diff --git a/source/duke3d/src/player.cpp b/source/duke3d/src/player.cpp index e6443bda5..78aaf5889 100644 --- a/source/duke3d/src/player.cpp +++ b/source/duke3d/src/player.cpp @@ -5366,7 +5366,7 @@ HORIZONLY:; || (ceilingBunch >= 0 && !(sector[playerSectNum].ceilingstat & 512)))) { pPlayer->cursectnum += MAXSECTORS; // skip initial z check, restored by updatesectorz - updatesector(pPlayer->pos.x, pPlayer->pos.y, &pPlayer->cursectnum); + updatesectorz(pPlayer->pos.x, pPlayer->pos.y, pPlayer->pos.z, &pPlayer->cursectnum); } #endif