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- nnExtEraseModernStuff
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parent
9a1bcdbc84
commit
5f56423e88
3 changed files with 18 additions and 7 deletions
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@ -123,10 +123,12 @@ void StartLevel(MapRecord* level, bool newgame)
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int modernTypesErased = 0;
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for (int i = 0; i < kMaxSprites; i++)
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{
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spritetype* pSprite = &sprite[i];
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if (pSprite->statnum < kMaxStatus && pSprite->extra > 0) {
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DBloodActor* actor = &bloodActors[i];
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spritetype* pSprite = &actor->s();
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if (pSprite->statnum < kMaxStatus && actor->hasX())
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{
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XSPRITE* pXSprite = &xsprite[pSprite->extra];
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XSPRITE* pXSprite = &actor->x();
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if ((pXSprite->lSkill & (1 << gGameOptions.nDifficulty)) || (pXSprite->lS && gGameOptions.nGameType == 0)
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|| (pXSprite->lB && gGameOptions.nGameType == 2) || (pXSprite->lT && gGameOptions.nGameType == 3)
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|| (pXSprite->lC && gGameOptions.nGameType == 1)) {
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@ -137,7 +139,7 @@ void StartLevel(MapRecord* level, bool newgame)
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#ifdef NOONE_EXTENSIONS
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if (!gModernMap && nnExtEraseModernStuff(pSprite, pXSprite))
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if (!gModernMap && nnExtEraseModernStuff(actor))
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modernTypesErased++;
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#endif
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}
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@ -369,8 +369,17 @@ bool nnExtIsImmune(DBloodActor* actor, int dmgType, int minScale)
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return true;
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}
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bool nnExtEraseModernStuff(spritetype* pSprite, XSPRITE* pXSprite) {
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//---------------------------------------------------------------------------
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//
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//
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//
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//---------------------------------------------------------------------------
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bool nnExtEraseModernStuff(DBloodActor* actor)
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{
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auto pSprite = &actor->s();
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auto pXSprite = &actor->x();
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bool erased = false;
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switch (pSprite->type) {
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// erase all modern types if the map is not extended
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@ -292,7 +292,7 @@ inline bool xsprIsFine(spritetype* pSpr) {
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return (pSpr && xspriRangeIsFine(pSpr->extra) && !(pSpr->flags & kHitagFree) && !(pSpr->flags & kHitagRespawn));
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}
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// - FUNCTIONS ------------------------------------------------------------------
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bool nnExtEraseModernStuff(spritetype* pSprite, XSPRITE* pXSprite);
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bool nnExtEraseModernStuff(DBloodActor* actor);
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void nnExtInitModernStuff(bool bSaveLoad);
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void nnExtProcessSuperSprites(void);
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bool nnExtIsImmune(DBloodActor* pSprite, int dmgType, int minScale = 16);
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