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- removed unused __interpolatedvec3 function.
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@ -188,17 +188,6 @@ public:
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};
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}
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vec3_t __interpolatedvec3(double const smoothratio, int const scale = 16)
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{
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return
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{
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(int)(interpolatedx(smoothratio, scale)* worldtoint),
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(int)(interpolatedy(smoothratio, scale)* worldtoint),
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(int)(interpolatedz(smoothratio, scale)* zworldtoint)
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};
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}
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int16_t interpolatedang(double const smoothratio)
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{
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return interpolatedangle(oang, spr.ang, smoothratio, 16);
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