- fixed bad sound check in Duke's E3 ending.

This commit is contained in:
Christoph Oelckers 2020-09-05 17:56:09 +02:00
parent 27acd430aa
commit 55c7c56709

View file

@ -436,7 +436,7 @@ public:
break;
case 5:
if (!S_CheckSoundPlaying(ENDSEQVOL3SND8))
if (!S_CheckSoundPlaying(ENDSEQVOL3SND9))
{
sound++;
waittime = clock + (SoundEnabled()? 1'000'000'000 : 5'000'000'000); // if sound is off this wouldn't wait without a longer delay here.