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- fix savegame size of temp_data
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1 changed files with 1 additions and 1 deletions
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@ -308,7 +308,7 @@ void DDukeActor::Serialize(FSerializer& arc)
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("saved_ammo", saved_ammo)
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("temp_actor", temp_actor)
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("seek_actor", seek_actor)
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.Array("temp_data", temp_data, 6)
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.Array("temp_data", temp_data, 5)
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.Array("temp_wall", temp_walls, 2)
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("temp_angle", temp_angle)
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("temp_pos", temp_pos)
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