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- buildutils: Replace sintable[]
use within WHaven's ai.cpp with bsin()
/bcos()
.
This commit is contained in:
parent
a8d8335e2b
commit
60761ba779
1 changed files with 15 additions and 16 deletions
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@ -213,8 +213,8 @@ void aiProcess() {
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// short daang = plr.angle.ang.asbuild();
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// int daz2 = -mulscale16(plr.horizon.horiz.asq16(), 2000);
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// hitscan(plr.x, plr.y, plr.z, plr.sector, // Start position
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// sintable[(daang + 2560) & 2047], // X vector of 3D ang
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// sintable[(daang + 2048) & 2047], // Y vector of 3D ang
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// bcos(daang), // X vector of 3D ang
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// bsin(daang), // Y vector of 3D ang
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// daz2, // Z vector of 3D ang
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// pHitInfo, CLIPMASK0);
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//
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@ -236,8 +236,8 @@ void aiProcess() {
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nextsprite = nextspritestat[i];
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SPRITE& spr = sprite[i];
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short movestat = (short)movesprite((short)i, ((sintable[(spr.ang + 512) & 2047]) * TICSPERFRAME) << 3,
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((sintable[spr.ang]) * TICSPERFRAME) << 3, 0, 4 << 8, 4 << 8, 0);
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short movestat = (short)movesprite((short)i, (bcos(spr.ang) * TICSPERFRAME) << 3,
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(bsin(spr.ang) * TICSPERFRAME) << 3, 0, 4 << 8, 4 << 8, 0);
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if (zr_florz > spr.z + (48 << 8)) {
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setsprite(i, spr.x, spr.y, spr.z);
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movestat = 1;
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@ -260,8 +260,7 @@ void aiProcess() {
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}
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j = nextj;
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}
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if (sintable[(spr.ang + 2560) & 2047] * (plr.x - spr.x)
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+ sintable[(spr.ang + 2048) & 2047] * (plr.y - spr.y) >= 0) {
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if (bcos(spr.ang) * (plr.x - spr.x) + bsin(spr.ang) * (plr.y - spr.y) >= 0) {
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if (cansee(plr.x, plr.y, plr.z, plr.sector, spr.x, spr.y, spr.z - (tileHeight(spr.picnum) << 7),
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spr.sectnum)) {
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newstatus(i, CHASE);
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@ -421,14 +420,14 @@ int aimove(short i) {
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int oz = sprite[i].z;
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// short osect = sprite[i].sectnum;
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int movestate = movesprite(i, ((sintable[(sprite[i].ang + 512) & 2047]) * TICSPERFRAME) << 3,
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((sintable[sprite[i].ang & 2047]) * TICSPERFRAME) << 3, 0, 4 << 8, 4 << 8, CLIFFCLIP);
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int movestate = movesprite(i, (bcos(sprite[i].ang) * TICSPERFRAME) << 3,
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(bsin(sprite[i].ang) * TICSPERFRAME) << 3, 0, 4 << 8, 4 << 8, CLIFFCLIP);
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if (((zr_florz - oz) >> 4) > tileHeight(sprite[i].picnum) + (sprite[i].yrepeat << 2)
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|| (movestate & kHitTypeMask) == kHitWall) {
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// changespritesect(i, osect);
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// setsprite(i, ox + mulscale((sprite[i].clipdist) << 2, sintable[(sprite[i].ang + 1536) & 2047], 16),
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// oy + mulscale((sprite[i].clipdist) << 2, sintable[(sprite[i].ang + 1024) & 2047], 16), oz);
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// setsprite(i, ox + mulscale((sprite[i].clipdist) << 2, -bcos(sprite[i].ang), 16),
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// oy + mulscale((sprite[i].clipdist) << 2, -bsin(sprite[i].ang), 16), oz);
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setsprite(i, ox, oy, oz);
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@ -448,8 +447,8 @@ int aimove(short i) {
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int aifly(short i) {
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SPRITE& spr = sprite[i];
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int movestate = movesprite(i, ((sintable[(sprite[i].ang + 512) & 2047]) * TICSPERFRAME) << 3,
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((sintable[sprite[i].ang & 2047]) * TICSPERFRAME) << 3, 0, 4 << 8, 4 << 8, CLIFFCLIP);
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int movestate = movesprite(i, (bcos(sprite[i].ang) * TICSPERFRAME) << 3,
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(bsin(sprite[i].ang) * TICSPERFRAME) << 3, 0, 4 << 8, 4 << 8, CLIFFCLIP);
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spr.z -= TICSPERFRAME << 8;
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short ocs = spr.cstat;
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@ -599,8 +598,8 @@ void castspell(PLAYER& plr, int i) {
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else
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sprite[j].ang = (short)(((getangle(plr.x - sprite[j].x, plr.y - sprite[j].y) + (krand() & 15)
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- 8) + 2048) & 2047);
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sprite[j].xvel = (short)(sintable[(sprite[j].ang + 2560) & 2047] >> 6);
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sprite[j].yvel = (short)(sintable[(sprite[j].ang + 2048) & 2047] >> 6);
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sprite[j].xvel = bcos(sprite[j].ang, -6);
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sprite[j].yvel = bsin(sprite[j].ang, -6);
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int discrim = ksqrt((plr.x - sprite[j].x) * (plr.x - sprite[j].x) + (plr.y - sprite[j].y) * (plr.y - sprite[j].y));
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if (discrim == 0)
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@ -635,8 +634,8 @@ void skullycastspell(PLAYER& plr, int i) {
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else
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sprite[j].ang = (short)(((getangle(plr.x - sprite[j].x, plr.y - sprite[j].y) + (krand() & 15)
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- 8) + 2048) & 2047);
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sprite[j].xvel = (short)(sintable[(sprite[j].ang + 2560) & 2047] >> 6);
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sprite[j].yvel = (short)(sintable[(sprite[j].ang + 2048) & 2047] >> 6);
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sprite[j].xvel = bcos(sprite[j].ang, -6);
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sprite[j].yvel = bsin(sprite[j].ang, -6);
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int discrim = ksqrt((plr.x - sprite[j].x) * (plr.x - sprite[j].x) + (plr.y - sprite[j].y) * (plr.y - sprite[j].y));
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if (discrim == 0)
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