diff --git a/source/games/exhumed/src/exhumedactor.h b/source/games/exhumed/src/exhumedactor.h
index de7e8b97f..4c1736ea1 100644
--- a/source/games/exhumed/src/exhumedactor.h
+++ b/source/games/exhumed/src/exhumedactor.h
@@ -33,7 +33,7 @@ public:
 	union { int16_t nIndex; int16_t nAngle; };	// angle is for wasp.
 	union { int16_t nIndex2; int16_t nAngle2; }; // index2 is for scorpion, angle2 is for wasp.
 	union { int16_t nChannel; int16_t nVel; };	// channel is for scorpion, vel is for wasp.
-	union { int16_t nDamage; int16_t nAction2; }; // nAction2 is for the queen.
+	int16_t nDamage;
 	DAngle pitch;	// used by AngleChase
 
 	// for the grenade.