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fix tileCRC
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1 changed files with 1 additions and 1 deletions
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@ -80,7 +80,7 @@ CCMD(tilecrc)
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FGameTexture* tex;
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if (tile >= 0 && tile < MAXTILES && !*p)
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{
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// tex = tileGetTexture(tile);
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tex = TexMan.GetGameTexture(tileGetTextureID(tile));
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}
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else
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{
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