From 595a2156e4dc7cdddc50b6a98b28e55fcb67b6a9 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Mon, 2 Nov 2020 20:58:46 +0100 Subject: [PATCH] - fixed bad spawn owner in refactored loop. --- source/games/duke/src/actors_d.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/games/duke/src/actors_d.cpp b/source/games/duke/src/actors_d.cpp index 9a8e10f34..20a1a47b5 100644 --- a/source/games/duke/src/actors_d.cpp +++ b/source/games/duke/src/actors_d.cpp @@ -3590,7 +3590,7 @@ static void handle_se28(DDukeActor* actor) if (rnd(32) && (t[2] & 1)) { act2->s.cstat &= 32767; - fi.spawn(j, SMALLSMOKE); + spawn(act2, SMALLSMOKE); int x; int p = findplayer(actor, &x);