||||
// of assignee's access chain string. The assignee should be
|
||||
// 'precise'.
|
||||
return make_tuple(true, ObjectAccessChain());
|
||||
} else if (precise_object.find(assignee_object) == 0) {
|
||||
// The assignee's access chain string is a prefix of the given
|
||||
// precise object, the assignee object contains 'precise' object,
|
||||
// and we need to pass the remained access chain to the object nodes
|
||||
// in the right.
|
||||
return make_tuple(true, getSubAccessChainAfterPrefix(precise_object, assignee_object));
|
||||
} else {
|
||||
// The access chain strings do not match, the assignee object can
|
||||
// not be labeled as 'precise' according to the given precise
|
||||
// object.
|
||||
return make_tuple(false, ObjectAccessChain());
|
||||
}
|
||||
}
|
||||
|
||||
protected:
|
||||
TNoContractionAssigneeCheckingTraverser& operator=(const TNoContractionAssigneeCheckingTraverser&);
|
||||
|
||||
bool visitBinary(glslang::TVisit, glslang::TIntermBinary* node) override;
|
||||
void visitSymbol(glslang::TIntermSymbol* node) override;
|
||||
|
||||
// A map from object nodes to their access chain string (used as object ID).
|
||||
const AccessChainMapping& accesschain_mapping_;
|
||||
// A given precise object, represented in it access chain string. This
|
||||
// precise object is used to be compared with the assignee node to tell if
|
||||
// the assignee node is 'precise', contains 'precise' object or not
|
||||
// 'precise'.
|
||||
const ObjectAccessChain* precise_object_;
|
||||
};
|
||||
|
||||
// Visits a binary node. If the node is an object node, it must be a dereference
|
||||
// node. In such cases, if the left node is 'precise', this node should also be
|
||||
// 'precise'.
|
||||
bool TNoContractionAssigneeCheckingTraverser::visitBinary(glslang::TVisit,
|
||||
glslang::TIntermBinary* node)
|
||||
{
|
||||
// Traverses the left so that we transfer the 'precise' from nesting object
|
||||
// to its nested object.
|
||||
node->getLeft()->traverse(this);
|
||||
// If this binary node is an object node, we should have it in the
|
||||
// accesschain_mapping_.
|
||||
if (accesschain_mapping_.count(node)) {
|
||||
// A binary object node must be a dereference node.
|
||||
assert(isDereferenceOperation(node->getOp()));
|
||||
// If the left node is 'precise', this node should also be precise,
|
||||
// otherwise, compare with the given precise_object_. If the
|
||||
// access chain of this node matches with the given precise_object_,
|
||||
// this node should be marked as 'precise'.
|
||||
if (isPreciseObjectNode(node->getLeft())) {
|
||||
node->getWritableType().getQualifier().noContraction = true;
|
||||
} else if (accesschain_mapping_.at(node) == *precise_object_) {
|
||||
node->getWritableType().getQualifier().noContraction = true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// Visits a symbol node, if the symbol node ID (its access chain string) matches
|
||||
// with the given precise object, this node should be 'precise'.
|
||||
void TNoContractionAssigneeCheckingTraverser::visitSymbol(glslang::TIntermSymbol* node)
|
||||
{
|
||||
// A symbol node should always be an object node, and should have been added
|
||||
// to the map from object nodes to their access chain strings.
|
||||
assert(accesschain_mapping_.count(node));
|
||||
if (accesschain_mapping_.at(node) == *precise_object_) {
|
||||
node->getWritableType().getQualifier().noContraction = true;
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// A traverser that only traverses the right side of binary assignment nodes
|
||||
// and the operand node of unary assignment nodes.
|
||||
//
|
||||
// 1) Marks arithmetic operations as 'NoContraction'.
|
||||
//
|
||||
// 2) Find the object which should be marked as 'precise' in the right and
|
||||
// update the 'precise' object work list.
|
||||
//
|
||||
class TNoContractionPropagator : public glslang::TIntermTraverser {
|
||||
public:
|
||||
TNoContractionPropagator(ObjectAccesschainSet* precise_objects,
|
||||
const AccessChainMapping& accesschain_mapping)
|
||||
: TIntermTraverser(true, false, false),
|
||||
precise_objects_(*precise_objects), added_precise_object_ids_(),
|
||||
remained_accesschain_(), accesschain_mapping_(accesschain_mapping) {}
|
||||
|
||||
// Propagates 'precise' in the right nodes of a given assignment node with
|
||||
// access chain record from the assignee node to a 'precise' object it
|
||||
// contains.
|
||||
void
|
||||
propagateNoContractionInOneExpression(glslang::TIntermTyped* defining_node,
|
||||
const ObjectAccessChain& assignee_remained_accesschain)
|
||||
{
|
||||
remained_accesschain_ = assignee_remained_accesschain;
|
||||
if (glslang::TIntermBinary* BN = defining_node->getAsBinaryNode()) {
|
||||
assert(isAssignOperation(BN->getOp()));
|
||||
BN->getRight()->traverse(this);
|
||||
if (isArithmeticOperation(BN->getOp())) {
|
||||
BN->getWritableType().getQualifier().noContraction = true;
|
||||
}
|
||||
} else if (glslang::TIntermUnary* UN = defining_node->getAsUnaryNode()) {
|
||||
assert(isAssignOperation(UN->getOp()));
|
||||
UN->getOperand()->traverse(this);
|
||||
if (isArithmeticOperation(UN->getOp())) {
|
||||
UN->getWritableType().getQualifier().noContraction = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Propagates 'precise' in a given precise return node.
|
||||
void propagateNoContractionInReturnNode(glslang::TIntermBranch* return_node)
|
||||
{
|
||||
remained_accesschain_ = "";
|
||||
assert(return_node->getFlowOp() == glslang::EOpReturn && return_node->getExpression());
|
||||
return_node->getExpression()->traverse(this);
|
||||
}
|
||||
|
||||
protected:
|
||||
TNoContractionPropagator& operator=(const TNoContractionPropagator&);
|
||||
|
||||
// Visits an aggregate node. The node can be a initializer list, in which
|
||||
// case we need to find the 'precise' or 'precise' containing object node
|
||||
// with the access chain record. In other cases, just need to traverse all
|
||||
// the children nodes.
|
||||
bool visitAggregate(glslang::TVisit, glslang::TIntermAggregate* node) override
|
||||
{
|
||||
if (!remained_accesschain_.empty() && node->getOp() == glslang::EOpConstructStruct) {
|
||||
// This is a struct initializer node, and the remained
|
||||
// access chain is not empty, we need to refer to the
|
||||
// assignee_remained_access_chain_ to find the nested
|
||||
// 'precise' object. And we don't need to visit other nodes in this
|
||||
// aggregate node.
|
||||
|
||||
// Gets the struct dereference index that leads to 'precise' object.
|
||||
ObjectAccessChain precise_accesschain_index_str =
|
||||
getFrontElement(remained_accesschain_);
|
||||
unsigned precise_accesschain_index = (unsigned)strtoul(precise_accesschain_index_str.c_str(), nullptr, 10);
|
||||
// Gets the node pointed by the access chain index extracted before.
|
||||
glslang::TIntermTyped* potential_precise_node =
|
||||
node->getSequence()[precise_accesschain_index]->getAsTyped();
|
||||
assert(potential_precise_node);
|
||||
// Pop the front access chain index from the path, and visit the nested node.
|
||||
{
|
||||
ObjectAccessChain next_level_accesschain =
|
||||
subAccessChainFromSecondElement(remained_accesschain_);
|
||||
StateSettingGuard<ObjectAccessChain> setup_remained_accesschain_for_next_level(
|
||||
&remained_accesschain_, next_level_accesschain);
|
||||
potential_precise_node->traverse(this);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
// Visits a binary node. A binary node can be an object node, e.g. a dereference node.
|
||||
// As only the top object nodes in the right side of an assignment needs to be visited
|
||||
// and added to 'precise' work list, this traverser won't visit the children nodes of
|
||||
// an object node. If the binary node does not represent an object node, it should
|
||||
// go on to traverse its children nodes and if it is an arithmetic operation node, this
|
||||
// operation should be marked as 'noContraction'.
|
||||
bool visitBinary(glslang::TVisit, glslang::TIntermBinary* node) override
|
||||
{
|
||||
if (isDereferenceOperation(node->getOp())) {
|
||||
// This binary node is an object node. Need to update the precise
|
||||
// object set with the access chain of this node + remained
|
||||
// access chain .
|
||||
ObjectAccessChain new_precise_accesschain = accesschain_mapping_.at(node);
|
||||
if (remained_accesschain_.empty()) {
|
||||
node->getWritableType().getQualifier().noContraction = true;
|
||||
} else {
|
||||
new_precise_accesschain += ObjectAccesschainDelimiter + remained_accesschain_;
|
||||
}
|
||||
// Cache the access chain as added precise object, so we won't add the
|
||||
// same object to the work list again.
|
||||
if (!added_precise_object_ids_.count(new_precise_accesschain)) {
|
||||
precise_objects_.insert(new_precise_accesschain);
|
||||
added_precise_object_ids_.insert(new_precise_accesschain);
|
||||
}
|
||||
// Only the upper-most object nodes should be visited, so do not
|
||||
// visit children of this object node.
|
||||
return false;
|
||||
}
|
||||
// If this is an arithmetic operation, marks this node as 'noContraction'.
|
||||
if (isArithmeticOperation(node->getOp()) && node->getBasicType() != glslang::EbtInt) {
|
||||
node->getWritableType().getQualifier().noContraction = true;
|
||||
}
|
||||
// As this node is not an object node, need to traverse the children nodes.
|
||||
return true;
|
||||
}
|
||||
|
||||
// Visits a unary node. A unary node can not be an object node. If the operation
|
||||
// is an arithmetic operation, need to mark this node as 'noContraction'.
|
||||
bool visitUnary(glslang::TVisit /* visit */, glslang::TIntermUnary* node) override
|
||||
{
|
||||
// If this is an arithmetic operation, marks this with 'noContraction'
|
||||
if (isArithmeticOperation(node->getOp())) {
|
||||
node->getWritableType().getQualifier().noContraction = true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
// Visits a symbol node. A symbol node is always an object node. So we
|
||||
// should always be able to find its in our collected mapping from object
|
||||
// nodes to access chains. As an object node, a symbol node can be either
|
||||
// 'precise' or containing 'precise' objects according to unused
|
||||
// access chain information we have when we visit this node.
|
||||
void visitSymbol(glslang::TIntermSymbol* node) override
|
||||
{
|
||||
// Symbol nodes are object nodes and should always have an
|
||||
// access chain collected before matches with it.
|
||||
assert(accesschain_mapping_.count(node));
|
||||
ObjectAccessChain new_precise_accesschain = accesschain_mapping_.at(node);
|
||||
// If the unused access chain is empty, this symbol node should be
|
||||
// marked as 'precise'. Otherwise, the unused access chain should be
|
||||
// appended to the symbol ID to build a new access chain which points to
|
||||
// the nested 'precise' object in this symbol object.
|
||||
if (remained_accesschain_.empty()) {
|
||||
node->getWritableType().getQualifier().noContraction = true;
|
||||
} else {
|
||||
new_precise_accesschain += ObjectAccesschainDelimiter + remained_accesschain_;
|
||||
}
|
||||
// Add the new 'precise' access chain to the work list and make sure we
|
||||
// don't visit it again.
|
||||
if (!added_precise_object_ids_.count(new_precise_accesschain)) {
|
||||
precise_objects_.insert(new_precise_accesschain);
|
||||
added_precise_object_ids_.insert(new_precise_accesschain);
|
||||
}
|
||||
}
|
||||
|
||||
// A set of precise objects, represented as access chains.
|
||||
ObjectAccesschainSet& precise_objects_;
|
||||
// Visited symbol nodes, should not revisit these nodes.
|
||||
ObjectAccesschainSet added_precise_object_ids_;
|
||||
// The left node of an assignment operation might be an parent of 'precise' objects.
|
||||
// This means the left node might not be an 'precise' object node, but it may contains
|
||||
// 'precise' qualifier which should be propagated to the corresponding child node in
|
||||
// the right. So we need the path from the left node to its nested 'precise' node to
|
||||
// tell us how to find the corresponding 'precise' node in the right.
|
||||
ObjectAccessChain remained_accesschain_;
|
||||
// A map from node pointers to their access chains.
|
||||
const AccessChainMapping& accesschain_mapping_;
|
||||
};
|
||||
}
|
||||
|
||||
namespace glslang {
|
||||
|
||||
void PropagateNoContraction(const glslang::TIntermediate& intermediate)
|
||||
{
|
||||
// First, traverses the AST, records symbols with their defining operations
|
||||
// and collects the initial set of precise symbols (symbol nodes that marked
|
||||
// as 'noContraction') and precise return nodes.
|
||||
auto mappings_and_precise_objects =
|
||||
getSymbolToDefinitionMappingAndPreciseSymbolIDs(intermediate);
|
||||
|
||||
// The mapping of symbol node IDs to their defining nodes. This enables us
|
||||
// to get the defining node directly from a given symbol ID without
|
||||
// traversing the tree again.
|
||||
NodeMapping& symbol_definition_mapping = std::get<0>(mappings_and_precise_objects);
|
||||
|
||||
// The mapping of object nodes to their access chains recorded.
|
||||
AccessChainMapping& accesschain_mapping = std::get<1>(mappings_and_precise_objects);
|
||||
|
||||
// The initial set of 'precise' objects which are represented as the
|
||||
// access chain toward them.
|
||||
ObjectAccesschainSet& precise_object_accesschains = std::get<2>(mappings_and_precise_objects);
|
||||
|
||||
// The set of 'precise' return nodes.
|
||||
ReturnBranchNodeSet& precise_return_nodes = std::get<3>(mappings_and_precise_objects);
|
||||
|
||||
// Second, uses the initial set of precise objects as a work list, pops an
|
||||
// access chain, extract the symbol ID from it. Then:
|
||||
// 1) Check the assignee object, see if it is 'precise' object node or
|
||||
// contains 'precise' object. Obtain the incremental access chain from the
|
||||
// assignee node to its nested 'precise' node (if any).
|
||||
// 2) If the assignee object node is 'precise' or it contains 'precise'
|
||||
// objects, traverses the right side of the assignment operation
|
||||
// expression to mark arithmetic operations as 'noContration' and update
|
||||
// 'precise' access chain work list with new found object nodes.
|
||||
// Repeat above steps until the work list is empty.
|
||||
TNoContractionAssigneeCheckingTraverser checker(accesschain_mapping);
|
||||
TNoContractionPropagator propagator(&precise_object_accesschains, accesschain_mapping);
|
||||
|
||||
// We have two initial precise work lists to handle:
|
||||
// 1) precise return nodes
|
||||
// 2) precise object access chains
|
||||
// We should process the precise return nodes first and the involved
|
||||
// objects in the return expression should be added to the precise object
|
||||
// access chain set.
|
||||
while (!precise_return_nodes.empty()) {
|
||||
glslang::TIntermBranch* precise_return_node = *precise_return_nodes.begin();
|
||||
propagator.propagateNoContractionInReturnNode(precise_return_node);
|
||||
precise_return_nodes.erase(precise_return_node);
|
||||
}
|
||||
|
||||
while (!precise_object_accesschains.empty()) {
|
||||
// Get the access chain of a precise object from the work list.
|
||||
ObjectAccessChain precise_object_accesschain = *precise_object_accesschains.begin();
|
||||
// Get the symbol id from the access chain.
|
||||
ObjectAccessChain symbol_id = getFrontElement(precise_object_accesschain);
|
||||
// Get all the defining nodes of that symbol ID.
|
||||
std::pair<NodeMapping::iterator, NodeMapping::iterator> range =
|
||||
symbol_definition_mapping.equal_range(symbol_id);
|
||||
// Visits all the assignment nodes of that symbol ID and
|
||||
// 1) Check if the assignee node is 'precise' or contains 'precise'
|
||||
// objects.
|
||||
// 2) Propagate the 'precise' to the top layer object nodes
|
||||
// in the right side of the assignment operation, update the 'precise'
|
||||
// work list with new access chains representing the new 'precise'
|
||||
// objects, and mark arithmetic operations as 'noContraction'.
|
||||
for (NodeMapping::iterator defining_node_iter = range.first;
|
||||
defining_node_iter != range.second; defining_node_iter++) {
|
||||
TIntermOperator* defining_node = defining_node_iter->second;
|
||||
// Check the assignee node.
|
||||
auto checker_result = checker.getPrecisenessAndRemainedAccessChain(
|
||||
defining_node, precise_object_accesschain);
|
||||
bool& contain_precise = std::get<0>(checker_result);
|
||||
ObjectAccessChain& remained_accesschain = std::get<1>(checker_result);
|
||||
// If the assignee node is 'precise' or contains 'precise', propagate the
|
||||
// 'precise' to the right. Otherwise just skip this assignment node.
|
||||
if (contain_precise) {
|
||||
propagator.propagateNoContractionInOneExpression(defining_node,
|
||||
remained_accesschain);
|
||||
}
|
||||
}
|
||||
// Remove the last processed 'precise' object from the work list.
|
||||
precise_object_accesschains.erase(precise_object_accesschain);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
#endif // GLSLANG_WEB
|
|
@ -0,0 +1,55 @@
|
|||
//
|
||||
// Copyright (C) 2015-2016 Google, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of Google Inc. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
//
|
||||
// Visit the nodes in the glslang intermediate tree representation to
|
||||
// propagate 'noContraction' qualifier.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "../Include/intermediate.h"
|
||||
|
||||
namespace glslang {
|
||||
|
||||
// Propagates the 'precise' qualifier for objects (objects marked with
|
||||
// 'noContraction' qualifier) from the shader source specified 'precise'
|
||||
// variables to all the involved objects, and add 'noContraction' qualifier for
|
||||
// the involved arithmetic operations.
|
||||
// Note that the same qualifier: 'noContraction' is used in both object nodes
|
||||
// and arithmetic operation nodes, but has different meaning. For object nodes,
|
||||
// 'noContraction' means the object is 'precise'; and for arithmetic operation
|
||||
// nodes, it means the operation should not be contracted.
|
||||
void PropagateNoContraction(const glslang::TIntermediate& intermediate);
|
||||
};
|
1204
libraries/glslang/glslang/MachineIndependent/reflection.cpp
Normal file
1204
libraries/glslang/glslang/MachineIndependent/reflection.cpp
Normal file
File diff suppressed because it is too large
Load diff
223
libraries/glslang/glslang/MachineIndependent/reflection.h
Normal file
223
libraries/glslang/glslang/MachineIndependent/reflection.h
Normal file
|
@ -0,0 +1,223 @@
|
|||
//
|
||||
// Copyright (C) 2013-2016 LunarG, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#ifndef GLSLANG_WEB
|
||||
|
||||
#ifndef _REFLECTION_INCLUDED
|
||||
#define _REFLECTION_INCLUDED
|
||||
|
||||
#include "../Public/ShaderLang.h"
|
||||
#include "../Include/Types.h"
|
||||
|
||||
#include <list>
|
||||
#include <set>
|
||||
|
||||
//
|
||||
// A reflection database and its interface, consistent with the OpenGL API reflection queries.
|
||||
//
|
||||
|
||||
namespace glslang {
|
||||
|
||||
class TIntermediate;
|
||||
class TIntermAggregate;
|
||||
class TReflectionTraverser;
|
||||
|
||||
// The full reflection database
|
||||
class TReflection {
|
||||
public:
|
||||
TReflection(EShReflectionOptions opts, EShLanguage first, EShLanguage last)
|
||||
: options(opts), firstStage(first), lastStage(last), badReflection(TObjectReflection::badReflection())
|
||||
{
|
||||
for (int dim=0; dim<3; ++dim)
|
||||
localSize[dim] = 0;
|
||||
}
|
||||
|
||||
virtual ~TReflection() {}
|
||||
|
||||
// grow the reflection stage by stage
|
||||
bool addStage(EShLanguage, const TIntermediate&);
|
||||
|
||||
// for mapping a uniform index to a uniform object's description
|
||||
int getNumUniforms() { return (int)indexToUniform.size(); }
|
||||
const TObjectReflection& getUniform(int i) const
|
||||
{
|
||||
if (i >= 0 && i < (int)indexToUniform.size())
|
||||
return indexToUniform[i];
|
||||
else
|
||||
return badReflection;
|
||||
}
|
||||
|
||||
// for mapping a block index to the block's description
|
||||
int getNumUniformBlocks() const { return (int)indexToUniformBlock.size(); }
|
||||
const TObjectReflection& getUniformBlock(int i) const
|
||||
{
|
||||
if (i >= 0 && i < (int)indexToUniformBlock.size())
|
||||
return indexToUniformBlock[i];
|
||||
else
|
||||
return badReflection;
|
||||
}
|
||||
|
||||
// for mapping an pipeline input index to the input's description
|
||||
int getNumPipeInputs() { return (int)indexToPipeInput.size(); }
|
||||
const TObjectReflection& getPipeInput(int i) const
|
||||
{
|
||||
if (i >= 0 && i < (int)indexToPipeInput.size())
|
||||
return indexToPipeInput[i];
|
||||
else
|
||||
return badReflection;
|
||||
}
|
||||
|
||||
// for mapping an pipeline output index to the output's description
|
||||
int getNumPipeOutputs() { return (int)indexToPipeOutput.size(); }
|
||||
const TObjectReflection& getPipeOutput(int i) const
|
||||
{
|
||||
if (i >= 0 && i < (int)indexToPipeOutput.size())
|
||||
return indexToPipeOutput[i];
|
||||
else
|
||||
return badReflection;
|
||||
}
|
||||
|
||||
// for mapping from an atomic counter to the uniform index
|
||||
int getNumAtomicCounters() const { return (int)atomicCounterUniformIndices.size(); }
|
||||
const TObjectReflection& getAtomicCounter(int i) const
|
||||
{
|
||||
if (i >= 0 && i < (int)atomicCounterUniformIndices.size())
|
||||
return getUniform(atomicCounterUniformIndices[i]);
|
||||
else
|
||||
return badReflection;
|
||||
}
|
||||
|
||||
// for mapping a buffer variable index to a buffer variable object's description
|
||||
int getNumBufferVariables() { return (int)indexToBufferVariable.size(); }
|
||||
const TObjectReflection& getBufferVariable(int i) const
|
||||
{
|
||||
if (i >= 0 && i < (int)indexToBufferVariable.size())
|
||||
return indexToBufferVariable[i];
|
||||
else
|
||||
return badReflection;
|
||||
}
|
||||
|
||||
// for mapping a storage block index to the storage block's description
|
||||
int getNumStorageBuffers() const { return (int)indexToBufferBlock.size(); }
|
||||
const TObjectReflection& getStorageBufferBlock(int i) const
|
||||
{
|
||||
if (i >= 0 && i < (int)indexToBufferBlock.size())
|
||||
return indexToBufferBlock[i];
|
||||
else
|
||||
return badReflection;
|
||||
}
|
||||
|
||||
// for mapping any name to its index (block names, uniform names and input/output names)
|
||||
int getIndex(const char* name) const
|
||||
{
|
||||
TNameToIndex::const_iterator it = nameToIndex.find(name);
|
||||
if (it == nameToIndex.end())
|
||||
return -1;
|
||||
else
|
||||
return it->second;
|
||||
}
|
||||
|
||||
// see getIndex(const char*)
|
||||
int getIndex(const TString& name) const { return getIndex(name.c_str()); }
|
||||
|
||||
|
||||
// for mapping any name to its index (only pipe input/output names)
|
||||
int getPipeIOIndex(const char* name, const bool inOrOut) const
|
||||
{
|
||||
TNameToIndex::const_iterator it = inOrOut ? pipeInNameToIndex.find(name) : pipeOutNameToIndex.find(name);
|
||||
if (it == (inOrOut ? pipeInNameToIndex.end() : pipeOutNameToIndex.end()))
|
||||
return -1;
|
||||
else
|
||||
return it->second;
|
||||
}
|
||||
|
||||
// see gePipeIOIndex(const char*, const bool)
|
||||
int getPipeIOIndex(const TString& name, const bool inOrOut) const { return getPipeIOIndex(name.c_str(), inOrOut); }
|
||||
|
||||
// Thread local size
|
||||
unsigned getLocalSize(int dim) const { return dim <= 2 ? localSize[dim] : 0; }
|
||||
|
||||
void dump();
|
||||
|
||||
protected:
|
||||
friend class glslang::TReflectionTraverser;
|
||||
|
||||
void buildCounterIndices(const TIntermediate&);
|
||||
void buildUniformStageMask(const TIntermediate& intermediate);
|
||||
void buildAttributeReflection(EShLanguage, const TIntermediate&);
|
||||
|
||||
// Need a TString hash: typedef std::unordered_map<TString, int> TNameToIndex;
|
||||
typedef std::map<std::string, int> TNameToIndex;
|
||||
typedef std::vector<TObjectReflection> TMapIndexToReflection;
|
||||
typedef std::vector<int> TIndices;
|
||||
|
||||
TMapIndexToReflection& GetBlockMapForStorage(TStorageQualifier storage)
|
||||
{
|
||||
if ((options & EShReflectionSeparateBuffers) && storage == EvqBuffer)
|
||||
return indexToBufferBlock;
|
||||
return indexToUniformBlock;
|
||||
}
|
||||
TMapIndexToReflection& GetVariableMapForStorage(TStorageQualifier storage)
|
||||
{
|
||||
if ((options & EShReflectionSeparateBuffers) && storage == EvqBuffer)
|
||||
return indexToBufferVariable;
|
||||
return indexToUniform;
|
||||
}
|
||||
|
||||
EShReflectionOptions options;
|
||||
|
||||
EShLanguage firstStage;
|
||||
EShLanguage lastStage;
|
||||
|
||||
TObjectReflection badReflection; // return for queries of -1 or generally out of range; has expected descriptions with in it for this
|
||||
TNameToIndex nameToIndex; // maps names to indexes; can hold all types of data: uniform/buffer and which function names have been processed
|
||||
TNameToIndex pipeInNameToIndex; // maps pipe in names to indexes, this is a fix to seperate pipe I/O from uniforms and buffers.
|
||||
TNameToIndex pipeOutNameToIndex; // maps pipe out names to indexes, this is a fix to seperate pipe I/O from uniforms and buffers.
|
||||
TMapIndexToReflection indexToUniform;
|
||||
TMapIndexToReflection indexToUniformBlock;
|
||||
TMapIndexToReflection indexToBufferVariable;
|
||||
TMapIndexToReflection indexToBufferBlock;
|
||||
TMapIndexToReflection indexToPipeInput;
|
||||
TMapIndexToReflection indexToPipeOutput;
|
||||
TIndices atomicCounterUniformIndices;
|
||||
|
||||
unsigned int localSize[3];
|
||||
};
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // _REFLECTION_INCLUDED
|
||||
|
||||
#endif // GLSLANG_WEB
|
26
libraries/glslang/glslang/OSDependent/Unix/CMakeLists.txt
Normal file
26
libraries/glslang/glslang/OSDependent/Unix/CMakeLists.txt
Normal file
|
@ -0,0 +1,26 @@
|
|||
add_library(OSDependent STATIC ossource.cpp ../osinclude.h)
|
||||
set_property(TARGET OSDependent PROPERTY FOLDER glslang)
|
||||
set_property(TARGET OSDependent PROPERTY POSITION_INDEPENDENT_CODE ON)
|
||||
|
||||
# Link pthread
|
||||
set(CMAKE_THREAD_PREFER_PTHREAD ON)
|
||||
if(${CMAKE_VERSION} VERSION_LESS "3.1.0" OR CMAKE_CROSSCOMPILING)
|
||||
# Needed as long as we support CMake 2.8 for Ubuntu 14.04,
|
||||
# which does not support the recommended Threads::Threads target.
|
||||
# https://cmake.org/cmake/help/v2.8.12/cmake.html#module:FindThreads
|
||||
# Also needed when cross-compiling to work around
|
||||
# https://gitlab.kitware.com/cmake/cmake/issues/16920
|
||||
find_package(Threads)
|
||||
target_link_libraries(OSDependent ${CMAKE_THREAD_LIBS_INIT})
|
||||
else()
|
||||
# This is the recommended way, so we use it for 3.1+.
|
||||
set(THREADS_PREFER_PTHREAD_FLAG ON)
|
||||
find_package(Threads)
|
||||
target_link_libraries(OSDependent Threads::Threads)
|
||||
endif()
|
||||
|
||||
if(ENABLE_GLSLANG_INSTALL)
|
||||
install(TARGETS OSDependent EXPORT OSDependentTargets
|
||||
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
|
||||
install(EXPORT OSDependentTargets DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake)
|
||||
endif(ENABLE_GLSLANG_INSTALL)
|
207
libraries/glslang/glslang/OSDependent/Unix/ossource.cpp
Normal file
207
libraries/glslang/glslang/OSDependent/Unix/ossource.cpp
Normal file
|
@ -0,0 +1,207 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
//
|
||||
// This file contains the Linux-specific functions
|
||||
//
|
||||
#include "../osinclude.h"
|
||||
#include "../../../OGLCompilersDLL/InitializeDll.h"
|
||||
|
||||
#include <pthread.h>
|
||||
#include <semaphore.h>
|
||||
#include <assert.h>
|
||||
#include <errno.h>
|
||||
#include <stdint.h>
|
||||
#include <cstdio>
|
||||
#include <sys/time.h>
|
||||
|
||||
#if !defined(__Fuchsia__)
|
||||
#include <sys/resource.h>
|
||||
#endif
|
||||
|
||||
namespace glslang {
|
||||
|
||||
//
|
||||
// Thread cleanup
|
||||
//
|
||||
|
||||
//
|
||||
// Wrapper for Linux call to DetachThread. This is required as pthread_cleanup_push() expects
|
||||
// the cleanup routine to return void.
|
||||
//
|
||||
static void DetachThreadLinux(void *)
|
||||
{
|
||||
DetachThread();
|
||||
}
|
||||
|
||||
//
|
||||
// Registers cleanup handler, sets cancel type and state, and executes the thread specific
|
||||
// cleanup handler. This function will be called in the Standalone.cpp for regression
|
||||
// testing. When OpenGL applications are run with the driver code, Linux OS does the
|
||||
// thread cleanup.
|
||||
//
|
||||
void OS_CleanupThreadData(void)
|
||||
{
|
||||
#if defined(__ANDROID__) || defined(__Fuchsia__)
|
||||
DetachThreadLinux(NULL);
|
||||
#else
|
||||
int old_cancel_state, old_cancel_type;
|
||||
void *cleanupArg = NULL;
|
||||
|
||||
//
|
||||
// Set thread cancel state and push cleanup handler.
|
||||
//
|
||||
pthread_setcancelstate(PTHREAD_CANCEL_ENABLE, &old_cancel_state);
|
||||
pthread_cleanup_push(DetachThreadLinux, (void *) cleanupArg);
|
||||
|
||||
//
|
||||
// Put the thread in deferred cancellation mode.
|
||||
//
|
||||
pthread_setcanceltype(PTHREAD_CANCEL_DEFERRED, &old_cancel_type);
|
||||
|
||||
//
|
||||
// Pop cleanup handler and execute it prior to unregistering the cleanup handler.
|
||||
//
|
||||
pthread_cleanup_pop(1);
|
||||
|
||||
//
|
||||
// Restore the thread's previous cancellation mode.
|
||||
//
|
||||
pthread_setcanceltype(old_cancel_state, NULL);
|
||||
#endif
|
||||
}
|
||||
|
||||
//
|
||||
// Thread Local Storage Operations
|
||||
//
|
||||
inline OS_TLSIndex PthreadKeyToTLSIndex(pthread_key_t key)
|
||||
{
|
||||
return (OS_TLSIndex)((uintptr_t)key + 1);
|
||||
}
|
||||
|
||||
inline pthread_key_t TLSIndexToPthreadKey(OS_TLSIndex nIndex)
|
||||
{
|
||||
return (pthread_key_t)((uintptr_t)nIndex - 1);
|
||||
}
|
||||
|
||||
OS_TLSIndex OS_AllocTLSIndex()
|
||||
{
|
||||
pthread_key_t pPoolIndex;
|
||||
|
||||
//
|
||||
// Create global pool key.
|
||||
//
|
||||
if ((pthread_key_create(&pPoolIndex, NULL)) != 0) {
|
||||
assert(0 && "OS_AllocTLSIndex(): Unable to allocate Thread Local Storage");
|
||||
return OS_INVALID_TLS_INDEX;
|
||||
}
|
||||
else
|
||||
return PthreadKeyToTLSIndex(pPoolIndex);
|
||||
}
|
||||
|
||||
bool OS_SetTLSValue(OS_TLSIndex nIndex, void *lpvValue)
|
||||
{
|
||||
if (nIndex == OS_INVALID_TLS_INDEX) {
|
||||
assert(0 && "OS_SetTLSValue(): Invalid TLS Index");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (pthread_setspecific(TLSIndexToPthreadKey(nIndex), lpvValue) == 0)
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
void* OS_GetTLSValue(OS_TLSIndex nIndex)
|
||||
{
|
||||
//
|
||||
// This function should return 0 if nIndex is invalid.
|
||||
//
|
||||
assert(nIndex != OS_INVALID_TLS_INDEX);
|
||||
return pthread_getspecific(TLSIndexToPthreadKey(nIndex));
|
||||
}
|
||||
|
||||
bool OS_FreeTLSIndex(OS_TLSIndex nIndex)
|
||||
{
|
||||
if (nIndex == OS_INVALID_TLS_INDEX) {
|
||||
assert(0 && "OS_SetTLSValue(): Invalid TLS Index");
|
||||
return false;
|
||||
}
|
||||
|
||||
//
|
||||
// Delete the global pool key.
|
||||
//
|
||||
if (pthread_key_delete(TLSIndexToPthreadKey(nIndex)) == 0)
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
namespace {
|
||||
pthread_mutex_t gMutex;
|
||||
}
|
||||
|
||||
void InitGlobalLock()
|
||||
{
|
||||
pthread_mutexattr_t mutexattr;
|
||||
pthread_mutexattr_init(&mutexattr);
|
||||
pthread_mutexattr_settype(&mutexattr, PTHREAD_MUTEX_RECURSIVE);
|
||||
pthread_mutex_init(&gMutex, &mutexattr);
|
||||
}
|
||||
|
||||
void GetGlobalLock()
|
||||
{
|
||||
pthread_mutex_lock(&gMutex);
|
||||
}
|
||||
|
||||
void ReleaseGlobalLock()
|
||||
{
|
||||
pthread_mutex_unlock(&gMutex);
|
||||
}
|
||||
|
||||
// #define DUMP_COUNTERS
|
||||
|
||||
void OS_DumpMemoryCounters()
|
||||
{
|
||||
#ifdef DUMP_COUNTERS
|
||||
struct rusage usage;
|
||||
|
||||
if (getrusage(RUSAGE_SELF, &usage) == 0)
|
||||
printf("Working set size: %ld\n", usage.ru_maxrss * 1024);
|
||||
#else
|
||||
printf("Recompile with DUMP_COUNTERS defined to see counters.\n");
|
||||
#endif
|
||||
}
|
||||
|
||||
} // end namespace glslang
|
24
libraries/glslang/glslang/OSDependent/Web/CMakeLists.txt
Normal file
24
libraries/glslang/glslang/OSDependent/Web/CMakeLists.txt
Normal file
|
@ -0,0 +1,24 @@
|
|||
add_executable(glslang.js "glslang.js.cpp")
|
||||
glslang_set_link_args(glslang.js)
|
||||
target_link_libraries(glslang.js glslang SPIRV)
|
||||
if(EMSCRIPTEN)
|
||||
set_target_properties(glslang.js PROPERTIES
|
||||
OUTPUT_NAME "glslang"
|
||||
SUFFIX ".js")
|
||||
em_link_pre_js(glslang.js "${CMAKE_CURRENT_SOURCE_DIR}/glslang.pre.js")
|
||||
|
||||
target_link_options(glslang.js PRIVATE
|
||||
"SHELL:--bind -s MODULARIZE=1")
|
||||
if(ENABLE_EMSCRIPTEN_ENVIRONMENT_NODE)
|
||||
target_link_options(glslang.js PRIVATE
|
||||
"SHELL:-s ENVIRONMENT=node -s BINARYEN_ASYNC_COMPILATION=0")
|
||||
else()
|
||||
target_link_options(glslang.js PRIVATE
|
||||
"SHELL:-s ENVIRONMENT=web,worker")
|
||||
endif()
|
||||
|
||||
if(NOT ENABLE_EMSCRIPTEN_ENVIRONMENT_NODE)
|
||||
add_custom_command(TARGET glslang.js POST_BUILD
|
||||
COMMAND cat ${CMAKE_CURRENT_SOURCE_DIR}/glslang.after.js >> ${CMAKE_CURRENT_BINARY_DIR}/glslang.js)
|
||||
endif()
|
||||
endif(EMSCRIPTEN)
|
26
libraries/glslang/glslang/OSDependent/Web/glslang.after.js
Normal file
26
libraries/glslang/glslang/OSDependent/Web/glslang.after.js
Normal file
|
@ -0,0 +1,26 @@
|
|||
export default (() => {
|
||||
const initialize = () => {
|
||||
return new Promise(resolve => {
|
||||
Module({
|
||||
locateFile() {
|
||||
const i = import.meta.url.lastIndexOf('/')
|
||||
return import.meta.url.substring(0, i) + '/glslang.wasm';
|
||||
},
|
||||
onRuntimeInitialized() {
|
||||
resolve({
|
||||
compileGLSLZeroCopy: this.compileGLSLZeroCopy,
|
||||
compileGLSL: this.compileGLSL,
|
||||
});
|
||||
},
|
||||
});
|
||||
});
|
||||
};
|
||||
|
||||
let instance;
|
||||
return () => {
|
||||
if (!instance) {
|
||||
instance = initialize();
|
||||
}
|
||||
return instance;
|
||||
};
|
||||
})();
|
269
libraries/glslang/glslang/OSDependent/Web/glslang.js.cpp
Normal file
269
libraries/glslang/glslang/OSDependent/Web/glslang.js.cpp
Normal file
|
@ -0,0 +1,269 @@
|
|||
//
|
||||
// Copyright (C) 2019 Google, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#include <cstdio>
|
||||
#include <cstdint>
|
||||
#include <memory>
|
||||
|
||||
#ifdef __EMSCRIPTEN__
|
||||
#include <emscripten.h>
|
||||
#endif
|
||||
|
||||
#include "../../../SPIRV/GlslangToSpv.h"
|
||||
#include "../../../glslang/Public/ShaderLang.h"
|
||||
|
||||
#ifndef __EMSCRIPTEN__
|
||||
#define EMSCRIPTEN_KEEPALIVE
|
||||
#endif
|
||||
|
||||
const TBuiltInResource DefaultTBuiltInResource = {
|
||||
/* .MaxLights = */ 32,
|
||||
/* .MaxClipPlanes = */ 6,
|
||||
/* .MaxTextureUnits = */ 32,
|
||||
/* .MaxTextureCoords = */ 32,
|
||||
/* .MaxVertexAttribs = */ 64,
|
||||
/* .MaxVertexUniformComponents = */ 4096,
|
||||
/* .MaxVaryingFloats = */ 64,
|
||||
/* .MaxVertexTextureImageUnits = */ 32,
|
||||
/* .MaxCombinedTextureImageUnits = */ 80,
|
||||
/* .MaxTextureImageUnits = */ 32,
|
||||
/* .MaxFragmentUniformComponents = */ 4096,
|
||||
/* .MaxDrawBuffers = */ 32,
|
||||
/* .MaxVertexUniformVectors = */ 128,
|
||||
/* .MaxVaryingVectors = */ 8,
|
||||
/* .MaxFragmentUniformVectors = */ 16,
|
||||
/* .MaxVertexOutputVectors = */ 16,
|
||||
/* .MaxFragmentInputVectors = */ 15,
|
||||
/* .MinProgramTexelOffset = */ -8,
|
||||
/* .MaxProgramTexelOffset = */ 7,
|
||||
/* .MaxClipDistances = */ 8,
|
||||
/* .MaxComputeWorkGroupCountX = */ 65535,
|
||||
/* .MaxComputeWorkGroupCountY = */ 65535,
|
||||
/* .MaxComputeWorkGroupCountZ = */ 65535,
|
||||
/* .MaxComputeWorkGroupSizeX = */ 1024,
|
||||
/* .MaxComputeWorkGroupSizeY = */ 1024,
|
||||
/* .MaxComputeWorkGroupSizeZ = */ 64,
|
||||
/* .MaxComputeUniformComponents = */ 1024,
|
||||
/* .MaxComputeTextureImageUnits = */ 16,
|
||||
/* .MaxComputeImageUniforms = */ 8,
|
||||
/* .MaxComputeAtomicCounters = */ 8,
|
||||
/* .MaxComputeAtomicCounterBuffers = */ 1,
|
||||
/* .MaxVaryingComponents = */ 60,
|
||||
/* .MaxVertexOutputComponents = */ 64,
|
||||
/* .MaxGeometryInputComponents = */ 64,
|
||||
/* .MaxGeometryOutputComponents = */ 128,
|
||||
/* .MaxFragmentInputComponents = */ 128,
|
||||
/* .MaxImageUnits = */ 8,
|
||||
/* .MaxCombinedImageUnitsAndFragmentOutputs = */ 8,
|
||||
/* .MaxCombinedShaderOutputResources = */ 8,
|
||||
/* .MaxImageSamples = */ 0,
|
||||
/* .MaxVertexImageUniforms = */ 0,
|
||||
/* .MaxTessControlImageUniforms = */ 0,
|
||||
/* .MaxTessEvaluationImageUniforms = */ 0,
|
||||
/* .MaxGeometryImageUniforms = */ 0,
|
||||
/* .MaxFragmentImageUniforms = */ 8,
|
||||
/* .MaxCombinedImageUniforms = */ 8,
|
||||
/* .MaxGeometryTextureImageUnits = */ 16,
|
||||
/* .MaxGeometryOutputVertices = */ 256,
|
||||
/* .MaxGeometryTotalOutputComponents = */ 1024,
|
||||
/* .MaxGeometryUniformComponents = */ 1024,
|
||||
/* .MaxGeometryVaryingComponents = */ 64,
|
||||
/* .MaxTessControlInputComponents = */ 128,
|
||||
/* .MaxTessControlOutputComponents = */ 128,
|
||||
/* .MaxTessControlTextureImageUnits = */ 16,
|
||||
/* .MaxTessControlUniformComponents = */ 1024,
|
||||
/* .MaxTessControlTotalOutputComponents = */ 4096,
|
||||
/* .MaxTessEvaluationInputComponents = */ 128,
|
||||
/* .MaxTessEvaluationOutputComponents = */ 128,
|
||||
/* .MaxTessEvaluationTextureImageUnits = */ 16,
|
||||
/* .MaxTessEvaluationUniformComponents = */ 1024,
|
||||
/* .MaxTessPatchComponents = */ 120,
|
||||
/* .MaxPatchVertices = */ 32,
|
||||
/* .MaxTessGenLevel = */ 64,
|
||||
/* .MaxViewports = */ 16,
|
||||
/* .MaxVertexAtomicCounters = */ 0,
|
||||
/* .MaxTessControlAtomicCounters = */ 0,
|
||||
/* .MaxTessEvaluationAtomicCounters = */ 0,
|
||||
/* .MaxGeometryAtomicCounters = */ 0,
|
||||
/* .MaxFragmentAtomicCounters = */ 8,
|
||||
/* .MaxCombinedAtomicCounters = */ 8,
|
||||
/* .MaxAtomicCounterBindings = */ 1,
|
||||
/* .MaxVertexAtomicCounterBuffers = */ 0,
|
||||
/* .MaxTessControlAtomicCounterBuffers = */ 0,
|
||||
/* .MaxTessEvaluationAtomicCounterBuffers = */ 0,
|
||||
/* .MaxGeometryAtomicCounterBuffers = */ 0,
|
||||
/* .MaxFragmentAtomicCounterBuffers = */ 1,
|
||||
/* .MaxCombinedAtomicCounterBuffers = */ 1,
|
||||
/* .MaxAtomicCounterBufferSize = */ 16384,
|
||||
/* .MaxTransformFeedbackBuffers = */ 4,
|
||||
/* .MaxTransformFeedbackInterleavedComponents = */ 64,
|
||||
/* .MaxCullDistances = */ 8,
|
||||
/* .MaxCombinedClipAndCullDistances = */ 8,
|
||||
/* .MaxSamples = */ 4,
|
||||
/* .maxMeshOutputVerticesNV = */ 256,
|
||||
/* .maxMeshOutputPrimitivesNV = */ 512,
|
||||
/* .maxMeshWorkGroupSizeX_NV = */ 32,
|
||||
/* .maxMeshWorkGroupSizeY_NV = */ 1,
|
||||
/* .maxMeshWorkGroupSizeZ_NV = */ 1,
|
||||
/* .maxTaskWorkGroupSizeX_NV = */ 32,
|
||||
/* .maxTaskWorkGroupSizeY_NV = */ 1,
|
||||
/* .maxTaskWorkGroupSizeZ_NV = */ 1,
|
||||
/* .maxMeshViewCountNV = */ 4,
|
||||
|
||||
/* .limits = */ {
|
||||
/* .nonInductiveForLoops = */ 1,
|
||||
/* .whileLoops = */ 1,
|
||||
/* .doWhileLoops = */ 1,
|
||||
/* .generalUniformIndexing = */ 1,
|
||||
/* .generalAttributeMatrixVectorIndexing = */ 1,
|
||||
/* .generalVaryingIndexing = */ 1,
|
||||
/* .generalSamplerIndexing = */ 1,
|
||||
/* .generalVariableIndexing = */ 1,
|
||||
/* .generalConstantMatrixVectorIndexing = */ 1,
|
||||
}};
|
||||
|
||||
static bool initialized = false;
|
||||
|
||||
extern "C" {
|
||||
|
||||
/*
|
||||
* Takes in a GLSL shader as a string and converts it to SPIR-V in binary form.
|
||||
*
|
||||
* |glsl| Null-terminated string containing the shader to be converted.
|
||||
* |stage_int| Magic number indicating the type of shader being processed.
|
||||
* Legal values are as follows:
|
||||
* Vertex = 0
|
||||
* Fragment = 4
|
||||
* Compute = 5
|
||||
* |gen_debug| Flag to indicate if debug information should be generated.
|
||||
* |spirv| Output parameter for a pointer to the resulting SPIR-V data.
|
||||
* |spirv_len| Output parameter for the length of the output binary buffer.
|
||||
*
|
||||
* Returns a void* pointer which, if not null, must be destroyed by
|
||||
* destroy_output_buffer.o. (This is not the same pointer returned in |spirv|.)
|
||||
* If null, the compilation failed.
|
||||
*/
|
||||
EMSCRIPTEN_KEEPALIVE
|
||||
void* convert_glsl_to_spirv(const char* glsl, int stage_int, bool gen_debug, uint32_t** spirv, size_t* spirv_len)
|
||||
{
|
||||
if (glsl == nullptr) {
|
||||
fprintf(stderr, "Input pointer null\n");
|
||||
return nullptr;
|
||||
}
|
||||
if (spirv == nullptr || spirv_len == nullptr) {
|
||||
fprintf(stderr, "Output pointer null\n");
|
||||
return nullptr;
|
||||
}
|
||||
*spirv = nullptr;
|
||||
*spirv_len = 0;
|
||||
|
||||
if (stage_int != 0 && stage_int != 4 && stage_int != 5) {
|
||||
fprintf(stderr, "Invalid shader stage\n");
|
||||
return nullptr;
|
||||
}
|
||||
EShLanguage stage = static_cast<EShLanguage>(stage_int);
|
||||
|
||||
if (!initialized) {
|
||||
glslang::InitializeProcess();
|
||||
initialized = true;
|
||||
}
|
||||
|
||||
glslang::TShader shader(stage);
|
||||
shader.setStrings(&glsl, 1);
|
||||
shader.setEnvInput(glslang::EShSourceGlsl, stage, glslang::EShClientVulkan, 100);
|
||||
shader.setEnvClient(glslang::EShClientVulkan, glslang::EShTargetVulkan_1_1);
|
||||
shader.setEnvTarget(glslang::EShTargetSpv, glslang::EShTargetSpv_1_3);
|
||||
if (!shader.parse(&DefaultTBuiltInResource, 100, true, EShMsgDefault)) {
|
||||
fprintf(stderr, "Parse failed\n");
|
||||
fprintf(stderr, "%s\n", shader.getInfoLog());
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
glslang::TProgram program;
|
||||
program.addShader(&shader);
|
||||
if (!program.link(EShMsgDefault)) {
|
||||
fprintf(stderr, "Link failed\n");
|
||||
fprintf(stderr, "%s\n", program.getInfoLog());
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
glslang::SpvOptions spvOptions;
|
||||
spvOptions.generateDebugInfo = gen_debug;
|
||||
spvOptions.optimizeSize = false;
|
||||
spvOptions.disassemble = false;
|
||||
spvOptions.validate = false;
|
||||
|
||||
std::vector<uint32_t>* output = new std::vector<uint32_t>;
|
||||
glslang::GlslangToSpv(*program.getIntermediate(stage), *output, nullptr, &spvOptions);
|
||||
|
||||
*spirv_len = output->size();
|
||||
*spirv = output->data();
|
||||
return output;
|
||||
}
|
||||
|
||||
/*
|
||||
* Destroys a buffer created by convert_glsl_to_spirv
|
||||
*/
|
||||
EMSCRIPTEN_KEEPALIVE
|
||||
void destroy_output_buffer(void* p)
|
||||
{
|
||||
delete static_cast<std::vector<uint32_t>*>(p);
|
||||
}
|
||||
|
||||
} // extern "C"
|
||||
|
||||
/*
|
||||
* For non-Emscripten builds we supply a generic main, so that the glslang.js
|
||||
* build target can generate an executable with a trivial use case instead of
|
||||
* generating a WASM binary. This is done so that there is a target that can be
|
||||
* built and output analyzed using desktop tools, since WASM binaries are
|
||||
* specific to the Emscripten toolchain.
|
||||
*/
|
||||
#ifndef __EMSCRIPTEN__
|
||||
int main() {
|
||||
const char* input = R"(#version 310 es
|
||||
|
||||
void main() { })";
|
||||
|
||||
uint32_t* output;
|
||||
size_t output_len;
|
||||
|
||||
void* id = convert_glsl_to_spirv(input, 4, false, &output, &output_len);
|
||||
assert(output != nullptr);
|
||||
assert(output_len != 0);
|
||||
destroy_output_buffer(id);
|
||||
return 0;
|
||||
}
|
||||
#endif // ifndef __EMSCRIPTEN__
|
45
libraries/glslang/glslang/OSDependent/Web/glslang.pre.js
Normal file
45
libraries/glslang/glslang/OSDependent/Web/glslang.pre.js
Normal file
|
@ -0,0 +1,45 @@
|
|||
Module['compileGLSLZeroCopy'] = function(glsl, shader_stage, gen_debug) {
|
||||
gen_debug = !!gen_debug;
|
||||
|
||||
var shader_stage_int;
|
||||
if (shader_stage === 'vertex') {
|
||||
shader_stage_int = 0;
|
||||
} else if (shader_stage === 'fragment') {
|
||||
shader_stage_int = 4;
|
||||
} else if (shader_stage === 'compute') {
|
||||
shader_stage_int = 5;
|
||||
} else {
|
||||
throw new Error("shader_stage must be 'vertex', 'fragment', or 'compute'");
|
||||
}
|
||||
|
||||
var p_output = Module['_malloc'](4);
|
||||
var p_output_len = Module['_malloc'](4);
|
||||
var id = ccall('convert_glsl_to_spirv',
|
||||
'number',
|
||||
['string', 'number', 'boolean', 'number', 'number'],
|
||||
[glsl, shader_stage_int, gen_debug, p_output, p_output_len]);
|
||||
var output = getValue(p_output, 'i32');
|
||||
var output_len = getValue(p_output_len, 'i32');
|
||||
Module['_free'](p_output);
|
||||
Module['_free'](p_output_len);
|
||||
|
||||
if (id === 0) {
|
||||
throw new Error('GLSL compilation failed');
|
||||
}
|
||||
|
||||
var ret = {};
|
||||
var outputIndexU32 = output / 4;
|
||||
ret['data'] = Module['HEAPU32'].subarray(outputIndexU32, outputIndexU32 + output_len);
|
||||
ret['free'] = function() {
|
||||
Module['_destroy_output_buffer'](id);
|
||||
};
|
||||
|
||||
return ret;
|
||||
};
|
||||
|
||||
Module['compileGLSL'] = function(glsl, shader_stage, gen_debug) {
|
||||
var compiled = Module['compileGLSLZeroCopy'](glsl, shader_stage, gen_debug);
|
||||
var ret = compiled['data'].slice()
|
||||
compiled['free']();
|
||||
return ret;
|
||||
};
|
21
libraries/glslang/glslang/OSDependent/Windows/CMakeLists.txt
Normal file
21
libraries/glslang/glslang/OSDependent/Windows/CMakeLists.txt
Normal file
|
@ -0,0 +1,21 @@
|
|||
set(SOURCES ossource.cpp ../osinclude.h)
|
||||
|
||||
add_library(OSDependent STATIC ${SOURCES})
|
||||
set_property(TARGET OSDependent PROPERTY FOLDER glslang)
|
||||
set_property(TARGET OSDependent PROPERTY POSITION_INDEPENDENT_CODE ON)
|
||||
|
||||
# MinGW GCC complains about function pointer casts to void*.
|
||||
# Turn that off with -fpermissive.
|
||||
if(${CMAKE_CXX_COMPILER_ID} MATCHES "GNU")
|
||||
target_compile_options(OSDependent PRIVATE -fpermissive)
|
||||
endif()
|
||||
|
||||
if(WIN32)
|
||||
source_group("Source" FILES ${SOURCES})
|
||||
endif(WIN32)
|
||||
|
||||
if(ENABLE_GLSLANG_INSTALL)
|
||||
install(TARGETS OSDependent EXPORT OSDependentTargets
|
||||
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
|
||||
install(EXPORT OSDependentTargets DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake)
|
||||
endif(ENABLE_GLSLANG_INSTALL)
|
74
libraries/glslang/glslang/OSDependent/Windows/main.cpp
Normal file
74
libraries/glslang/glslang/OSDependent/Windows/main.cpp
Normal file
|
@ -0,0 +1,74 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#include "InitializeDll.h"
|
||||
|
||||
#define STRICT
|
||||
#define VC_EXTRALEAN 1
|
||||
#include <windows.h>
|
||||
#include <assert.h>
|
||||
|
||||
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
|
||||
{
|
||||
switch (fdwReason)
|
||||
{
|
||||
case DLL_PROCESS_ATTACH:
|
||||
|
||||
if (! glslang::InitProcess())
|
||||
return FALSE;
|
||||
break;
|
||||
case DLL_THREAD_ATTACH:
|
||||
|
||||
if (! glslang::InitThread())
|
||||
return FALSE;
|
||||
break;
|
||||
|
||||
case DLL_THREAD_DETACH:
|
||||
|
||||
if (! glslang::DetachThread())
|
||||
return FALSE;
|
||||
break;
|
||||
|
||||
case DLL_PROCESS_DETACH:
|
||||
|
||||
glslang::DetachProcess();
|
||||
break;
|
||||
|
||||
default:
|
||||
assert(0 && "DllMain(): Reason for calling DLL Main is unknown");
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
}
|
147
libraries/glslang/glslang/OSDependent/Windows/ossource.cpp
Normal file
147
libraries/glslang/glslang/OSDependent/Windows/ossource.cpp
Normal file
|
@ -0,0 +1,147 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#include "../osinclude.h"
|
||||
|
||||
#define STRICT
|
||||
#define VC_EXTRALEAN 1
|
||||
#include <windows.h>
|
||||
#include <cassert>
|
||||
#include <process.h>
|
||||
#include <psapi.h>
|
||||
#include <cstdio>
|
||||
#include <cstdint>
|
||||
|
||||
//
|
||||
// This file contains the Window-OS-specific functions
|
||||
//
|
||||
|
||||
#if !(defined(_WIN32) || defined(_WIN64))
|
||||
#error Trying to build a windows specific file in a non windows build.
|
||||
#endif
|
||||
|
||||
namespace glslang {
|
||||
|
||||
inline OS_TLSIndex ToGenericTLSIndex (DWORD handle)
|
||||
{
|
||||
return (OS_TLSIndex)((uintptr_t)handle + 1);
|
||||
}
|
||||
|
||||
inline DWORD ToNativeTLSIndex (OS_TLSIndex nIndex)
|
||||
{
|
||||
return (DWORD)((uintptr_t)nIndex - 1);
|
||||
}
|
||||
|
||||
//
|
||||
// Thread Local Storage Operations
|
||||
//
|
||||
OS_TLSIndex OS_AllocTLSIndex()
|
||||
{
|
||||
DWORD dwIndex = TlsAlloc();
|
||||
if (dwIndex == TLS_OUT_OF_INDEXES) {
|
||||
assert(0 && "OS_AllocTLSIndex(): Unable to allocate Thread Local Storage");
|
||||
return OS_INVALID_TLS_INDEX;
|
||||
}
|
||||
|
||||
return ToGenericTLSIndex(dwIndex);
|
||||
}
|
||||
|
||||
bool OS_SetTLSValue(OS_TLSIndex nIndex, void *lpvValue)
|
||||
{
|
||||
if (nIndex == OS_INVALID_TLS_INDEX) {
|
||||
assert(0 && "OS_SetTLSValue(): Invalid TLS Index");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (TlsSetValue(ToNativeTLSIndex(nIndex), lpvValue))
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
void* OS_GetTLSValue(OS_TLSIndex nIndex)
|
||||
{
|
||||
assert(nIndex != OS_INVALID_TLS_INDEX);
|
||||
return TlsGetValue(ToNativeTLSIndex(nIndex));
|
||||
}
|
||||
|
||||
bool OS_FreeTLSIndex(OS_TLSIndex nIndex)
|
||||
{
|
||||
if (nIndex == OS_INVALID_TLS_INDEX) {
|
||||
assert(0 && "OS_SetTLSValue(): Invalid TLS Index");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (TlsFree(ToNativeTLSIndex(nIndex)))
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
HANDLE GlobalLock;
|
||||
|
||||
void InitGlobalLock()
|
||||
{
|
||||
GlobalLock = CreateMutex(0, false, 0);
|
||||
}
|
||||
|
||||
void GetGlobalLock()
|
||||
{
|
||||
WaitForSingleObject(GlobalLock, INFINITE);
|
||||
}
|
||||
|
||||
void ReleaseGlobalLock()
|
||||
{
|
||||
ReleaseMutex(GlobalLock);
|
||||
}
|
||||
|
||||
unsigned int __stdcall EnterGenericThread (void* entry)
|
||||
{
|
||||
return ((TThreadEntrypoint)entry)(0);
|
||||
}
|
||||
|
||||
//#define DUMP_COUNTERS
|
||||
|
||||
void OS_DumpMemoryCounters()
|
||||
{
|
||||
#ifdef DUMP_COUNTERS
|
||||
PROCESS_MEMORY_COUNTERS counters;
|
||||
GetProcessMemoryInfo(GetCurrentProcess(), &counters, sizeof(counters));
|
||||
printf("Working set size: %d\n", counters.WorkingSetSize);
|
||||
#else
|
||||
printf("Recompile with DUMP_COUNTERS defined to see counters.\n");
|
||||
#endif
|
||||
}
|
||||
|
||||
} // namespace glslang
|
63
libraries/glslang/glslang/OSDependent/osinclude.h
Normal file
63
libraries/glslang/glslang/OSDependent/osinclude.h
Normal file
|
@ -0,0 +1,63 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#ifndef __OSINCLUDE_H
|
||||
#define __OSINCLUDE_H
|
||||
|
||||
namespace glslang {
|
||||
|
||||
//
|
||||
// Thread Local Storage Operations
|
||||
//
|
||||
typedef void* OS_TLSIndex;
|
||||
#define OS_INVALID_TLS_INDEX ((void*)0)
|
||||
|
||||
OS_TLSIndex OS_AllocTLSIndex();
|
||||
bool OS_SetTLSValue(OS_TLSIndex nIndex, void *lpvValue);
|
||||
bool OS_FreeTLSIndex(OS_TLSIndex nIndex);
|
||||
void* OS_GetTLSValue(OS_TLSIndex nIndex);
|
||||
|
||||
void InitGlobalLock();
|
||||
void GetGlobalLock();
|
||||
void ReleaseGlobalLock();
|
||||
|
||||
typedef unsigned int (*TThreadEntrypoint)(void*);
|
||||
|
||||
void OS_CleanupThreadData(void);
|
||||
|
||||
void OS_DumpMemoryCounters();
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // __OSINCLUDE_H
|
902
libraries/glslang/glslang/Public/ShaderLang.h
Normal file
902
libraries/glslang/glslang/Public/ShaderLang.h
Normal file
|
@ -0,0 +1,902 @@
|
|||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// Copyright (C) 2013-2016 LunarG, Inc.
|
||||
// Copyright (C) 2015-2018 Google, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
#ifndef _COMPILER_INTERFACE_INCLUDED_
|
||||
#define _COMPILER_INTERFACE_INCLUDED_
|
||||
|
||||
#include "../Include/ResourceLimits.h"
|
||||
#include "../MachineIndependent/Versions.h"
|
||||
|
||||
#include <cstring>
|
||||
#include <vector>
|
||||
|
||||
#ifdef _WIN32
|
||||
#define C_DECL __cdecl
|
||||
//#ifdef SH_EXPORTING
|
||||
// #define SH_IMPORT_EXPORT __declspec(dllexport)
|
||||
//#else
|
||||
// #define SH_IMPORT_EXPORT __declspec(dllimport)
|
||||
//#endif
|
||||
#define SH_IMPORT_EXPORT
|
||||
#else
|
||||
#define SH_IMPORT_EXPORT
|
||||
#define C_DECL
|
||||
#endif
|
||||
|
||||
//
|
||||
// This is the platform independent interface between an OGL driver
|
||||
// and the shading language compiler/linker.
|
||||
//
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
// This should always increase, as some paths to do not consume
|
||||
// a more major number.
|
||||
// It should increment by one when new functionality is added.
|
||||
#define GLSLANG_MINOR_VERSION 13
|
||||
|
||||
//
|
||||
// Call before doing any other compiler/linker operations.
|
||||
//
|
||||
// (Call once per process, not once per thread.)
|
||||
//
|
||||
SH_IMPORT_EXPORT int ShInitialize();
|
||||
|
||||
//
|
||||
// Call this at process shutdown to clean up memory.
|
||||
//
|
||||
SH_IMPORT_EXPORT int ShFinalize();
|
||||
|
||||
//
|
||||
// Types of languages the compiler can consume.
|
||||
//
|
||||
typedef enum {
|
||||
EShLangVertex,
|
||||
EShLangTessControl,
|
||||
EShLangTessEvaluation,
|
||||
EShLangGeometry,
|
||||
EShLangFragment,
|
||||
EShLangCompute,
|
||||
EShLangRayGenNV,
|
||||
EShLangIntersectNV,
|
||||
EShLangAnyHitNV,
|
||||
EShLangClosestHitNV,
|
||||
EShLangMissNV,
|
||||
EShLangCallableNV,
|
||||
EShLangTaskNV,
|
||||
EShLangMeshNV,
|
||||
EShLangCount,
|
||||
} EShLanguage; // would be better as stage, but this is ancient now
|
||||
|
||||
typedef enum {
|
||||
EShLangVertexMask = (1 << EShLangVertex),
|
||||
EShLangTessControlMask = (1 << EShLangTessControl),
|
||||
EShLangTessEvaluationMask = (1 << EShLangTessEvaluation),
|
||||
EShLangGeometryMask = (1 << EShLangGeometry),
|
||||
EShLangFragmentMask = (1 << EShLangFragment),
|
||||
EShLangComputeMask = (1 << EShLangCompute),
|
||||
EShLangRayGenNVMask = (1 << EShLangRayGenNV),
|
||||
EShLangIntersectNVMask = (1 << EShLangIntersectNV),
|
||||
EShLangAnyHitNVMask = (1 << EShLangAnyHitNV),
|
||||
EShLangClosestHitNVMask = (1 << EShLangClosestHitNV),
|
||||
EShLangMissNVMask = (1 << EShLangMissNV),
|
||||
EShLangCallableNVMask = (1 << EShLangCallableNV),
|
||||
EShLangTaskNVMask = (1 << EShLangTaskNV),
|
||||
EShLangMeshNVMask = (1 << EShLangMeshNV),
|
||||
} EShLanguageMask;
|
||||
|
||||
namespace glslang {
|
||||
|
||||
class TType;
|
||||
|
||||
typedef enum {
|
||||
EShSourceNone,
|
||||
EShSourceGlsl, // GLSL, includes ESSL (OpenGL ES GLSL)
|
||||
EShSourceHlsl, // HLSL
|
||||
} EShSource; // if EShLanguage were EShStage, this could be EShLanguage instead
|
||||
|
||||
typedef enum {
|
||||
EShClientNone, // use when there is no client, e.g. for validation
|
||||
EShClientVulkan,
|
||||
EShClientOpenGL,
|
||||
} EShClient;
|
||||
|
||||
typedef enum {
|
||||
EShTargetNone,
|
||||
EShTargetSpv, // SPIR-V (preferred spelling)
|
||||
EshTargetSpv = EShTargetSpv, // legacy spelling
|
||||
} EShTargetLanguage;
|
||||
|
||||
typedef enum {
|
||||
EShTargetVulkan_1_0 = (1 << 22), // Vulkan 1.0
|
||||
EShTargetVulkan_1_1 = (1 << 22) | (1 << 12), // Vulkan 1.1
|
||||
EShTargetOpenGL_450 = 450, // OpenGL
|
||||
} EShTargetClientVersion;
|
||||
|
||||
typedef EShTargetClientVersion EshTargetClientVersion;
|
||||
|
||||
typedef enum {
|
||||
EShTargetSpv_1_0 = (1 << 16), // SPIR-V 1.0
|
||||
EShTargetSpv_1_1 = (1 << 16) | (1 << 8), // SPIR-V 1.1
|
||||
EShTargetSpv_1_2 = (1 << 16) | (2 << 8), // SPIR-V 1.2
|
||||
EShTargetSpv_1_3 = (1 << 16) | (3 << 8), // SPIR-V 1.3
|
||||
EShTargetSpv_1_4 = (1 << 16) | (4 << 8), // SPIR-V 1.4
|
||||
EShTargetSpv_1_5 = (1 << 16) | (5 << 8), // SPIR-V 1.5
|
||||
} EShTargetLanguageVersion;
|
||||
|
||||
struct TInputLanguage {
|
||||
EShSource languageFamily; // redundant information with other input, this one overrides when not EShSourceNone
|
||||
EShLanguage stage; // redundant information with other input, this one overrides when not EShSourceNone
|
||||
EShClient dialect;
|
||||
int dialectVersion; // version of client's language definition, not the client (when not EShClientNone)
|
||||
};
|
||||
|
||||
struct TClient {
|
||||
EShClient client;
|
||||
EShTargetClientVersion version; // version of client itself (not the client's input dialect)
|
||||
};
|
||||
|
||||
struct TTarget {
|
||||
EShTargetLanguage language;
|
||||
EShTargetLanguageVersion version; // version to target, if SPIR-V, defined by "word 1" of the SPIR-V header
|
||||
bool hlslFunctionality1; // can target hlsl_functionality1 extension(s)
|
||||
};
|
||||
|
||||
// All source/client/target versions and settings.
|
||||
// Can override previous methods of setting, when items are set here.
|
||||
// Expected to grow, as more are added, rather than growing parameter lists.
|
||||
struct TEnvironment {
|
||||
TInputLanguage input; // definition of the input language
|
||||
TClient client; // what client is the overall compilation being done for?
|
||||
TTarget target; // what to generate
|
||||
};
|
||||
|
||||
const char* StageName(EShLanguage);
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
//
|
||||
// Types of output the linker will create.
|
||||
//
|
||||
typedef enum {
|
||||
EShExVertexFragment,
|
||||
EShExFragment
|
||||
} EShExecutable;
|
||||
|
||||
//
|
||||
// Optimization level for the compiler.
|
||||
//
|
||||
typedef enum {
|
||||
EShOptNoGeneration,
|
||||
EShOptNone,
|
||||
EShOptSimple, // Optimizations that can be done quickly
|
||||
EShOptFull, // Optimizations that will take more time
|
||||
} EShOptimizationLevel;
|
||||
|
||||
//
|
||||
// Texture and Sampler transformation mode.
|
||||
//
|
||||
typedef enum {
|
||||
EShTexSampTransKeep, // keep textures and samplers as is (default)
|
||||
EShTexSampTransUpgradeTextureRemoveSampler, // change texture w/o embeded sampler into sampled texture and throw away all samplers
|
||||
} EShTextureSamplerTransformMode;
|
||||
|
||||
//
|
||||
// Message choices for what errors and warnings are given.
|
||||
//
|
||||
enum EShMessages {
|
||||
EShMsgDefault = 0, // default is to give all required errors and extra warnings
|
||||
EShMsgRelaxedErrors = (1 << 0), // be liberal in accepting input
|
||||
EShMsgSuppressWarnings = (1 << 1), // suppress all warnings, except those required by the specification
|
||||
EShMsgAST = (1 << 2), // print the AST intermediate representation
|
||||
EShMsgSpvRules = (1 << 3), // issue messages for SPIR-V generation
|
||||
EShMsgVulkanRules = (1 << 4), // issue messages for Vulkan-requirements of GLSL for SPIR-V
|
||||
EShMsgOnlyPreprocessor = (1 << 5), // only print out errors produced by the preprocessor
|
||||
EShMsgReadHlsl = (1 << 6), // use HLSL parsing rules and semantics
|
||||
EShMsgCascadingErrors = (1 << 7), // get cascading errors; risks error-recovery issues, instead of an early exit
|
||||
EShMsgKeepUncalled = (1 << 8), // for testing, don't eliminate uncalled functions
|
||||
EShMsgHlslOffsets = (1 << 9), // allow block offsets to follow HLSL rules instead of GLSL rules
|
||||
EShMsgDebugInfo = (1 << 10), // save debug information
|
||||
EShMsgHlslEnable16BitTypes = (1 << 11), // enable use of 16-bit types in SPIR-V for HLSL
|
||||
EShMsgHlslLegalization = (1 << 12), // enable HLSL Legalization messages
|
||||
EShMsgHlslDX9Compatible = (1 << 13), // enable HLSL DX9 compatible mode (right now only for samplers)
|
||||
EShMsgBuiltinSymbolTable = (1 << 14), // print the builtin symbol table
|
||||
};
|
||||
|
||||
//
|
||||
// Options for building reflection
|
||||
//
|
||||
typedef enum {
|
||||
EShReflectionDefault = 0, // default is original behaviour before options were added
|
||||
EShReflectionStrictArraySuffix = (1 << 0), // reflection will follow stricter rules for array-of-structs suffixes
|
||||
EShReflectionBasicArraySuffix = (1 << 1), // arrays of basic types will be appended with [0] as in GL reflection
|
||||
EShReflectionIntermediateIO = (1 << 2), // reflect inputs and outputs to program, even with no vertex shader
|
||||
EShReflectionSeparateBuffers = (1 << 3), // buffer variables and buffer blocks are reflected separately
|
||||
EShReflectionAllBlockVariables = (1 << 4), // reflect all variables in blocks, even if they are inactive
|
||||
EShReflectionUnwrapIOBlocks = (1 << 5), // unwrap input/output blocks the same as with uniform blocks
|
||||
} EShReflectionOptions;
|
||||
|
||||
//
|
||||
// Build a table for bindings. This can be used for locating
|
||||
// attributes, uniforms, globals, etc., as needed.
|
||||
//
|
||||
typedef struct {
|
||||
const char* name;
|
||||
int binding;
|
||||
} ShBinding;
|
||||
|
||||
typedef struct {
|
||||
int numBindings;
|
||||
ShBinding* bindings; // array of bindings
|
||||
} ShBindingTable;
|
||||
|
||||
//
|
||||
// ShHandle held by but opaque to the driver. It is allocated,
|
||||
// managed, and de-allocated by the compiler/linker. It's contents
|
||||
// are defined by and used by the compiler and linker. For example,
|
||||
// symbol table information and object code passed from the compiler
|
||||
// to the linker can be stored where ShHandle points.
|
||||
//
|
||||
// If handle creation fails, 0 will be returned.
|
||||
//
|
||||
typedef void* ShHandle;
|
||||
|
||||
//
|
||||
// Driver calls these to create and destroy compiler/linker
|
||||
// objects.
|
||||
//
|
||||
SH_IMPORT_EXPORT ShHandle ShConstructCompiler(const EShLanguage, int debugOptions); // one per shader
|
||||
SH_IMPORT_EXPORT ShHandle ShConstructLinker(const EShExecutable, int debugOptions); // one per shader pair
|
||||
SH_IMPORT_EXPORT ShHandle ShConstructUniformMap(); // one per uniform namespace (currently entire program object)
|
||||
SH_IMPORT_EXPORT void ShDestruct(ShHandle);
|
||||
|
||||
//
|
||||
// The return value of ShCompile is boolean, non-zero indicating
|
||||
// success.
|
||||
//
|
||||
// The info-log should be written by ShCompile into
|
||||
// ShHandle, so it can answer future queries.
|
||||
//
|
||||
SH_IMPORT_EXPORT int ShCompile(
|
||||
const ShHandle,
|
||||
const char* const shaderStrings[],
|
||||
const int numStrings,
|
||||
const int* lengths,
|
||||
const EShOptimizationLevel,
|
||||
const TBuiltInResource *resources,
|
||||
int debugOptions,
|
||||
int defaultVersion = 110, // use 100 for ES environment, overridden by #version in shader
|
||||
bool forwardCompatible = false, // give errors for use of deprecated features
|
||||
EShMessages messages = EShMsgDefault // warnings and errors
|
||||
);
|
||||
|
||||
SH_IMPORT_EXPORT int ShLinkExt(
|
||||
const ShHandle, // linker object
|
||||
const ShHandle h[], // compiler objects to link together
|
||||
const int numHandles);
|
||||
|
||||
//
|
||||
// ShSetEncrpytionMethod is a place-holder for specifying
|
||||
// how source code is encrypted.
|
||||
//
|
||||
SH_IMPORT_EXPORT void ShSetEncryptionMethod(ShHandle);
|
||||
|
||||
//
|
||||
// All the following return 0 if the information is not
|
||||
// available in the object passed down, or the object is bad.
|
||||
//
|
||||
SH_IMPORT_EXPORT const char* ShGetInfoLog(const ShHandle);
|
||||
SH_IMPORT_EXPORT const void* ShGetExecutable(const ShHandle);
|
||||
SH_IMPORT_EXPORT int ShSetVirtualAttributeBindings(const ShHandle, const ShBindingTable*); // to detect user aliasing
|
||||
SH_IMPORT_EXPORT int ShSetFixedAttributeBindings(const ShHandle, const ShBindingTable*); // to force any physical mappings
|
||||
//
|
||||
// Tell the linker to never assign a vertex attribute to this list of physical attributes
|
||||
//
|
||||
SH_IMPORT_EXPORT int ShExcludeAttributes(const ShHandle, int *attributes, int count);
|
||||
|
||||
//
|
||||
// Returns the location ID of the named uniform.
|
||||
// Returns -1 if error.
|
||||
//
|
||||
SH_IMPORT_EXPORT int ShGetUniformLocation(const ShHandle uniformMap, const char* name);
|
||||
|
||||
#ifdef __cplusplus
|
||||
} // end extern "C"
|
||||
#endif
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Deferred-Lowering C++ Interface
|
||||
// -----------------------------------
|
||||
//
|
||||
// Below is a new alternate C++ interface, which deprecates the above
|
||||
// opaque handle-based interface.
|
||||
//
|
||||
// The below is further designed to handle multiple compilation units per stage, where
|
||||
// the intermediate results, including the parse tree, are preserved until link time,
|
||||
// rather than the above interface which is designed to have each compilation unit
|
||||
// lowered at compile time. In the above model, linking occurs on the lowered results,
|
||||
// whereas in this model intra-stage linking can occur at the parse tree
|
||||
// (treeRoot in TIntermediate) level, and then a full stage can be lowered.
|
||||
//
|
||||
|
||||
#include <list>
|
||||
#include <string>
|
||||
#include <utility>
|
||||
|
||||
class TCompiler;
|
||||
class TInfoSink;
|
||||
|
||||
namespace glslang {
|
||||
|
||||
const char* GetEsslVersionString();
|
||||
const char* GetGlslVersionString();
|
||||
int GetKhronosToolId();
|
||||
|
||||
class TIntermediate;
|
||||
class TProgram;
|
||||
class TPoolAllocator;
|
||||
|
||||
// Call this exactly once per process before using anything else
|
||||
bool InitializeProcess();
|
||||
|
||||
// Call once per process to tear down everything
|
||||
void FinalizeProcess();
|
||||
|
||||
// Resource type for IO resolver
|
||||
enum TResourceType {
|
||||
EResSampler,
|
||||
EResTexture,
|
||||
EResImage,
|
||||
EResUbo,
|
||||
EResSsbo,
|
||||
EResUav,
|
||||
EResCount
|
||||
};
|
||||
|
||||
// Make one TShader per shader that you will link into a program. Then
|
||||
// - provide the shader through setStrings() or setStringsWithLengths()
|
||||
// - optionally call setEnv*(), see below for more detail
|
||||
// - optionally use setPreamble() to set a special shader string that will be
|
||||
// processed before all others but won't affect the validity of #version
|
||||
// - call parse(): source language and target environment must be selected
|
||||
// either by correct setting of EShMessages sent to parse(), or by
|
||||
// explicitly calling setEnv*()
|
||||
// - query the info logs
|
||||
//
|
||||
// N.B.: Does not yet support having the same TShader instance being linked into
|
||||
// multiple programs.
|
||||
//
|
||||
// N.B.: Destruct a linked program *before* destructing the shaders linked into it.
|
||||
//
|
||||
class TShader {
|
||||
public:
|
||||
explicit TShader(EShLanguage);
|
||||
virtual ~TShader();
|
||||
void setStrings(const char* const* s, int n);
|
||||
void setStringsWithLengths(const char* const* s, const int* l, int n);
|
||||
void setStringsWithLengthsAndNames(
|
||||
const char* const* s, const int* l, const char* const* names, int n);
|
||||
void setPreamble(const char* s) { preamble = s; }
|
||||
void setEntryPoint(const char* entryPoint);
|
||||
void setSourceEntryPoint(const char* sourceEntryPointName);
|
||||
void addProcesses(const std::vector<std::string>&);
|
||||
|
||||
// IO resolver binding data: see comments in ShaderLang.cpp
|
||||
void setShiftBinding(TResourceType res, unsigned int base);
|
||||
void setShiftSamplerBinding(unsigned int base); // DEPRECATED: use setShiftBinding
|
||||
void setShiftTextureBinding(unsigned int base); // DEPRECATED: use setShiftBinding
|
||||
void setShiftImageBinding(unsigned int base); // DEPRECATED: use setShiftBinding
|
||||
void setShiftUboBinding(unsigned int base); // DEPRECATED: use setShiftBinding
|
||||
void setShiftUavBinding(unsigned int base); // DEPRECATED: use setShiftBinding
|
||||
void setShiftCbufferBinding(unsigned int base); // synonym for setShiftUboBinding
|
||||
void setShiftSsboBinding(unsigned int base); // DEPRECATED: use setShiftBinding
|
||||
void setShiftBindingForSet(TResourceType res, unsigned int base, unsigned int set);
|
||||
void setResourceSetBinding(const std::vector<std::string>& base);
|
||||
void setAutoMapBindings(bool map);
|
||||
void setAutoMapLocations(bool map);
|
||||
void addUniformLocationOverride(const char* name, int loc);
|
||||
void setUniformLocationBase(int base);
|
||||
void setInvertY(bool invert);
|
||||
#ifdef ENABLE_HLSL
|
||||
void setHlslIoMapping(bool hlslIoMap);
|
||||
void setFlattenUniformArrays(bool flatten);
|
||||
#endif
|
||||
void setNoStorageFormat(bool useUnknownFormat);
|
||||
void setNanMinMaxClamp(bool nanMinMaxClamp);
|
||||
void setTextureSamplerTransformMode(EShTextureSamplerTransformMode mode);
|
||||
|
||||
// For setting up the environment (cleared to nothingness in the constructor).
|
||||
// These must be called so that parsing is done for the right source language and
|
||||
// target environment, either indirectly through TranslateEnvironment() based on
|
||||
// EShMessages et. al., or directly by the user.
|
||||
//
|
||||
// setEnvInput: The input source language and stage. If generating code for a
|
||||
// specific client, the input client semantics to use and the
|
||||
// version of the that client's input semantics to use, otherwise
|
||||
// use EShClientNone and version of 0, e.g. for validation mode.
|
||||
// Note 'version' does not describe the target environment,
|
||||
// just the version of the source dialect to compile under.
|
||||
//
|
||||
// See the definitions of TEnvironment, EShSource, EShLanguage,
|
||||
// and EShClient for choices and more detail.
|
||||
//
|
||||
// setEnvClient: The client that will be hosting the execution, and it's version.
|
||||
// Note 'version' is not the version of the languages involved, but
|
||||
// the version of the client environment.
|
||||
// Use EShClientNone and version of 0 if there is no client, e.g.
|
||||
// for validation mode.
|
||||
//
|
||||
// See EShTargetClientVersion for choices.
|
||||
//
|
||||
// setEnvTarget: The language to translate to when generating code, and that
|
||||
// language's version.
|
||||
// Use EShTargetNone and version of 0 if there is no client, e.g.
|
||||
// for validation mode.
|
||||
//
|
||||
void setEnvInput(EShSource lang, EShLanguage envStage, EShClient client, int version)
|
||||
{
|
||||
environment.input.languageFamily = lang;
|
||||
environment.input.stage = envStage;
|
||||
environment.input.dialect = client;
|
||||
environment.input.dialectVersion = version;
|
||||
}
|
||||
void setEnvClient(EShClient client, EShTargetClientVersion version)
|
||||
{
|
||||
environment.client.client = client;
|
||||
environment.client.version = version;
|
||||
}
|
||||
void setEnvTarget(EShTargetLanguage lang, EShTargetLanguageVersion version)
|
||||
{
|
||||
environment.target.language = lang;
|
||||
environment.target.version = version;
|
||||
}
|
||||
|
||||
void getStrings(const char* const* &s, int& n) { s = strings; n = numStrings; }
|
||||
|
||||
#ifdef ENABLE_HLSL
|
||||
void setEnvTargetHlslFunctionality1() { environment.target.hlslFunctionality1 = true; }
|
||||
bool getEnvTargetHlslFunctionality1() const { return environment.target.hlslFunctionality1; }
|
||||
#else
|
||||
bool getEnvTargetHlslFunctionality1() const { return false; }
|
||||
#endif
|
||||
|
||||
// Interface to #include handlers.
|
||||
//
|
||||
// To support #include, a client of Glslang does the following:
|
||||
// 1. Call setStringsWithNames to set the source strings and associated
|
||||
// names. For example, the names could be the names of the files
|
||||
// containing the shader sources.
|
||||
// 2. Call parse with an Includer.
|
||||
//
|
||||
// When the Glslang parser encounters an #include directive, it calls
|
||||
// the Includer's include method with the requested include name
|
||||
// together with the current string name. The returned IncludeResult
|
||||
// contains the fully resolved name of the included source, together
|
||||
// with the source text that should replace the #include directive
|
||||
// in the source stream. After parsing that source, Glslang will
|
||||
// release the IncludeResult object.
|
||||
class Includer {
|
||||
public:
|
||||
// An IncludeResult contains the resolved name and content of a source
|
||||
// inclusion.
|
||||
struct IncludeResult {
|
||||
IncludeResult(const std::string& headerName, const char* const headerData, const size_t headerLength, void* userData) :
|
||||
headerName(headerName), headerData(headerData), headerLength(headerLength), userData(userData) { }
|
||||
// For a successful inclusion, the fully resolved name of the requested
|
||||
// include. For example, in a file system-based includer, full resolution
|
||||
// should convert a relative path name into an absolute path name.
|
||||
// For a failed inclusion, this is an empty string.
|
||||
const std::string headerName;
|
||||
// The content and byte length of the requested inclusion. The
|
||||
// Includer producing this IncludeResult retains ownership of the
|
||||
// storage.
|
||||
// For a failed inclusion, the header
|
||||
// field points to a string containing error details.
|
||||
const char* const headerData;
|
||||
const size_t headerLength;
|
||||
// Include resolver's context.
|
||||
void* userData;
|
||||
protected:
|
||||
IncludeResult& operator=(const IncludeResult&);
|
||||
IncludeResult();
|
||||
};
|
||||
|
||||
// For both include methods below:
|
||||
//
|
||||
// Resolves an inclusion request by name, current source name,
|
||||
// and include depth.
|
||||
// On success, returns an IncludeResult containing the resolved name
|
||||
// and content of the include.
|
||||
// On failure, returns a nullptr, or an IncludeResult
|
||||
// with an empty string for the headerName and error details in the
|
||||
// header field.
|
||||
// The Includer retains ownership of the contents
|
||||
// of the returned IncludeResult value, and those contents must
|
||||
// remain valid until the releaseInclude method is called on that
|
||||
// IncludeResult object.
|
||||
//
|
||||
// Note "local" vs. "system" is not an "either/or": "local" is an
|
||||
// extra thing to do over "system". Both might get called, as per
|
||||
// the C++ specification.
|
||||
|
||||
// For the "system" or <>-style includes; search the "system" paths.
|
||||
virtual IncludeResult* includeSystem(const char* /*headerName*/,
|
||||
const char* /*includerName*/,
|
||||
size_t /*inclusionDepth*/) { return nullptr; }
|
||||
|
||||
// For the "local"-only aspect of a "" include. Should not search in the
|
||||
// "system" paths, because on returning a failure, the parser will
|
||||
// call includeSystem() to look in the "system" locations.
|
||||
virtual IncludeResult* includeLocal(const char* /*headerName*/,
|
||||
const char* /*includerName*/,
|
||||
size_t /*inclusionDepth*/) { return nullptr; }
|
||||
|
||||
// Signals that the parser will no longer use the contents of the
|
||||
// specified IncludeResult.
|
||||
virtual void releaseInclude(IncludeResult*) = 0;
|
||||
virtual ~Includer() {}
|
||||
};
|
||||
|
||||
// Fail all Includer searches
|
||||
class ForbidIncluder : public Includer {
|
||||
public:
|
||||
virtual void releaseInclude(IncludeResult*) override { }
|
||||
};
|
||||
|
||||
bool parse(const TBuiltInResource*, int defaultVersion, EProfile defaultProfile, bool forceDefaultVersionAndProfile,
|
||||
bool forwardCompatible, EShMessages, Includer&);
|
||||
|
||||
bool parse(const TBuiltInResource* res, int defaultVersion, EProfile defaultProfile, bool forceDefaultVersionAndProfile,
|
||||
bool forwardCompatible, EShMessages messages)
|
||||
{
|
||||
TShader::ForbidIncluder includer;
|
||||
return parse(res, defaultVersion, defaultProfile, forceDefaultVersionAndProfile, forwardCompatible, messages, includer);
|
||||
}
|
||||
|
||||
// Equivalent to parse() without a default profile and without forcing defaults.
|
||||
bool parse(const TBuiltInResource* builtInResources, int defaultVersion, bool forwardCompatible, EShMessages messages)
|
||||
{
|
||||
return parse(builtInResources, defaultVersion, ENoProfile, false, forwardCompatible, messages);
|
||||
}
|
||||
|
||||
bool parse(const TBuiltInResource* builtInResources, int defaultVersion, bool forwardCompatible, EShMessages messages,
|
||||
Includer& includer)
|
||||
{
|
||||
return parse(builtInResources, defaultVersion, ENoProfile, false, forwardCompatible, messages, includer);
|
||||
}
|
||||
|
||||
// NOTE: Doing just preprocessing to obtain a correct preprocessed shader string
|
||||
// is not an officially supported or fully working path.
|
||||
bool preprocess(const TBuiltInResource* builtInResources,
|
||||
int defaultVersion, EProfile defaultProfile, bool forceDefaultVersionAndProfile,
|
||||
bool forwardCompatible, EShMessages message, std::string* outputString,
|
||||
Includer& includer);
|
||||
|
||||
const char* getInfoLog();
|
||||
const char* getInfoDebugLog();
|
||||
EShLanguage getStage() const { return stage; }
|
||||
TIntermediate* getIntermediate() const { return intermediate; }
|
||||
|
||||
protected:
|
||||
TPoolAllocator* pool;
|
||||
EShLanguage stage;
|
||||
TCompiler* compiler;
|
||||
TIntermediate* intermediate;
|
||||
TInfoSink* infoSink;
|
||||
// strings and lengths follow the standard for glShaderSource:
|
||||
// strings is an array of numStrings pointers to string data.
|
||||
// lengths can be null, but if not it is an array of numStrings
|
||||
// integers containing the length of the associated strings.
|
||||
// if lengths is null or lengths[n] < 0 the associated strings[n] is
|
||||
// assumed to be null-terminated.
|
||||
// stringNames is the optional names for all the strings. If stringNames
|
||||
// is null, then none of the strings has name. If a certain element in
|
||||
// stringNames is null, then the corresponding string does not have name.
|
||||
const char* const* strings;
|
||||
const int* lengths;
|
||||
const char* const* stringNames;
|
||||
const char* preamble;
|
||||
int numStrings;
|
||||
|
||||
// a function in the source string can be renamed FROM this TO the name given in setEntryPoint.
|
||||
std::string sourceEntryPointName;
|
||||
|
||||
TEnvironment environment;
|
||||
|
||||
friend class TProgram;
|
||||
|
||||
private:
|
||||
TShader& operator=(TShader&);
|
||||
};
|
||||
|
||||
#ifndef GLSLANG_WEB
|
||||
|
||||
//
|
||||
// A reflection database and its interface, consistent with the OpenGL API reflection queries.
|
||||
//
|
||||
|
||||
// Data needed for just a single object at the granularity exchanged by the reflection API
|
||||
class TObjectReflection {
|
||||
public:
|
||||
TObjectReflection(const std::string& pName, const TType& pType, int pOffset, int pGLDefineType, int pSize, int pIndex);
|
||||
|
||||
const TType* getType() const { return type; }
|
||||
int getBinding() const;
|
||||
void dump() const;
|
||||
static TObjectReflection badReflection() { return TObjectReflection(); }
|
||||
|
||||
std::string name;
|
||||
int offset;
|
||||
int glDefineType;
|
||||
int size; // data size in bytes for a block, array size for a (non-block) object that's an array
|
||||
int index;
|
||||
int counterIndex;
|
||||
int numMembers;
|
||||
int arrayStride; // stride of an array variable
|
||||
int topLevelArrayStride; // stride of the top-level variable in a storage buffer member
|
||||
EShLanguageMask stages;
|
||||
|
||||
protected:
|
||||
TObjectReflection()
|
||||
: offset(-1), glDefineType(-1), size(-1), index(-1), counterIndex(-1), numMembers(-1), arrayStride(0),
|
||||
topLevelArrayStride(0), stages(EShLanguageMask(0)), type(nullptr)
|
||||
{
|
||||
}
|
||||
|
||||
const TType* type;
|
||||
};
|
||||
|
||||
class TReflection;
|
||||
class TIoMapper;
|
||||
struct TVarEntryInfo;
|
||||
|
||||
// Allows to customize the binding layout after linking.
|
||||
// All used uniform variables will invoke at least validateBinding.
|
||||
// If validateBinding returned true then the other resolveBinding,
|
||||
// resolveSet, and resolveLocation are invoked to resolve the binding
|
||||
// and descriptor set index respectively.
|
||||
//
|
||||
// Invocations happen in a particular order:
|
||||
// 1) all shader inputs
|
||||
// 2) all shader outputs
|
||||
// 3) all uniforms with binding and set already defined
|
||||
// 4) all uniforms with binding but no set defined
|
||||
// 5) all uniforms with set but no binding defined
|
||||
// 6) all uniforms with no binding and no set defined
|
||||
//
|
||||
// mapIO will use this resolver in two phases. The first
|
||||
// phase is a notification phase, calling the corresponging
|
||||
// notifiy callbacks, this phase ends with a call to endNotifications.
|
||||
// Phase two starts directly after the call to endNotifications
|
||||
// and calls all other callbacks to validate and to get the
|
||||
// bindings, sets, locations, component and color indices.
|
||||
//
|
||||
// NOTE: that still limit checks are applied to bindings and sets
|
||||
// and may result in an error.
|
||||
class TIoMapResolver
|
||||
{
|
||||
public:
|
||||
virtual ~TIoMapResolver() {}
|
||||
|
||||
// Should return true if the resulting/current binding would be okay.
|
||||
// Basic idea is to do aliasing binding checks with this.
|
||||
virtual bool validateBinding(EShLanguage stage, TVarEntryInfo& ent) = 0;
|
||||
// Should return a value >= 0 if the current binding should be overridden.
|
||||
// Return -1 if the current binding (including no binding) should be kept.
|
||||
virtual int resolveBinding(EShLanguage stage, TVarEntryInfo& ent) = 0;
|
||||
// Should return a value >= 0 if the current set should be overridden.
|
||||
// Return -1 if the current set (including no set) should be kept.
|
||||
virtual int resolveSet(EShLanguage stage, TVarEntryInfo& ent) = 0;
|
||||
// Should return a value >= 0 if the current location should be overridden.
|
||||
// Return -1 if the current location (including no location) should be kept.
|
||||
virtual int resolveUniformLocation(EShLanguage stage, TVarEntryInfo& ent) = 0;
|
||||
// Should return true if the resulting/current setup would be okay.
|
||||
// Basic idea is to do aliasing checks and reject invalid semantic names.
|
||||
virtual bool validateInOut(EShLanguage stage, TVarEntryInfo& ent) = 0;
|
||||
// Should return a value >= 0 if the current location should be overridden.
|
||||
// Return -1 if the current location (including no location) should be kept.
|
||||
virtual int resolveInOutLocation(EShLanguage stage, TVarEntryInfo& ent) = 0;
|
||||
// Should return a value >= 0 if the current component index should be overridden.
|
||||
// Return -1 if the current component index (including no index) should be kept.
|
||||
virtual int resolveInOutComponent(EShLanguage stage, TVarEntryInfo& ent) = 0;
|
||||
// Should return a value >= 0 if the current color index should be overridden.
|
||||
// Return -1 if the current color index (including no index) should be kept.
|
||||
virtual int resolveInOutIndex(EShLanguage stage, TVarEntryInfo& ent) = 0;
|
||||
// Notification of a uniform variable
|
||||
virtual void notifyBinding(EShLanguage stage, TVarEntryInfo& ent) = 0;
|
||||
// Notification of a in or out variable
|
||||
virtual void notifyInOut(EShLanguage stage, TVarEntryInfo& ent) = 0;
|
||||
// Called by mapIO when it starts its notify pass for the given stage
|
||||
virtual void beginNotifications(EShLanguage stage) = 0;
|
||||
// Called by mapIO when it has finished the notify pass
|
||||
virtual void endNotifications(EShLanguage stage) = 0;
|
||||
// Called by mipIO when it starts its resolve pass for the given stage
|
||||
virtual void beginResolve(EShLanguage stage) = 0;
|
||||
// Called by mapIO when it has finished the resolve pass
|
||||
virtual void endResolve(EShLanguage stage) = 0;
|
||||
// Called by mapIO when it starts its symbol collect for teh given stage
|
||||
virtual void beginCollect(EShLanguage stage) = 0;
|
||||
// Called by mapIO when it has finished the symbol collect
|
||||
virtual void endCollect(EShLanguage stage) = 0;
|
||||
// Called by TSlotCollector to resolve storage locations or bindings
|
||||
virtual void reserverStorageSlot(TVarEntryInfo& ent, TInfoSink& infoSink) = 0;
|
||||
// Called by TSlotCollector to resolve resource locations or bindings
|
||||
virtual void reserverResourceSlot(TVarEntryInfo& ent, TInfoSink& infoSink) = 0;
|
||||
// Called by mapIO.addStage to set shader stage mask to mark a stage be added to this pipeline
|
||||
virtual void addStage(EShLanguage stage) = 0;
|
||||
};
|
||||
|
||||
#endif // GLSLANG_WEB
|
||||
|
||||
// Make one TProgram per set of shaders that will get linked together. Add all
|
||||
// the shaders that are to be linked together. After calling shader.parse()
|
||||
// for all shaders, call link().
|
||||
//
|
||||
// N.B.: Destruct a linked program *before* destructing the shaders linked into it.
|
||||
//
|
||||
class TProgram {
|
||||
public:
|
||||
TProgram();
|
||||
virtual ~TProgram();
|
||||
void addShader(TShader* shader) { stages[shader->stage].push_back(shader); }
|
||||
std::list<TShader*>& getShaders(EShLanguage stage) { return stages[stage]; }
|
||||
// Link Validation interface
|
||||
bool link(EShMessages);
|
||||
const char* getInfoLog();
|
||||
const char* getInfoDebugLog();
|
||||
|
||||
TIntermediate* getIntermediate(EShLanguage stage) const { return intermediate[stage]; }
|
||||
|
||||
#ifndef GLSLANG_WEB
|
||||
|
||||
// Reflection Interface
|
||||
|
||||
// call first, to do liveness analysis, index mapping, etc.; returns false on failure
|
||||
bool buildReflection(int opts = EShReflectionDefault);
|
||||
unsigned getLocalSize(int dim) const; // return dim'th local size
|
||||
int getReflectionIndex(const char *name) const;
|
||||
int getReflectionPipeIOIndex(const char* name, const bool inOrOut) const;
|
||||
int getNumUniformVariables() const;
|
||||
const TObjectReflection& getUniform(int index) const;
|
||||
int getNumUniformBlocks() const;
|
||||
const TObjectReflection& getUniformBlock(int index) const;
|
||||
int getNumPipeInputs() const;
|
||||
const TObjectReflection& getPipeInput(int index) const;
|
||||
int getNumPipeOutputs() const;
|
||||
const TObjectReflection& getPipeOutput(int index) const;
|
||||
int getNumBufferVariables() const;
|
||||
const TObjectReflection& getBufferVariable(int index) const;
|
||||
int getNumBufferBlocks() const;
|
||||
const TObjectReflection& getBufferBlock(int index) const;
|
||||
int getNumAtomicCounters() const;
|
||||
const TObjectReflection& getAtomicCounter(int index) const;
|
||||
|
||||
// Legacy Reflection Interface - expressed in terms of above interface
|
||||
|
||||
// can be used for glGetProgramiv(GL_ACTIVE_UNIFORMS)
|
||||
int getNumLiveUniformVariables() const { return getNumUniformVariables(); }
|
||||
|
||||
// can be used for glGetProgramiv(GL_ACTIVE_UNIFORM_BLOCKS)
|
||||
int getNumLiveUniformBlocks() const { return getNumUniformBlocks(); }
|
||||
|
||||
// can be used for glGetProgramiv(GL_ACTIVE_ATTRIBUTES)
|
||||
int getNumLiveAttributes() const { return getNumPipeInputs(); }
|
||||
|
||||
// can be used for glGetUniformIndices()
|
||||
int getUniformIndex(const char *name) const { return getReflectionIndex(name); }
|
||||
|
||||
int getPipeIOIndex(const char *name, const bool inOrOut) const
|
||||
{ return getReflectionPipeIOIndex(name, inOrOut); }
|
||||
|
||||
// can be used for "name" part of glGetActiveUniform()
|
||||
const char *getUniformName(int index) const { return getUniform(index).name.c_str(); }
|
||||
|
||||
// returns the binding number
|
||||
int getUniformBinding(int index) const { return getUniform(index).getBinding(); }
|
||||
|
||||
// returns Shaders Stages where a Uniform is present
|
||||
EShLanguageMask getUniformStages(int index) const { return getUniform(index).stages; }
|
||||
|
||||
// can be used for glGetActiveUniformsiv(GL_UNIFORM_BLOCK_INDEX)
|
||||
int getUniformBlockIndex(int index) const { return getUniform(index).index; }
|
||||
|
||||
// can be used for glGetActiveUniformsiv(GL_UNIFORM_TYPE)
|
||||
int getUniformType(int index) const { return getUniform(index).glDefineType; }
|
||||
|
||||
// can be used for glGetActiveUniformsiv(GL_UNIFORM_OFFSET)
|
||||
int getUniformBufferOffset(int index) const { return getUniform(index).offset; }
|
||||
|
||||
// can be used for glGetActiveUniformsiv(GL_UNIFORM_SIZE)
|
||||
int getUniformArraySize(int index) const { return getUniform(index).size; }
|
||||
|
||||
// returns a TType*
|
||||
const TType *getUniformTType(int index) const { return getUniform(index).getType(); }
|
||||
|
||||
// can be used for glGetActiveUniformBlockName()
|
||||
const char *getUniformBlockName(int index) const { return getUniformBlock(index).name.c_str(); }
|
||||
|
||||
// can be used for glGetActiveUniformBlockiv(UNIFORM_BLOCK_DATA_SIZE)
|
||||
int getUniformBlockSize(int index) const { return getUniformBlock(index).size; }
|
||||
|
||||
// returns the block binding number
|
||||
int getUniformBlockBinding(int index) const { return getUniformBlock(index).getBinding(); }
|
||||
|
||||
// returns block index of associated counter.
|
||||
int getUniformBlockCounterIndex(int index) const { return getUniformBlock(index).counterIndex; }
|
||||
|
||||
// returns a TType*
|
||||
const TType *getUniformBlockTType(int index) const { return getUniformBlock(index).getType(); }
|
||||
|
||||
// can be used for glGetActiveAttrib()
|
||||
const char *getAttributeName(int index) const { return getPipeInput(index).name.c_str(); }
|
||||
|
||||
// can be used for glGetActiveAttrib()
|
||||
int getAttributeType(int index) const { return getPipeInput(index).glDefineType; }
|
||||
|
||||
// returns a TType*
|
||||
const TType *getAttributeTType(int index) const { return getPipeInput(index).getType(); }
|
||||
|
||||
void dumpReflection();
|
||||
// I/O mapping: apply base offsets and map live unbound variables
|
||||
// If resolver is not provided it uses the previous approach
|
||||
// and respects auto assignment and offsets.
|
||||
bool mapIO(TIoMapResolver* pResolver = nullptr, TIoMapper* pIoMapper = nullptr);
|
||||
#endif
|
||||
|
||||
protected:
|
||||
bool linkStage(EShLanguage, EShMessages);
|
||||
|
||||
TPoolAllocator* pool;
|
||||
std::list<TShader*> stages[EShLangCount];
|
||||
TIntermediate* intermediate[EShLangCount];
|
||||
bool newedIntermediate[EShLangCount]; // track which intermediate were "new" versus reusing a singleton unit in a stage
|
||||
TInfoSink* infoSink;
|
||||
#ifndef GLSLANG_WEB
|
||||
TReflection* reflection;
|
||||
#endif
|
||||
bool linked;
|
||||
|
||||
private:
|
||||
TProgram(TProgram&);
|
||||
TProgram& operator=(TProgram&);
|
||||
};
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // _COMPILER_INTERFACE_INCLUDED_
|
16
libraries/glslang/glslang/updateGrammar
Normal file
16
libraries/glslang/glslang/updateGrammar
Normal file
|
@ -0,0 +1,16 @@
|
|||
#!/bin/bash
|
||||
|
||||
if [ "$1" = 'web' ]
|
||||
then
|
||||
m4 -P -DGLSLANG_WEB MachineIndependent/glslang.m4 > MachineIndependent/glslang.y
|
||||
elif [ "$#" -eq 0 ]
|
||||
then
|
||||
m4 -P MachineIndependent/glslang.m4 > MachineIndependent/glslang.y
|
||||
else
|
||||
echo usage:
|
||||
echo $0 web
|
||||
echo $0
|
||||
exit
|
||||
fi
|
||||
|
||||
bison --defines=MachineIndependent/glslang_tab.cpp.h -t MachineIndependent/glslang.y -o MachineIndependent/glslang_tab.cpp
|
118
libraries/glslang/spirv/CMakeLists.txt
Normal file
118
libraries/glslang/spirv/CMakeLists.txt
Normal file
|
@ -0,0 +1,118 @@
|
|||
cmake_minimum_required(VERSION 2.8.12)
|
||||
|
||||
make_release_only()
|
||||
use_fast_math()
|
||||
|
||||
# Request C++11
|
||||
if(${CMAKE_VERSION} VERSION_LESS 3.1)
|
||||
# CMake versions before 3.1 do not understand CMAKE_CXX_STANDARD
|
||||
# remove this block once CMake >=3.1 has fixated in the ecosystem
|
||||
add_compile_options(-std=c++11)
|
||||
else()
|
||||
set(CMAKE_CXX_STANDARD 11)
|
||||
set(CMAKE_CXX_STANDARD_REQUIRED ON)
|
||||
set(CMAKE_CXX_EXTENSIONS OFF)
|
||||
endif()
|
||||
|
||||
set(SOURCES
|
||||
GlslangToSpv.cpp
|
||||
InReadableOrder.cpp
|
||||
Logger.cpp
|
||||
SpvBuilder.cpp
|
||||
SpvPostProcess.cpp
|
||||
doc.cpp
|
||||
SpvTools.cpp
|
||||
disassemble.cpp)
|
||||
|
||||
set(SPVREMAP_SOURCES
|
||||
SPVRemapper.cpp
|
||||
doc.cpp)
|
||||
|
||||
set(HEADERS
|
||||
bitutils.h
|
||||
spirv.hpp
|
||||
GLSL.std.450.h
|
||||
GLSL.ext.EXT.h
|
||||
GLSL.ext.KHR.h
|
||||
GlslangToSpv.h
|
||||
hex_float.h
|
||||
Logger.h
|
||||
SpvBuilder.h
|
||||
spvIR.h
|
||||
doc.h
|
||||
SpvTools.h
|
||||
disassemble.h
|
||||
GLSL.ext.AMD.h
|
||||
GLSL.ext.NV.h)
|
||||
|
||||
set(SPVREMAP_HEADERS
|
||||
SPVRemapper.h
|
||||
doc.h)
|
||||
|
||||
add_library(SPIRV ${LIB_TYPE} ${SOURCES} ${HEADERS})
|
||||
set_property(TARGET SPIRV PROPERTY FOLDER glslang)
|
||||
set_property(TARGET SPIRV PROPERTY POSITION_INDEPENDENT_CODE ON)
|
||||
target_include_directories(SPIRV PUBLIC
|
||||
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/..>
|
||||
$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>)
|
||||
|
||||
if (ENABLE_SPVREMAPPER)
|
||||
add_library(SPVRemapper ${LIB_TYPE} ${SPVREMAP_SOURCES} ${SPVREMAP_HEADERS})
|
||||
set_property(TARGET SPVRemapper PROPERTY FOLDER glslang)
|
||||
set_property(TARGET SPVRemapper PROPERTY POSITION_INDEPENDENT_CODE ON)
|
||||
endif()
|
||||
|
||||
if(WIN32 AND BUILD_SHARED_LIBS)
|
||||
set_target_properties(SPIRV PROPERTIES PREFIX "")
|
||||
if (ENABLE_SPVREMAPPER)
|
||||
set_target_properties(SPVRemapper PROPERTIES PREFIX "")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(ENABLE_OPT)
|
||||
target_include_directories(SPIRV
|
||||
PRIVATE ${spirv-tools_SOURCE_DIR}/include
|
||||
PRIVATE ${spirv-tools_SOURCE_DIR}/source
|
||||
)
|
||||
target_link_libraries(SPIRV glslang SPIRV-Tools-opt)
|
||||
target_include_directories(SPIRV PUBLIC
|
||||
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/../External>
|
||||
$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}/External>)
|
||||
else()
|
||||
target_link_libraries(SPIRV glslang)
|
||||
endif(ENABLE_OPT)
|
||||
|
||||
if(WIN32)
|
||||
source_group("Source" FILES ${SOURCES} ${HEADERS})
|
||||
source_group("Source" FILES ${SPVREMAP_SOURCES} ${SPVREMAP_HEADERS})
|
||||
endif(WIN32)
|
||||
|
||||
if(ENABLE_GLSLANG_INSTALL)
|
||||
if(BUILD_SHARED_LIBS)
|
||||
if (ENABLE_SPVREMAPPER)
|
||||
install(TARGETS SPVRemapper EXPORT SPVRemapperTargets
|
||||
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
|
||||
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR})
|
||||
endif()
|
||||
install(TARGETS SPIRV EXPORT SPIRVTargets
|
||||
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
|
||||
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
|
||||
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
|
||||
else()
|
||||
if (ENABLE_SPVREMAPPER)
|
||||
install(TARGETS SPVRemapper EXPORT SPVRemapperTargets
|
||||
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
|
||||
endif()
|
||||
install(TARGETS SPIRV EXPORT SPIRVTargets
|
||||
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
|
||||
endif()
|
||||
|
||||
if (ENABLE_SPVREMAPPER)
|
||||
install(EXPORT SPVRemapperTargets DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake)
|
||||
endif()
|
||||
|
||||
install(EXPORT SPIRVTargets DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake)
|
||||
|
||||
install(FILES ${HEADERS} ${SPVREMAP_HEADERS} DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/SPIRV/)
|
||||
install(FILES ${HEADERS} ${SPVREMAP_HEADERS} DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/glslang/SPIRV/)
|
||||
endif(ENABLE_GLSLANG_INSTALL)
|
108
libraries/glslang/spirv/GLSL.ext.AMD.h
Normal file
108
libraries/glslang/spirv/GLSL.ext.AMD.h
Normal file
|
@ -0,0 +1,108 @@
|
|||
/*
|
||||
** Copyright (c) 2014-2016 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
** of this software and/or associated documentation files (the "Materials"),
|
||||
** to deal in the Materials without restriction, including without limitation
|
||||
** the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
** and/or sell copies of the Materials, and to permit persons to whom the
|
||||
** Materials are furnished to do so, subject to the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included in
|
||||
** all copies or substantial portions of the Materials.
|
||||
**
|
||||
** MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS
|
||||
** STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND
|
||||
** HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
** OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
** THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
** FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS
|
||||
** IN THE MATERIALS.
|
||||
*/
|
||||
|
||||
#ifndef GLSLextAMD_H
|
||||
#define GLSLextAMD_H
|
||||
|
||||
static const int GLSLextAMDVersion = 100;
|
||||
static const int GLSLextAMDRevision = 7;
|
||||
|
||||
// SPV_AMD_shader_ballot
|
||||
static const char* const E_SPV_AMD_shader_ballot = "SPV_AMD_shader_ballot";
|
||||
|
||||
enum ShaderBallotAMD {
|
||||
ShaderBallotBadAMD = 0, // Don't use
|
||||
|
||||
SwizzleInvocationsAMD = 1,
|
||||
SwizzleInvocationsMaskedAMD = 2,
|
||||
WriteInvocationAMD = 3,
|
||||
MbcntAMD = 4,
|
||||
|
||||
ShaderBallotCountAMD
|
||||
};
|
||||
|
||||
// SPV_AMD_shader_trinary_minmax
|
||||
static const char* const E_SPV_AMD_shader_trinary_minmax = "SPV_AMD_shader_trinary_minmax";
|
||||
|
||||
enum ShaderTrinaryMinMaxAMD {
|
||||
ShaderTrinaryMinMaxBadAMD = 0, // Don't use
|
||||
|
||||
FMin3AMD = 1,
|
||||
UMin3AMD = 2,
|
||||
SMin3AMD = 3,
|
||||
FMax3AMD = 4,
|
||||
UMax3AMD = 5,
|
||||
SMax3AMD = 6,
|
||||
FMid3AMD = 7,
|
||||
UMid3AMD = 8,
|
||||
SMid3AMD = 9,
|
||||
|
||||
ShaderTrinaryMinMaxCountAMD
|
||||
};
|
||||
|
||||
// SPV_AMD_shader_explicit_vertex_parameter
|
||||
static const char* const E_SPV_AMD_shader_explicit_vertex_parameter = "SPV_AMD_shader_explicit_vertex_parameter";
|
||||
|
||||
enum ShaderExplicitVertexParameterAMD {
|
||||
ShaderExplicitVertexParameterBadAMD = 0, // Don't use
|
||||
|
||||
InterpolateAtVertexAMD = 1,
|
||||
|
||||
ShaderExplicitVertexParameterCountAMD
|
||||
};
|
||||
|
||||
// SPV_AMD_gcn_shader
|
||||
static const char* const E_SPV_AMD_gcn_shader = "SPV_AMD_gcn_shader";
|
||||
|
||||
enum GcnShaderAMD {
|
||||
GcnShaderBadAMD = 0, // Don't use
|
||||
|
||||
CubeFaceIndexAMD = 1,
|
||||
CubeFaceCoordAMD = 2,
|
||||
TimeAMD = 3,
|
||||
|
||||
GcnShaderCountAMD
|
||||
};
|
||||
|
||||
// SPV_AMD_gpu_shader_half_float
|
||||
static const char* const E_SPV_AMD_gpu_shader_half_float = "SPV_AMD_gpu_shader_half_float";
|
||||
|
||||
// SPV_AMD_texture_gather_bias_lod
|
||||
static const char* const E_SPV_AMD_texture_gather_bias_lod = "SPV_AMD_texture_gather_bias_lod";
|
||||
|
||||
// SPV_AMD_gpu_shader_int16
|
||||
static const char* const E_SPV_AMD_gpu_shader_int16 = "SPV_AMD_gpu_shader_int16";
|
||||
|
||||
// SPV_AMD_shader_image_load_store_lod
|
||||
static const char* const E_SPV_AMD_shader_image_load_store_lod = "SPV_AMD_shader_image_load_store_lod";
|
||||
|
||||
// SPV_AMD_shader_fragment_mask
|
||||
static const char* const E_SPV_AMD_shader_fragment_mask = "SPV_AMD_shader_fragment_mask";
|
||||
|
||||
// SPV_AMD_gpu_shader_half_float_fetch
|
||||
static const char* const E_SPV_AMD_gpu_shader_half_float_fetch = "SPV_AMD_gpu_shader_half_float_fetch";
|
||||
|
||||
#endif // #ifndef GLSLextAMD_H
|
39
libraries/glslang/spirv/GLSL.ext.EXT.h
Normal file
39
libraries/glslang/spirv/GLSL.ext.EXT.h
Normal file
|
@ -0,0 +1,39 @@
|
|||
/*
|
||||
** Copyright (c) 2014-2016 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
** of this software and/or associated documentation files (the "Materials"),
|
||||
** to deal in the Materials without restriction, including without limitation
|
||||
** the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
** and/or sell copies of the Materials, and to permit persons to whom the
|
||||
** Materials are furnished to do so, subject to the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included in
|
||||
** all copies or substantial portions of the Materials.
|
||||
**
|
||||
** MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS
|
||||
** STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND
|
||||
** HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
** OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
** THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
** FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS
|
||||
** IN THE MATERIALS.
|
||||
*/
|
||||
|
||||
#ifndef GLSLextEXT_H
|
||||
#define GLSLextEXT_H
|
||||
|
||||
static const int GLSLextEXTVersion = 100;
|
||||
static const int GLSLextEXTRevision = 2;
|
||||
|
||||
static const char* const E_SPV_EXT_shader_stencil_export = "SPV_EXT_shader_stencil_export";
|
||||
static const char* const E_SPV_EXT_shader_viewport_index_layer = "SPV_EXT_shader_viewport_index_layer";
|
||||
static const char* const E_SPV_EXT_fragment_fully_covered = "SPV_EXT_fragment_fully_covered";
|
||||
static const char* const E_SPV_EXT_fragment_invocation_density = "SPV_EXT_fragment_invocation_density";
|
||||
static const char* const E_SPV_EXT_demote_to_helper_invocation = "SPV_EXT_demote_to_helper_invocation";
|
||||
|
||||
#endif // #ifndef GLSLextEXT_H
|
48
libraries/glslang/spirv/GLSL.ext.KHR.h
Normal file
48
libraries/glslang/spirv/GLSL.ext.KHR.h
Normal file
|
@ -0,0 +1,48 @@
|
|||
/*
|
||||
** Copyright (c) 2014-2016 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
** of this software and/or associated documentation files (the "Materials"),
|
||||
** to deal in the Materials without restriction, including without limitation
|
||||
** the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
** and/or sell copies of the Materials, and to permit persons to whom the
|
||||
** Materials are furnished to do so, subject to the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included in
|
||||
** all copies or substantial portions of the Materials.
|
||||
**
|
||||
** MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS
|
||||
** STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND
|
||||
** HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
** OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
** THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
** FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS
|
||||
** IN THE MATERIALS.
|
||||
*/
|
||||
|
||||
#ifndef GLSLextKHR_H
|
||||
#define GLSLextKHR_H
|
||||
|
||||
static const int GLSLextKHRVersion = 100;
|
||||
static const int GLSLextKHRRevision = 2;
|
||||
|
||||
static const char* const E_SPV_KHR_shader_ballot = "SPV_KHR_shader_ballot";
|
||||
static const char* const E_SPV_KHR_subgroup_vote = "SPV_KHR_subgroup_vote";
|
||||
static const char* const E_SPV_KHR_device_group = "SPV_KHR_device_group";
|
||||
static const char* const E_SPV_KHR_multiview = "SPV_KHR_multiview";
|
||||
static const char* const E_SPV_KHR_shader_draw_parameters = "SPV_KHR_shader_draw_parameters";
|
||||
static const char* const E_SPV_KHR_16bit_storage = "SPV_KHR_16bit_storage";
|
||||
static const char* const E_SPV_KHR_8bit_storage = "SPV_KHR_8bit_storage";
|
||||
static const char* const E_SPV_KHR_storage_buffer_storage_class = "SPV_KHR_storage_buffer_storage_class";
|
||||
static const char* const E_SPV_KHR_post_depth_coverage = "SPV_KHR_post_depth_coverage";
|
||||
static const char* const E_SPV_KHR_vulkan_memory_model = "SPV_KHR_vulkan_memory_model";
|
||||
static const char* const E_SPV_EXT_physical_storage_buffer = "SPV_EXT_physical_storage_buffer";
|
||||
static const char* const E_SPV_KHR_physical_storage_buffer = "SPV_KHR_physical_storage_buffer";
|
||||
static const char* const E_SPV_EXT_fragment_shader_interlock = "SPV_EXT_fragment_shader_interlock";
|
||||
static const char* const E_SPV_KHR_shader_clock = "SPV_KHR_shader_clock";
|
||||
|
||||
#endif // #ifndef GLSLextKHR_H
|
81
libraries/glslang/spirv/GLSL.ext.NV.h
Normal file
81
libraries/glslang/spirv/GLSL.ext.NV.h
Normal file
|
@ -0,0 +1,81 @@
|
|||
/*
|
||||
** Copyright (c) 2014-2017 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
** of this software and/or associated documentation files (the "Materials"),
|
||||
** to deal in the Materials without restriction, including without limitation
|
||||
** the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
** and/or sell copies of the Materials, and to permit persons to whom the
|
||||
** Materials are furnished to do so, subject to the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included in
|
||||
** all copies or substantial portions of the Materials.
|
||||
**
|
||||
** MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS
|
||||
** STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND
|
||||
** HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
** OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
** THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
** FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS
|
||||
** IN THE MATERIALS.
|
||||
*/
|
||||
|
||||
#ifndef GLSLextNV_H
|
||||
#define GLSLextNV_H
|
||||
|
||||
enum BuiltIn;
|
||||
enum Decoration;
|
||||
enum Op;
|
||||
enum Capability;
|
||||
|
||||
static const int GLSLextNVVersion = 100;
|
||||
static const int GLSLextNVRevision = 11;
|
||||
|
||||
//SPV_NV_sample_mask_override_coverage
|
||||
const char* const E_SPV_NV_sample_mask_override_coverage = "SPV_NV_sample_mask_override_coverage";
|
||||
|
||||
//SPV_NV_geometry_shader_passthrough
|
||||
const char* const E_SPV_NV_geometry_shader_passthrough = "SPV_NV_geometry_shader_passthrough";
|
||||
|
||||
//SPV_NV_viewport_array2
|
||||
const char* const E_SPV_NV_viewport_array2 = "SPV_NV_viewport_array2";
|
||||
const char* const E_ARB_shader_viewport_layer_array = "SPV_ARB_shader_viewport_layer_array";
|
||||
|
||||
//SPV_NV_stereo_view_rendering
|
||||
const char* const E_SPV_NV_stereo_view_rendering = "SPV_NV_stereo_view_rendering";
|
||||
|
||||
//SPV_NVX_multiview_per_view_attributes
|
||||
const char* const E_SPV_NVX_multiview_per_view_attributes = "SPV_NVX_multiview_per_view_attributes";
|
||||
|
||||
//SPV_NV_shader_subgroup_partitioned
|
||||
const char* const E_SPV_NV_shader_subgroup_partitioned = "SPV_NV_shader_subgroup_partitioned";
|
||||
|
||||
//SPV_NV_fragment_shader_barycentric
|
||||
const char* const E_SPV_NV_fragment_shader_barycentric = "SPV_NV_fragment_shader_barycentric";
|
||||
|
||||
//SPV_NV_compute_shader_derivatives
|
||||
const char* const E_SPV_NV_compute_shader_derivatives = "SPV_NV_compute_shader_derivatives";
|
||||
|
||||
//SPV_NV_shader_image_footprint
|
||||
const char* const E_SPV_NV_shader_image_footprint = "SPV_NV_shader_image_footprint";
|
||||
|
||||
//SPV_NV_mesh_shader
|
||||
const char* const E_SPV_NV_mesh_shader = "SPV_NV_mesh_shader";
|
||||
|
||||
//SPV_NV_raytracing
|
||||
const char* const E_SPV_NV_ray_tracing = "SPV_NV_ray_tracing";
|
||||
|
||||
//SPV_NV_shading_rate
|
||||
const char* const E_SPV_NV_shading_rate = "SPV_NV_shading_rate";
|
||||
|
||||
//SPV_NV_cooperative_matrix
|
||||
const char* const E_SPV_NV_cooperative_matrix = "SPV_NV_cooperative_matrix";
|
||||
|
||||
//SPV_NV_shader_sm_builtins
|
||||
const char* const E_SPV_NV_shader_sm_builtins = "SPV_NV_shader_sm_builtins";
|
||||
|
||||
#endif // #ifndef GLSLextNV_H
|
131
libraries/glslang/spirv/GLSL.std.450.h
Normal file
131
libraries/glslang/spirv/GLSL.std.450.h
Normal file
|
@ -0,0 +1,131 @@
|
|||
/*
|
||||
** Copyright (c) 2014-2016 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
** of this software and/or associated documentation files (the "Materials"),
|
||||
** to deal in the Materials without restriction, including without limitation
|
||||
** the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
** and/or sell copies of the Materials, and to permit persons to whom the
|
||||
** Materials are furnished to do so, subject to the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included in
|
||||
** all copies or substantial portions of the Materials.
|
||||
**
|
||||
** MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS
|
||||
** STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND
|
||||
** HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
** OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
** THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
** FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS
|
||||
** IN THE MATERIALS.
|
||||
*/
|
||||
|
||||
#ifndef GLSLstd450_H
|
||||
#define GLSLstd450_H
|
||||
|
||||
static const int GLSLstd450Version = 100;
|
||||
static const int GLSLstd450Revision = 1;
|
||||
|
||||
enum GLSLstd450 {
|
||||
GLSLstd450Bad = 0, // Don't use
|
||||
|
||||
GLSLstd450Round = 1,
|
||||
GLSLstd450RoundEven = 2,
|
||||
GLSLstd450Trunc = 3,
|
||||
GLSLstd450FAbs = 4,
|
||||
GLSLstd450SAbs = 5,
|
||||
GLSLstd450FSign = 6,
|
||||
GLSLstd450SSign = 7,
|
||||
GLSLstd450Floor = 8,
|
||||
GLSLstd450Ceil = 9,
|
||||
GLSLstd450Fract = 10,
|
||||
|
||||
GLSLstd450Radians = 11,
|
||||
GLSLstd450Degrees = 12,
|
||||
GLSLstd450Sin = 13,
|
||||
GLSLstd450Cos = 14,
|
||||
GLSLstd450Tan = 15,
|
||||
GLSLstd450Asin = 16,
|
||||
GLSLstd450Acos = 17,
|
||||
GLSLstd450Atan = 18,
|
||||
GLSLstd450Sinh = 19,
|
||||
GLSLstd450Cosh = 20,
|
||||
GLSLstd450Tanh = 21,
|
||||
GLSLstd450Asinh = 22,
|
||||
GLSLstd450Acosh = 23,
|
||||
GLSLstd450Atanh = 24,
|
||||
GLSLstd450Atan2 = 25,
|
||||
|
||||
GLSLstd450Pow = 26,
|
||||
GLSLstd450Exp = 27,
|
||||
GLSLstd450Log = 28,
|
||||
GLSLstd450Exp2 = 29,
|
||||
GLSLstd450Log2 = 30,
|
||||
GLSLstd450Sqrt = 31,
|
||||
GLSLstd450InverseSqrt = 32,
|
||||
|
||||
GLSLstd450Determinant = 33,
|
||||
GLSLstd450MatrixInverse = 34,
|
||||
|
||||
GLSLstd450Modf = 35, // second operand needs an OpVariable to write to
|
||||
GLSLstd450ModfStruct = 36, // no OpVariable operand
|
||||
GLSLstd450FMin = 37,
|
||||
GLSLstd450UMin = 38,
|
||||
GLSLstd450SMin = 39,
|
||||
GLSLstd450FMax = 40,
|
||||
GLSLstd450UMax = 41,
|
||||
GLSLstd450SMax = 42,
|
||||
GLSLstd450FClamp = 43,
|
||||
GLSLstd450UClamp = 44,
|
||||
GLSLstd450SClamp = 45,
|
||||
GLSLstd450FMix = 46,
|
||||
GLSLstd450IMix = 47, // Reserved
|
||||
GLSLstd450Step = 48,
|
||||
GLSLstd450SmoothStep = 49,
|
||||
|
||||
GLSLstd450Fma = 50,
|
||||
GLSLstd450Frexp = 51, // second operand needs an OpVariable to write to
|
||||
GLSLstd450FrexpStruct = 52, // no OpVariable operand
|
||||
GLSLstd450Ldexp = 53,
|
||||
|
||||
GLSLstd450PackSnorm4x8 = 54,
|
||||
GLSLstd450PackUnorm4x8 = 55,
|
||||
GLSLstd450PackSnorm2x16 = 56,
|
||||
GLSLstd450PackUnorm2x16 = 57,
|
||||
GLSLstd450PackHalf2x16 = 58,
|
||||
GLSLstd450PackDouble2x32 = 59,
|
||||
GLSLstd450UnpackSnorm2x16 = 60,
|
||||
GLSLstd450UnpackUnorm2x16 = 61,
|
||||
GLSLstd450UnpackHalf2x16 = 62,
|
||||
GLSLstd450UnpackSnorm4x8 = 63,
|
||||
GLSLstd450UnpackUnorm4x8 = 64,
|
||||
GLSLstd450UnpackDouble2x32 = 65,
|
||||
|
||||
GLSLstd450Length = 66,
|
||||
GLSLstd450Distance = 67,
|
||||
GLSLstd450Cross = 68,
|
||||
GLSLstd450Normalize = 69,
|
||||
GLSLstd450FaceForward = 70,
|
||||
GLSLstd450Reflect = 71,
|
||||
GLSLstd450Refract = 72,
|
||||
|
||||
GLSLstd450FindILsb = 73,
|
||||
GLSLstd450FindSMsb = 74,
|
||||
GLSLstd450FindUMsb = 75,
|
||||
|
||||
GLSLstd450InterpolateAtCentroid = 76,
|
||||
GLSLstd450InterpolateAtSample = 77,
|
||||
GLSLstd450InterpolateAtOffset = 78,
|
||||
|
||||
GLSLstd450NMin = 79,
|
||||
GLSLstd450NMax = 80,
|
||||
GLSLstd450NClamp = 81,
|
||||
|
||||
GLSLstd450Count
|
||||
};
|
||||
|
||||
#endif // #ifndef GLSLstd450_H
|
8347
libraries/glslang/spirv/GlslangToSpv.cpp
Normal file
8347
libraries/glslang/spirv/GlslangToSpv.cpp
Normal file
File diff suppressed because it is too large
Load diff
61
libraries/glslang/spirv/GlslangToSpv.h
Normal file
61
libraries/glslang/spirv/GlslangToSpv.h
Normal file
|
@ -0,0 +1,61 @@
|
|||
//
|
||||
// Copyright (C) 2014 LunarG, Inc.
|
||||
// Copyright (C) 2015-2018 Google, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
#pragma once
|
||||
|
||||
#if defined(_MSC_VER) && _MSC_VER >= 1900
|
||||
#pragma warning(disable : 4464) // relative include path contains '..'
|
||||
#endif
|
||||
|
||||
#include "SpvTools.h"
|
||||
#include "glslang/Include/intermediate.h"
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "Logger.h"
|
||||
|
||||
namespace glslang {
|
||||
|
||||
void GetSpirvVersion(std::string&);
|
||||
int GetSpirvGeneratorVersion();
|
||||
void GlslangToSpv(const glslang::TIntermediate& intermediate, std::vector<unsigned int>& spirv,
|
||||
SpvOptions* options = nullptr);
|
||||
void GlslangToSpv(const glslang::TIntermediate& intermediate, std::vector<unsigned int>& spirv,
|
||||
spv::SpvBuildLogger* logger, SpvOptions* options = nullptr);
|
||||
void OutputSpvBin(const std::vector<unsigned int>& spirv, const char* baseName);
|
||||
void OutputSpvHex(const std::vector<unsigned int>& spirv, const char* baseName, const char* varName);
|
||||
|
||||
}
|
131
libraries/glslang/spirv/InReadableOrder.cpp
Normal file
131
libraries/glslang/spirv/InReadableOrder.cpp
Normal file
|
@ -0,0 +1,131 @@
|
|||
//
|
||||
// Copyright (C) 2016 Google, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
// The SPIR-V spec requires code blocks to appear in an order satisfying the
|
||||
// dominator-tree direction (ie, dominator before the dominated). This is,
|
||||
// actually, easy to achieve: any pre-order CFG traversal algorithm will do it.
|
||||
// Because such algorithms visit a block only after traversing some path to it
|
||||
// from the root, they necessarily visit the block's idom first.
|
||||
//
|
||||
// But not every graph-traversal algorithm outputs blocks in an order that
|
||||
// appears logical to human readers. The problem is that unrelated branches may
|
||||
// be interspersed with each other, and merge blocks may come before some of the
|
||||
// branches being merged.
|
||||
//
|
||||
// A good, human-readable order of blocks may be achieved by performing
|
||||
// depth-first search but delaying merge nodes until after all their branches
|
||||
// have been visited. This is implemented below by the inReadableOrder()
|
||||
// function.
|
||||
|
||||
#include "spvIR.h"
|
||||
|
||||
#include <cassert>
|
||||
#include <unordered_set>
|
||||
|
||||
using spv::Block;
|
||||
using spv::Id;
|
||||
|
||||
namespace {
|
||||
// Traverses CFG in a readable order, invoking a pre-set callback on each block.
|
||||
// Use by calling visit() on the root block.
|
||||
class ReadableOrderTraverser {
|
||||
public:
|
||||
ReadableOrderTraverser(std::function<void(Block*, spv::ReachReason, Block*)> callback)
|
||||
: callback_(callback) {}
|
||||
// Visits the block if it hasn't been visited already and isn't currently
|
||||
// being delayed. Invokes callback(block, why, header), then descends into its
|
||||
// successors. Delays merge-block and continue-block processing until all
|
||||
// the branches have been completed. If |block| is an unreachable merge block or
|
||||
// an unreachable continue target, then |header| is the corresponding header block.
|
||||
void visit(Block* block, spv::ReachReason why, Block* header)
|
||||
{
|
||||
assert(block);
|
||||
if (why == spv::ReachViaControlFlow) {
|
||||
reachableViaControlFlow_.insert(block);
|
||||
}
|
||||
if (visited_.count(block) || delayed_.count(block))
|
||||
return;
|
||||
callback_(block, why, header);
|
||||
visited_.insert(block);
|
||||
Block* mergeBlock = nullptr;
|
||||
Block* continueBlock = nullptr;
|
||||
auto mergeInst = block->getMergeInstruction();
|
||||
if (mergeInst) {
|
||||
Id mergeId = mergeInst->getIdOperand(0);
|
||||
mergeBlock = block->getParent().getParent().getInstruction(mergeId)->getBlock();
|
||||
delayed_.insert(mergeBlock);
|
||||
if (mergeInst->getOpCode() == spv::OpLoopMerge) {
|
||||
Id continueId = mergeInst->getIdOperand(1);
|
||||
continueBlock =
|
||||
block->getParent().getParent().getInstruction(continueId)->getBlock();
|
||||
delayed_.insert(continueBlock);
|
||||
}
|
||||
}
|
||||
if (why == spv::ReachViaControlFlow) {
|
||||
const auto& successors = block->getSuccessors();
|
||||
for (auto it = successors.cbegin(); it != successors.cend(); ++it)
|
||||
visit(*it, why, nullptr);
|
||||
}
|
||||
if (continueBlock) {
|
||||
const spv::ReachReason continueWhy =
|
||||
(reachableViaControlFlow_.count(continueBlock) > 0)
|
||||
? spv::ReachViaControlFlow
|
||||
: spv::ReachDeadContinue;
|
||||
delayed_.erase(continueBlock);
|
||||
visit(continueBlock, continueWhy, block);
|
||||
}
|
||||
if (mergeBlock) {
|
||||
const spv::ReachReason mergeWhy =
|
||||
(reachableViaControlFlow_.count(mergeBlock) > 0)
|
||||
? spv::ReachViaControlFlow
|
||||
: spv::ReachDeadMerge;
|
||||
delayed_.erase(mergeBlock);
|
||||
visit(mergeBlock, mergeWhy, block);
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
std::function<void(Block*, spv::ReachReason, Block*)> callback_;
|
||||
// Whether a block has already been visited or is being delayed.
|
||||
std::unordered_set<Block *> visited_, delayed_;
|
||||
|
||||
// The set of blocks that actually are reached via control flow.
|
||||
std::unordered_set<Block *> reachableViaControlFlow_;
|
||||
};
|
||||
}
|
||||
|
||||
void spv::inReadableOrder(Block* root, std::function<void(Block*, spv::ReachReason, Block*)> callback)
|
||||
{
|
||||
ReadableOrderTraverser(callback).visit(root, spv::ReachViaControlFlow, nullptr);
|
||||
}
|
72
libraries/glslang/spirv/Logger.cpp
Normal file
72
libraries/glslang/spirv/Logger.cpp
Normal file
|
@ -0,0 +1,72 @@
|
|||
//
|
||||
// Copyright (C) 2016 Google, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of Google Inc. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
#ifndef GLSLANG_WEB
|
||||
|
||||
#include "Logger.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <iterator>
|
||||
#include <sstream>
|
||||
|
||||
namespace spv {
|
||||
|
||||
void SpvBuildLogger::tbdFunctionality(const std::string& f)
|
||||
{
|
||||
if (std::find(std::begin(tbdFeatures), std::end(tbdFeatures), f) == std::end(tbdFeatures))
|
||||
tbdFeatures.push_back(f);
|
||||
}
|
||||
|
||||
void SpvBuildLogger::missingFunctionality(const std::string& f)
|
||||
{
|
||||
if (std::find(std::begin(missingFeatures), std::end(missingFeatures), f) == std::end(missingFeatures))
|
||||
missingFeatures.push_back(f);
|
||||
}
|
||||
|
||||
std::string SpvBuildLogger::getAllMessages() const {
|
||||
std::ostringstream messages;
|
||||
for (auto it = tbdFeatures.cbegin(); it != tbdFeatures.cend(); ++it)
|
||||
messages << "TBD functionality: " << *it << "\n";
|
||||
for (auto it = missingFeatures.cbegin(); it != missingFeatures.cend(); ++it)
|
||||
messages << "Missing functionality: " << *it << "\n";
|
||||
for (auto it = warnings.cbegin(); it != warnings.cend(); ++it)
|
||||
messages << "warning: " << *it << "\n";
|
||||
for (auto it = errors.cbegin(); it != errors.cend(); ++it)
|
||||
messages << "error: " << *it << "\n";
|
||||
return messages.str();
|
||||
}
|
||||
|
||||
} // end spv namespace
|
||||
|
||||
#endif
|
83
libraries/glslang/spirv/Logger.h
Normal file
83
libraries/glslang/spirv/Logger.h
Normal file
|
@ -0,0 +1,83 @@
|
|||
//
|
||||
// Copyright (C) 2016 Google, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of Google Inc. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
#ifndef GLSLANG_SPIRV_LOGGER_H
|
||||
#define GLSLANG_SPIRV_LOGGER_H
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
namespace spv {
|
||||
|
||||
// A class for holding all SPIR-V build status messages, including
|
||||
// missing/TBD functionalities, warnings, and errors.
|
||||
class SpvBuildLogger {
|
||||
public:
|
||||
SpvBuildLogger() {}
|
||||
|
||||
#ifdef GLSLANG_WEB
|
||||
void tbdFunctionality(const std::string& f) { }
|
||||
void missingFunctionality(const std::string& f) { }
|
||||
void warning(const std::string& w) { }
|
||||
void error(const std::string& e) { errors.push_back(e); }
|
||||
std::string getAllMessages() { return ""; }
|
||||
#else
|
||||
|
||||
// Registers a TBD functionality.
|
||||
void tbdFunctionality(const std::string& f);
|
||||
// Registers a missing functionality.
|
||||
void missingFunctionality(const std::string& f);
|
||||
|
||||
// Logs a warning.
|
||||
void warning(const std::string& w) { warnings.push_back(w); }
|
||||
// Logs an error.
|
||||
void error(const std::string& e) { errors.push_back(e); }
|
||||
|
||||
// Returns all messages accumulated in the order of:
|
||||
// TBD functionalities, missing functionalities, warnings, errors.
|
||||
std::string getAllMessages() const;
|
||||
#endif
|
||||
|
||||
private:
|
||||
SpvBuildLogger(const SpvBuildLogger&);
|
||||
|
||||
std::vector<std::string> tbdFeatures;
|
||||
std::vector<std::string> missingFeatures;
|
||||
std::vector<std::string> warnings;
|
||||
std::vector<std::string> errors;
|
||||
};
|
||||
|
||||
} // end spv namespace
|
||||
|
||||
#endif // GLSLANG_SPIRV_LOGGER_H
|
1487
libraries/glslang/spirv/SPVRemapper.cpp
Normal file
1487
libraries/glslang/spirv/SPVRemapper.cpp
Normal file
File diff suppressed because it is too large
Load diff
304
libraries/glslang/spirv/SPVRemapper.h
Normal file
304
libraries/glslang/spirv/SPVRemapper.h
Normal file
|
@ -0,0 +1,304 @@
|
|||
//
|
||||
// Copyright (C) 2015 LunarG, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#ifndef SPIRVREMAPPER_H
|
||||
#define SPIRVREMAPPER_H
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <cstdlib>
|
||||
#include <exception>
|
||||
|
||||
namespace spv {
|
||||
|
||||
// MSVC defines __cplusplus as an older value, even when it supports almost all of 11.
|
||||
// We handle that here by making our own symbol.
|
||||
#if __cplusplus >= 201103L || (defined(_MSC_VER) && _MSC_VER >= 1700)
|
||||
# define use_cpp11 1
|
||||
#endif
|
||||
|
||||
class spirvbin_base_t
|
||||
{
|
||||
public:
|
||||
enum Options {
|
||||
NONE = 0,
|
||||
STRIP = (1<<0),
|
||||
MAP_TYPES = (1<<1),
|
||||
MAP_NAMES = (1<<2),
|
||||
MAP_FUNCS = (1<<3),
|
||||
DCE_FUNCS = (1<<4),
|
||||
DCE_VARS = (1<<5),
|
||||
DCE_TYPES = (1<<6),
|
||||
OPT_LOADSTORE = (1<<7),
|
||||
OPT_FWD_LS = (1<<8), // EXPERIMENTAL: PRODUCES INVALID SCHEMA-0 SPIRV
|
||||
MAP_ALL = (MAP_TYPES | MAP_NAMES | MAP_FUNCS),
|
||||
DCE_ALL = (DCE_FUNCS | DCE_VARS | DCE_TYPES),
|
||||
OPT_ALL = (OPT_LOADSTORE),
|
||||
|
||||
ALL_BUT_STRIP = (MAP_ALL | DCE_ALL | OPT_ALL),
|
||||
DO_EVERYTHING = (STRIP | ALL_BUT_STRIP)
|
||||
};
|
||||
};
|
||||
|
||||
} // namespace SPV
|
||||
|
||||
#if !defined (use_cpp11)
|
||||
#include <cstdio>
|
||||
#include <cstdint>
|
||||
|
||||
namespace spv {
|
||||
class spirvbin_t : public spirvbin_base_t
|
||||
{
|
||||
public:
|
||||
spirvbin_t(int /*verbose = 0*/) { }
|
||||
|
||||
void remap(std::vector<std::uint32_t>& /*spv*/, unsigned int /*opts = 0*/)
|
||||
{
|
||||
printf("Tool not compiled for C++11, which is required for SPIR-V remapping.\n");
|
||||
exit(5);
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace SPV
|
||||
|
||||
#else // defined (use_cpp11)
|
||||
|
||||
#include <functional>
|
||||
#include <cstdint>
|
||||
#include <unordered_map>
|
||||
#include <unordered_set>
|
||||
#include <map>
|
||||
#include <set>
|
||||
#include <cassert>
|
||||
|
||||
#include "spirv.hpp"
|
||||
#include "spvIR.h"
|
||||
|
||||
namespace spv {
|
||||
|
||||
// class to hold SPIR-V binary data for remapping, DCE, and debug stripping
|
||||
class spirvbin_t : public spirvbin_base_t
|
||||
{
|
||||
public:
|
||||
spirvbin_t(int verbose = 0) : entryPoint(spv::NoResult), largestNewId(0), verbose(verbose), errorLatch(false)
|
||||
{ }
|
||||
|
||||
virtual ~spirvbin_t() { }
|
||||
|
||||
// remap on an existing binary in memory
|
||||
void remap(std::vector<std::uint32_t>& spv, std::uint32_t opts = DO_EVERYTHING);
|
||||
|
||||
// Type for error/log handler functions
|
||||
typedef std::function<void(const std::string&)> errorfn_t;
|
||||
typedef std::function<void(const std::string&)> logfn_t;
|
||||
|
||||
// Register error/log handling functions (can be lambda fn / functor / etc)
|
||||
static void registerErrorHandler(errorfn_t handler) { errorHandler = handler; }
|
||||
static void registerLogHandler(logfn_t handler) { logHandler = handler; }
|
||||
|
||||
protected:
|
||||
// This can be overridden to provide other message behavior if needed
|
||||
virtual void msg(int minVerbosity, int indent, const std::string& txt) const;
|
||||
|
||||
private:
|
||||
// Local to global, or global to local ID map
|
||||
typedef std::unordered_map<spv::Id, spv::Id> idmap_t;
|
||||
typedef std::unordered_set<spv::Id> idset_t;
|
||||
typedef std::unordered_map<spv::Id, int> blockmap_t;
|
||||
|
||||
void remap(std::uint32_t opts = DO_EVERYTHING);
|
||||
|
||||
// Map of names to IDs
|
||||
typedef std::unordered_map<std::string, spv::Id> namemap_t;
|
||||
|
||||
typedef std::uint32_t spirword_t;
|
||||
|
||||
typedef std::pair<unsigned, unsigned> range_t;
|
||||
typedef std::function<void(spv::Id&)> idfn_t;
|
||||
typedef std::function<bool(spv::Op, unsigned start)> instfn_t;
|
||||
|
||||
// Special Values for ID map:
|
||||
static const spv::Id unmapped; // unchanged from default value
|
||||
static const spv::Id unused; // unused ID
|
||||
static const int header_size; // SPIR header = 5 words
|
||||
|
||||
class id_iterator_t;
|
||||
|
||||
// For mapping type entries between different shaders
|
||||
typedef std::vector<spirword_t> typeentry_t;
|
||||
typedef std::map<spv::Id, typeentry_t> globaltypes_t;
|
||||
|
||||
// A set that preserves position order, and a reverse map
|
||||
typedef std::set<int> posmap_t;
|
||||
typedef std::unordered_map<spv::Id, int> posmap_rev_t;
|
||||
|
||||
// Maps and ID to the size of its base type, if known.
|
||||
typedef std::unordered_map<spv::Id, unsigned> typesize_map_t;
|
||||
|
||||
// handle error
|
||||
void error(const std::string& txt) const { errorLatch = true; errorHandler(txt); }
|
||||
|
||||
bool isConstOp(spv::Op opCode) const;
|
||||
bool isTypeOp(spv::Op opCode) const;
|
||||
bool isStripOp(spv::Op opCode) const;
|
||||
bool isFlowCtrl(spv::Op opCode) const;
|
||||
range_t literalRange(spv::Op opCode) const;
|
||||
range_t typeRange(spv::Op opCode) const;
|
||||
range_t constRange(spv::Op opCode) const;
|
||||
unsigned typeSizeInWords(spv::Id id) const;
|
||||
unsigned idTypeSizeInWords(spv::Id id) const;
|
||||
|
||||
spv::Id& asId(unsigned word) { return spv[word]; }
|
||||
const spv::Id& asId(unsigned word) const { return spv[word]; }
|
||||
spv::Op asOpCode(unsigned word) const { return opOpCode(spv[word]); }
|
||||
std::uint32_t asOpCodeHash(unsigned word);
|
||||
spv::Decoration asDecoration(unsigned word) const { return spv::Decoration(spv[word]); }
|
||||
unsigned asWordCount(unsigned word) const { return opWordCount(spv[word]); }
|
||||
spv::Id asTypeConstId(unsigned word) const { return asId(word + (isTypeOp(asOpCode(word)) ? 1 : 2)); }
|
||||
unsigned idPos(spv::Id id) const;
|
||||
|
||||
static unsigned opWordCount(spirword_t data) { return data >> spv::WordCountShift; }
|
||||
static spv::Op opOpCode(spirword_t data) { return spv::Op(data & spv::OpCodeMask); }
|
||||
|
||||
// Header access & set methods
|
||||
spirword_t magic() const { return spv[0]; } // return magic number
|
||||
spirword_t bound() const { return spv[3]; } // return Id bound from header
|
||||
spirword_t bound(spirword_t b) { return spv[3] = b; }
|
||||
spirword_t genmagic() const { return spv[2]; } // generator magic
|
||||
spirword_t genmagic(spirword_t m) { return spv[2] = m; }
|
||||
spirword_t schemaNum() const { return spv[4]; } // schema number from header
|
||||
|
||||
// Mapping fns: get
|
||||
spv::Id localId(spv::Id id) const { return idMapL[id]; }
|
||||
|
||||
// Mapping fns: set
|
||||
inline spv::Id localId(spv::Id id, spv::Id newId);
|
||||
void countIds(spv::Id id);
|
||||
|
||||
// Return next unused new local ID.
|
||||
// NOTE: boost::dynamic_bitset would be more efficient due to find_next(),
|
||||
// which std::vector<bool> doens't have.
|
||||
inline spv::Id nextUnusedId(spv::Id id);
|
||||
|
||||
void buildLocalMaps();
|
||||
std::string literalString(unsigned word) const; // Return literal as a std::string
|
||||
int literalStringWords(const std::string& str) const { return (int(str.size())+4)/4; }
|
||||
|
||||
bool isNewIdMapped(spv::Id newId) const { return isMapped(newId); }
|
||||
bool isOldIdUnmapped(spv::Id oldId) const { return localId(oldId) == unmapped; }
|
||||
bool isOldIdUnused(spv::Id oldId) const { return localId(oldId) == unused; }
|
||||
bool isOldIdMapped(spv::Id oldId) const { return !isOldIdUnused(oldId) && !isOldIdUnmapped(oldId); }
|
||||
bool isFunction(spv::Id oldId) const { return fnPos.find(oldId) != fnPos.end(); }
|
||||
|
||||
// bool matchType(const globaltypes_t& globalTypes, spv::Id lt, spv::Id gt) const;
|
||||
// spv::Id findType(const globaltypes_t& globalTypes, spv::Id lt) const;
|
||||
std::uint32_t hashType(unsigned typeStart) const;
|
||||
|
||||
spirvbin_t& process(instfn_t, idfn_t, unsigned begin = 0, unsigned end = 0);
|
||||
int processInstruction(unsigned word, instfn_t, idfn_t);
|
||||
|
||||
void validate() const;
|
||||
void mapTypeConst();
|
||||
void mapFnBodies();
|
||||
void optLoadStore();
|
||||
void dceFuncs();
|
||||
void dceVars();
|
||||
void dceTypes();
|
||||
void mapNames();
|
||||
void foldIds(); // fold IDs to smallest space
|
||||
void forwardLoadStores(); // load store forwarding (EXPERIMENTAL)
|
||||
void offsetIds(); // create relative offset IDs
|
||||
|
||||
void applyMap(); // remap per local name map
|
||||
void mapRemainder(); // map any IDs we haven't touched yet
|
||||
void stripDebug(); // strip all debug info
|
||||
void stripDeadRefs(); // strips debug info for now-dead references after DCE
|
||||
void strip(); // remove debug symbols
|
||||
|
||||
std::vector<spirword_t> spv; // SPIR words
|
||||
|
||||
namemap_t nameMap; // ID names from OpName
|
||||
|
||||
// Since we want to also do binary ops, we can't use std::vector<bool>. we could use
|
||||
// boost::dynamic_bitset, but we're trying to avoid a boost dependency.
|
||||
typedef std::uint64_t bits_t;
|
||||
std::vector<bits_t> mapped; // which new IDs have been mapped
|
||||
static const int mBits = sizeof(bits_t) * 4;
|
||||
|
||||
bool isMapped(spv::Id id) const { return id < maxMappedId() && ((mapped[id/mBits] & (1LL<<(id%mBits))) != 0); }
|
||||
void setMapped(spv::Id id) { resizeMapped(id); mapped[id/mBits] |= (1LL<<(id%mBits)); }
|
||||
void resizeMapped(spv::Id id) { if (id >= maxMappedId()) mapped.resize(id/mBits+1, 0); }
|
||||
size_t maxMappedId() const { return mapped.size() * mBits; }
|
||||
|
||||
// Add a strip range for a given instruction starting at 'start'
|
||||
// Note: avoiding brace initializers to please older versions os MSVC.
|
||||
void stripInst(unsigned start) { stripRange.push_back(range_t(start, start + asWordCount(start))); }
|
||||
|
||||
// Function start and end. use unordered_map because we'll have
|
||||
// many fewer functions than IDs.
|
||||
std::unordered_map<spv::Id, range_t> fnPos;
|
||||
|
||||
// Which functions are called, anywhere in the module, with a call count
|
||||
std::unordered_map<spv::Id, int> fnCalls;
|
||||
|
||||
posmap_t typeConstPos; // word positions that define types & consts (ordered)
|
||||
posmap_rev_t idPosR; // reverse map from IDs to positions
|
||||
typesize_map_t idTypeSizeMap; // maps each ID to its type size, if known.
|
||||
|
||||
std::vector<spv::Id> idMapL; // ID {M}ap from {L}ocal to {G}lobal IDs
|
||||
|
||||
spv::Id entryPoint; // module entry point
|
||||
spv::Id largestNewId; // biggest new ID we have mapped anything to
|
||||
|
||||
// Sections of the binary to strip, given as [begin,end)
|
||||
std::vector<range_t> stripRange;
|
||||
|
||||
// processing options:
|
||||
std::uint32_t options;
|
||||
int verbose; // verbosity level
|
||||
|
||||
// Error latch: this is set if the error handler is ever executed. It would be better to
|
||||
// use a try/catch block and throw, but that's not desired for certain environments, so
|
||||
// this is the alternative.
|
||||
mutable bool errorLatch;
|
||||
|
||||
static errorfn_t errorHandler;
|
||||
static logfn_t logHandler;
|
||||
};
|
||||
|
||||
} // namespace SPV
|
||||
|
||||
#endif // defined (use_cpp11)
|
||||
#endif // SPIRVREMAPPER_H
|
3094
libraries/glslang/spirv/SpvBuilder.cpp
Normal file
3094
libraries/glslang/spirv/SpvBuilder.cpp
Normal file
File diff suppressed because it is too large
Load diff
790
libraries/glslang/spirv/SpvBuilder.h
Normal file
790
libraries/glslang/spirv/SpvBuilder.h
Normal file
|
@ -0,0 +1,790 @@
|
|||
//
|
||||
// Copyright (C) 2014-2015 LunarG, Inc.
|
||||
// Copyright (C) 2015-2018 Google, Inc.
|
||||
// Copyright (C) 2017 ARM Limited.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
//
|
||||
// "Builder" is an interface to fully build SPIR-V IR. Allocate one of
|
||||
// these to build (a thread safe) internal SPIR-V representation (IR),
|
||||
// and then dump it as a binary stream according to the SPIR-V specification.
|
||||
//
|
||||
// A Builder has a 1:1 relationship with a SPIR-V module.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#ifndef SpvBuilder_H
|
||||
#define SpvBuilder_H
|
||||
|
||||
#include "Logger.h"
|
||||
#include "spirv.hpp"
|
||||
#include "spvIR.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <set>
|
||||
#include <sstream>
|
||||
#include <stack>
|
||||
#include <unordered_map>
|
||||
#include <map>
|
||||
|
||||
namespace spv {
|
||||
|
||||
typedef enum {
|
||||
Spv_1_0 = (1 << 16),
|
||||
Spv_1_1 = (1 << 16) | (1 << 8),
|
||||
Spv_1_2 = (1 << 16) | (2 << 8),
|
||||
Spv_1_3 = (1 << 16) | (3 << 8),
|
||||
Spv_1_4 = (1 << 16) | (4 << 8),
|
||||
Spv_1_5 = (1 << 16) | (5 << 8),
|
||||
} SpvVersion;
|
||||
|
||||
class Builder {
|
||||
public:
|
||||
Builder(unsigned int spvVersion, unsigned int userNumber, SpvBuildLogger* logger);
|
||||
virtual ~Builder();
|
||||
|
||||
static const int maxMatrixSize = 4;
|
||||
|
||||
unsigned int getSpvVersion() const { return spvVersion; }
|
||||
|
||||
void setSource(spv::SourceLanguage lang, int version)
|
||||
{
|
||||
source = lang;
|
||||
sourceVersion = version;
|
||||
}
|
||||
spv::Id getStringId(const std::string& str)
|
||||
{
|
||||
auto sItr = stringIds.find(str);
|
||||
if (sItr != stringIds.end())
|
||||
return sItr->second;
|
||||
spv::Id strId = getUniqueId();
|
||||
Instruction* fileString = new Instruction(strId, NoType, OpString);
|
||||
const char* file_c_str = str.c_str();
|
||||
fileString->addStringOperand(file_c_str);
|
||||
strings.push_back(std::unique_ptr<Instruction>(fileString));
|
||||
stringIds[file_c_str] = strId;
|
||||
return strId;
|
||||
}
|
||||
void setSourceFile(const std::string& file)
|
||||
{
|
||||
sourceFileStringId = getStringId(file);
|
||||
}
|
||||
void setSourceText(const std::string& text) { sourceText = text; }
|
||||
void addSourceExtension(const char* ext) { sourceExtensions.push_back(ext); }
|
||||
void addModuleProcessed(const std::string& p) { moduleProcesses.push_back(p.c_str()); }
|
||||
void setEmitOpLines() { emitOpLines = true; }
|
||||
void addExtension(const char* ext) { extensions.insert(ext); }
|
||||
void removeExtension(const char* ext)
|
||||
{
|
||||
extensions.erase(ext);
|
||||
}
|
||||
void addIncorporatedExtension(const char* ext, SpvVersion incorporatedVersion)
|
||||
{
|
||||
if (getSpvVersion() < static_cast<unsigned>(incorporatedVersion))
|
||||
addExtension(ext);
|
||||
}
|
||||
void promoteIncorporatedExtension(const char* baseExt, const char* promoExt, SpvVersion incorporatedVersion)
|
||||
{
|
||||
removeExtension(baseExt);
|
||||
addIncorporatedExtension(promoExt, incorporatedVersion);
|
||||
}
|
||||
void addInclude(const std::string& name, const std::string& text)
|
||||
{
|
||||
spv::Id incId = getStringId(name);
|
||||
includeFiles[incId] = &text;
|
||||
}
|
||||
Id import(const char*);
|
||||
void setMemoryModel(spv::AddressingModel addr, spv::MemoryModel mem)
|
||||
{
|
||||
addressModel = addr;
|
||||
memoryModel = mem;
|
||||
}
|
||||
|
||||
void addCapability(spv::Capability cap) { capabilities.insert(cap); }
|
||||
|
||||
// To get a new <id> for anything needing a new one.
|
||||
Id getUniqueId() { return ++uniqueId; }
|
||||
|
||||
// To get a set of new <id>s, e.g., for a set of function parameters
|
||||
Id getUniqueIds(int numIds)
|
||||
{
|
||||
Id id = uniqueId + 1;
|
||||
uniqueId += numIds;
|
||||
return id;
|
||||
}
|
||||
|
||||
// Generate OpLine for non-filename-based #line directives (ie no filename
|
||||
// seen yet): Log the current line, and if different than the last one,
|
||||
// issue a new OpLine using the new line and current source file name.
|
||||
void setLine(int line);
|
||||
|
||||
// If filename null, generate OpLine for non-filename-based line directives,
|
||||
// else do filename-based: Log the current line and file, and if different
|
||||
// than the last one, issue a new OpLine using the new line and file
|
||||
// name.
|
||||
void setLine(int line, const char* filename);
|
||||
// Low-level OpLine. See setLine() for a layered helper.
|
||||
void addLine(Id fileName, int line, int column);
|
||||
|
||||
// For creating new types (will return old type if the requested one was already made).
|
||||
Id makeVoidType();
|
||||
Id makeBoolType();
|
||||
Id makePointer(StorageClass, Id pointee);
|
||||
Id makeForwardPointer(StorageClass);
|
||||
Id makePointerFromForwardPointer(StorageClass, Id forwardPointerType, Id pointee);
|
||||
Id makeIntegerType(int width, bool hasSign); // generic
|
||||
Id makeIntType(int width) { return makeIntegerType(width, true); }
|
||||
Id makeUintType(int width) { return makeIntegerType(width, false); }
|
||||
Id makeFloatType(int width);
|
||||
Id makeStructType(const std::vector<Id>& members, const char*);
|
||||
Id makeStructResultType(Id type0, Id type1);
|
||||
Id makeVectorType(Id component, int size);
|
||||
Id makeMatrixType(Id component, int cols, int rows);
|
||||
Id makeArrayType(Id element, Id sizeId, int stride); // 0 stride means no stride decoration
|
||||
Id makeRuntimeArray(Id element);
|
||||
Id makeFunctionType(Id returnType, const std::vector<Id>& paramTypes);
|
||||
Id makeImageType(Id sampledType, Dim, bool depth, bool arrayed, bool ms, unsigned sampled, ImageFormat format);
|
||||
Id makeSamplerType();
|
||||
Id makeSampledImageType(Id imageType);
|
||||
Id makeCooperativeMatrixType(Id component, Id scope, Id rows, Id cols);
|
||||
|
||||
// accelerationStructureNV type
|
||||
Id makeAccelerationStructureNVType();
|
||||
|
||||
// For querying about types.
|
||||
Id getTypeId(Id resultId) const { return module.getTypeId(resultId); }
|
||||
Id getDerefTypeId(Id resultId) const;
|
||||
Op getOpCode(Id id) const { return module.getInstruction(id)->getOpCode(); }
|
||||
Op getTypeClass(Id typeId) const { return getOpCode(typeId); }
|
||||
Op getMostBasicTypeClass(Id typeId) const;
|
||||
int getNumComponents(Id resultId) const { return getNumTypeComponents(getTypeId(resultId)); }
|
||||
int getNumTypeConstituents(Id typeId) const;
|
||||
int getNumTypeComponents(Id typeId) const { return getNumTypeConstituents(typeId); }
|
||||
Id getScalarTypeId(Id typeId) const;
|
||||
Id getContainedTypeId(Id typeId) const;
|
||||
Id getContainedTypeId(Id typeId, int) const;
|
||||
StorageClass getTypeStorageClass(Id typeId) const { return module.getStorageClass(typeId); }
|
||||
ImageFormat getImageTypeFormat(Id typeId) const { return (ImageFormat)module.getInstruction(typeId)->getImmediateOperand(6); }
|
||||
|
||||
bool isPointer(Id resultId) const { return isPointerType(getTypeId(resultId)); }
|
||||
bool isScalar(Id resultId) const { return isScalarType(getTypeId(resultId)); }
|
||||
bool isVector(Id resultId) const { return isVectorType(getTypeId(resultId)); }
|
||||
bool isMatrix(Id resultId) const { return isMatrixType(getTypeId(resultId)); }
|
||||
bool isCooperativeMatrix(Id resultId)const { return isCooperativeMatrixType(getTypeId(resultId)); }
|
||||
bool isAggregate(Id resultId) const { return isAggregateType(getTypeId(resultId)); }
|
||||
bool isSampledImage(Id resultId) const { return isSampledImageType(getTypeId(resultId)); }
|
||||
|
||||
bool isBoolType(Id typeId) { return groupedTypes[OpTypeBool].size() > 0 && typeId == groupedTypes[OpTypeBool].back()->getResultId(); }
|
||||
bool isIntType(Id typeId) const { return getTypeClass(typeId) == OpTypeInt && module.getInstruction(typeId)->getImmediateOperand(1) != 0; }
|
||||
bool isUintType(Id typeId) const { return getTypeClass(typeId) == OpTypeInt && module.getInstruction(typeId)->getImmediateOperand(1) == 0; }
|
||||
bool isFloatType(Id typeId) const { return getTypeClass(typeId) == OpTypeFloat; }
|
||||
bool isPointerType(Id typeId) const { return getTypeClass(typeId) == OpTypePointer; }
|
||||
bool isScalarType(Id typeId) const { return getTypeClass(typeId) == OpTypeFloat || getTypeClass(typeId) == OpTypeInt || getTypeClass(typeId) == OpTypeBool; }
|
||||
bool isVectorType(Id typeId) const { return getTypeClass(typeId) == OpTypeVector; }
|
||||
bool isMatrixType(Id typeId) const { return getTypeClass(typeId) == OpTypeMatrix; }
|
||||
bool isStructType(Id typeId) const { return getTypeClass(typeId) == OpTypeStruct; }
|
||||
bool isArrayType(Id typeId) const { return getTypeClass(typeId) == OpTypeArray; }
|
||||
#ifdef GLSLANG_WEB
|
||||
bool isCooperativeMatrixType(Id typeId)const { return false; }
|
||||
#else
|
||||
bool isCooperativeMatrixType(Id typeId)const { return getTypeClass(typeId) == OpTypeCooperativeMatrixNV; }
|
||||
#endif
|
||||
bool isAggregateType(Id typeId) const { return isArrayType(typeId) || isStructType(typeId) || isCooperativeMatrixType(typeId); }
|
||||
bool isImageType(Id typeId) const { return getTypeClass(typeId) == OpTypeImage; }
|
||||
bool isSamplerType(Id typeId) const { return getTypeClass(typeId) == OpTypeSampler; }
|
||||
bool isSampledImageType(Id typeId) const { return getTypeClass(typeId) == OpTypeSampledImage; }
|
||||
bool containsType(Id typeId, Op typeOp, unsigned int width) const;
|
||||
bool containsPhysicalStorageBufferOrArray(Id typeId) const;
|
||||
|
||||
bool isConstantOpCode(Op opcode) const;
|
||||
bool isSpecConstantOpCode(Op opcode) const;
|
||||
bool isConstant(Id resultId) const { return isConstantOpCode(getOpCode(resultId)); }
|
||||
bool isConstantScalar(Id resultId) const { return getOpCode(resultId) == OpConstant; }
|
||||
bool isSpecConstant(Id resultId) const { return isSpecConstantOpCode(getOpCode(resultId)); }
|
||||
unsigned int getConstantScalar(Id resultId) const { return module.getInstruction(resultId)->getImmediateOperand(0); }
|
||||
StorageClass getStorageClass(Id resultId) const { return getTypeStorageClass(getTypeId(resultId)); }
|
||||
|
||||
int getScalarTypeWidth(Id typeId) const
|
||||
{
|
||||
Id scalarTypeId = getScalarTypeId(typeId);
|
||||
assert(getTypeClass(scalarTypeId) == OpTypeInt || getTypeClass(scalarTypeId) == OpTypeFloat);
|
||||
return module.getInstruction(scalarTypeId)->getImmediateOperand(0);
|
||||
}
|
||||
|
||||
int getTypeNumColumns(Id typeId) const
|
||||
{
|
||||
assert(isMatrixType(typeId));
|
||||
return getNumTypeConstituents(typeId);
|
||||
}
|
||||
int getNumColumns(Id resultId) const { return getTypeNumColumns(getTypeId(resultId)); }
|
||||
int getTypeNumRows(Id typeId) const
|
||||
{
|
||||
assert(isMatrixType(typeId));
|
||||
return getNumTypeComponents(getContainedTypeId(typeId));
|
||||
}
|
||||
int getNumRows(Id resultId) const { return getTypeNumRows(getTypeId(resultId)); }
|
||||
|
||||
Dim getTypeDimensionality(Id typeId) const
|
||||
{
|
||||
assert(isImageType(typeId));
|
||||
return (Dim)module.getInstruction(typeId)->getImmediateOperand(1);
|
||||
}
|
||||
Id getImageType(Id resultId) const
|
||||
{
|
||||
Id typeId = getTypeId(resultId);
|
||||
assert(isImageType(typeId) || isSampledImageType(typeId));
|
||||
return isSampledImageType(typeId) ? module.getInstruction(typeId)->getIdOperand(0) : typeId;
|
||||
}
|
||||
bool isArrayedImageType(Id typeId) const
|
||||
{
|
||||
assert(isImageType(typeId));
|
||||
return module.getInstruction(typeId)->getImmediateOperand(3) != 0;
|
||||
}
|
||||
|
||||
// For making new constants (will return old constant if the requested one was already made).
|
||||
Id makeBoolConstant(bool b, bool specConstant = false);
|
||||
Id makeInt8Constant(int i, bool specConstant = false) { return makeIntConstant(makeIntType(8), (unsigned)i, specConstant); }
|
||||
Id makeUint8Constant(unsigned u, bool specConstant = false) { return makeIntConstant(makeUintType(8), u, specConstant); }
|
||||
Id makeInt16Constant(int i, bool specConstant = false) { return makeIntConstant(makeIntType(16), (unsigned)i, specConstant); }
|
||||
Id makeUint16Constant(unsigned u, bool specConstant = false) { return makeIntConstant(makeUintType(16), u, specConstant); }
|
||||
Id makeIntConstant(int i, bool specConstant = false) { return makeIntConstant(makeIntType(32), (unsigned)i, specConstant); }
|
||||
Id makeUintConstant(unsigned u, bool specConstant = false) { return makeIntConstant(makeUintType(32), u, specConstant); }
|
||||
Id makeInt64Constant(long long i, bool specConstant = false) { return makeInt64Constant(makeIntType(64), (unsigned long long)i, specConstant); }
|
||||
Id makeUint64Constant(unsigned long long u, bool specConstant = false) { return makeInt64Constant(makeUintType(64), u, specConstant); }
|
||||
Id makeFloatConstant(float f, bool specConstant = false);
|
||||
Id makeDoubleConstant(double d, bool specConstant = false);
|
||||
Id makeFloat16Constant(float f16, bool specConstant = false);
|
||||
Id makeFpConstant(Id type, double d, bool specConstant = false);
|
||||
|
||||
// Turn the array of constants into a proper spv constant of the requested type.
|
||||
Id makeCompositeConstant(Id type, const std::vector<Id>& comps, bool specConst = false);
|
||||
|
||||
// Methods for adding information outside the CFG.
|
||||
Instruction* addEntryPoint(ExecutionModel, Function*, const char* name);
|
||||
void addExecutionMode(Function*, ExecutionMode mode, int value1 = -1, int value2 = -1, int value3 = -1);
|
||||
void addName(Id, const char* name);
|
||||
void addMemberName(Id, int member, const char* name);
|
||||
void addDecoration(Id, Decoration, int num = -1);
|
||||
void addDecoration(Id, Decoration, const char*);
|
||||
void addDecorationId(Id id, Decoration, Id idDecoration);
|
||||
void addMemberDecoration(Id, unsigned int member, Decoration, int num = -1);
|
||||
void addMemberDecoration(Id, unsigned int member, Decoration, const char*);
|
||||
|
||||
// At the end of what block do the next create*() instructions go?
|
||||
void setBuildPoint(Block* bp) { buildPoint = bp; }
|
||||
Block* getBuildPoint() const { return buildPoint; }
|
||||
|
||||
// Make the entry-point function. The returned pointer is only valid
|
||||
// for the lifetime of this builder.
|
||||
Function* makeEntryPoint(const char*);
|
||||
|
||||
// Make a shader-style function, and create its entry block if entry is non-zero.
|
||||
// Return the function, pass back the entry.
|
||||
// The returned pointer is only valid for the lifetime of this builder.
|
||||
Function* makeFunctionEntry(Decoration precision, Id returnType, const char* name, const std::vector<Id>& paramTypes,
|
||||
const std::vector<std::vector<Decoration>>& precisions, Block **entry = 0);
|
||||
|
||||
// Create a return. An 'implicit' return is one not appearing in the source
|
||||
// code. In the case of an implicit return, no post-return block is inserted.
|
||||
void makeReturn(bool implicit, Id retVal = 0);
|
||||
|
||||
// Generate all the code needed to finish up a function.
|
||||
void leaveFunction();
|
||||
|
||||
// Create a discard.
|
||||
void makeDiscard();
|
||||
|
||||
// Create a global or function local or IO variable.
|
||||
Id createVariable(StorageClass, Id type, const char* name = 0, Id initializer = NoResult);
|
||||
|
||||
// Create an intermediate with an undefined value.
|
||||
Id createUndefined(Id type);
|
||||
|
||||
// Store into an Id and return the l-value
|
||||
void createStore(Id rValue, Id lValue, spv::MemoryAccessMask memoryAccess = spv::MemoryAccessMaskNone, spv::Scope scope = spv::ScopeMax, unsigned int alignment = 0);
|
||||
|
||||
// Load from an Id and return it
|
||||
Id createLoad(Id lValue, spv::MemoryAccessMask memoryAccess = spv::MemoryAccessMaskNone, spv::Scope scope = spv::ScopeMax, unsigned int alignment = 0);
|
||||
|
||||
// Create an OpAccessChain instruction
|
||||
Id createAccessChain(StorageClass, Id base, const std::vector<Id>& offsets);
|
||||
|
||||
// Create an OpArrayLength instruction
|
||||
Id createArrayLength(Id base, unsigned int member);
|
||||
|
||||
// Create an OpCooperativeMatrixLengthNV instruction
|
||||
Id createCooperativeMatrixLength(Id type);
|
||||
|
||||
// Create an OpCompositeExtract instruction
|
||||
Id createCompositeExtract(Id composite, Id typeId, unsigned index);
|
||||
Id createCompositeExtract(Id composite, Id typeId, const std::vector<unsigned>& indexes);
|
||||
Id createCompositeInsert(Id object, Id composite, Id typeId, unsigned index);
|
||||
Id createCompositeInsert(Id object, Id composite, Id typeId, const std::vector<unsigned>& indexes);
|
||||
|
||||
Id createVectorExtractDynamic(Id vector, Id typeId, Id componentIndex);
|
||||
Id createVectorInsertDynamic(Id vector, Id typeId, Id component, Id componentIndex);
|
||||
|
||||
void createNoResultOp(Op);
|
||||
void createNoResultOp(Op, Id operand);
|
||||
void createNoResultOp(Op, const std::vector<Id>& operands);
|
||||
void createNoResultOp(Op, const std::vector<IdImmediate>& operands);
|
||||
void createControlBarrier(Scope execution, Scope memory, MemorySemanticsMask);
|
||||
void createMemoryBarrier(unsigned executionScope, unsigned memorySemantics);
|
||||
Id createUnaryOp(Op, Id typeId, Id operand);
|
||||
Id createBinOp(Op, Id typeId, Id operand1, Id operand2);
|
||||
Id createTriOp(Op, Id typeId, Id operand1, Id operand2, Id operand3);
|
||||
Id createOp(Op, Id typeId, const std::vector<Id>& operands);
|
||||
Id createOp(Op, Id typeId, const std::vector<IdImmediate>& operands);
|
||||
Id createFunctionCall(spv::Function*, const std::vector<spv::Id>&);
|
||||
Id createSpecConstantOp(Op, Id typeId, const std::vector<spv::Id>& operands, const std::vector<unsigned>& literals);
|
||||
|
||||
// Take an rvalue (source) and a set of channels to extract from it to
|
||||
// make a new rvalue, which is returned.
|
||||
Id createRvalueSwizzle(Decoration precision, Id typeId, Id source, const std::vector<unsigned>& channels);
|
||||
|
||||
// Take a copy of an lvalue (target) and a source of components, and set the
|
||||
// source components into the lvalue where the 'channels' say to put them.
|
||||
// An updated version of the target is returned.
|
||||
// (No true lvalue or stores are used.)
|
||||
Id createLvalueSwizzle(Id typeId, Id target, Id source, const std::vector<unsigned>& channels);
|
||||
|
||||
// If both the id and precision are valid, the id
|
||||
// gets tagged with the requested precision.
|
||||
// The passed in id is always the returned id, to simplify use patterns.
|
||||
Id setPrecision(Id id, Decoration precision)
|
||||
{
|
||||
if (precision != NoPrecision && id != NoResult)
|
||||
addDecoration(id, precision);
|
||||
|
||||
return id;
|
||||
}
|
||||
|
||||
// Can smear a scalar to a vector for the following forms:
|
||||
// - promoteScalar(scalar, vector) // smear scalar to width of vector
|
||||
// - promoteScalar(vector, scalar) // smear scalar to width of vector
|
||||
// - promoteScalar(pointer, scalar) // smear scalar to width of what pointer points to
|
||||
// - promoteScalar(scalar, scalar) // do nothing
|
||||
// Other forms are not allowed.
|
||||
//
|
||||
// Generally, the type of 'scalar' does not need to be the same type as the components in 'vector'.
|
||||
// The type of the created vector is a vector of components of the same type as the scalar.
|
||||
//
|
||||
// Note: One of the arguments will change, with the result coming back that way rather than
|
||||
// through the return value.
|
||||
void promoteScalar(Decoration precision, Id& left, Id& right);
|
||||
|
||||
// Make a value by smearing the scalar to fill the type.
|
||||
// vectorType should be the correct type for making a vector of scalarVal.
|
||||
// (No conversions are done.)
|
||||
Id smearScalar(Decoration precision, Id scalarVal, Id vectorType);
|
||||
|
||||
// Create a call to a built-in function.
|
||||
Id createBuiltinCall(Id resultType, Id builtins, int entryPoint, const std::vector<Id>& args);
|
||||
|
||||
// List of parameters used to create a texture operation
|
||||
struct TextureParameters {
|
||||
Id sampler;
|
||||
Id coords;
|
||||
Id bias;
|
||||
Id lod;
|
||||
Id Dref;
|
||||
Id offset;
|
||||
Id offsets;
|
||||
Id gradX;
|
||||
Id gradY;
|
||||
Id sample;
|
||||
Id component;
|
||||
Id texelOut;
|
||||
Id lodClamp;
|
||||
Id granularity;
|
||||
Id coarse;
|
||||
bool nonprivate;
|
||||
bool volatil;
|
||||
};
|
||||
|
||||
// Select the correct texture operation based on all inputs, and emit the correct instruction
|
||||
Id createTextureCall(Decoration precision, Id resultType, bool sparse, bool fetch, bool proj, bool gather,
|
||||
bool noImplicit, const TextureParameters&, ImageOperandsMask);
|
||||
|
||||
// Emit the OpTextureQuery* instruction that was passed in.
|
||||
// Figure out the right return value and type, and return it.
|
||||
Id createTextureQueryCall(Op, const TextureParameters&, bool isUnsignedResult);
|
||||
|
||||
Id createSamplePositionCall(Decoration precision, Id, Id);
|
||||
|
||||
Id createBitFieldExtractCall(Decoration precision, Id, Id, Id, bool isSigned);
|
||||
Id createBitFieldInsertCall(Decoration precision, Id, Id, Id, Id);
|
||||
|
||||
// Reduction comparison for composites: For equal and not-equal resulting in a scalar.
|
||||
Id createCompositeCompare(Decoration precision, Id, Id, bool /* true if for equal, false if for not-equal */);
|
||||
|
||||
// OpCompositeConstruct
|
||||
Id createCompositeConstruct(Id typeId, const std::vector<Id>& constituents);
|
||||
|
||||
// vector or scalar constructor
|
||||
Id createConstructor(Decoration precision, const std::vector<Id>& sources, Id resultTypeId);
|
||||
|
||||
// matrix constructor
|
||||
Id createMatrixConstructor(Decoration precision, const std::vector<Id>& sources, Id constructee);
|
||||
|
||||
// Helper to use for building nested control flow with if-then-else.
|
||||
class If {
|
||||
public:
|
||||
If(Id condition, unsigned int ctrl, Builder& builder);
|
||||
~If() {}
|
||||
|
||||
void makeBeginElse();
|
||||
void makeEndIf();
|
||||
|
||||
private:
|
||||
If(const If&);
|
||||
If& operator=(If&);
|
||||
|
||||
Builder& builder;
|
||||
Id condition;
|
||||
unsigned int control;
|
||||
Function* function;
|
||||
Block* headerBlock;
|
||||
Block* thenBlock;
|
||||
Block* elseBlock;
|
||||
Block* mergeBlock;
|
||||
};
|
||||
|
||||
// Make a switch statement. A switch has 'numSegments' of pieces of code, not containing
|
||||
// any case/default labels, all separated by one or more case/default labels. Each possible
|
||||
// case value v is a jump to the caseValues[v] segment. The defaultSegment is also in this
|
||||
// number space. How to compute the value is given by 'condition', as in switch(condition).
|
||||
//
|
||||
// The SPIR-V Builder will maintain the stack of post-switch merge blocks for nested switches.
|
||||
//
|
||||
// Use a defaultSegment < 0 if there is no default segment (to branch to post switch).
|
||||
//
|
||||
// Returns the right set of basic blocks to start each code segment with, so that the caller's
|
||||
// recursion stack can hold the memory for it.
|
||||
//
|
||||
void makeSwitch(Id condition, unsigned int control, int numSegments, const std::vector<int>& caseValues,
|
||||
const std::vector<int>& valueToSegment, int defaultSegment, std::vector<Block*>& segmentBB); // return argument
|
||||
|
||||
// Add a branch to the innermost switch's merge block.
|
||||
void addSwitchBreak();
|
||||
|
||||
// Move to the next code segment, passing in the return argument in makeSwitch()
|
||||
void nextSwitchSegment(std::vector<Block*>& segmentBB, int segment);
|
||||
|
||||
// Finish off the innermost switch.
|
||||
void endSwitch(std::vector<Block*>& segmentBB);
|
||||
|
||||
struct LoopBlocks {
|
||||
LoopBlocks(Block& head, Block& body, Block& merge, Block& continue_target) :
|
||||
head(head), body(body), merge(merge), continue_target(continue_target) { }
|
||||
Block &head, &body, &merge, &continue_target;
|
||||
private:
|
||||
LoopBlocks();
|
||||
LoopBlocks& operator=(const LoopBlocks&);
|
||||
};
|
||||
|
||||
// Start a new loop and prepare the builder to generate code for it. Until
|
||||
// closeLoop() is called for this loop, createLoopContinue() and
|
||||
// createLoopExit() will target its corresponding blocks.
|
||||
LoopBlocks& makeNewLoop();
|
||||
|
||||
// Create a new block in the function containing the build point. Memory is
|
||||
// owned by the function object.
|
||||
Block& makeNewBlock();
|
||||
|
||||
// Add a branch to the continue_target of the current (innermost) loop.
|
||||
void createLoopContinue();
|
||||
|
||||
// Add an exit (e.g. "break") from the innermost loop that we're currently
|
||||
// in.
|
||||
void createLoopExit();
|
||||
|
||||
// Close the innermost loop that you're in
|
||||
void closeLoop();
|
||||
|
||||
//
|
||||
// Access chain design for an R-Value vs. L-Value:
|
||||
//
|
||||
// There is a single access chain the builder is building at
|
||||
// any particular time. Such a chain can be used to either to a load or
|
||||
// a store, when desired.
|
||||
//
|
||||
// Expressions can be r-values, l-values, or both, or only r-values:
|
||||
// a[b.c].d = .... // l-value
|
||||
// ... = a[b.c].d; // r-value, that also looks like an l-value
|
||||
// ++a[b.c].d; // r-value and l-value
|
||||
// (x + y)[2]; // r-value only, can't possibly be l-value
|
||||
//
|
||||
// Computing an r-value means generating code. Hence,
|
||||
// r-values should only be computed when they are needed, not speculatively.
|
||||
//
|
||||
// Computing an l-value means saving away information for later use in the compiler,
|
||||
// no code is generated until the l-value is later dereferenced. It is okay
|
||||
// to speculatively generate an l-value, just not okay to speculatively dereference it.
|
||||
//
|
||||
// The base of the access chain (the left-most variable or expression
|
||||
// from which everything is based) can be set either as an l-value
|
||||
// or as an r-value. Most efficient would be to set an l-value if one
|
||||
// is available. If an expression was evaluated, the resulting r-value
|
||||
// can be set as the chain base.
|
||||
//
|
||||
// The users of this single access chain can save and restore if they
|
||||
// want to nest or manage multiple chains.
|
||||
//
|
||||
|
||||
struct AccessChain {
|
||||
Id base; // for l-values, pointer to the base object, for r-values, the base object
|
||||
std::vector<Id> indexChain;
|
||||
Id instr; // cache the instruction that generates this access chain
|
||||
std::vector<unsigned> swizzle; // each std::vector element selects the next GLSL component number
|
||||
Id component; // a dynamic component index, can coexist with a swizzle, done after the swizzle, NoResult if not present
|
||||
Id preSwizzleBaseType; // dereferenced type, before swizzle or component is applied; NoType unless a swizzle or component is present
|
||||
bool isRValue; // true if 'base' is an r-value, otherwise, base is an l-value
|
||||
unsigned int alignment; // bitwise OR of alignment values passed in. Accumulates worst alignment. Only tracks base and (optional) component selection alignment.
|
||||
|
||||
// Accumulate whether anything in the chain of structures has coherent decorations.
|
||||
struct CoherentFlags {
|
||||
CoherentFlags() { clear(); }
|
||||
#ifdef GLSLANG_WEB
|
||||
void clear() { }
|
||||
bool isVolatile() const { return false; }
|
||||
CoherentFlags operator |=(const CoherentFlags &other) { return *this; }
|
||||
#else
|
||||
bool isVolatile() const { return volatil; }
|
||||
|
||||
unsigned coherent : 1;
|
||||
unsigned devicecoherent : 1;
|
||||
unsigned queuefamilycoherent : 1;
|
||||
unsigned workgroupcoherent : 1;
|
||||
unsigned subgroupcoherent : 1;
|
||||
unsigned nonprivate : 1;
|
||||
unsigned volatil : 1;
|
||||
unsigned isImage : 1;
|
||||
|
||||
void clear() {
|
||||
coherent = 0;
|
||||
devicecoherent = 0;
|
||||
queuefamilycoherent = 0;
|
||||
workgroupcoherent = 0;
|
||||
subgroupcoherent = 0;
|
||||
nonprivate = 0;
|
||||
volatil = 0;
|
||||
isImage = 0;
|
||||
}
|
||||
|
||||
CoherentFlags operator |=(const CoherentFlags &other) {
|
||||
coherent |= other.coherent;
|
||||
devicecoherent |= other.devicecoherent;
|
||||
queuefamilycoherent |= other.queuefamilycoherent;
|
||||
workgroupcoherent |= other.workgroupcoherent;
|
||||
subgroupcoherent |= other.subgroupcoherent;
|
||||
nonprivate |= other.nonprivate;
|
||||
volatil |= other.volatil;
|
||||
isImage |= other.isImage;
|
||||
return *this;
|
||||
}
|
||||
#endif
|
||||
};
|
||||
CoherentFlags coherentFlags;
|
||||
};
|
||||
|
||||
//
|
||||
// the SPIR-V builder maintains a single active chain that
|
||||
// the following methods operate on
|
||||
//
|
||||
|
||||
// for external save and restore
|
||||
AccessChain getAccessChain() { return accessChain; }
|
||||
void setAccessChain(AccessChain newChain) { accessChain = newChain; }
|
||||
|
||||
// clear accessChain
|
||||
void clearAccessChain();
|
||||
|
||||
// set new base as an l-value base
|
||||
void setAccessChainLValue(Id lValue)
|
||||
{
|
||||
assert(isPointer(lValue));
|
||||
accessChain.base = lValue;
|
||||
}
|
||||
|
||||
// set new base value as an r-value
|
||||
void setAccessChainRValue(Id rValue)
|
||||
{
|
||||
accessChain.isRValue = true;
|
||||
accessChain.base = rValue;
|
||||
}
|
||||
|
||||
// push offset onto the end of the chain
|
||||
void accessChainPush(Id offset, AccessChain::CoherentFlags coherentFlags, unsigned int alignment)
|
||||
{
|
||||
accessChain.indexChain.push_back(offset);
|
||||
accessChain.coherentFlags |= coherentFlags;
|
||||
accessChain.alignment |= alignment;
|
||||
}
|
||||
|
||||
// push new swizzle onto the end of any existing swizzle, merging into a single swizzle
|
||||
void accessChainPushSwizzle(std::vector<unsigned>& swizzle, Id preSwizzleBaseType, AccessChain::CoherentFlags coherentFlags, unsigned int alignment);
|
||||
|
||||
// push a dynamic component selection onto the access chain, only applicable with a
|
||||
// non-trivial swizzle or no swizzle
|
||||
void accessChainPushComponent(Id component, Id preSwizzleBaseType, AccessChain::CoherentFlags coherentFlags, unsigned int alignment)
|
||||
{
|
||||
if (accessChain.swizzle.size() != 1) {
|
||||
accessChain.component = component;
|
||||
if (accessChain.preSwizzleBaseType == NoType)
|
||||
accessChain.preSwizzleBaseType = preSwizzleBaseType;
|
||||
}
|
||||
accessChain.coherentFlags |= coherentFlags;
|
||||
accessChain.alignment |= alignment;
|
||||
}
|
||||
|
||||
// use accessChain and swizzle to store value
|
||||
void accessChainStore(Id rvalue, spv::MemoryAccessMask memoryAccess = spv::MemoryAccessMaskNone, spv::Scope scope = spv::ScopeMax, unsigned int alignment = 0);
|
||||
|
||||
// use accessChain and swizzle to load an r-value
|
||||
Id accessChainLoad(Decoration precision, Decoration nonUniform, Id ResultType, spv::MemoryAccessMask memoryAccess = spv::MemoryAccessMaskNone, spv::Scope scope = spv::ScopeMax, unsigned int alignment = 0);
|
||||
|
||||
// get the direct pointer for an l-value
|
||||
Id accessChainGetLValue();
|
||||
|
||||
// Get the inferred SPIR-V type of the result of the current access chain,
|
||||
// based on the type of the base and the chain of dereferences.
|
||||
Id accessChainGetInferredType();
|
||||
|
||||
// Add capabilities, extensions, remove unneeded decorations, etc.,
|
||||
// based on the resulting SPIR-V.
|
||||
void postProcess();
|
||||
|
||||
// Prune unreachable blocks in the CFG and remove unneeded decorations.
|
||||
void postProcessCFG();
|
||||
|
||||
#ifndef GLSLANG_WEB
|
||||
// Add capabilities, extensions based on instructions in the module.
|
||||
void postProcessFeatures();
|
||||
// Hook to visit each instruction in a block in a function
|
||||
void postProcess(Instruction&);
|
||||
// Hook to visit each non-32-bit sized float/int operation in a block.
|
||||
void postProcessType(const Instruction&, spv::Id typeId);
|
||||
#endif
|
||||
|
||||
void dump(std::vector<unsigned int>&) const;
|
||||
|
||||
void createBranch(Block* block);
|
||||
void createConditionalBranch(Id condition, Block* thenBlock, Block* elseBlock);
|
||||
void createLoopMerge(Block* mergeBlock, Block* continueBlock, unsigned int control, const std::vector<unsigned int>& operands);
|
||||
|
||||
// Sets to generate opcode for specialization constants.
|
||||
void setToSpecConstCodeGenMode() { generatingOpCodeForSpecConst = true; }
|
||||
// Sets to generate opcode for non-specialization constants (normal mode).
|
||||
void setToNormalCodeGenMode() { generatingOpCodeForSpecConst = false; }
|
||||
// Check if the builder is generating code for spec constants.
|
||||
bool isInSpecConstCodeGenMode() { return generatingOpCodeForSpecConst; }
|
||||
|
||||
protected:
|
||||
Id makeIntConstant(Id typeId, unsigned value, bool specConstant);
|
||||
Id makeInt64Constant(Id typeId, unsigned long long value, bool specConstant);
|
||||
Id findScalarConstant(Op typeClass, Op opcode, Id typeId, unsigned value);
|
||||
Id findScalarConstant(Op typeClass, Op opcode, Id typeId, unsigned v1, unsigned v2);
|
||||
Id findCompositeConstant(Op typeClass, Id typeId, const std::vector<Id>& comps);
|
||||
Id findStructConstant(Id typeId, const std::vector<Id>& comps);
|
||||
Id collapseAccessChain();
|
||||
void remapDynamicSwizzle();
|
||||
void transferAccessChainSwizzle(bool dynamic);
|
||||
void simplifyAccessChainSwizzle();
|
||||
void createAndSetNoPredecessorBlock(const char*);
|
||||
void createSelectionMerge(Block* mergeBlock, unsigned int control);
|
||||
void dumpSourceInstructions(std::vector<unsigned int>&) const;
|
||||
void dumpSourceInstructions(const spv::Id fileId, const std::string& text, std::vector<unsigned int>&) const;
|
||||
void dumpInstructions(std::vector<unsigned int>&, const std::vector<std::unique_ptr<Instruction> >&) const;
|
||||
void dumpModuleProcesses(std::vector<unsigned int>&) const;
|
||||
spv::MemoryAccessMask sanitizeMemoryAccessForStorageClass(spv::MemoryAccessMask memoryAccess, StorageClass sc) const;
|
||||
|
||||
unsigned int spvVersion; // the version of SPIR-V to emit in the header
|
||||
SourceLanguage source;
|
||||
int sourceVersion;
|
||||
spv::Id sourceFileStringId;
|
||||
std::string sourceText;
|
||||
int currentLine;
|
||||
const char* currentFile;
|
||||
bool emitOpLines;
|
||||
std::set<std::string> extensions;
|
||||
std::vector<const char*> sourceExtensions;
|
||||
std::vector<const char*> moduleProcesses;
|
||||
AddressingModel addressModel;
|
||||
MemoryModel memoryModel;
|
||||
std::set<spv::Capability> capabilities;
|
||||
int builderNumber;
|
||||
Module module;
|
||||
Block* buildPoint;
|
||||
Id uniqueId;
|
||||
Function* entryPointFunction;
|
||||
bool generatingOpCodeForSpecConst;
|
||||
AccessChain accessChain;
|
||||
|
||||
// special blocks of instructions for output
|
||||
std::vector<std::unique_ptr<Instruction> > strings;
|
||||
std::vector<std::unique_ptr<Instruction> > imports;
|
||||
std::vector<std::unique_ptr<Instruction> > entryPoints;
|
||||
std::vector<std::unique_ptr<Instruction> > executionModes;
|
||||
std::vector<std::unique_ptr<Instruction> > names;
|
||||
std::vector<std::unique_ptr<Instruction> > decorations;
|
||||
std::vector<std::unique_ptr<Instruction> > constantsTypesGlobals;
|
||||
std::vector<std::unique_ptr<Instruction> > externals;
|
||||
std::vector<std::unique_ptr<Function> > functions;
|
||||
|
||||
// not output, internally used for quick & dirty canonical (unique) creation
|
||||
std::unordered_map<unsigned int, std::vector<Instruction*>> groupedConstants; // map type opcodes to constant inst.
|
||||
std::unordered_map<unsigned int, std::vector<Instruction*>> groupedStructConstants; // map struct-id to constant instructions
|
||||
std::unordered_map<unsigned int, std::vector<Instruction*>> groupedTypes; // map type opcodes to type instructions
|
||||
|
||||
// stack of switches
|
||||
std::stack<Block*> switchMerges;
|
||||
|
||||
// Our loop stack.
|
||||
std::stack<LoopBlocks> loops;
|
||||
|
||||
// map from strings to their string ids
|
||||
std::unordered_map<std::string, spv::Id> stringIds;
|
||||
|
||||
// map from include file name ids to their contents
|
||||
std::map<spv::Id, const std::string*> includeFiles;
|
||||
|
||||
// The stream for outputting warnings and errors.
|
||||
SpvBuildLogger* logger;
|
||||
}; // end Builder class
|
||||
|
||||
}; // end spv namespace
|
||||
|
||||
#endif // SpvBuilder_H
|
450
libraries/glslang/spirv/SpvPostProcess.cpp
Normal file
450
libraries/glslang/spirv/SpvPostProcess.cpp
Normal file
|
@ -0,0 +1,450 @@
|
|||
//
|
||||
// Copyright (C) 2018 Google, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
//
|
||||
// Post-processing for SPIR-V IR, in internal form, not standard binary form.
|
||||
//
|
||||
|
||||
#include <cassert>
|
||||
#include <cstdlib>
|
||||
|
||||
#include <unordered_map>
|
||||
#include <unordered_set>
|
||||
#include <algorithm>
|
||||
|
||||
#include "SpvBuilder.h"
|
||||
|
||||
#include "spirv.hpp"
|
||||
#include "GlslangToSpv.h"
|
||||
#include "SpvBuilder.h"
|
||||
namespace spv {
|
||||
#include "GLSL.std.450.h"
|
||||
#include "GLSL.ext.KHR.h"
|
||||
#include "GLSL.ext.EXT.h"
|
||||
#include "GLSL.ext.AMD.h"
|
||||
#include "GLSL.ext.NV.h"
|
||||
}
|
||||
|
||||
namespace spv {
|
||||
|
||||
#ifndef GLSLANG_WEB
|
||||
// Hook to visit each operand type and result type of an instruction.
|
||||
// Will be called multiple times for one instruction, once for each typed
|
||||
// operand and the result.
|
||||
void Builder::postProcessType(const Instruction& inst, Id typeId)
|
||||
{
|
||||
// Characterize the type being questioned
|
||||
Id basicTypeOp = getMostBasicTypeClass(typeId);
|
||||
int width = 0;
|
||||
if (basicTypeOp == OpTypeFloat || basicTypeOp == OpTypeInt)
|
||||
width = getScalarTypeWidth(typeId);
|
||||
|
||||
// Do opcode-specific checks
|
||||
switch (inst.getOpCode()) {
|
||||
case OpLoad:
|
||||
case OpStore:
|
||||
if (basicTypeOp == OpTypeStruct) {
|
||||
if (containsType(typeId, OpTypeInt, 8))
|
||||
addCapability(CapabilityInt8);
|
||||
if (containsType(typeId, OpTypeInt, 16))
|
||||
addCapability(CapabilityInt16);
|
||||
if (containsType(typeId, OpTypeFloat, 16))
|
||||
addCapability(CapabilityFloat16);
|
||||
} else {
|
||||
StorageClass storageClass = getStorageClass(inst.getIdOperand(0));
|
||||
if (width == 8) {
|
||||
switch (storageClass) {
|
||||
case StorageClassPhysicalStorageBufferEXT:
|
||||
case StorageClassUniform:
|
||||
case StorageClassStorageBuffer:
|
||||
case StorageClassPushConstant:
|
||||
break;
|
||||
default:
|
||||
addCapability(CapabilityInt8);
|
||||
break;
|
||||
}
|
||||
} else if (width == 16) {
|
||||
switch (storageClass) {
|
||||
case StorageClassPhysicalStorageBufferEXT:
|
||||
case StorageClassUniform:
|
||||
case StorageClassStorageBuffer:
|
||||
case StorageClassPushConstant:
|
||||
case StorageClassInput:
|
||||
case StorageClassOutput:
|
||||
break;
|
||||
default:
|
||||
if (basicTypeOp == OpTypeInt)
|
||||
addCapability(CapabilityInt16);
|
||||
if (basicTypeOp == OpTypeFloat)
|
||||
addCapability(CapabilityFloat16);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
case OpAccessChain:
|
||||
case OpPtrAccessChain:
|
||||
case OpCopyObject:
|
||||
break;
|
||||
case OpFConvert:
|
||||
case OpSConvert:
|
||||
case OpUConvert:
|
||||
// Look for any 8/16-bit storage capabilities. If there are none, assume that
|
||||
// the convert instruction requires the Float16/Int8/16 capability.
|
||||
if (containsType(typeId, OpTypeFloat, 16) || containsType(typeId, OpTypeInt, 16)) {
|
||||
bool foundStorage = false;
|
||||
for (auto it = capabilities.begin(); it != capabilities.end(); ++it) {
|
||||
spv::Capability cap = *it;
|
||||
if (cap == spv::CapabilityStorageInputOutput16 ||
|
||||
cap == spv::CapabilityStoragePushConstant16 ||
|
||||
cap == spv::CapabilityStorageUniformBufferBlock16 ||
|
||||
cap == spv::CapabilityStorageUniform16) {
|
||||
foundStorage = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!foundStorage) {
|
||||
if (containsType(typeId, OpTypeFloat, 16))
|
||||
addCapability(CapabilityFloat16);
|
||||
if (containsType(typeId, OpTypeInt, 16))
|
||||
addCapability(CapabilityInt16);
|
||||
}
|
||||
}
|
||||
if (containsType(typeId, OpTypeInt, 8)) {
|
||||
bool foundStorage = false;
|
||||
for (auto it = capabilities.begin(); it != capabilities.end(); ++it) {
|
||||
spv::Capability cap = *it;
|
||||
if (cap == spv::CapabilityStoragePushConstant8 ||
|
||||
cap == spv::CapabilityUniformAndStorageBuffer8BitAccess ||
|
||||
cap == spv::CapabilityStorageBuffer8BitAccess) {
|
||||
foundStorage = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!foundStorage) {
|
||||
addCapability(CapabilityInt8);
|
||||
}
|
||||
}
|
||||
break;
|
||||
case OpExtInst:
|
||||
switch (inst.getImmediateOperand(1)) {
|
||||
case GLSLstd450Frexp:
|
||||
case GLSLstd450FrexpStruct:
|
||||
if (getSpvVersion() < glslang::EShTargetSpv_1_3 && containsType(typeId, OpTypeInt, 16))
|
||||
addExtension(spv::E_SPV_AMD_gpu_shader_int16);
|
||||
break;
|
||||
case GLSLstd450InterpolateAtCentroid:
|
||||
case GLSLstd450InterpolateAtSample:
|
||||
case GLSLstd450InterpolateAtOffset:
|
||||
if (getSpvVersion() < glslang::EShTargetSpv_1_3 && containsType(typeId, OpTypeFloat, 16))
|
||||
addExtension(spv::E_SPV_AMD_gpu_shader_half_float);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
if (basicTypeOp == OpTypeFloat && width == 16)
|
||||
addCapability(CapabilityFloat16);
|
||||
if (basicTypeOp == OpTypeInt && width == 16)
|
||||
addCapability(CapabilityInt16);
|
||||
if (basicTypeOp == OpTypeInt && width == 8)
|
||||
addCapability(CapabilityInt8);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Called for each instruction that resides in a block.
|
||||
void Builder::postProcess(Instruction& inst)
|
||||
{
|
||||
// Add capabilities based simply on the opcode.
|
||||
switch (inst.getOpCode()) {
|
||||
case OpExtInst:
|
||||
switch (inst.getImmediateOperand(1)) {
|
||||
case GLSLstd450InterpolateAtCentroid:
|
||||
case GLSLstd450InterpolateAtSample:
|
||||
case GLSLstd450InterpolateAtOffset:
|
||||
addCapability(CapabilityInterpolationFunction);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case OpDPdxFine:
|
||||
case OpDPdyFine:
|
||||
case OpFwidthFine:
|
||||
case OpDPdxCoarse:
|
||||
case OpDPdyCoarse:
|
||||
case OpFwidthCoarse:
|
||||
addCapability(CapabilityDerivativeControl);
|
||||
break;
|
||||
|
||||
case OpImageQueryLod:
|
||||
case OpImageQuerySize:
|
||||
case OpImageQuerySizeLod:
|
||||
case OpImageQuerySamples:
|
||||
case OpImageQueryLevels:
|
||||
addCapability(CapabilityImageQuery);
|
||||
break;
|
||||
|
||||
case OpGroupNonUniformPartitionNV:
|
||||
addExtension(E_SPV_NV_shader_subgroup_partitioned);
|
||||
addCapability(CapabilityGroupNonUniformPartitionedNV);
|
||||
break;
|
||||
|
||||
case OpLoad:
|
||||
case OpStore:
|
||||
{
|
||||
// For any load/store to a PhysicalStorageBufferEXT, walk the accesschain
|
||||
// index list to compute the misalignment. The pre-existing alignment value
|
||||
// (set via Builder::AccessChain::alignment) only accounts for the base of
|
||||
// the reference type and any scalar component selection in the accesschain,
|
||||
// and this function computes the rest from the SPIR-V Offset decorations.
|
||||
Instruction *accessChain = module.getInstruction(inst.getIdOperand(0));
|
||||
if (accessChain->getOpCode() == OpAccessChain) {
|
||||
Instruction *base = module.getInstruction(accessChain->getIdOperand(0));
|
||||
// Get the type of the base of the access chain. It must be a pointer type.
|
||||
Id typeId = base->getTypeId();
|
||||
Instruction *type = module.getInstruction(typeId);
|
||||
assert(type->getOpCode() == OpTypePointer);
|
||||
if (type->getImmediateOperand(0) != StorageClassPhysicalStorageBufferEXT) {
|
||||
break;
|
||||
}
|
||||
// Get the pointee type.
|
||||
typeId = type->getIdOperand(1);
|
||||
type = module.getInstruction(typeId);
|
||||
// Walk the index list for the access chain. For each index, find any
|
||||
// misalignment that can apply when accessing the member/element via
|
||||
// Offset/ArrayStride/MatrixStride decorations, and bitwise OR them all
|
||||
// together.
|
||||
int alignment = 0;
|
||||
for (int i = 1; i < accessChain->getNumOperands(); ++i) {
|
||||
Instruction *idx = module.getInstruction(accessChain->getIdOperand(i));
|
||||
if (type->getOpCode() == OpTypeStruct) {
|
||||
assert(idx->getOpCode() == OpConstant);
|
||||
unsigned int c = idx->getImmediateOperand(0);
|
||||
|
||||
const auto function = [&](const std::unique_ptr<Instruction>& decoration) {
|
||||
if (decoration.get()->getOpCode() == OpMemberDecorate &&
|
||||
decoration.get()->getIdOperand(0) == typeId &&
|
||||
decoration.get()->getImmediateOperand(1) == c &&
|
||||
(decoration.get()->getImmediateOperand(2) == DecorationOffset ||
|
||||
decoration.get()->getImmediateOperand(2) == DecorationMatrixStride)) {
|
||||
alignment |= decoration.get()->getImmediateOperand(3);
|
||||
}
|
||||
};
|
||||
std::for_each(decorations.begin(), decorations.end(), function);
|
||||
// get the next member type
|
||||
typeId = type->getIdOperand(c);
|
||||
type = module.getInstruction(typeId);
|
||||
} else if (type->getOpCode() == OpTypeArray ||
|
||||
type->getOpCode() == OpTypeRuntimeArray) {
|
||||
const auto function = [&](const std::unique_ptr<Instruction>& decoration) {
|
||||
if (decoration.get()->getOpCode() == OpDecorate &&
|
||||
decoration.get()->getIdOperand(0) == typeId &&
|
||||
decoration.get()->getImmediateOperand(1) == DecorationArrayStride) {
|
||||
alignment |= decoration.get()->getImmediateOperand(2);
|
||||
}
|
||||
};
|
||||
std::for_each(decorations.begin(), decorations.end(), function);
|
||||
// Get the element type
|
||||
typeId = type->getIdOperand(0);
|
||||
type = module.getInstruction(typeId);
|
||||
} else {
|
||||
// Once we get to any non-aggregate type, we're done.
|
||||
break;
|
||||
}
|
||||
}
|
||||
assert(inst.getNumOperands() >= 3);
|
||||
unsigned int memoryAccess = inst.getImmediateOperand((inst.getOpCode() == OpStore) ? 2 : 1);
|
||||
assert(memoryAccess & MemoryAccessAlignedMask);
|
||||
static_cast<void>(memoryAccess);
|
||||
// Compute the index of the alignment operand.
|
||||
int alignmentIdx = 2;
|
||||
if (inst.getOpCode() == OpStore)
|
||||
alignmentIdx++;
|
||||
// Merge new and old (mis)alignment
|
||||
alignment |= inst.getImmediateOperand(alignmentIdx);
|
||||
// Pick the LSB
|
||||
alignment = alignment & ~(alignment & (alignment-1));
|
||||
// update the Aligned operand
|
||||
inst.setImmediateOperand(alignmentIdx, alignment);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
// Checks based on type
|
||||
if (inst.getTypeId() != NoType)
|
||||
postProcessType(inst, inst.getTypeId());
|
||||
for (int op = 0; op < inst.getNumOperands(); ++op) {
|
||||
if (inst.isIdOperand(op)) {
|
||||
// In blocks, these are always result ids, but we are relying on
|
||||
// getTypeId() to return NoType for things like OpLabel.
|
||||
if (getTypeId(inst.getIdOperand(op)) != NoType)
|
||||
postProcessType(inst, getTypeId(inst.getIdOperand(op)));
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
// comment in header
|
||||
void Builder::postProcessCFG()
|
||||
{
|
||||
// reachableBlocks is the set of blockss reached via control flow, or which are
|
||||
// unreachable continue targert or unreachable merge.
|
||||
std::unordered_set<const Block*> reachableBlocks;
|
||||
std::unordered_map<Block*, Block*> headerForUnreachableContinue;
|
||||
std::unordered_set<Block*> unreachableMerges;
|
||||
std::unordered_set<Id> unreachableDefinitions;
|
||||
// Collect IDs defined in unreachable blocks. For each function, label the
|
||||
// reachable blocks first. Then for each unreachable block, collect the
|
||||
// result IDs of the instructions in it.
|
||||
for (auto fi = module.getFunctions().cbegin(); fi != module.getFunctions().cend(); fi++) {
|
||||
Function* f = *fi;
|
||||
Block* entry = f->getEntryBlock();
|
||||
inReadableOrder(entry,
|
||||
[&reachableBlocks, &unreachableMerges, &headerForUnreachableContinue]
|
||||
(Block* b, ReachReason why, Block* header) {
|
||||
reachableBlocks.insert(b);
|
||||
if (why == ReachDeadContinue) headerForUnreachableContinue[b] = header;
|
||||
if (why == ReachDeadMerge) unreachableMerges.insert(b);
|
||||
});
|
||||
for (auto bi = f->getBlocks().cbegin(); bi != f->getBlocks().cend(); bi++) {
|
||||
Block* b = *bi;
|
||||
if (unreachableMerges.count(b) != 0 || headerForUnreachableContinue.count(b) != 0) {
|
||||
auto ii = b->getInstructions().cbegin();
|
||||
++ii; // Keep potential decorations on the label.
|
||||
for (; ii != b->getInstructions().cend(); ++ii)
|
||||
unreachableDefinitions.insert(ii->get()->getResultId());
|
||||
} else if (reachableBlocks.count(b) == 0) {
|
||||
// The normal case for unreachable code. All definitions are considered dead.
|
||||
for (auto ii = b->getInstructions().cbegin(); ii != b->getInstructions().cend(); ++ii)
|
||||
unreachableDefinitions.insert(ii->get()->getResultId());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Modify unreachable merge blocks and unreachable continue targets.
|
||||
// Delete their contents.
|
||||
for (auto mergeIter = unreachableMerges.begin(); mergeIter != unreachableMerges.end(); ++mergeIter) {
|
||||
(*mergeIter)->rewriteAsCanonicalUnreachableMerge();
|
||||
}
|
||||
for (auto continueIter = headerForUnreachableContinue.begin();
|
||||
continueIter != headerForUnreachableContinue.end();
|
||||
++continueIter) {
|
||||
Block* continue_target = continueIter->first;
|
||||
Block* header = continueIter->second;
|
||||
continue_target->rewriteAsCanonicalUnreachableContinue(header);
|
||||
}
|
||||
|
||||
// Remove unneeded decorations, for unreachable instructions
|
||||
decorations.erase(std::remove_if(decorations.begin(), decorations.end(),
|
||||
[&unreachableDefinitions](std::unique_ptr<Instruction>& I) -> bool {
|
||||
Id decoration_id = I.get()->getIdOperand(0);
|
||||
return unreachableDefinitions.count(decoration_id) != 0;
|
||||
}),
|
||||
decorations.end());
|
||||
}
|
||||
|
||||
#ifndef GLSLANG_WEB
|
||||
// comment in header
|
||||
void Builder::postProcessFeatures() {
|
||||
// Add per-instruction capabilities, extensions, etc.,
|
||||
|
||||
// Look for any 8/16 bit type in physical storage buffer class, and set the
|
||||
// appropriate capability. This happens in createSpvVariable for other storage
|
||||
// classes, but there isn't always a variable for physical storage buffer.
|
||||
for (int t = 0; t < (int)groupedTypes[OpTypePointer].size(); ++t) {
|
||||
Instruction* type = groupedTypes[OpTypePointer][t];
|
||||
if (type->getImmediateOperand(0) == (unsigned)StorageClassPhysicalStorageBufferEXT) {
|
||||
if (containsType(type->getIdOperand(1), OpTypeInt, 8)) {
|
||||
addIncorporatedExtension(spv::E_SPV_KHR_8bit_storage, spv::Spv_1_5);
|
||||
addCapability(spv::CapabilityStorageBuffer8BitAccess);
|
||||
}
|
||||
if (containsType(type->getIdOperand(1), OpTypeInt, 16) ||
|
||||
containsType(type->getIdOperand(1), OpTypeFloat, 16)) {
|
||||
addIncorporatedExtension(spv::E_SPV_KHR_16bit_storage, spv::Spv_1_3);
|
||||
addCapability(spv::CapabilityStorageBuffer16BitAccess);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// process all block-contained instructions
|
||||
for (auto fi = module.getFunctions().cbegin(); fi != module.getFunctions().cend(); fi++) {
|
||||
Function* f = *fi;
|
||||
for (auto bi = f->getBlocks().cbegin(); bi != f->getBlocks().cend(); bi++) {
|
||||
Block* b = *bi;
|
||||
for (auto ii = b->getInstructions().cbegin(); ii != b->getInstructions().cend(); ii++)
|
||||
postProcess(*ii->get());
|
||||
|
||||
// For all local variables that contain pointers to PhysicalStorageBufferEXT, check whether
|
||||
// there is an existing restrict/aliased decoration. If we don't find one, add Aliased as the
|
||||
// default.
|
||||
for (auto vi = b->getLocalVariables().cbegin(); vi != b->getLocalVariables().cend(); vi++) {
|
||||
const Instruction& inst = *vi->get();
|
||||
Id resultId = inst.getResultId();
|
||||
if (containsPhysicalStorageBufferOrArray(getDerefTypeId(resultId))) {
|
||||
bool foundDecoration = false;
|
||||
const auto function = [&](const std::unique_ptr<Instruction>& decoration) {
|
||||
if (decoration.get()->getIdOperand(0) == resultId &&
|
||||
decoration.get()->getOpCode() == OpDecorate &&
|
||||
(decoration.get()->getImmediateOperand(1) == spv::DecorationAliasedPointerEXT ||
|
||||
decoration.get()->getImmediateOperand(1) == spv::DecorationRestrictPointerEXT)) {
|
||||
foundDecoration = true;
|
||||
}
|
||||
};
|
||||
std::for_each(decorations.begin(), decorations.end(), function);
|
||||
if (!foundDecoration) {
|
||||
addDecoration(resultId, spv::DecorationAliasedPointerEXT);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
// comment in header
|
||||
void Builder::postProcess() {
|
||||
postProcessCFG();
|
||||
#ifndef GLSLANG_WEB
|
||||
postProcessFeatures();
|
||||
#endif
|
||||
}
|
||||
|
||||
}; // end spv namespace
|
214
libraries/glslang/spirv/SpvTools.cpp
Normal file
214
libraries/glslang/spirv/SpvTools.cpp
Normal file
|
@ -0,0 +1,214 @@
|
|||
//
|
||||
// Copyright (C) 2014-2016 LunarG, Inc.
|
||||
// Copyright (C) 2018 Google, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
//
|
||||
// Call into SPIRV-Tools to disassemble, validate, and optimize.
|
||||
//
|
||||
|
||||
#if ENABLE_OPT
|
||||
|
||||
#include <cstdio>
|
||||
#include <iostream>
|
||||
|
||||
#include "SpvTools.h"
|
||||
#include "spirv-tools/optimizer.hpp"
|
||||
#include "spirv-tools/libspirv.h"
|
||||
|
||||
namespace glslang {
|
||||
|
||||
// Translate glslang's view of target versioning to what SPIRV-Tools uses.
|
||||
spv_target_env MapToSpirvToolsEnv(const SpvVersion& spvVersion, spv::SpvBuildLogger* logger)
|
||||
{
|
||||
switch (spvVersion.vulkan) {
|
||||
case glslang::EShTargetVulkan_1_0:
|
||||
return spv_target_env::SPV_ENV_VULKAN_1_0;
|
||||
case glslang::EShTargetVulkan_1_1:
|
||||
switch (spvVersion.spv) {
|
||||
case EShTargetSpv_1_0:
|
||||
case EShTargetSpv_1_1:
|
||||
case EShTargetSpv_1_2:
|
||||
case EShTargetSpv_1_3:
|
||||
return spv_target_env::SPV_ENV_VULKAN_1_1;
|
||||
case EShTargetSpv_1_4:
|
||||
return spv_target_env::SPV_ENV_VULKAN_1_1_SPIRV_1_4;
|
||||
default:
|
||||
logger->missingFunctionality("Target version for SPIRV-Tools validator");
|
||||
return spv_target_env::SPV_ENV_VULKAN_1_1;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if (spvVersion.openGl > 0)
|
||||
return spv_target_env::SPV_ENV_OPENGL_4_5;
|
||||
|
||||
logger->missingFunctionality("Target version for SPIRV-Tools validator");
|
||||
return spv_target_env::SPV_ENV_UNIVERSAL_1_0;
|
||||
}
|
||||
|
||||
|
||||
// Use the SPIRV-Tools disassembler to print SPIR-V.
|
||||
void SpirvToolsDisassemble(std::ostream& out, const std::vector<unsigned int>& spirv)
|
||||
{
|
||||
// disassemble
|
||||
spv_context context = spvContextCreate(SPV_ENV_UNIVERSAL_1_3);
|
||||
spv_text text;
|
||||
spv_diagnostic diagnostic = nullptr;
|
||||
spvBinaryToText(context, spirv.data(), spirv.size(),
|
||||
SPV_BINARY_TO_TEXT_OPTION_FRIENDLY_NAMES | SPV_BINARY_TO_TEXT_OPTION_INDENT,
|
||||
&text, &diagnostic);
|
||||
|
||||
// dump
|
||||
if (diagnostic == nullptr)
|
||||
out << text->str;
|
||||
else
|
||||
spvDiagnosticPrint(diagnostic);
|
||||
|
||||
// teardown
|
||||
spvDiagnosticDestroy(diagnostic);
|
||||
spvContextDestroy(context);
|
||||
}
|
||||
|
||||
// Apply the SPIRV-Tools validator to generated SPIR-V.
|
||||
void SpirvToolsValidate(const glslang::TIntermediate& intermediate, std::vector<unsigned int>& spirv,
|
||||
spv::SpvBuildLogger* logger, bool prelegalization)
|
||||
{
|
||||
// validate
|
||||
spv_context context = spvContextCreate(MapToSpirvToolsEnv(intermediate.getSpv(), logger));
|
||||
spv_const_binary_t binary = { spirv.data(), spirv.size() };
|
||||
spv_diagnostic diagnostic = nullptr;
|
||||
spv_validator_options options = spvValidatorOptionsCreate();
|
||||
spvValidatorOptionsSetRelaxBlockLayout(options, intermediate.usingHlslOffsets());
|
||||
spvValidatorOptionsSetBeforeHlslLegalization(options, prelegalization);
|
||||
spvValidateWithOptions(context, options, &binary, &diagnostic);
|
||||
|
||||
// report
|
||||
if (diagnostic != nullptr) {
|
||||
logger->error("SPIRV-Tools Validation Errors");
|
||||
logger->error(diagnostic->error);
|
||||
}
|
||||
|
||||
// tear down
|
||||
spvValidatorOptionsDestroy(options);
|
||||
spvDiagnosticDestroy(diagnostic);
|
||||
spvContextDestroy(context);
|
||||
}
|
||||
|
||||
// Apply the SPIRV-Tools optimizer to generated SPIR-V, for the purpose of
|
||||
// legalizing HLSL SPIR-V.
|
||||
void SpirvToolsLegalize(const glslang::TIntermediate&, std::vector<unsigned int>& spirv,
|
||||
spv::SpvBuildLogger*, const SpvOptions* options)
|
||||
{
|
||||
spv_target_env target_env = SPV_ENV_UNIVERSAL_1_2;
|
||||
|
||||
spvtools::Optimizer optimizer(target_env);
|
||||
optimizer.SetMessageConsumer(
|
||||
[](spv_message_level_t level, const char *source, const spv_position_t &position, const char *message) {
|
||||
auto &out = std::cerr;
|
||||
switch (level)
|
||||
{
|
||||
case SPV_MSG_FATAL:
|
||||
case SPV_MSG_INTERNAL_ERROR:
|
||||
case SPV_MSG_ERROR:
|
||||
out << "error: ";
|
||||
break;
|
||||
case SPV_MSG_WARNING:
|
||||
out << "warning: ";
|
||||
break;
|
||||
case SPV_MSG_INFO:
|
||||
case SPV_MSG_DEBUG:
|
||||
out << "info: ";
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
if (source)
|
||||
{
|
||||
out << source << ":";
|
||||
}
|
||||
out << position.line << ":" << position.column << ":" << position.index << ":";
|
||||
if (message)
|
||||
{
|
||||
out << " " << message;
|
||||
}
|
||||
out << std::endl;
|
||||
});
|
||||
|
||||
// If debug (specifically source line info) is being generated, propagate
|
||||
// line information into all SPIR-V instructions. This avoids loss of
|
||||
// information when instructions are deleted or moved. Later, remove
|
||||
// redundant information to minimize final SPRIR-V size.
|
||||
if (options->generateDebugInfo) {
|
||||
optimizer.RegisterPass(spvtools::CreatePropagateLineInfoPass());
|
||||
}
|
||||
optimizer.RegisterPass(spvtools::CreateWrapOpKillPass());
|
||||
optimizer.RegisterPass(spvtools::CreateDeadBranchElimPass());
|
||||
optimizer.RegisterPass(spvtools::CreateMergeReturnPass());
|
||||
optimizer.RegisterPass(spvtools::CreateInlineExhaustivePass());
|
||||
optimizer.RegisterPass(spvtools::CreateEliminateDeadFunctionsPass());
|
||||
optimizer.RegisterPass(spvtools::CreateScalarReplacementPass());
|
||||
optimizer.RegisterPass(spvtools::CreateLocalAccessChainConvertPass());
|
||||
optimizer.RegisterPass(spvtools::CreateLocalSingleBlockLoadStoreElimPass());
|
||||
optimizer.RegisterPass(spvtools::CreateLocalSingleStoreElimPass());
|
||||
optimizer.RegisterPass(spvtools::CreateSimplificationPass());
|
||||
optimizer.RegisterPass(spvtools::CreateAggressiveDCEPass());
|
||||
optimizer.RegisterPass(spvtools::CreateVectorDCEPass());
|
||||
optimizer.RegisterPass(spvtools::CreateDeadInsertElimPass());
|
||||
optimizer.RegisterPass(spvtools::CreateAggressiveDCEPass());
|
||||
optimizer.RegisterPass(spvtools::CreateDeadBranchElimPass());
|
||||
optimizer.RegisterPass(spvtools::CreateBlockMergePass());
|
||||
optimizer.RegisterPass(spvtools::CreateLocalMultiStoreElimPass());
|
||||
optimizer.RegisterPass(spvtools::CreateIfConversionPass());
|
||||
optimizer.RegisterPass(spvtools::CreateSimplificationPass());
|
||||
optimizer.RegisterPass(spvtools::CreateAggressiveDCEPass());
|
||||
optimizer.RegisterPass(spvtools::CreateVectorDCEPass());
|
||||
optimizer.RegisterPass(spvtools::CreateDeadInsertElimPass());
|
||||
if (options->optimizeSize) {
|
||||
optimizer.RegisterPass(spvtools::CreateRedundancyEliminationPass());
|
||||
}
|
||||
optimizer.RegisterPass(spvtools::CreateAggressiveDCEPass());
|
||||
optimizer.RegisterPass(spvtools::CreateCFGCleanupPass());
|
||||
if (options->generateDebugInfo) {
|
||||
optimizer.RegisterPass(spvtools::CreateRedundantLineInfoElimPass());
|
||||
}
|
||||
|
||||
spvtools::OptimizerOptions spvOptOptions;
|
||||
spvOptOptions.set_run_validator(false); // The validator may run as a seperate step later on
|
||||
optimizer.Run(spirv.data(), spirv.size(), &spirv, spvOptOptions);
|
||||
}
|
||||
|
||||
}; // end namespace glslang
|
||||
|
||||
#endif
|
82
libraries/glslang/spirv/SpvTools.h
Normal file
82
libraries/glslang/spirv/SpvTools.h
Normal file
|
@ -0,0 +1,82 @@
|
|||
//
|
||||
// Copyright (C) 2014-2016 LunarG, Inc.
|
||||
// Copyright (C) 2018 Google, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
//
|
||||
// Call into SPIRV-Tools to disassemble, validate, and optimize.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#ifndef GLSLANG_SPV_TOOLS_H
|
||||
#define GLSLANG_SPV_TOOLS_H
|
||||
|
||||
#ifdef ENABLE_OPT
|
||||
#include <vector>
|
||||
#include <ostream>
|
||||
#endif
|
||||
|
||||
#include "glslang/MachineIndependent/localintermediate.h"
|
||||
#include "Logger.h"
|
||||
|
||||
namespace glslang {
|
||||
|
||||
struct SpvOptions {
|
||||
SpvOptions() : generateDebugInfo(false), disableOptimizer(true),
|
||||
optimizeSize(false), disassemble(false), validate(false) { }
|
||||
bool generateDebugInfo;
|
||||
bool disableOptimizer;
|
||||
bool optimizeSize;
|
||||
bool disassemble;
|
||||
bool validate;
|
||||
};
|
||||
|
||||
#ifdef ENABLE_OPT
|
||||
|
||||
// Use the SPIRV-Tools disassembler to print SPIR-V.
|
||||
void SpirvToolsDisassemble(std::ostream& out, const std::vector<unsigned int>& spirv);
|
||||
|
||||
// Apply the SPIRV-Tools validator to generated SPIR-V.
|
||||
void SpirvToolsValidate(const glslang::TIntermediate& intermediate, std::vector<unsigned int>& spirv,
|
||||
spv::SpvBuildLogger*, bool prelegalization);
|
||||
|
||||
// Apply the SPIRV-Tools optimizer to generated SPIR-V, for the purpose of
|
||||
// legalizing HLSL SPIR-V.
|
||||
void SpirvToolsLegalize(const glslang::TIntermediate& intermediate, std::vector<unsigned int>& spirv,
|
||||
spv::SpvBuildLogger*, const SpvOptions*);
|
||||
|
||||
#endif
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // GLSLANG_SPV_TOOLS_H
|
81
libraries/glslang/spirv/bitutils.h
Normal file
81
libraries/glslang/spirv/bitutils.h
Normal file
|
@ -0,0 +1,81 @@
|
|||
// Copyright (c) 2015-2016 The Khronos Group Inc.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
#ifndef LIBSPIRV_UTIL_BITUTILS_H_
|
||||
#define LIBSPIRV_UTIL_BITUTILS_H_
|
||||
|
||||
#include <cstdint>
|
||||
#include <cstring>
|
||||
|
||||
namespace spvutils {
|
||||
|
||||
// Performs a bitwise copy of source to the destination type Dest.
|
||||
template <typename Dest, typename Src>
|
||||
Dest BitwiseCast(Src source) {
|
||||
Dest dest;
|
||||
static_assert(sizeof(source) == sizeof(dest),
|
||||
"BitwiseCast: Source and destination must have the same size");
|
||||
std::memcpy(static_cast<void*>(&dest), &source, sizeof(dest));
|
||||
return dest;
|
||||
}
|
||||
|
||||
// SetBits<T, First, Num> returns an integer of type <T> with bits set
|
||||
// for position <First> through <First + Num - 1>, counting from the least
|
||||
// significant bit. In particular when Num == 0, no positions are set to 1.
|
||||
// A static assert will be triggered if First + Num > sizeof(T) * 8, that is,
|
||||
// a bit that will not fit in the underlying type is set.
|
||||
template <typename T, size_t First = 0, size_t Num = 0>
|
||||
struct SetBits {
|
||||
static_assert(First < sizeof(T) * 8,
|
||||
"Tried to set a bit that is shifted too far.");
|
||||
const static T get = (T(1) << First) | SetBits<T, First + 1, Num - 1>::get;
|
||||
};
|
||||
|
||||
template <typename T, size_t Last>
|
||||
struct SetBits<T, Last, 0> {
|
||||
const static T get = T(0);
|
||||
};
|
||||
|
||||
// This is all compile-time so we can put our tests right here.
|
||||
static_assert(SetBits<uint32_t, 0, 0>::get == uint32_t(0x00000000),
|
||||
"SetBits failed");
|
||||
static_assert(SetBits<uint32_t, 0, 1>::get == uint32_t(0x00000001),
|
||||
"SetBits failed");
|
||||
static_assert(SetBits<uint32_t, 31, 1>::get == uint32_t(0x80000000),
|
||||
"SetBits failed");
|
||||
static_assert(SetBits<uint32_t, 1, 2>::get == uint32_t(0x00000006),
|
||||
"SetBits failed");
|
||||
static_assert(SetBits<uint32_t, 30, 2>::get == uint32_t(0xc0000000),
|
||||
"SetBits failed");
|
||||
static_assert(SetBits<uint32_t, 0, 31>::get == uint32_t(0x7FFFFFFF),
|
||||
"SetBits failed");
|
||||
static_assert(SetBits<uint32_t, 0, 32>::get == uint32_t(0xFFFFFFFF),
|
||||
"SetBits failed");
|
||||
static_assert(SetBits<uint32_t, 16, 16>::get == uint32_t(0xFFFF0000),
|
||||
"SetBits failed");
|
||||
|
||||
static_assert(SetBits<uint64_t, 0, 1>::get == uint64_t(0x0000000000000001LL),
|
||||
"SetBits failed");
|
||||
static_assert(SetBits<uint64_t, 63, 1>::get == uint64_t(0x8000000000000000LL),
|
||||
"SetBits failed");
|
||||
static_assert(SetBits<uint64_t, 62, 2>::get == uint64_t(0xc000000000000000LL),
|
||||
"SetBits failed");
|
||||
static_assert(SetBits<uint64_t, 31, 1>::get == uint64_t(0x0000000080000000LL),
|
||||
"SetBits failed");
|
||||
static_assert(SetBits<uint64_t, 16, 16>::get == uint64_t(0x00000000FFFF0000LL),
|
||||
"SetBits failed");
|
||||
|
||||
} // namespace spvutils
|
||||
|
||||
#endif // LIBSPIRV_UTIL_BITUTILS_H_
|
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