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- fixed radial damage for actors.
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1 changed files with 1 additions and 2 deletions
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@ -331,10 +331,9 @@ void runlist_ExplodeSignalRun()
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int runPtr = nextPtr;
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assert(runPtr < kMaxRuns);
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int val = RunData[runPtr].nObjIndex;
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nextPtr = RunData[runPtr].next;
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if (val >= 0)
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if (RunData[runPtr].nObjIndex >= 0 || RunData[runPtr].pObjActor)
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{
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runlist_SendMessageToRunRec(runPtr, 0, 0xA0000, 0);
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}
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