From 5a087b17683a5f604263f9c90d482ee8c35582c5 Mon Sep 17 00:00:00 2001 From: nukeykt Date: Sun, 27 Oct 2019 21:30:14 +0900 Subject: [PATCH] Add gModernMap guard --- source/blood/src/weapon.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/blood/src/weapon.cpp b/source/blood/src/weapon.cpp index 95f75e504..4da65d188 100644 --- a/source/blood/src/weapon.cpp +++ b/source/blood/src/weapon.cpp @@ -1928,7 +1928,7 @@ void WeaponProcess(PLAYER *pPlayer) { pPlayer->flashEffect = ClipLow(pPlayer->flashEffect - 1, 0); - if (gQavScene[pPlayer->nPlayer].index >= 0) { + if (gModernMap && gQavScene[pPlayer->nPlayer].index >= 0) { int nIndex = gQavScene[pPlayer->nPlayer].index; if (sprite[nIndex].extra >= 0 && pPlayer->pXSprite->health > 0) {