diff --git a/polymer/eduke32/source/game.c b/polymer/eduke32/source/game.c index 1c064bb55..d292ae022 100644 --- a/polymer/eduke32/source/game.c +++ b/polymer/eduke32/source/game.c @@ -1270,24 +1270,6 @@ int32_t minitext_(int32_t x,int32_t y,const char *t,int32_t s,int32_t p,int32_t return x; } -void shadowminitext(int32_t x,int32_t y,const char *t,int32_t p,int32_t sb) -{ - int32_t f = 0; - - if (!minitext_lowercase) - f |= TEXT_UPPERCASE; - - G_ScreenTextShadow(1, 1, MINIFONT, x, y, 65536, 0, 0, t, 0, p, sb, 0, 4, 8, 1, 0, f, 0, 0, xdim-1, ydim-1); -} -void creditsminitext(int32_t x,int32_t y,const char *t,int32_t p,int32_t sb) -{ - int32_t f = TEXT_XCENTER; - - if (!minitext_lowercase) - f |= TEXT_UPPERCASE; - - G_ScreenTextShadow(1, 1, MINIFONT, x, y, 65536, 0, 0, t, 0, p, sb, 0, 4, 8, 1, 0, f, 0, 0, xdim-1, ydim-1); -} void G_AddUserQuote(const char *daquote) { diff --git a/polymer/eduke32/source/game.h b/polymer/eduke32/source/game.h index faaecdd44..4afaf6f68 100644 --- a/polymer/eduke32/source/game.h +++ b/polymer/eduke32/source/game.h @@ -311,8 +311,6 @@ int32_t G_GameTextLen(int32_t x,const char *t); int32_t G_PrintGameText(int32_t hack,int32_t tile,int32_t x,int32_t y,const char *t,int32_t s,int32_t p,int32_t o,int32_t x1,int32_t y1,int32_t x2,int32_t y2,int32_t z); extern int32_t minitext_lowercase; int32_t minitext_(int32_t x,int32_t y,const char *t,int32_t s,int32_t p,int32_t sb); -void shadowminitext(int32_t x,int32_t y,const char *t,int32_t p,int32_t sb); -void creditsminitext(int32_t x,int32_t y,const char *t,int32_t p,int32_t sb); int32_t mpgametext(int32_t y,const char *t,int32_t s,int32_t dabits); int32_t startwin_run(void);