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- fixed RR's transition to its final map.
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1 changed files with 1 additions and 1 deletions
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@ -1979,7 +1979,7 @@ void loadcons()
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auto maprec1 = FindMapByLevelNum(levelnum(1, 6));
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auto maprec2 = FindMapByLevelNum(levelnum(1, 7));
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auto maprec3 = FindMapByName("endgame");
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int num3 = fileSystem.CheckNumForName("endgame.map");
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int num3 = fileSystem.FindFile("endgame.map");
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if (maprec1 && !maprec2 && !maprec3 && num3 >= 0)
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{
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auto maprec = AllocateMap();
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