- Duke: fixed scale default for non-ememies.

This commit is contained in:
Christoph Oelckers 2023-04-07 00:15:15 +02:00
parent 49c23eb4e5
commit 58ee80564b

View file

@ -258,6 +258,11 @@ class DukeActor : CoreActor native
{
if (!self.mapSpawned) self.lotag = 0;
if (self.scale.X == 0 || self.scale.Y == 0)
{
self.scale = (REPEAT_SCALE, REPEAT_SCALE);
}
if (self.lotag > ud.player_skill)
{
self.scale = (0, 0);