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- increased amount of vertices to allow handling voxel packs.
This is merely a stopgap until the code can be properly refactored.
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1 changed files with 2 additions and 2 deletions
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@ -53,8 +53,8 @@ class FFlatVertexBuffer
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unsigned int mNumReserved;
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static const unsigned int BUFFER_SIZE = 2000000;
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static const unsigned int BUFFER_SIZE_TO_USE = 1999500;
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static const unsigned int BUFFER_SIZE = 4000000; // Was upped from 2000000 to account for voxels not being implemented with a separate vertex buffer.
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static const unsigned int BUFFER_SIZE_TO_USE = BUFFER_SIZE-500;
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public:
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enum
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