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- Duke: fifth batch of refactoring writes to spr.pos.
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parent
82095b435f
commit
5c31568184
1 changed files with 16 additions and 15 deletions
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@ -2363,7 +2363,7 @@ static void heavyhbomb(DDukeActor *actor)
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}
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if (actor->spr.picnum != CHEERBOMB && actor->spr.pos.Z < actor->ceilingz + (16 << 8) && sectp->lotag != 2)
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{
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actor->spr.pos.Z = actor->ceilingz + (16 << 8);
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actor->set_int_z(actor->ceilingz + (16 << 8));
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actor->spr.zvel = 0;
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}
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@ -2375,7 +2375,7 @@ static void heavyhbomb(DDukeActor *actor)
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if (actor->sector()->lotag == 1 && actor->spr.zvel == 0)
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{
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actor->spr.pos.Z += (32 << 8);
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actor->add_int_z(32 << 8);
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if (actor->temp_data[5] == 0)
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{
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actor->temp_data[5] = 1;
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@ -2753,7 +2753,7 @@ void moveactors_r(void)
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if (sectp->lotag == 1)
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{
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auto j = spawn(act, WATERSPLASH2);
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if (j) j->spr.pos.Z = j->sector()->floorz;
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if (j) j->set_int_z(j->sector()->floorz);
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}
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deletesprite(act);
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continue;
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@ -2945,7 +2945,7 @@ void moveexplosions_r(void) // STATNUM 5
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case BLOODSPLAT4:
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if (act->temp_data[0] == 7 * 26) continue;
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act->spr.pos.Z += 16 + (krand() & 15);
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act->add_int_z(16 + (krand() & 15));
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act->temp_data[0]++;
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if ((act->temp_data[0] % 9) == 0) act->spr.yrepeat++;
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continue;
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@ -3011,7 +3011,8 @@ void moveexplosions_r(void) // STATNUM 5
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deletesprite(act);
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continue;
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case FEATHER + 1: // feather
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act->floorz = act->spr.pos.Z = getflorzofslopeptr(act->sector(), act->spr.pos.X, act->spr.pos.Y);
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act->floorz = getflorzofslopeptr(act->sector(), act->spr.pos.X, act->spr.pos.Y);
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act->set_int_z(act->floorz);
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if (act->sector()->lotag == 800)
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{
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deletesprite(act);
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@ -3160,7 +3161,7 @@ void handle_se06_r(DDukeActor *actor)
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auto ns = spawn(actor, HULK);
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if (ns)
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{
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ns->spr.pos.Z = ns->sector()->ceilingz;
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ns->set_int_z(ns->sector()->ceilingz);
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ns->spr.pal = 33;
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}
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if (!hulkspawn)
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@ -3178,7 +3179,7 @@ void handle_se06_r(DDukeActor *actor)
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{
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ns->spr.cstat = 0;
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ns->spr.cstat |= CSTAT_SPRITE_INVISIBLE;
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ns->spr.pos.Z = actor->sector()->floorz - 6144;
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ns->set_int_z(actor->sector()->floorz - 6144);
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}
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deletesprite(actor);
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return;
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@ -3218,7 +3219,7 @@ void handle_se06_r(DDukeActor *actor)
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}
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else pn = UFO1_RRRA;
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auto ns = spawn(actor, pn);
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if (ns) ns->spr.pos.Z = ns->sector()->ceilingz;
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if (ns) ns->set_int_z(ns->sector()->ceilingz);
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}
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}
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}
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@ -3642,12 +3643,12 @@ void move_r(DDukeActor *actor, int pnum, int xvel)
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if (isRRRA())
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{
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if (actor->spr.pos.Z > (l - (28 << 8)))
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actor->spr.pos.Z = l - (28 << 8);
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actor->set_int_z(l - (28 << 8));
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}
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else
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{
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if (actor->spr.pos.Z > (l - (30 << 8)))
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actor->spr.pos.Z = l - (30 << 8);
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actor->set_int_z(l - (30 << 8));
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}
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}
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else
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@ -3655,26 +3656,26 @@ void move_r(DDukeActor *actor, int pnum, int xvel)
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actor->ceilingz = l = getceilzofslopeptr(actor->sector(), actor->spr.pos.X, actor->spr.pos.Y);
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if ((actor->spr.pos.Z - l) < (50 << 8))
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{
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actor->spr.pos.Z = l + (50 << 8);
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actor->set_int_z(l + (50 << 8));
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actor->spr.zvel = 0;
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}
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}
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}
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if (actor->spr.zvel > 0 && actor->floorz < actor->spr.pos.Z)
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actor->spr.pos.Z = actor->floorz;
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actor->set_int_z(actor->floorz);
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if (actor->spr.zvel < 0)
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{
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l = getceilzofslopeptr(actor->sector(), actor->spr.pos.X, actor->spr.pos.Y);
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if ((actor->spr.pos.Z - l) < (66 << 8))
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{
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actor->spr.pos.Z = l + (66 << 8);
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actor->set_int_z(l + (66 << 8));
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actor->spr.zvel >>= 1;
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}
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}
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}
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else if (actor->spr.picnum == APLAYER)
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if ((actor->spr.pos.Z - actor->ceilingz) < (32 << 8))
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actor->spr.pos.Z = actor->ceilingz + (32 << 8);
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actor->set_int_z(actor->ceilingz + (32 << 8));
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daxvel = actor->spr.xvel;
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angdif = actor->spr.ang;
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@ -3839,7 +3840,7 @@ static int fallspecial(DDukeActor *actor, int playernum)
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}
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if (actor->spr.picnum != APLAYER && (badguy(actor) || actor->spr.picnum == HEN || actor->spr.picnum == COW || actor->spr.picnum == PIG || actor->spr.picnum == DOGRUN || actor->spr.picnum == RABBIT) && (!isRRRA() || actor->spriteextra < 128))
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{
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actor->spr.pos.Z = actor->floorz - FOURSLEIGHT;
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actor->set_int_z(actor->floorz - FOURSLEIGHT);
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actor->spr.zvel = 8000;
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actor->spr.extra = 0;
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actor->spriteextra++;
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