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- fixed lotsofstuff VM export.
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30d066cee9
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2 changed files with 2 additions and 2 deletions
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@ -380,7 +380,7 @@ void DukeActor_Lotsofstuff(DDukeActor* actor, PClassActor* intname, int count)
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lotsofstuff(actor, count, intname);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(DDukeActor, lotsofstuff, lotsofstuff)
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DEFINE_ACTION_FUNCTION_NATIVE(DDukeActor, lotsofstuff, DukeActor_Lotsofstuff)
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{
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PARAM_SELF_PROLOGUE(DDukeActor);
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PARAM_POINTER(type, PClassActor);
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@ -231,7 +231,7 @@ class DukeActor : CoreActor native
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native int badguy();
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native int scripted();
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native int isplayer();
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native void lotsofstuff(Name type, int count);
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native void lotsofstuff(class<DukeActor> type, int count);
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native double gutsoffset();
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native int movesprite(Vector3 move, int clipmask);
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native int movesprite_ex(Vector3 move, int clipmask, CollisionData coll);
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