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- got rid of the tilenum variant of hud_drawsprite.
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0b158dbdd0
commit
54335f7215
3 changed files with 2 additions and 9 deletions
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@ -80,12 +80,6 @@ void hud_drawsprite(double sx, double sy, double sz, double a, FTextureID texid,
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TAG_DONE);
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}
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void hud_drawsprite(double sx, double sy, double sz, double a, int picnum, int dashade, int dapalnum, int dastat, double alpha)
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{
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hud_drawsprite(sx, sy, sz / 65536., a, tileGetTextureID(picnum), dashade, dapalnum, dastat, alpha);
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}
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//==========================================================================
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//
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// DFrameBuffer :: DrawRateStuff
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@ -5,7 +5,6 @@
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extern F2DDrawer twodpsp;
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void DrawRateStuff();
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void hud_drawsprite(double sx, double sy, double sz, double a, int picnum, int dashade, int dapalnum, int dastat, double alpha = 1);
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void hud_drawsprite(double sx, double sy, double sz, double a, FTextureID texid, int dashade, int dapalnum, int dastat, double alpha = 1);
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// orientation bits for hud_drawsprite.
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@ -7632,7 +7632,7 @@ void pDisplaySprites(PLAYER* pp, double interpfrac)
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break;
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}
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hud_drawsprite(x, y, psp->scale, ang, picnum, shade, pal, flags);
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hud_drawsprite(x, y, psp->scale / 65536., ang, tileGetTextureID(picnum), shade, pal, flags);
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// do overlays (if any)
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for (i = 0; i < SIZ(psp->over); i++)
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@ -7652,7 +7652,7 @@ void pDisplaySprites(PLAYER* pp, double interpfrac)
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if (picnum)
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{
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hud_drawsprite((x + psp->over[i].xoff), (y + psp->over[i].yoff), psp->scale, ang, picnum, overlay_shade, pal, flags);
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hud_drawsprite((x + psp->over[i].xoff), (y + psp->over[i].yoff), psp->scale / 65536., ang, tileGetTextureID(picnum), overlay_shade, pal, flags);
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}
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}
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}
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