diff --git a/source/games/exhumed/src/exhumedactor.h b/source/games/exhumed/src/exhumedactor.h index de7e8b97f..4c1736ea1 100644 --- a/source/games/exhumed/src/exhumedactor.h +++ b/source/games/exhumed/src/exhumedactor.h @@ -33,7 +33,7 @@ public: union { int16_t nIndex; int16_t nAngle; }; // angle is for wasp. union { int16_t nIndex2; int16_t nAngle2; }; // index2 is for scorpion, angle2 is for wasp. union { int16_t nChannel; int16_t nVel; }; // channel is for scorpion, vel is for wasp. - union { int16_t nDamage; int16_t nAction2; }; // nAction2 is for the queen. + int16_t nDamage; DAngle pitch; // used by AngleChase // for the grenade.