mirror of
https://github.com/ZDoom/Raze.git
synced 2024-11-15 08:51:24 +00:00
- fixed radial damage for actors.
This commit is contained in:
parent
0ac449ab95
commit
5d7d4ce496
1 changed files with 1 additions and 2 deletions
|
@ -331,10 +331,9 @@ void runlist_ExplodeSignalRun()
|
|||
int runPtr = nextPtr;
|
||||
assert(runPtr < kMaxRuns);
|
||||
|
||||
int val = RunData[runPtr].nObjIndex;
|
||||
nextPtr = RunData[runPtr].next;
|
||||
|
||||
if (val >= 0)
|
||||
if (RunData[runPtr].nObjIndex >= 0 || RunData[runPtr].pObjActor)
|
||||
{
|
||||
runlist_SendMessageToRunRec(runPtr, 0, 0xA0000, 0);
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue