- Exhumed: Fix bad velocity zeroing from ece41ac84c.

This commit is contained in:
Mitchell Richters 2023-04-27 21:32:36 +10:00
parent 3edc1a5a5a
commit 4c5339274d

View file

@ -1121,7 +1121,7 @@ static void updatePlayerVelocity(Player* const pPlayer)
if (pPlayerActor->vel.XY().Length() < 0.09375 && !pPlayerActor->vel.XY().isZero())
{
pPlayerActor->vel.Zero();
pPlayerActor->vel.XY().Zero();
pPlayer->nIdxBobZ = 0;
pPlayer->Angles.StrafeVel = 0;
}