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- looks I missed one last place...
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@ -229,7 +229,7 @@ void animatesprites_r(tspriteArray& tsprites, int x, int y, int a, int smoothrat
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break;
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case ATOMICHEALTH:
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t->__int_pos.Z -= (4 << 8);
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t->add_int_z(-(4 << 8));
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break;
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case CRYSTALAMMO:
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t->shade = bsin(PlayClock << 4, -10);
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